q3rally
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d4f45f9e60
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added new/tweaked headmodels by insellium
changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
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2021-03-14 22:13:21 +00:00 |
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q3rally
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ec43a3482f
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finished reworking shaders
added missing textures
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2020-07-08 17:30:01 +00:00 |
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q3rally
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69c195243b
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base shaders migrated in one file
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2020-07-07 16:39:16 +00:00 |
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q3rally
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eaeff1538c
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uploaded custinfoparms.txt to radiant pack
now compiling with surface parameters should work out of the box
use -custinfoparms parameter in radiant
removed another unused shader
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2018-08-31 18:48:11 +00:00 |
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q3rally
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9f5045f979
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worked on ammo shaders
added flame_ammo to entities.def
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2018-08-06 22:52:24 +00:00 |
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zturtleman
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5312e365e0
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Add support for q3rally custom surfaceParms to netradiant config.
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2018-01-18 23:08:16 +00:00 |
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q3rally
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5cba578afd
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Added working mapping tools for NetRadiant/GTKRadiant 1.5.0
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2017-12-30 16:29:40 +00:00 |
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q3rally
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c76cec2847
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Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work.
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2011-07-15 17:02:36 +00:00 |
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q3rally
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4a671c5c76
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Cleaned MainMenu code. Added Radiant Tools.
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2011-06-22 22:17:27 +00:00 |
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q3rally
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a20eee32be
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Added debris models. Added Entities.def. target_debrisemitter schould work now.
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2011-05-01 09:45:56 +00:00 |
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