q3rally/baseq3r/scripts/cars.shader

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// ------------------------------------------------------------
// Shaders for Q3Rally Cars - rewritten by insellium
// based on all car shader files
// ------------------------------------------------------------
// ------------------------------------------------------------
// 1.ALPINE
// ------------------------------------------------------------
//ALPINE SHARED
models/players/alpine/tlites
{
{
map models/players/alpine/tlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/tlites_g.tga
blendFunc add
rgbGen identity
}
}
//ALPINE COLORS
//DEFAULT - YELLOW
models/players/alpine/yellowglass
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/alpine/yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/yellowhglass
{
{
map models/players/alpine/yellowhglass_t.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/yellowhglass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/yellowhlite
{
{
map models/players/alpine/yellowhlite.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/hliteglow.tga
blendFunc add
rgbGen identity
}
}
//BLUE
models/players/alpine/blueglass
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/alpine/blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/bluehglass
{
{
map models/players/alpine/bluehglass_t.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/bluehglass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/bluehlite
{
{
map models/players/alpine/bluehlite.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/hliteglow.tga
blendFunc add
rgbGen identity
}
}
//RED
models/players/alpine/redglass
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/alpine/red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/redhglass
{
{
map models/players/alpine/redhglass_t.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/redhglass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/redhlite
{
{
map models/players/alpine/redhlite.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/hliteglow.tga
blendFunc add
rgbGen identity
}
}
//GREEN
models/players/alpine/greenglass
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/alpine/green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/greenhglass
{
{
map models/players/alpine/greenhglass_t.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/greenhglass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/greenhlite
{
{
map models/players/alpine/greenhlite.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/hliteglow.tga
blendFunc add
rgbGen identity
}
}
//FRENCH FRAG FACTORY SKIN
models/players/alpine/fffglass
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/alpine/fff.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/fff
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/fff.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/fffhglass
{
{
map models/players/alpine/fffhglass_t.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/fffhglass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/fffhlite
{
{
map models/players/alpine/fffhlite.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/hliteglow.tga
blendFunc add
rgbGen identity
}
}
models/players/alpine/fffflite
{
{
map models/players/alpine/fffflite.tga
depthWrite
rgbGen lightingdiffuse
}
}
//STOMPED SPONSOR SKIN
models/players/alpine/stompedglass
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/alpine/stomped.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/stomped
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/stomped.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/stompedhglass
{
{
map models/players/alpine/stompedhglass_t.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/alpine/stompedhglass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/alpine/stompedhlite
{
{
map models/players/alpine/stompedhlite.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/alpine/hliteglow.tga
blendFunc add
rgbGen identity
}
}
models/players/alpine/stompedflite
{
{
map models/players/alpine/stompedflite.tga
depthWrite
rgbGen lightingdiffuse
}
}
// ------------------------------------------------------------
// 2.CAMARO
// ------------------------------------------------------------
//CAMARO COLORS
//DEFAULT - YELLOW
models/players/camaro/body_yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_yellow.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines1_yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines1_yellow.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines2_yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines2_yellow.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - BLUE
models/players/camaro/body_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_blue.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines1_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines1_blue.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines2_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines2_blue.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - GREEN
models/players/camaro/body_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_green.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines1_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines1_green.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines2_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines2_green.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - RED
models/players/camaro/body_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_red.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines1_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines1_red.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines2_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines2_red.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - WHITE
models/players/camaro/body_white
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_white.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines1_white
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines1_white.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines2_white
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines2_white.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - BLACK
models/players/camaro/body_black
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_black.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines1_black
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines1_black.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/camaro/lines2_black
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/lines2_black.tga
alphaGen const 0.8
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//SHARED - GLASS
models/players/camaro/glass
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/glass.tga
alphaGen const 0.2
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
// ------------------------------------------------------------
// 3.MACDADDY
// ------------------------------------------------------------
//MACDADDY SHARED
models/players/macdaddy/tlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/tlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/tlites_g.tga
blendFunc add
rgbGen identity
}
}
//MACDADDY COLORS
//RED
models/players/macdaddy/red_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/red_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/red_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/red_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
//BLACK
