q3rally/engine/code/game
zturtleman 3b4f4cdfa9 ioquake3 resync to revision 2369 from 2317.
Some revision messages:

Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
..
ai_chat.c Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_chat.h Added files 2011-02-18 14:31:32 +00:00
ai_cmd.c Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_cmd.h Added files 2011-02-18 14:31:32 +00:00
ai_dmnet.c Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_dmnet.h Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_dmq3.c ioquake3 resync to revision 2369 from 2317. 2012-12-06 07:07:19 +00:00
ai_dmq3.h ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
ai_main.c Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_main.h - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
ai_team.c Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_team.h Added files 2011-02-18 14:31:32 +00:00
ai_vcmd.c Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
ai_vcmd.h Added files 2011-02-18 14:31:32 +00:00
bg_lib.c Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine). 2012-09-15 08:01:58 +00:00
bg_lib.h Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine). 2012-09-15 08:01:58 +00:00
bg_local.h - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
bg_misc.c - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
bg_physics.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
bg_physics.h Added files 2011-02-18 14:31:32 +00:00
bg_pmove.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
bg_public.h ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
bg_slidemove.c - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
bg_wheel_forces.c Added files 2011-02-18 14:31:32 +00:00
chars.h - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
g_active.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
g_arenas.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
g_bot.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_client.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_cmds.c ioquake3 resync to revision 2369 from 2317. 2012-12-06 07:07:19 +00:00
g_combat.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
g_items.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_local.h ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_main.c ioquake3 resync to revision 2369 from 2317. 2012-12-06 07:07:19 +00:00
g_mem.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_misc.c ioquake3 resync to revision 2116 from 2115. 2011-08-10 21:49:38 +00:00
g_missile.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
g_mover.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
g_public.h - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
g_rally_hazard.c Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
g_rally_mapents.c Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
g_rally_mapobjects.c Added files 2011-02-18 14:31:32 +00:00
g_rally_observer_cams.c Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
g_rally_racetools.c Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
g_rally_rearweapon.c Added files 2011-02-18 14:31:32 +00:00
g_rally_scripted_objects.c Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
g_rally_tools.c Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
g_rankings.c Added files 2011-02-18 14:31:32 +00:00
g_rankings.h Added files 2011-02-18 14:31:32 +00:00
g_session.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_spawn.c Reverted Q3Rally back to ioq3 revision 2105. 2139 didnĀ“t run. 2011-08-09 15:30:56 +00:00
g_svcmds.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_syscalls.asm Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine). 2012-09-15 08:01:58 +00:00
g_syscalls.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_target.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_team.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
g_team.h - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
g_trigger.c ioquake3 resync to revision 2210 from 2143. 2011-12-10 00:15:42 +00:00
g_utils.c Added Stone Debris. 2011-06-21 22:21:46 +00:00
g_weapon.c ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
inv.h Added files 2011-02-18 14:31:32 +00:00
match.h Added files 2011-02-18 14:31:32 +00:00
syn.h Added files 2011-02-18 14:31:32 +00:00