still on the shaderthing ;-)

This commit is contained in:
q3rally 2020-07-08 07:13:15 +00:00
parent 65bf8687e6
commit fe42c5b36b
7 changed files with 3034 additions and 3161 deletions

View file

@ -10,12 +10,15 @@
sprites/friend
{
nomipmaps
nopicmip
{
map sprites/friend1.tga
blendfunc blend
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
// ------------------------------------------------------------
// 2.sprites (foe)
// ------------------------------------------------------------
@ -23,9 +26,10 @@ sprites/friend
sprites/foe
{
nomipmaps
nopicmip
{
map sprites/foe2.tga
blendfunc blend
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
@ -103,7 +107,7 @@ models/flags/r_flag
}
// ------------------------------------------------------------
// 6.teleporter (blue_telep)
// 6.ctf (blue_telep)
// ------------------------------------------------------------
textures/ctf/blue_telep
@ -157,7 +161,7 @@ textures/ctf/blue_telep
}
// ------------------------------------------------------------
// 7.teleporter (red_telep)
// 7.ctf (red_telep)
// ------------------------------------------------------------
textures/ctf/red_telep
@ -206,7 +210,7 @@ textures/ctf/red_telep
}
// ------------------------------------------------------------
// 8.test2 (test2_trans)
// 8.ctf (test2_trans)
// ------------------------------------------------------------
textures/ctf/test2_trans
@ -226,7 +230,7 @@ textures/ctf/test2_trans
}
// ------------------------------------------------------------
// 9.test2 (test2_r_trans)
// 9.ctf (test2_r_trans)
// ------------------------------------------------------------
textures/ctf/test2_r_trans
@ -246,7 +250,7 @@ textures/ctf/test2_r_trans
}
// ------------------------------------------------------------
// 10.killblockctf_r (blocks15cgeomtrn.tga)
// 10.ctf (killblockctf_r)
// ------------------------------------------------------------
textures/ctf/killblockctf_r
@ -289,7 +293,7 @@ textures/ctf/killblockctf_r
}
// ------------------------------------------------------------
// 11.killblockctf_b (killblockgeomtrn.tga)
// 11.ctf (killblockctf_b)
// ------------------------------------------------------------
textures/ctf/killblockctf_b
@ -332,7 +336,7 @@ textures/ctf/killblockctf_b
}
// ------------------------------------------------------------
// 12.ctf_arch_b_shiny (ctf_arch_b_shiny)
// 12.ctf (ctf_arch_b_shiny)
// ------------------------------------------------------------
textures/ctf/ctf_arch_b_shiny
@ -363,6 +367,10 @@ textures/ctf/ctf_arch_b_shiny
}
// ------------------------------------------------------------
// 13.ctf (ctf_arch_r_shiny)
// ------------------------------------------------------------
textures/ctf/ctf_arch_r_shiny
{
qer_editorimage textures/ctf/ctf_arch_r.tga
@ -391,6 +399,10 @@ textures/ctf/ctf_arch_r_shiny
}
// ------------------------------------------------------------
// 14.ctf (door02_bred2_shiny)
// ------------------------------------------------------------
textures/gothic_door/door02_bred2_shiny
{
qer_editorimage textures/gothic_door/door02_bred2.tga
@ -409,6 +421,9 @@ qer_editorimage textures/gothic_door/door02_bred2.tga
}
// ------------------------------------------------------------
// 15.ctf (door02_eblue2_shiny)
// ------------------------------------------------------------
