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Fix client console text width
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1 changed files with 6 additions and 0 deletions
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@ -424,12 +424,18 @@ extern vec3_t bytedirs[NUMVERTEXNORMALS];
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#define TINYCHAR_HEIGHT 10
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#define TINYCHAR_HEIGHT 10
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// END
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// END
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// ZTM: Only change size for Q3Rally VMs, not client console text
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#if defined CGAME || defined UI
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// STONELANCE - drawn pic is actually bigger because this
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// STONELANCE - drawn pic is actually bigger because this
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// is the value after the letters are moved closer together
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// is the value after the letters are moved closer together
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//#define SMALLCHAR_WIDTH 8
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//#define SMALLCHAR_WIDTH 8
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#define SMALLCHAR_WIDTH 6
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#define SMALLCHAR_WIDTH 6
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// END
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// END
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#define SMALLCHAR_HEIGHT 16
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#define SMALLCHAR_HEIGHT 16
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#else
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#define SMALLCHAR_WIDTH 8
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#define SMALLCHAR_HEIGHT 16
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#endif
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#define BIGCHAR_WIDTH 16
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#define BIGCHAR_WIDTH 16
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#define BIGCHAR_HEIGHT 16
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#define BIGCHAR_HEIGHT 16
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