models/players/macdaddy/black_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/black_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/red_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/black_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
//BLUE
models/players/macdaddy/blue_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/blue_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/blue_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/blue_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
//CHECKER
models/players/macdaddy/checker_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/checker_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/checker_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/checker_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/macdaddy/checker_ornament
{
cull disable
{
map models/players/macdaddy/checker_main.tga
alphaFunc GE128
depthWrite
rgbGen lightingdiffuse
}
}
//CLASSIC
models/players/macdaddy/classic_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/classic_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/classic_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/classic_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/macdaddy/classic_ornament
{
cull disable
{
map models/players/macdaddy/classic_main.tga
alphaFunc GE128
depthWrite
rgbGen lightingdiffuse
}
}
//GREEN
models/players/macdaddy/green_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/green_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/green_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/green_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/macdaddy/green_ornament
{
cull disable
{
map models/players/macdaddy/green_main.tga
alphaFunc GE128
depthWrite
rgbGen lightingdiffuse
}
}
//PINK
models/players/macdaddy/pink_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/pink_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/pink_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/pink_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
//PURPLE
models/players/macdaddy/purple_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/purple_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/purple_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/purple_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/macdaddy/purple_ornament
{
cull disable
{
map models/players/macdaddy/purple_main.tga
alphaFunc GE128
depthWrite
rgbGen lightingdiffuse
}
}
//WHITE
models/players/macdaddy/white_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/white_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/white_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/white_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
//YELLOW
models/players/macdaddy/yellow_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/yellow_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/yellow_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/yellow_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/macdaddy/yellow_ornament
{
cull disable
{
map models/players/macdaddy/yellow_main.tga
alphaFunc GE128
depthWrite
rgbGen lightingdiffuse
}
}
//Hit or Miss
models/players/macdaddy/hitormiss_main
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hitormiss_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/macdaddy/hitormiss_hlites
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hitormiss_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/macdaddy/hlites_g.tga
blendFunc add
rgbGen identity
}
}
// ------------------------------------------------------------
// 4.MINI
// ------------------------------------------------------------
//MINI SHADERS
models/players/mini/main
{
{
map models/players/mini/main.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/hlites
{
{
map models/players/mini/hlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/tlites
{
{
map models/players/mini/tlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/tlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/roof
{
{
map models/players/mini/roof.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/mini/roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/glass_int
{
{
map models/players/mini/glass_int.tga
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/glass
{
{
map models/players/mini/glass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/glass_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/mini/int
{
{
map models/players/mini/int.tga
rgbGen lightingdiffuse
}
}
/*
models/players/mini/fogflare
{
{
map models/players/mini/fogflare.tga
blendFunc add
rgbGen lightingdiffuse
}
}
*/
models/players/mini/foglite
{
{
map models/players/mini/foglite.tga
rgbGen lightingdiffuse
}
{
map models/players/mini/foglite_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
/*
models/players/mini/rfoglite
{
{
map models/players/mini/rfoglite.tga
rgbGen lightingdiffuse
}
{
map models/players/mini/rfoglite_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
*/
//UNION JACK VERSION
models/players/mini/main_uj
{
{
map models/players/mini/main_uj.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/main_uj.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/hlites_uj
{
{
map models/players/mini/hlites_uj.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_uj.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/roof_uj
{
{
map models/players/mini/roof_uj.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/roof_uj.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/glass_uj
{
{
map models/players/mini/glass_uj.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/glass_uj_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//YELLOW VERSION
models/players/mini/main_yellow
{
{
map models/players/mini/main_yellow.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/main_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/hlites_yellow
{
{
map models/players/mini/hlites_yellow.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/roof_yellow
{
{
map models/players/mini/roof_yellow.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/roof_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/glass_yellow
{
{
map models/players/mini/glass_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/glass_yellow_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//GREEN VERSION
models/players/mini/main_green
{
{
map models/players/mini/main_green.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/main_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/hlites_green
{
{
map models/players/mini/hlites_green.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/glass_green
{
{
map models/players/mini/glass_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/glass_green_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//GAMESPY VERSION
models/players/mini/gamespy_main
{
{
map models/players/mini/gamespy_main.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/gamespy_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/gamespy_hlites
{
{
map models/players/mini/gamespy_hlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/gamespy_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/gamespy_glass
{
{
map models/players/mini/gamespy_glass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/gamespy_glass_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/mini/gamespy_roof
{
{
map models/players/mini/gamespy_roof.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/mini/gamespy_roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//TELEFRAGGED VERSION
models/players/mini/telefragged_main
{
{
map models/players/mini/telefragged_main.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/telefragged_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/telefragged_hlites