textures/gothic_door/door02_eblue2_shiny
{
@ -429,7 +444,9 @@ qer_editorimage textures/gothic_door/door02_eblue2.tga
}
// ------------------------------------------------------------
// 16.ctf (red_scary4_d3fin)
// ------------------------------------------------------------
textures/ctf/red_scary4_d3fin
{
@ -449,6 +466,10 @@ textures/ctf/red_scary4_d3fin
}
// ------------------------------------------------------------
// 17.ctf (ctf_tower_bluefin_shiny)
// ------------------------------------------------------------
textures/ctf/ctf_tower_bluefin_shiny
{
qer_editorimage textures/ctf/ctf_tower_bluefin.tga
@ -467,6 +488,9 @@ qer_editorimage textures/ctf/ctf_tower_bluefin.tga
}
// ------------------------------------------------------------
// 18.ctf (ctf_tower_redfin_shiny)
// ------------------------------------------------------------
textures/ctf/ctf_tower_redfin_shiny
{
@ -486,6 +510,9 @@ qer_editorimage textures/ctf/ctf_tower_redfin.tga
}
// ------------------------------------------------------------
// 19.ctf (metalbase09_bluekillblock_shiny)
// ------------------------------------------------------------
textures/ctf/metalbase09_bluekillblock_shiny
{
@ -505,6 +532,10 @@ qer_editorimage textures/ctf/metalbase09_bluekillblock.tga
}
// ------------------------------------------------------------
// 20.ctf (red_scary4_cfin)
// ------------------------------------------------------------
textures/ctf/red_scary4_cfin
{
@ -523,6 +554,9 @@ textures/ctf/red_scary4_cfin
}
// ------------------------------------------------------------
// 21.ctf (red_scary4_csansfacefin)
// ------------------------------------------------------------
textures/ctf/red_scary4_csansfacefin
{
@ -542,7 +576,9 @@ textures/ctf/red_scary4_csansfacefin
}
// ------------------------------------------------------------
// 22.ctf (tallblue_2_fin)
// ------------------------------------------------------------
textures/ctf/tallblue_2_fin
{
@ -562,6 +598,10 @@ textures/ctf/tallblue_2_fin
}
// ------------------------------------------------------------
// 23.ctf (tallblue_1L_fin_shiny)
// ------------------------------------------------------------
textures/ctf/tallblue_1L_fin_shiny
{
qer_editorimage textures/ctf/tallblue_1L_fin.tga
@ -580,6 +620,10 @@ qer_editorimage textures/ctf/tallblue_1L_fin.tga
}
// ------------------------------------------------------------
// 24.ctf (tallblue_1R_fin_shiny)
// ------------------------------------------------------------
textures/ctf/tallblue_1R_fin_shiny
{
qer_editorimage textures/ctf/tallblue_1R_fin.tga
@ -598,7 +642,9 @@ qer_editorimage textures/ctf/tallblue_1R_fin.tga
}
// ------------------------------------------------------------
// 25.ctf (tallblue_2b_fin)
// ------------------------------------------------------------
textures/ctf/tallblue_2b_fin
{
@ -618,6 +664,10 @@ textures/ctf/tallblue_2b_fin
}
// ------------------------------------------------------------
// 26.ctf (tallblue_4c_fin_shiny)
// ------------------------------------------------------------
textures/ctf/tallblue_4c_fin_shiny
{
qer_editorimage textures/ctf/tallblue_4c_fin.tga
@ -637,8 +687,9 @@ qer_editorimage textures/ctf/tallblue_4c_fin.tga
}
// ------------------------------------------------------------
