Commit graph

10 commits

Author SHA1 Message Date
insellium
cb1a03e5f2 ADDED 3 ADDON MAPS: q3r_downtown.bsp, q3r_valley.bsp, q3r_david5.bsp
q3r_babel, as it turns out, does not really fit into Deathmatch mode. q3r_babel is now only a DOM map.
2021-06-07 11:14:56 +00:00
insellium
8608ba0255 Q3R_CTF_01 UPDATED
fixed glass
added q3r_babel menu background
2021-05-03 03:10:35 +00:00
insellium
d30e277a7d Fixed texture and treemodel shaders
roadmap_0.0.4.0.txt updated
2021-04-10 18:34:16 +00:00
insellium
8c6b49385b LAVA FALLS Map Updated!
added 2 car mapobjects with poor texture (for Lava Falls)
added skull model (for Lava Falls)
fixed base_wall/bluemetalsupport2f texture (for Lava Falls)
fixed blimp.shader
fixed glass_brown_r.tga for car skin "mini brown"
2021-04-01 18:18:41 +00:00
insellium
9d29b32f8b fixed tree shaders (q3r_ctf_01) 2021-03-24 13:12:09 +00:00
q3rally
ec43a3482f finished reworking shaders
added missing textures
2020-07-08 17:30:01 +00:00
zturtleman
9d8633c712 Restore data fixes that were reverted in r214
r149: Fix ctf.shader failing newer ioq3 syntax check
r150: Resolve invalid shader keywords
r190: Fix names not being added to some license plates
2018-05-02 03:04:25 +00:00
q3rally
7b8af0f21d reworked the camaro / added black skin for camaro / still needs some work on the camaro shader / reflect still not working 2018-04-30 23:15:10 +00:00
zturtleman
a88c9f1746 Resolve invalid shader keywords
The "light1" issue is from Q3, so just comment it out instead of using "light 1" that would cause q3map2 to emit flares.
Wave isn't a shader keyword, probably meant to use deformVertexes.
Stage containing only a filename is probably meant to be map.
2016-05-16 06:53:32 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00