{
{
map models/players/mini/telefragged_hlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/telefragged_hlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/telefragged_glass
{
{
map models/players/mini/telefragged_glass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/telefragged_glass_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/mini/telefragged_roof
{
{
map models/players/mini/telefragged_roof.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/mini/telefragged_roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//VAPORWAVE VERSION
models/players/mini/main_vaporwave
{
{
map models/players/mini/main_vaporwave.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/main_vaporwave.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/hlites_vaporwave
{
{
map models/players/mini/hlites_vaporwave.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_vaporwave.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/roof_vaporwave
{
{
map models/players/mini/roof_vaporwave.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/roof_vaporwave.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/glass_vaporwave
{
{
map models/players/mini/glass_vaporwave.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/glass_uj_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//BROWN
models/players/mini/brown_main
{
{
map models/players/mini/brown_main.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/brown_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// blendFunc GL_SRC_ALPHA GL_ONE
depthWrite
rgbGen lightingdiffuse
}
}
models/players/mini/hlites_brown
{
{
map models/players/mini/hlites_brown.tga
depthWrite
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
blendFunc add
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_brown.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/mini/hlites_g.tga
blendFunc add
rgbGen lightingdiffuse
}
}
models/players/mini/glass_brown
{
{
map models/players/mini/glass_brown.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
}
{
map models/players/mini/glass_brown_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
// ------------------------------------------------------------
// 5.MURCIELAGO
// ------------------------------------------------------------
//moddb
models/players/murcielago/moddb_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/moddb_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//flame
models/players/murcielago/flame_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/flame_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//whitestripe
models/players/murcielago/silverstripe_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/silverstripe_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//bluestripe
models/players/murcielago/bluestripe_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/bluestripe_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//redstripe
models/players/murcielago/redstripe_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/redstripe_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//whitehot
models/players/murcielago/whitehot_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/whitehot_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//yellow
models/players/murcielago/yellow_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/yellow_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/yellow_under
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/yellow_under.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//green
models/players/murcielago/green_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/green_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/green_under
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/green_under.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//black
models/players/murcielago/black_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/black_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/black_under
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/black_under.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//silver
models/players/murcielago/silver_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/silver_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/silver_under
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/silver_under.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//red
models/players/murcielago/red_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/red_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/red_under
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/red_under.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//blue
models/players/murcielago/blue_main
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/blue_main.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/blue_under
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/blue_under.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
// standard
models/players/murcielago/glass
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/glass.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/blite
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/blite.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
{
map models/players/murcielago/blite_g.tga
blendfunc add
rgbGen identity
}
}
models/players/murcielago/blitec
{
{
map textures/reflect/reflect.tga
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/blitec.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/murcielago/hlite
{
{
map models/players/murcielago/hlite.tga
rgbGen lightingDiffuse
}
{
map models/players/murcielago/hlite_g.tga
blendfunc add
rgbGen identity
}
}
models/players/murcielago/hglass
{
{
map models/players/murcielago/hglass_t.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
alphaFunc GT0
}
{
map textures/reflect/reflect.tga
blendfunc add
rgbGen lightingDiffuse
tcGen environment
}
{
map models/players/murcielago/hglass.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
// ------------------------------------------------------------
// 6.RAPTOR
// ------------------------------------------------------------
models/players/raptor/hlites
{
{
map models/players/raptor/hlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/raptor/hlites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/raptor/flites
{
{
map models/players/raptor/flites.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/raptor/flites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/raptor/tlites
{
{
map models/players/raptor/tlites.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/raptor/tlites.tga
blendFunc add
rgbGen identity
}
}
//GREEN
models/players/raptor/green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/green.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/green_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/green_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//BLACK
models/players/raptor/black
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/black.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/black_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/black_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//BLUE
models/players/raptor/blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/blue.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/blue_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/blue_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//JP
models/players/raptor/jp