// 27.ctf (tallblue_4bsmall_fin)
// ------------------------------------------------------------
textures/ctf/tallblue_4bsmall_fin
{
@ -658,6 +709,9 @@ textures/ctf/tallblue_4bsmall_fin
}
// ------------------------------------------------------------
// 28.ctf (tallblue_5esmallb_fin)
// ------------------------------------------------------------
textures/ctf/tallblue_5esmallb_fin
{
@ -677,6 +731,10 @@ textures/ctf/tallblue_5esmallb_fin
}
// ------------------------------------------------------------
// 29.ctf (ctf_blueflag)
// ------------------------------------------------------------
textures/ctf/ctf_blueflag
{
tessSize 64
@ -716,6 +774,11 @@ textures/ctf/ctf_blueflag
rgbGen identity
}
}
// ------------------------------------------------------------
// 30.ctf (ctf_redflag)
// ------------------------------------------------------------
textures/ctf/ctf_redflag
{
tessSize 64
@ -756,6 +819,11 @@ textures/ctf/ctf_redflag
rgbGen identity
}
}
// ------------------------------------------------------------
// 31.powerups (redflag)
// ------------------------------------------------------------
powerups/redflag
{
deformVertexes wave 100 sin 3 0 0 0
@ -767,6 +835,10 @@ powerups/redflag
}
}
// ------------------------------------------------------------
// 32.powerups (blueflag)
// ------------------------------------------------------------
powerups/blueflag
{
deformVertexes wave 100 sin 3 0 0 0
@ -778,34 +850,10 @@ powerups/blueflag
}
}
sprites/friend
{
nomipmaps
nopicmip
{
map sprites/friend1.tga
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
// ------------------------------------------------------------
// 33.ctf (q3r_bluelong_decal)
// ------------------------------------------------------------
sprites/foe
{
nomipmaps
nopicmip
{
map sprites/foe2.tga
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
//for q3rally,
//this will be the place for ctf decorations eg) banners, curtains, etc.
//used the q3r logo as base
//to be completed by devteam --thebigbuu
//////////
//decals//
//////////
textures/q3r_ctf/q3r_bluelong_decal
{
qer_editorimage textures/ctf/q3r_bannerbluelong.tga
@ -818,7 +866,11 @@ textures/q3r_ctf/q3r_bluelong_decal
}
textures/q3r_ctf/q3r_redlong_decal
// ------------------------------------------------------------
// 34.ctf (q3r_redlong_decal)
// ------------------------------------------------------------
textures/ctf/q3r_redlong_decal
{
qer_editorimage textures/ctf/q3r_bannerredlong.tga
surfaceparm nolightmap
@ -830,10 +882,11 @@ textures/q3r_ctf/q3r_redlong_decal
}
////////////////
//wavy banners//
////////////////
textures/q3r_ctf/q3r_bluelong_01
// ------------------------------------------------------------
// 35.ctf (q3r_bluelong_01)
// ------------------------------------------------------------
textures/ctf/q3r_bluelong_01
{
qer_editorimage textures/ctf/q3r_bannerbluelong.tga
deformVertexes wave sin 0 1 0 .1
@ -846,7 +899,11 @@ textures/q3r_ctf/q3r_bluelong_01
}
textures/q3r_ctf/q3r_redlong_01
// ------------------------------------------------------------
// 36.ctf (q3r_redlong_01)
// ------------------------------------------------------------
textures/ctf/q3r_redlong_01
{
qer_editorimage textures/ctf/q3r_bannerredlong.tga
deformVertexes wave sin 0 1 0 .1

