q3rally/engine/code/renderergl1
zturtleman 1568196e27 ioquake3 resync to revision 6920 from 6893.
Updated to latest recommended build settings, increased deployment target to 10.7
Further tweaks to Xcode project
Now works as well as possible in Xcode 11
Figured out method of referencing GLSL generated C files outside of code directory
Update README.md
Add C syntax highlighting to readme
Simplify glsl -> C stringification
Make LCC path resolution more robust
GitHub Actions setup
Remove old CI system configurations
Add status badge to README
Fix shader stringify
Run apt-get update before installing deps
Avoid platform sed differences
Run actions on pull request too
Use `r_texturemode GL_LINEAR_MIPMAP_LINEAR` by default
[sdl] Turn tentative definition into actual definition.
Add TOOLS_CFLAGS to build preamble
Fix use of TOOLS_CC being reported as CC
Use the correct compiler for tools when cross building under cygwin
Allow using pulseaudio for SDL audio capture
Restore bots crushing unseen player on q3tourney6 in non-CTF
Fix the number of weights in the IQM model calculation
Fixes a crash when compiling the project on windows in 64 bit mode.
2021-06-07 09:11:19 +00:00
..
tr_altivec.c ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
tr_animation.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_backend.c ioquake3 resync to revision 3550 from 3534. 2020-03-15 19:40:23 +00:00
tr_bsp.c ioquake3 resync to revision 3444 from 3393. 2018-04-07 23:02:52 +00:00
tr_cmds.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_curve.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_flares.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_image.c ioquake3 resync to revision 3550 from 3534. 2020-03-15 19:40:23 +00:00
tr_init.c ioquake3 resync to revision 6920 from 6893. 2021-06-07 09:11:19 +00:00
tr_light.c ioquake3 resync to revision 3393 from 3385. 2017-12-03 10:09:52 +00:00
tr_local.h ioquake3 resync to revision 3534 from 3522. 2019-05-21 02:42:43 +00:00
tr_main.c ioquake3 resync to revision 3385 from 3347. 2017-11-04 11:30:30 +00:00
tr_marks.c ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
tr_mesh.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_model.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_model_iqm.c ioquake3 resync to revision 6920 from 6893. 2021-06-07 09:11:19 +00:00
tr_scene.c ioquake3 resync to revision 3331 from 3306. 2017-08-07 05:23:43 +00:00
tr_shade.c ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
tr_shade_calc.c ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
tr_shader.c ioquake3 resync to revision 3393 from 3385. 2017-12-03 10:09:52 +00:00
tr_shadows.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_sky.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_subs.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00
tr_surface.c ioquake3 resync to revision 3511 from 3444. 2018-07-30 11:35:12 +00:00
tr_world.c ioquake3 resync to 3306 from 1951. 2017-07-10 01:33:41 +00:00