new ammoboxes (insellium)

new ammosprites (insellium)
This commit is contained in:
q3rally 2021-03-20 14:08:57 +00:00
parent dd5de5f0c4
commit f65ddc55c4
69 changed files with 781 additions and 204 deletions

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baseq3r/scripts/ammo.mtr Normal file
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// powerups
//
//
// ammo
//
models/powerups/ammo/bfgammo_new
{
{
map models/powerups/ammo/envmapbfg.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/bfgfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/bfgammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/bfgammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/bfgammo1
{
{
map models/powerups/ammo/purple.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/bfgammo2
{
{
map models/powerups/ammo/bfgammo2.tga
rgbGen identity
}
}
models/powerups/ammo/grenammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/grenammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/grenammo1
{
{
map models/powerups/ammo/green.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/grenammo2
{
{
map models/powerups/ammo/grenammo2.tga
rgbGen identity
}
}
models/ammo/grenade
{
{
map models/ammo/grenade.tga
}
{
AnimMap 7 models/ammo/grenade_r.tga models/ammo/grenade_g.tga
blendfunc GL_ONE GL_ONE
}
}
models/powerups/ammo/lighammo_new
{
{
map models/powerups/ammo/envmapligh.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/lighfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/lighammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/lighammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/lighammo1
{
{
map models/powerups/ammo/pale_yellow.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/lighammo2
{
{
map models/powerups/ammo/lighammo2.tga
rgbGen identity
}
}
models/powerups/ammo/machammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/machammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/machammo1
{
{
map models/powerups/ammo/yellow.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/machammo2
{
{
map models/powerups/ammo/machammo2.tga
rgbGen identity
}
}
models/powerups/ammo/plasammo_new
{
{
map models/powerups/ammo/envmapplas.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/plasfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/plasammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/plasammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/plasammo1
{
{
map models/powerups/ammo/blue.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/plasammo2
{
{
map models/powerups/ammo/plasammo2.tga
rgbGen identity
}
}
models/powerups/ammo/railammo1
{
{
map textures/effects/envmaprail.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/powerups/ammo/railammo_new
{
{
map textures/effects/envmaprail.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/railfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/railammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/railammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/railammo2
{
{
map models/powerups/ammo/railammo2.tga
rgbGen identity
}
}
models/powerups/ammo/rockammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/rockammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/rockammo1
{
{
map models/powerups/ammo/red.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/rockammo2
{
{
map models/powerups/ammo/rockammo2.tga
rgbGen identity
}
}
models/powerups/ammo/shotammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/shotammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/shotammo1
{
{
map models/powerups/ammo/orange.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/shotammo2
{
{
map models/powerups/ammo/shotammo2.tga
rgbGen identity
}
}
models/powerups/ammo/flameammo_new
{
{
map textures/effects/tinfx2d.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map textures/sfx/firegorre.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/flameammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/flameammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
{
stage normalmap
map models/powerups/ammo/ammo_n.png
normalScale 1 1
}
{
stage specularmap
map models/powerups/ammo/ammo_s.png
specularReflectance 1
specularExponent 32
}
}
models/powerups/ammo/flameammo1
{
{
map models/powerups/ammo/red.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/flameammo2
{
{
map models/powerups/ammo/flameammo2.tga
rgbGen identity
}
}

