mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-22 03:51:23 +00:00
fixed font sizes - HUD needs to be fixed
This commit is contained in:
parent
d8f9599427
commit
6eca172246
5 changed files with 38 additions and 32 deletions
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@ -2093,7 +2093,7 @@ static void CG_DrawReward( void ) {
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*/
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*/
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if ( cg.rewardCount[0] >= 10 ) {
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if ( cg.rewardCount[0] >= 10 ) {
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y = 100;
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y = 112;
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x = 320 - ICON_SIZE/2;
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x = 320 - ICON_SIZE/2;
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CG_DrawPic( x, y, ICON_SIZE-4, ICON_SIZE-4, cg.rewardShader[0] );
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CG_DrawPic( x, y, ICON_SIZE-4, ICON_SIZE-4, cg.rewardShader[0] );
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Com_sprintf(buf, sizeof(buf), "%d", cg.rewardCount[0]);
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Com_sprintf(buf, sizeof(buf), "%d", cg.rewardCount[0]);
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@ -2105,7 +2105,7 @@ static void CG_DrawReward( void ) {
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count = cg.rewardCount[0];
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count = cg.rewardCount[0];
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y = 100;
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y = 112;
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x = 320 - count * ICON_SIZE/2;
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x = 320 - count * ICON_SIZE/2;
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for ( i = 0 ; i < count ; i++ ) {
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for ( i = 0 ; i < count ; i++ ) {
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CG_DrawPic( x, y, ICON_SIZE-4, ICON_SIZE-4, cg.rewardShader[0] );
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CG_DrawPic( x, y, ICON_SIZE-4, ICON_SIZE-4, cg.rewardShader[0] );
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@ -2930,7 +2930,7 @@ static void CG_DrawAmmoWarning( void ) {
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s = "LOW AMMO WARNING";
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s = "LOW AMMO WARNING";
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}
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}
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w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
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w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
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CG_DrawBigString(320 - w / 2, 64, s, 1.0F);
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CG_DrawBigString(320 - w / 2, 98, s, 1.0F);
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}
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}
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@ -70,8 +70,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// Q3Rally Code Start
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// Q3Rally Code Start
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//#define CHAR_WIDTH 32
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//#define CHAR_WIDTH 32
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//#define CHAR_HEIGHT 48
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//#define CHAR_HEIGHT 48
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#define CHAR_WIDTH 17
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#define CHAR_WIDTH 21 //14
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#define CHAR_HEIGHT 26
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#define CHAR_HEIGHT 21
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// Q3Rally Code END
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// Q3Rally Code END
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#define TEXT_ICON_SPACE 4
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#define TEXT_ICON_SPACE 4
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@ -79,8 +79,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define TEAMCHAT_HEIGHT 8
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#define TEAMCHAT_HEIGHT 8
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// very large characters
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// very large characters
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#define GIANT_WIDTH 32
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#define GIANT_WIDTH 22
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#define GIANT_HEIGHT 48
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#define GIANT_HEIGHT 33
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#define NUM_CROSSHAIRS 10
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#define NUM_CROSSHAIRS 10
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@ -71,11 +71,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define SB_NAME_X (SB_SCORELINE_X + 22 * BIGCHAR_WIDTH) // width 15
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#define SB_NAME_X (SB_SCORELINE_X + 22 * BIGCHAR_WIDTH) // width 15
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*/
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*/
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#define SB_SCORE_X (SB_SCORELINE_X + BIGCHAR_WIDTH) // width 6
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#define SB_SCORE_X (SB_SCORELINE_X + 2 * BIGCHAR_WIDTH) // width 6
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#define SB_PING_X (SB_SCORELINE_X + 6 * BIGCHAR_WIDTH + 8) // width 5
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#define SB_PING_X (SB_SCORELINE_X + 11 * BIGCHAR_WIDTH + 8) // width 5
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#define SB_TIME_X (SB_SCORELINE_X + 11 * BIGCHAR_WIDTH + 8) // width 5
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#define SB_TIME_X (SB_SCORELINE_X + 18 * BIGCHAR_WIDTH + 8) // width 5
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#define SB_TOTAL_TIME_X (SB_SCORELINE_X + 16 * BIGCHAR_WIDTH + 8) // width 5
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#define SB_TOTAL_TIME_X (SB_SCORELINE_X + 26 * BIGCHAR_WIDTH + 8) // width 5
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#define SB_NAME_X (SB_SCORELINE_X + 21 * BIGCHAR_WIDTH) // width 15
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#define SB_NAME_X (SB_SCORELINE_X + 33 * BIGCHAR_WIDTH) // width 15
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// END
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// END
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// The new and improved score board
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// The new and improved score board
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@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define BASETA "missionpack"
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#define BASETA "missionpack"
