Commit graph

42 commits

Author SHA1 Message Date
zturtleman
3b4f4cdfa9 ioquake3 resync to revision 2369 from 2317.
Some revision messages:

Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
zturtleman
19a7bc3429 Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine).
Change the range check on acos to be 0 to PI, not -PI to PI.
Fix memcmp for qvms?
2012-09-15 08:01:58 +00:00
zturtleman
c42db21b59 Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
zturtleman
47c5b4c6a6 Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
zturtleman
f079c4eb05 ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
zturtleman
66b3140d34 ioquake3 resync to revision 2210 from 2143. 2011-12-10 00:15:42 +00:00
zturtleman
6c49d858a9 ioquake3 resync to revision 2143 from 2116. 2011-08-10 22:10:14 +00:00
zturtleman
964be685e3 ioquake3 resync to revision 2116 from 2115. 2011-08-10 21:49:38 +00:00
zturtleman
4c3ad4d379 ioquake3 resync to revision 2115 from 2105. 2011-08-10 21:14:44 +00:00
zturtleman
83c6eac9d2 Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so. 2011-08-10 20:45:27 +00:00
q3rally
a1670788ff Reverted Q3Rally back to ioq3 revision 2105. 2139 didn´t run. 2011-08-09 15:30:56 +00:00
zturtleman
f999a31bf6 Fixed compiling and patched Makefile to ioq3 r2139. 2011-08-07 03:56:14 +00:00
q3rally
969882468f Resync from ioq3 2105 to 2139 2011-08-06 22:44:15 +00:00
zturtleman
192e84a933 - Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms.
- Modified 'not finished game' message in cg_rally_hud.c to be better English
2011-07-30 15:11:52 +00:00
q3rally
45f8c08cef Added target_gravity from EntityPlus 2011-07-30 04:59:56 +00:00
zturtleman
477584906e - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
zturtleman
339deb2bff - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
q3rally
5bb2731711 Changed version system. now it has 4 counts. 2011-07-17 23:24:42 +00:00
q3rally
f292572ec9 Added telefrag gun as secondary fire mode for railgun 2011-07-17 23:14:34 +00:00
q3rally
d4ea6b5dcd Small change. Nothing really important. 2011-07-17 03:25:05 +00:00
q3rally
c76cec2847 Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work. 2011-07-15 17:02:36 +00:00
q3rally
1830e2817f Added Stone Debris. 2011-06-21 22:21:46 +00:00
q3rally
3fb0d6c64d Several Changes. New type of breakables. 2011-06-17 22:04:17 +00:00
q3rally
3932fd68a3 Several Changes. New type of breakables. 2011-06-17 20:27:16 +00:00
q3rally
973dd9bc07 Mover now can stop and restart by triggers. 2011-06-17 19:49:29 +00:00
q3rally
e99324d98c Revert to the old breakables. 2011-05-02 19:09:55 +00:00
q3rally
51478e0eaf New Breakables 2011-05-01 11:10:09 +00:00
q3rally
56216608bc Added debris from EntityPlusMod. 2011-05-01 08:21:44 +00:00
q3rally
f49a14a818 Added debris from EntityPlusMod. 2011-05-01 07:31:00 +00:00
q3rally
7785f0f72c Commit for Prealpha release 2011-03-12 21:35:45 +00:00
q3rally
a7d4901f1b Changed build Number 2011-03-11 21:32:53 +00:00
zturtleman
d23bba3879 Fixed warnings on Linux 64 bit. 2011-03-08 10:19:47 +00:00
zturtleman
c5262d5c43 Fixed last game warning and a few in q3_ui. 2011-03-08 09:12:02 +00:00
zturtleman
a02fabfad7 Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
q3rally
e1b1424f0d Added music files as wav 2011-03-08 04:49:47 +00:00
q3rally
14c3acf0e0 fixed missing music in Menu and Credits 2011-03-08 04:30:43 +00:00
q3rally
3633368852 Fixed the checksum thing. Assets0.pk3 file now with the right checksum. Ready for pure servers. 2011-03-08 03:03:48 +00:00
q3rally
e377b434bb Changed Executables names 2011-03-07 21:18:58 +00:00
q3rally
c24b342ea9 removed the odd domination gametype. will add a better one. 2011-03-07 20:33:43 +00:00
q3rally
a6c8d82748 removed the odd domination gametype. will add a better one. 2011-03-07 20:13:36 +00:00
q3rally
d95bb06399 removed the odd domination gametype. will add a better one. 2011-03-07 19:44:22 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00