q3rally/baseq3r/env/ely_darkcity
2022-03-03 21:58:53 +01:00
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darkcity_bk.tga NEW DM/DOM MAP - E2M8 REMAKE 2021-04-28 05:41:13 +00:00
darkcity_dn.tga NEW DM/DOM MAP - E2M8 REMAKE 2021-04-28 05:41:13 +00:00
darkcity_ft.tga NEW DM/DOM MAP - E2M8 REMAKE 2021-04-28 05:41:13 +00:00
darkcity_lf.tga NEW DM/DOM MAP - E2M8 REMAKE 2021-04-28 05:41:13 +00:00
darkcity_rt.tga NEW DM/DOM MAP - E2M8 REMAKE 2021-04-28 05:41:13 +00:00
darkcity_up.tga NEW DM/DOM MAP - E2M8 REMAKE 2021-04-28 05:41:13 +00:00
readme Normalize all the line endings 2022-03-03 21:58:53 +01:00

These sky boxes have been downloaded from http://www.3delyvisions.com. They were produced by Colin Lowndes using a properly licensed copy of TerraGen. The author granted permission to distribute these sky boxes under the GNU General Public License version 2. Thanks, Colin!

I (Laszlo Menczel aka Speaker) converted the textures to TGA format and resized the ones not conforming to the power-of-two texture size rule of Quake3. Also renamed the textures to conform to the name conventions of sky boxes in Quake3 (i.e. using the postfixes _bk, _ft, _lf, _rt and _up). The original boxes did not have 'down' textures. I made a 512x512 neutral grey image and added copies of this to each sky box as a fake 'down' texture.