Little code update 2

— changing credits song name in code
— revision update
This commit is contained in:
insellium 2024-01-21 20:54:23 +05:00
parent e7e0acdae4
commit e6adaa0353
4 changed files with 6 additions and 6 deletions

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baseq3r/music/credits.ogg Normal file

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@ -302,7 +302,7 @@ void UI_CreditMenu( void ) {
mvolume = trap_Cvar_VariableValue( "s_musicvolume" ); mvolume = trap_Cvar_VariableValue( "s_musicvolume" );
if(mvolume < 0.5) if(mvolume < 0.5)
trap_Cmd_ExecuteText( EXEC_APPEND, "s_musicvolume 0.5\n" ); trap_Cmd_ExecuteText( EXEC_APPEND, "s_musicvolume 0.5\n" );
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/amp6_22k\n" ); trap_Cmd_ExecuteText( EXEC_APPEND, "music music/credits\n" );
// load the background shader // load the background shader
#ifdef BACKGROUND_SHADER #ifdef BACKGROUND_SHADER

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@ -529,7 +529,7 @@ void UI_MainMenu( void ) {
s_main.banner.generic.flags = QMF_INACTIVE; s_main.banner.generic.flags = QMF_INACTIVE;
s_main.banner.generic.x = 320; s_main.banner.generic.x = 320;
s_main.banner.generic.y = 17; s_main.banner.generic.y = 17;
s_main.banner.string = "Q3RALLY STANDALONE"; s_main.banner.string = "Q3RALLY";
s_main.banner.color = text_color_normal; s_main.banner.color = text_color_normal;
s_main.banner.style = UI_CENTER|UI_DROPSHADOW; s_main.banner.style = UI_CENTER|UI_DROPSHADOW;
@ -595,7 +595,7 @@ void UI_MainMenu( void ) {
s_main.discordlogo.generic.type = MTYPE_BITMAP; s_main.discordlogo.generic.type = MTYPE_BITMAP;
s_main.discordlogo.generic.flags = QMF_INACTIVE; s_main.discordlogo.generic.flags = QMF_INACTIVE;
s_main.discordlogo.generic.name = ART_DISCORDLOGO; s_main.discordlogo.generic.name = ART_DISCORDLOGO;
s_main.discordlogo.generic.x = 0; s_main.discordlogo.generic.x = -50;
s_main.discordlogo.generic.y = 461; s_main.discordlogo.generic.y = 461;
s_main.discordlogo.width = 442 / 3; s_main.discordlogo.width = 442 / 3;
s_main.discordlogo.height = 40 / 3; s_main.discordlogo.height = 40 / 3;

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@ -28,9 +28,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// A user mod should never modify this file // A user mod should never modify this file
#ifdef STANDALONE #ifdef STANDALONE
#define PRODUCT_NAME "Q3Rally" #define PRODUCT_NAME "Q3Rally Standalone"
#define BASEGAME "baseq3r" #define BASEGAME "baseq3r"
#define CLIENT_WINDOW_TITLE "Q3Rally" #define CLIENT_WINDOW_TITLE "Q3Rally Standalone (Classic)"
#define CLIENT_WINDOW_MIN_TITLE "Q3R" #define CLIENT_WINDOW_MIN_TITLE "Q3R"
#define HOMEPATH_NAME_UNIX ".q3rally" #define HOMEPATH_NAME_UNIX ".q3rally"
#define HOMEPATH_NAME_WIN "Q3Rally" #define HOMEPATH_NAME_WIN "Q3Rally"
@ -70,7 +70,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define BASETA "missionpack" #define BASETA "missionpack"
#ifndef PRODUCT_VERSION #ifndef PRODUCT_VERSION
#define PRODUCT_VERSION "v0.5_r591" #define PRODUCT_VERSION "v0.5 Classic (r594)"
#endif #endif