2020-07-04 22:24:27 +00:00
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// ------------------------------------------------------------
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// Shaders for Q3Rally Blimp - rewritten by P3rlE
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// based on the blimp.shader from stecki
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// ------------------------------------------------------------
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// ------------------------------------------------------------
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2020-07-07 17:20:07 +00:00
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// 1.Blimp (green)
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2020-07-04 22:24:27 +00:00
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// ------------------------------------------------------------
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2011-02-18 14:31:32 +00:00
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models/mapobjects/blimp/green
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{
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{
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map models/mapobjects/blimp/green.tga
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// blendfunc gl_one gl_one
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rgbGen wave sin .5 .5 0 .5
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}
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}
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2020-07-07 17:20:07 +00:00
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// ------------------------------------------------------------
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// 2.Blimp (red)
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// ------------------------------------------------------------
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2011-02-18 14:31:32 +00:00
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models/mapobjects/blimp/red
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{
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{
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map models/mapobjects/blimp/red.tga
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// blendfunc gl_one gl_one
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rgbGen wave sin .5 .5 0 .5
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}
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}
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2020-07-07 17:20:07 +00:00
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// ------------------------------------------------------------
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// 3.Blimp (blimp01)
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// ------------------------------------------------------------
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2011-02-18 14:31:32 +00:00
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models/mapobjects/blimp/blimp01
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{
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{
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map models/mapobjects/blimp/blimp01.tga
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rgbGen lightingDiffuse
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}
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}
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2020-07-07 17:20:07 +00:00
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// ------------------------------------------------------------
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// 4.Blimp (blimp02)
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// ------------------------------------------------------------
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2011-02-18 14:31:32 +00:00
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models/mapobjects/blimp/blimp02
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{
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{
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map models/mapobjects/blimp/q3r.tga
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tcMod scroll .2 0
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rgbGen identity
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}
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{
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map models/mapobjects/blimp/blimp02.tga
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blendFunc blend
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rgbGen vertex
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}
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}
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