zturtleman
7f60501f09
Sync CGame with ioquake3
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Fix clientNum in engine/code/cgame/cg_players.c
Add \n to printf in engine/code/cgame/cg_snapshot.c
Misc whitespace and comment syncing to ioq3 in engine/code/cgame/
2017-12-03 11:36:57 +00:00
zturtleman
c55f11d8b9
ioquake3 resync to revision 3393 from 3385.
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OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c
Fix Team Arena server refresh time format
Fix -1 (unlimited) ammo decreasing ammo time remaining
Correct spelling mistakes
Fix invalid model frame developer warnings in Team Arena
2017-12-03 10:09:52 +00:00
zturtleman
866aa787cf
ioquake3 resync to 3306 from 1951.
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Update to ioquake3 revision 3306 from 1951 of the ioq3 Github repo via subversion. Over 4 years of changes.
2017-07-10 01:33:41 +00:00
q3rally
bb4313cead
Bring back the minimap feature. Will be more useful in the future. Still some work left on it.
2016-04-14 12:01:56 +00:00
q3rally
df9c3b2e5a
Changed mail adress and years in comments
2015-11-13 22:41:34 +00:00
q3rally
f6393c97a2
Commented out the minimap feature. not sure if it comes back.
2015-11-12 22:47:10 +00:00
zturtleman
346f8ef682
Don't use car pitch and roll for minimap angles, minimap no longer flys all over when spinning through the air.
2012-10-15 22:50:58 +00:00
zturtleman
f079c4eb05
ioquake3 resync to revision 2317 from 2210.
2012-09-15 03:03:44 +00:00
zturtleman
66b3140d34
ioquake3 resync to revision 2210 from 2143.
2011-12-10 00:15:42 +00:00
zturtleman
339deb2bff
- ioquake3 resync to revision 2098 from 1834 (?)
2011-07-26 08:52:24 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00