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@ -1,240 +1,359 @@
// ------------------------------------------------------------
// Shaders for Q3Rally Ammo Boxes - rewritten by P3rlE
// based on the ammo.shader from jzero --> johnzero@verizon.net
// ------------------------------------------------------------
// ------------------------------------------------------------
// 1.Machinegun ammo
// ------------------------------------------------------------
models/powerups/ammo/machammo
// powerups
//
//
// ammo
//
models/powerups/ammo/bfgammo_new
{
{
map models/powerups/ammo/ammobox.tga
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 1 1 0 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/machammo2
{
{
map models/powerups/ammo/machammo2.tga
map models/powerups/ammo/envmapbfg.tga
rgbGen identity
}
}
// ------------------------------------------------------------
// 2.Shotgun ammo
// ------------------------------------------------------------
models/powerups/ammo/shotammo
{
{
map models/powerups/ammo/ammobox.tga
rgbGen lightingDiffuse
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 1 0.5 0 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/shotammo2
{
{
map models/powerups/ammo/shotammo2.tga
map models/powerups/ammo/bfgfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
}
// ------------------------------------------------------------
// 3.Grenadelauncher ammo
// ------------------------------------------------------------
models/powerups/ammo/grenammo
{
{
map models/powerups/ammo/ammobox.tga
map models/powerups/ammo/bfgammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 0 0.56 0 )
alphaGen wave sawtooth 0 1 0 1
map models/powerups/ammo/bfgammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
models/powerups/ammo/grenammo2
models/powerups/ammo/bfgammo1
{
{
map models/powerups/ammo/grenammo2.tga
rgbGen identity
}
}
// ------------------------------------------------------------
// 4.Lightninggun ammo
// ------------------------------------------------------------
models/powerups/ammo/lighammo
{
{
map models/powerups/ammo/ammobox.tga
map models/powerups/ammo/purple.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 0.50 1 1 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/lighammo2
{
{
map models/powerups/ammo/lighammo2.tga
rgbGen identity
}
}
// ------------------------------------------------------------
// 5.Plasmagun ammo
// ------------------------------------------------------------
models/powerups/ammo/plasammo
{
{
map models/powerups/ammo/ammobox.tga
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 0 0 1 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/plasammo2
{
{
map models/powerups/ammo/plasammo2.tga
rgbGen identity
}
}
// ------------------------------------------------------------
// 6.Rocketlauncher ammo
// ------------------------------------------------------------
models/powerups/ammo/rockammo
{
{
map models/powerups/ammo/ammobox.tga
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 1 0 0 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/rockammo2
{
{
map models/powerups/ammo/rockammo2.tga
rgbGen identity
}
}
// ------------------------------------------------------------
// 7.Railgun ammo
// ------------------------------------------------------------
models/powerups/ammo/railammo
{
{
map models/powerups/ammo/ammobox.tga
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 0 1 0 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/railammo2
{
{
map models/powerups/ammo/railammo2.tga
rgbGen identity
}
}
// ------------------------------------------------------------
// 8.BigFuckingGun ammo
// ------------------------------------------------------------
models/powerups/ammo/bfgammo
{
{
map models/powerups/ammo/ammobox.tga
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 0 1 0 )
alphaGen wave sawtooth 0 1 0 1
}
}
models/powerups/ammo/bfgammo2
{
{
map models/powerups/ammo/bfgammo2.tga
rgbGen identity
}
}
models/powerups/ammo/grenammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/grenammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
}
models/powerups/ammo/grenammo1
{
{
map models/powerups/ammo/green.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/grenammo2
{
{
map models/powerups/ammo/grenammo2.tga
rgbGen identity
}
// ------------------------------------------------------------
// 9.Flamethrower ammo
// ------------------------------------------------------------
models/powerups/ammo/flameammo
}
models/ammo/grenade
{
{
map models/powerups/ammo/ammobox.tga
map models/ammo/grenade.tga
}
{
AnimMap 7 models/ammo/grenade_r.tga models/ammo/grenade_g.tga
blendfunc GL_ONE GL_ONE
}
}
models/powerups/ammo/lighammo_new
{
{
map models/powerups/ammo/envmapligh.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/lighfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/lighammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/ammolights.tga
blendfunc blend
rgbGen const ( 1 0.5 0 )
alphaGen wave sawtooth 0 1 0 1
map models/powerups/ammo/lighammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
models/powerups/ammo/lighammo1
{
{
map models/powerups/ammo/pale_yellow.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/lighammo2
{
{
map models/powerups/ammo/lighammo2.tga
rgbGen identity
}
}
models/powerups/ammo/machammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/machammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
}
models/powerups/ammo/machammo1
{
{
map models/powerups/ammo/yellow.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/machammo2
{
{
map models/powerups/ammo/machammo2.tga
rgbGen identity
}
}
models/powerups/ammo/plasammo_new
{
{
map models/powerups/ammo/envmapplas.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/plasfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/plasammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/plasammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
models/powerups/ammo/plasammo1
{
{
map models/powerups/ammo/blue.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/plasammo2
{
{
map models/powerups/ammo/plasammo2.tga
rgbGen identity
}
}
models/powerups/ammo/railammo1
{
{
map textures/effects/envmaprail.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/powerups/ammo/railammo_new
{
{
map textures/effects/envmaprail.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map models/powerups/ammo/railfluid.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/railammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/railammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
models/powerups/ammo/railammo2
{
{
map models/powerups/ammo/railammo2.tga
rgbGen identity
}
}
models/powerups/ammo/rockammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/rockammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
}
models/powerups/ammo/rockammo1
{
{
map models/powerups/ammo/red.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/rockammo2
{
{
map models/powerups/ammo/rockammo2.tga
rgbGen identity
}
}
models/powerups/ammo/shotammo_new
{
{
map textures/effects/tinfx2d.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen identity
}
{
map models/powerups/ammo/shotammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
}
models/powerups/ammo/shotammo1
{
{
map models/powerups/ammo/orange.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/shotammo2
{
{
map models/powerups/ammo/shotammo2.tga
rgbGen identity
}
}
models/powerups/ammo/flameammo_new
{
{
map textures/effects/tinfx2d.tga
rgbGen identity
tcMod rotate 12
tcMod turb 0 0.5 0 0.5
tcMod scroll 1 0.5
}
{
map textures/sfx/firegorre.tga
blendfunc add
rgbGen identity
tcMod scroll 0.5 0
tcGen environment
}
{
map models/powerups/ammo/flameammo_new.tga
blendfunc blend
rgbGen lightingDiffuse
}
{
map models/powerups/ammo/flameammo-glow.tga
blendfunc gl_one_minus_dst_color gl_src_alpha
rgbGen wave noise 0 1 0 5
}
}
models/powerups/ammo/flameammo1
{
{
map models/powerups/ammo/red.tga
tcGen environment
blendfunc GL_ONE GL_ZERO
rgbGen lightingDiffuse
}
}
models/powerups/ammo/flameammo2
{
{
map models/powerups/ammo/flameammo2.tga
rgbGen identity
}
}
}