View file

@ -1,249 +0,0 @@
//================
// Metals
//================
textures/q3r_metals/towerstruts
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/towerstruts.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/grate
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/grate.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/metrust02
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/metrust02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/metrust03
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/metrust03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/ladder01
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/ladder01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/ladder02
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/ladder02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/ladder03
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/ladder03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/rail01
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/rail01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/rail02
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/rail02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/rail03
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/rail03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/plate01
{
surfaceparm SURF_METAL
{
map textures/effects/tinfx2d.tga
tcGen environment
rgbGen identity
}
{
map textures/q3r_metals/plate01.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}

View file

@ -1,233 +0,0 @@
textures/q3r_people/male01
{
cull disable
deformVertexes autosprite2
{
map textures/q3r_people/male01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/male02
{
deformVertexes autosprite2
{
map textures/q3r_people/male02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow01
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow01a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow01a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow02
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow02a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow02a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow03
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow03a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow03a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow04
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow04.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow04a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow04a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}

View file

@ -1,201 +0,0 @@
//Q3R_SIGNAGE
//This shader is for stuff like directional arrows, finishline stuff, billboards, roadsigns, etc...
//Q3R_CHECKPOINT this is meant to put on your checkpoint brushes and is not seen from within game
textures/q3r_signage/checkpoint
{
qer_trans 0.5
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
}
//Q3R_STARTFINISH this is meant to put on your start finish brush and is not seen from within game
textures/q3r_signage/startfinish
{
qer_trans 0.5
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
}
textures/q3r_signage/dirsign03_blu
{
qer_editorimage textures/q3r_signage/dirsign02_blu.tga
cull disable
{
map textures/q3r_signage/dirsign02_blu.tga
rgbgen vertex
}
}
textures/q3r_signage/dirsign03_bnw
{
cull disable
qer_editorimage textures/q3r_signage/dirsign02_bnw.tga
{
map textures/q3r_signage/dirsign02_bnw.tga
rgbgen identity
}
}
textures/q3r_signage/dirsign03_grn
{
cull disable
qer_editorimage textures/q3r_signage/dirsign02_grn.tga
{
map textures/q3r_signage/dirsign02_grn.tga
rgbgen identity
}
}
textures/q3r_signage/dirsign03_red
{
cull disable
qer_editorimage textures/q3r_signage/dirsign02_red.tga
{
map textures/q3r_signage/dirsign02_red.tga
rgbgen vertex
}
}
textures/q3r_signage/dirsign03_ylw
{
cull disable
qer_editorimage textures/q3r_signage/dirsign02_ylw.tga
{
map textures/q3r_signage/dirsign02_ylw.tga
rgbgen identity
}
}
textures/q3r_signage/flags01_blu
{
cull disable
surfaceparm alphashadow
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_signage/flags01_blu.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_signage/flags01_bnw
{
cull disable
surfaceparm alphashadow
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_signage/flags01_bnw.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_signage/flags01_grn
{
cull disable
surfaceparm alphashadow
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
{
map $lightmap
rgbgen identity
}
{
map textures/q3r_signage/flags01_grn.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
alphaGen lightingSpecular
rgbGen identity
}
}
textures/q3r_signage/flags01_red
{
cull disable
surfaceparm alphashadow
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
{
map $lightmap
rgbgen identity
}
{
map textures/q3r_signage/flags01_red.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
alphaGen lightingSpecular
rgbGen identity
}
}
textures/q3r_signage/flags01_ylw
{
cull disable
surfaceparm alphashadow
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
{
map $lightmap
rgbgen identity
}
{
map textures/q3r_signage/flags01_ylw.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
alphaGen lightingSpecular
rgbGen identity
}
}

View file

@ -1,387 +0,0 @@
//SIMPLE QUAKE3RALLY BANNER - DETONATOR FONT
textures/q3r_sponsors/q3r01banner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/q3r01banner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//BIGHOUSE BANNER
textures/q3r_sponsors/bighousebanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/bighousebanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//BARRYSWORLD BANNER
textures/q3r_sponsors/bwbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/bwbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//FRENCH FRAG FACTORY BANNER
textures/q3r_sponsors/fffbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/fffbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//GAMESPY BANNER
textures/q3r_sponsors/gamespybanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/gamespybanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//..::LVL BANNER
textures/q3r_sponsors/lvlbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/lvlbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//POLYCOUNT BANNER
textures/q3r_sponsors/polycountbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/polycountbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//PLANETQUAKE.DE BANNER
textures/q3r_sponsors/pqdebanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/pqdebanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//ROCKET ARENA 3 BANNER
textures/q3r_sponsors/ra3banner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/ra3banner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//SHACKNEWS BANNER even though the posters will flame this mod...
textures/q3r_sponsors/shackbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/shackbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//STOMPED BANNER
textures/q3r_sponsors/stompedbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/stompedbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//TELEFRAGGED BANNER
textures/q3r_sponsors/telefraggedbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/telefraggedbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
//WEBDOG BANNER sit... sit... stay...
textures/q3r_sponsors/webdogbanner
{
cull disable
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
tessSize 64
deformVertexes wave 30 sin 0 3 0 .2
deformVertexes wave 100 sin 0 3 0 .7
{
map textures/q3r_sponsors/webdogbanner.tga
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
textures/q3r_sponsors/q3r_long_01
{
qer_editorimage textures/q3r_sponsors/q3rlong01.tga
{
map textures/base_wall/concrete.jpg
}
{
map textures/q3r_sponsors/q3rlong01.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
tcMod scale .5 .5
}
}
textures/q3r_sponsors/q3r_logo_01
{
qer_editorimage textures/q3r_sponsors/q3rlogo01a.tga
{
map textures/base_wall/concrete_dark.jpg
}
{
map textures/q3r_sponsors/q3rlogo01a.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
tcMod scale .25 .25
// tcMod transform .8 0 0 .8 0 0
}
}

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