mirror of
https://github.com/Q3Rally-Team/q3rally.git
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e7405e98df
OpenGL2: Use an OpenGL 3.2 core context if available OpenGL2: Remove GLSL_ValidateProgram() OpenGL2: Don't do MSAA resolve/shadow mask/SSAO on shadow views OpenGL2: "Fix" cg_shadows 4 Fix score bonus for defending the flag carrier in CTF Restore not giving defense score bonus to flag carrier Add score bonus for defending the flag carrier in 1 Flag CTF Move CON_Init ahead of Com_Init to avoid Windows dedicated server crash Make 'globalservers 0' fetch all masters OpenGL2: Don't use initialized arrays in glsl shaders Echo server say/tell/sayto message to console Don't try to remove non-existant command 'shaderstate' Update internal curl to 7.54.0 Silence g_util.c warning about set but not read variable Remove unused imgFlag_t value IMGFLAG_SRGB Make warmup in Team Deathmatch wait for players to join both teams Remove CVAR_PROTECTED from cl_renderer Fix/improve buffer overflow in MSG_ReadBits/MSG_WriteBits Fix friction in AAS_ClientMovementPrediction Fix floating point precision loss in renderer Reject OpenGL contexts w/ software renderer when core context requested |
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.. | ||
botfiles | ||
env | ||
gfx | ||
icons | ||
levelshots | ||
maps | ||
menu | ||
models | ||
music | ||
scripts | ||
sound | ||
sprites | ||
textures | ||
video | ||
vm | ||
COPYING | ||
CREDITS | ||
default.cfg | ||
entityplus-backpack & debris models.txt | ||
license.txt | ||
LINUXNOTES | ||
OGGVORBIS.README.txt | ||
productid.txt | ||
README | ||
SDL.README.txt |
// Q3Rally Readme File - 02/13/2011 \\ http://www.q3rally.com Thank you for downloading Q3Rally! /// SYSTEM REQUIREMENTS \\\ * Pentium III 450MHz / AMD K6-2 450MHz or equal * 128MB of system memory * OpenGL supported video card with 32MB of video memory * 700MB of hard drive space We recommend a 700MHz Pentium III / Athlon with a Geforce2 64mb. /// User Data \\\ Screenshots, configurations, and demos that are produced are in a local data directory rather than the game's own directory, if it is supported by the OS. Where you'll probably find it : Windows 98/ME: C:\Windows\AppData\OpenArena\ Windows NT/2000/XP: C:\Documents and Settings\Username \Application Data\q3rally\ Linux: /home/username/.openarena/ Mac OS X: --- fill out here --- /// Description \\\ This is a pre-alpha version of Q3Rally. This represents not the complete release of Q3Rally. It is for you to see what we have and what you will expect when the whole game comes out. /// Source \\\ The Source for content and code is available at http://code.google.com/p/q3rally/source/browse/ The engine source is also there as well as the VMs source. /// CREDITS \\\ For credits, read the CREDITS file. /// FAQ \\\ There's a Frequently asked question thing in work. Will be ready when the game is coming out. /// Will it cost some money? \\\ $0 budget, spare time, and less than 3 active contributors kinda make things hard :) But if you like you can spend some money through the website DONATE paypal thing. I wish you much fun trying out this pre-alpha and if i have some time for it i will setup a test server for the pre-alpha. Thanks.