// ------------------------------------------------------------ // Shaders for Q3Rally Cars - rewritten by insellium // based on all car shader files // ------------------------------------------------------------ // ------------------------------------------------------------ // 1.ALPINE // ------------------------------------------------------------ //ALPINE SHARED models/players/alpine/tlites { { map models/players/alpine/tlites.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/tlites_g.tga blendFunc add rgbGen identity } } //ALPINE COLORS //DEFAULT - YELLOW models/players/alpine/yellowglass { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/alpine/yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/alpine/yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/yellowhglass { { map models/players/alpine/yellowhglass_t.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/yellowhglass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/yellowhlite { { map models/players/alpine/yellowhlite.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/hliteglow.tga blendFunc add rgbGen identity } } //BLUE models/players/alpine/blueglass { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/alpine/blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/alpine/blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/bluehglass { { map models/players/alpine/bluehglass_t.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/bluehglass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/bluehlite { { map models/players/alpine/bluehlite.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/hliteglow.tga blendFunc add rgbGen identity } } //RED models/players/alpine/redglass { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/alpine/red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/alpine/red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/redhglass { { map models/players/alpine/redhglass_t.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/redhglass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/redhlite { { map models/players/alpine/redhlite.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/hliteglow.tga blendFunc add rgbGen identity } } //GREEN models/players/alpine/greenglass { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/alpine/green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/alpine/green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/greenhglass { { map models/players/alpine/greenhglass_t.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/greenhglass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/greenhlite { { map models/players/alpine/greenhlite.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/hliteglow.tga blendFunc add rgbGen identity } } //FRENCH FRAG FACTORY SKIN models/players/alpine/fffglass { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/alpine/fff.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/alpine/fff { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/fff.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/fffhglass { { map models/players/alpine/fffhglass_t.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/fffhglass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/fffhlite { { map models/players/alpine/fffhlite.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/hliteglow.tga blendFunc add rgbGen identity } } models/players/alpine/fffflite { { map models/players/alpine/fffflite.tga depthWrite rgbGen lightingdiffuse } } //STOMPED SPONSOR SKIN models/players/alpine/stompedglass { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/alpine/stomped.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/alpine/stomped { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/stomped.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/stompedhglass { { map models/players/alpine/stompedhglass_t.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/alpine/stompedhglass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/alpine/stompedhlite { { map models/players/alpine/stompedhlite.tga depthWrite rgbGen lightingdiffuse } { map models/players/alpine/hliteglow.tga blendFunc add rgbGen identity } } models/players/alpine/stompedflite { { map models/players/alpine/stompedflite.tga depthWrite rgbGen lightingdiffuse } } // ------------------------------------------------------------ // 2.CAMARO // ------------------------------------------------------------ //CAMARO COLORS //DEFAULT - YELLOW models/players/camaro/body_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/body_yellow.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines1_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines1_yellow.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines2_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines2_yellow.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } //DEFAULT - BLUE models/players/camaro/body_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/body_blue.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines1_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines1_blue.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines2_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines2_blue.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } //DEFAULT - GREEN models/players/camaro/body_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/body_green.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines1_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines1_green.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines2_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines2_green.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } //DEFAULT - RED models/players/camaro/body_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/body_red.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines1_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines1_red.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines2_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines2_red.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } //DEFAULT - WHITE models/players/camaro/body_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/body_white.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines1_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines1_white.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines2_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines2_white.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } //DEFAULT - BLACK models/players/camaro/body_black { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/body_black.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines1_black { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines1_black.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/camaro/lines2_black { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/lines2_black.tga alphaGen const 0.8 blendFunc blend depthWrite rgbGen lightingdiffuse } } //SHARED - GLASS models/players/camaro/glass { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/camaro/glass.tga alphaGen const 0.2 blendFunc blend depthWrite rgbGen lightingdiffuse } } // ------------------------------------------------------------ // 3.MACDADDY // ------------------------------------------------------------ //MACDADDY SHARED models/players/macdaddy/tlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/tlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/tlites_g.tga blendFunc add rgbGen identity } } //MACDADDY COLORS //RED models/players/macdaddy/red_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/red_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/red_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/red_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } //BLACK models/players/macdaddy/black_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/black_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/red_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/black_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } //BLUE