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#ifndef PRODUCT_VERSION
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#ifndef PRODUCT_VERSION
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#define PRODUCT_VERSION "v0.4_r509"
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#define PRODUCT_VERSION "v0.4_r510"
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#endif
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#endif
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@ -421,33 +421,23 @@ extern vec3_t bytedirs[NUMVERTEXNORMALS];
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#define SCREEN_WIDTH 640
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#define SCREEN_WIDTH 640
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#define SCREEN_HEIGHT 480
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#define SCREEN_HEIGHT 480
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// STONELANCE
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/*
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#define TINYCHAR_WIDTH (SMALLCHAR_WIDTH)
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#define TINYCHAR_HEIGHT (SMALLCHAR_HEIGHT/2)
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*/
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#define TINYCHAR_WIDTH 6
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#define TINYCHAR_WIDTH 6
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#define TINYCHAR_HEIGHT 10
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#define TINYCHAR_HEIGHT 10
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// END
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// ZTM: Only change size for Q3Rally VMs, not client console text
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// ZTM: Only change size for Q3Rally VMs, not client console text
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#if defined CGAME || defined UI
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#if defined CGAME || defined UI
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// STONELANCE - drawn pic is actually bigger because this
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// is the value after the letters are moved closer together
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//#define SMALLCHAR_WIDTH 8
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#define SMALLCHAR_WIDTH 6
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#define SMALLCHAR_WIDTH 6
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// END
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#define SMALLCHAR_HEIGHT 16
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#define SMALLCHAR_HEIGHT 16
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#else
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#else
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#define SMALLCHAR_WIDTH 8
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#define SMALLCHAR_WIDTH 8
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#define SMALLCHAR_HEIGHT 16
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#define SMALLCHAR_HEIGHT 16
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#endif
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#endif
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#define BIGCHAR_WIDTH 16
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#define BIGCHAR_WIDTH 10
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#define BIGCHAR_HEIGHT 16
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#define BIGCHAR_HEIGHT 10
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#define GIANTCHAR_WIDTH 32
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#define GIANTCHAR_WIDTH 20
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#define GIANTCHAR_HEIGHT 48
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#define GIANTCHAR_HEIGHT 30
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extern vec4_t colorBlack;
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extern vec4_t colorBlack;
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extern vec4_t colorRed;
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extern vec4_t colorRed;
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@ -889,12 +889,28 @@ q3rallycode
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[Open project files]
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[Open project files]
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0=engine\code\qcommon\q_shared.h
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0=engine\code\qcommon\q_shared.h
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1=engine\code\cgame\cg_draw.c
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1=engine\code\cgame\cg_draw.c
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2=engine\code\cgame\cg_local.h
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3=engine\code\cgame\cg_event.c
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4=engine\code\ui\ui_local.h
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5=engine\code\cgame\cg_scoreboard.c
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[Selected Project Files]
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[Selected Project Files]
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Main=
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Main=
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Selected=engine\code\qcommon\q_shared.h
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Selected=engine\code\cgame\cg_local.h
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[engine\code\qcommon\q_shared.h]
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[engine\code\qcommon\q_shared.h]
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TopLine=49
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TopLine=54
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Caret=35,70
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Caret=35,70
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[engine\code\cgame\cg_draw.c]
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[engine\code\cgame\cg_draw.c]
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TopLine=1788
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TopLine=230
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Caret=23,1799
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Caret=30,255
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[engine\code\cgame\cg_local.h]
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TopLine=57
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Caret=29,73
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[engine\code\cgame\cg_event.c]
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TopLine=275
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Caret=58,297
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[engine\code\ui\ui_local.h]
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TopLine=135
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Caret=1,139
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[engine\code\cgame\cg_scoreboard.c]
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TopLine=54
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Caret=41,78
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