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/jp.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/jp_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/jp_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//PINK
models/players/raptor/pink
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/pink.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/pink_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/pink_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//RED
models/players/raptor/red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/red.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/red_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/red_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//YELLOW
models/players/raptor/yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/yellow.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/yellow_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/yellow_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//WEBDOG - WWW.WEBDOG.ORG
models/players/raptor/webdog
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/webdog.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/webdog_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/webdog_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/webdog_lites
{
{
map models/players/raptor/webdog_lites2.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/raptor/flites_g.tga
blendFunc add
rgbGen identity
}
}
models/players/raptor/webdog_lites2
{
{
map models/players/raptor/webdog_lites.tga
depthWrite
rgbGen lightingdiffuse
}
}
//..::LvL - WWW.PLANETQUAKE.COM/LVL
models/players/raptor/lvl
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/lvl.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/lvl_parts
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/lvl_parts.tga
// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
models/players/raptor/lvl_lites
{
{
map models/players/raptor/lvl_lites.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/raptor/flites_g.tga
blendFunc add
rgbGen identity
}
}
// DREAMCAST
models/players/raptor/dreamcast
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/raptor/dreamcast.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
// ------------------------------------------------------------
// 7.REAPER
// ------------------------------------------------------------
//REAPER SHARED
models/players/reaper/net
{
{
map models/players/reaper/parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//REAPER COLORS
//DEFAULT SKIN
models/players/reaper/main
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/tlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper
{
{
map models/players/reaper/parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//RED SKIN
models/players/reaper/net_red
{
{
map models/players/reaper/parts_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/main_red
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts_red
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/parts_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites_red
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites_red
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/tlites_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper_red
{
{
map models/players/reaper/parts_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//YELLOW SKIN
models/players/reaper/net_yellow
{
{
map models/players/reaper/parts_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/main_yellow
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts_yellow
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/parts_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites_yellow
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites_yellow
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/tlites_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper_yellow
{
{
map models/players/reaper/parts_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//GREEN SKIN
models/players/reaper/net_green
{
{
map models/players/reaper/parts_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/main_green
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts_green
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/parts_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites_green
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites_green
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/tlites_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper_green
{
{
map models/players/reaper/parts_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//BLUE SKIN
models/players/reaper/net_blue
{
{
map models/players/reaper/parts_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/main_blue
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts_blue
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/parts_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites_blue
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/main_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites_blue
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/tlites_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper_blue
{
{
map models/players/reaper/parts_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//TEAM RACE SKINS
//BARRYSWORLD SKIN
models/players/reaper/net_bw
{
{
map models/players/reaper/bw_parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/main_bw
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/bw.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts_bw
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/bw_parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites_bw
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/bw.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites_bw
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/bw_tlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper_bw
{
{
map models/players/reaper/bw_parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//SHUGASHACK SKIN
models/players/reaper/net_shack
{
{
map models/players/reaper/shack_parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/main_shack
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/shack.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/parts_shack
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/shack_parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/hlites_shack
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/shack.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/tlites_shack
{
{
map textures/reflect/chrometest2.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/reaper/shack_tlites.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
models/players/reaper/bumper_shack
{
{
map models/players/reaper/shack_parts.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
// ------------------------------------------------------------
// 8.SIDEPIPE
// ------------------------------------------------------------
//SIDEPIPE MAPS
//SIDEPIPE SHARED
//HEADLITE AND TAILLITE
models/players/sidepipe/facias
{
{
map models/players/sidepipe/facias.tga
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/facias_g.tga
blendFunc add
rgbGen identity
}
}
//TRANSMISSION CASING
models/players/sidepipe/tranny
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map models/players/sidepipe/tranny.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//SIDEPIPE COLORS
//ORANGE
models/players/sidepipe/orange
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map models/players/sidepipe/orange.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//RED
models/players/sidepipe/red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//BLUE
