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https://github.com/Q3Rally-Team/q3rally.git
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33 lines
No EOL
1.6 KiB
Text
33 lines
No EOL
1.6 KiB
Text
Q3Rally Version History
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Q3Rally v0.0.0.3 (xx.xx.xxxx)
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- Removed "Show Q3Rally Only" option, after last revision we only get q3rally servers.
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- Fixed requesting servers for a specific gametype (uses a dpmaster feature)
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- Fixed gamename shown in server browser (only race and race DM were correct)
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- Added support for five master servers in q3_ui (ported from ioq3)
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- Removed Mplayer stuff from q3_ui (was removed from ioq3)
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- Updated server browser to say UDP6 instead of IPX for ipv6 servers (ported from ioq3)
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- Removed out of date game binaries (they probably shouldn't be in svn at all).
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- Removed cvar ui_browserShowRallyOnly (no longer used after r77)
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- Added target_gravity from EntityPlus
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- Created function for GAMES_* to GT_*, it's only done in one place now. (ported from Turtle Arena r1517)
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- Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms.
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- Modified 'not finished game' message in cg_rally_hud.c to be better English
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- Added CVAR_SYSTEMINFO to cvars that need it.
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- Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics
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- Run scripts now run build command for you.
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- Run scripts now create links to game logic instead of telling user to copy them.
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- Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so.
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- prepared for own bots with custom skills.
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Q3Rally v0.0.0.2 (26.07.2011)
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- Updated func_rotating to EntityPlus Style
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- Updated func_train to EntityPlus style
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- Updates Func_door-rotating to EntityPlus Style
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Q3Rally v0.0.0.1 (02.04.2011)
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- First stable standalone version |