models/players/sidepipe/blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//GREEN
models/players/sidepipe/green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//YELLOW
models/players/sidepipe/yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//POLYCOUNT SPONSOR SKIN - www.planetquake.com/polycount
//SKIN BY
models/players/sidepipe/polycount
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/polycount.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/sidepipe/polycount_f
{
{
map models/players/sidepipe/polycount_f.tga
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/facias_g.tga
blendFunc add
rgbGen identity
}
}
//ROCKET ARENA 3 SPONSOR SKIN - www.planetquake.com/arena
models/players/sidepipe/ra3
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/ra3.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/sidepipe/ra3_f
{
{
map models/players/sidepipe/ra3_f.tga
depthWrite
rgbGen lightingdiffuse
}
{
map models/players/sidepipe/facias_g.tga
blendFunc add
rgbGen identity
}
}
// ------------------------------------------------------------
// 9.SLINGSHOT
// ------------------------------------------------------------
//COMMON
models/players/slingshot/glass
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/glass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/glass_conv
{
cull none
{
map textures/reflect/reflect.jpg
tcGen environment
blendFunc add
rgbGen lightingdiffuse
}
{
map models/players/slingshot/glass.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/roof
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//models/players/slingshot/int
//
//{
// {
// map models/players/slingshot/int.tga
// rgbGen lightingdiffuse
//
// }
//}
models/players/slingshot/tlites
{
{
map models/players/slingshot/tlites.tga
rgbGen lightingdiffuse
}
}
models/players/slingshot/hlites
{
{
map models/players/slingshot/hlites.tga
rgbGen lightingdiffuse
}
}
//SLINGSHOT COLORS
models/players/slingshot/main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/blue_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/blue_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/blue_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/yellow_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/yellow_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/red_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/red_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/green_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/green_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//PS2
models/players/slingshot/ps2_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/ps2_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/ps2_roof
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/ps2_roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
//PLANETQUAKE.DE
models/players/slingshot/pqde_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/pqde_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/pqde_roof
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/pqde_roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/pqde_tlites
{
{
map models/players/slingshot/pqde_tlites.tga
rgbGen lightingdiffuse
}
}
//THE BIG HOUSE
models/players/slingshot/tbh_main
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/tbh_main.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/tbh_roof
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/slingshot/tbh_roof.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen lightingdiffuse
}
}
models/players/slingshot/tbh_tlites
{
{
map models/players/slingshot/tbh_tlites.tga
rgbGen lightingdiffuse
}
}
// ------------------------------------------------------------
// 10.VIPER
// ------------------------------------------------------------
//red
models/players/viper/red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//blue
models/players/viper/blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//yellow
models/players/viper/yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_yellow
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_yellow.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//graphite
models/players/viper/grey
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/grey.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_grey
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_grey.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_grey
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_grey.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//stripe_red
models/players/viper/stripe_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/stripe_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_red
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//stripe_blue
models/players/viper/stripe_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/stripe_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//white
models/players/viper/white
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/white.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_white
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_white.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_white
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_white.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//green
models/players/viper/green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/windows
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/windows.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/r_lites_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/r_lites_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
models/players/viper/f_lites_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/viper/f_lites_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
// alphaFunc GT0
depthWrite
rgbGen lightingdiffuse
}
}
//GRAVELORD
models/players/gravelord/default
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/default.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//TEAM COLOR SKINS
models/players/gravelord/green
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/green.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/blue
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/blue.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/yellow
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/yellow.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/red
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/red.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
//ECTO-1 GHOSTBUSTERS SKIN
models/players/gravelord/ecto
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/ecto.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/windows
{
{
// map textures/effects/tinfx2.tga
map textures/reflect/reflect.tga
blendfunc add
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/windows.tga
blendfunc gl_one gl_src_alpha
rgbGen lightingDiffuse
}
}
models/players/gravelord/curtain
{
cull disable
{
map models/players/gravelord/curtain.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/coffin
{
{
map textures/reflect/reflect.tga
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/coffin.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/no_curtain
{
{
map models/players/gravelord/no_curtain.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/no_coffin
{
{
map models/players/gravelord/no_coffin.tga
blendfunc blend
rgbGen lightingDiffuse
depthWrite
}
}
models/players/gravelord/gb_windows
{
{
// map textures/effects/tinfx2.tga
map textures/reflect/reflect.tga
blendfunc add
rgbGen identity
tcGen environment
}
{
map models/players/gravelord/gb_windows.tga
blendfunc gl_one gl_src_alpha
rgbGen lightingDiffuse
}
}