models/players/macdaddy/blue_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/blue_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/blue_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/blue_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } //CHECKER models/players/macdaddy/checker_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/checker_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/checker_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/checker_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } models/players/macdaddy/checker_ornament { cull disable { map models/players/macdaddy/checker_main.tga alphaFunc GE128 depthWrite rgbGen lightingdiffuse } } //CLASSIC models/players/macdaddy/classic_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/classic_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/classic_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/classic_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } models/players/macdaddy/classic_ornament { cull disable { map models/players/macdaddy/classic_main.tga alphaFunc GE128 depthWrite rgbGen lightingdiffuse } } //GREEN models/players/macdaddy/green_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/green_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/green_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/green_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } models/players/macdaddy/green_ornament { cull disable { map models/players/macdaddy/green_main.tga alphaFunc GE128 depthWrite rgbGen lightingdiffuse } } //PINK models/players/macdaddy/pink_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/pink_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/pink_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/pink_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } //PURPLE models/players/macdaddy/purple_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/purple_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/purple_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/purple_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } models/players/macdaddy/purple_ornament { cull disable { map models/players/macdaddy/purple_main.tga alphaFunc GE128 depthWrite rgbGen lightingdiffuse } } //WHITE models/players/macdaddy/white_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/white_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/white_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/white_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } //YELLOW models/players/macdaddy/yellow_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/yellow_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/yellow_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/yellow_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } models/players/macdaddy/yellow_ornament { cull disable { map models/players/macdaddy/yellow_main.tga alphaFunc GE128 depthWrite rgbGen lightingdiffuse } } //Hit or Miss models/players/macdaddy/hitormiss_main { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/hitormiss_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/macdaddy/hitormiss_hlites { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/macdaddy/hitormiss_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/macdaddy/hlites_g.tga blendFunc add rgbGen identity } } // ------------------------------------------------------------ // 4.MINI // ------------------------------------------------------------ //MINI SHADERS models/players/mini/main { { map models/players/mini/main.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/hlites { { map models/players/mini/hlites.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/tlites { { map models/players/mini/tlites.tga depthWrite rgbGen lightingdiffuse } { map models/players/mini/tlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/roof { { map models/players/mini/roof.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/mini/roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/mini/glass_int { { map models/players/mini/glass_int.tga blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/mini/glass { { map models/players/mini/glass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/glass_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/mini/int { { map models/players/mini/int.tga rgbGen lightingdiffuse } } /* models/players/mini/fogflare { { map models/players/mini/fogflare.tga blendFunc add rgbGen lightingdiffuse } } */ models/players/mini/foglite { { map models/players/mini/foglite.tga rgbGen lightingdiffuse } { map models/players/mini/foglite_g.tga blendFunc add rgbGen lightingdiffuse } } /* models/players/mini/rfoglite { { map models/players/mini/rfoglite.tga rgbGen lightingdiffuse } { map models/players/mini/rfoglite_g.tga blendFunc add rgbGen lightingdiffuse } } */ //UNION JACK VERSION models/players/mini/main_uj { { map models/players/mini/main_uj.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/main_uj.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/hlites_uj { { map models/players/mini/hlites_uj.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/hlites_uj.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/roof_uj { { map models/players/mini/roof_uj.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/roof_uj.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/mini/glass_uj { { map models/players/mini/glass_uj.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/glass_uj_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //YELLOW VERSION models/players/mini/main_yellow { { map models/players/mini/main_yellow.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/main_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/hlites_yellow { { map models/players/mini/hlites_yellow.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/hlites_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/roof_yellow { { map models/players/mini/roof_yellow.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/roof_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/mini/glass_yellow { { map models/players/mini/glass_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/glass_yellow_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //GREEN VERSION models/players/mini/main_green { { map models/players/mini/main_green.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/main_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/hlites_green { { map models/players/mini/hlites_green.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/hlites_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/glass_green { { map models/players/mini/glass_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/glass_green_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //GAMESPY VERSION models/players/mini/gamespy_main { { map models/players/mini/gamespy_main.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/gamespy_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/gamespy_hlites { { map models/players/mini/gamespy_hlites.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/gamespy_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/gamespy_glass { { map models/players/mini/gamespy_glass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/gamespy_glass_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/mini/gamespy_roof { { map models/players/mini/gamespy_roof.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/mini/gamespy_roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } //TELEFRAGGED VERSION models/players/mini/telefragged_main { { map models/players/mini/telefragged_main.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/telefragged_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/telefragged_hlites { { map models/players/mini/telefragged_hlites.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/telefragged_hlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/telefragged_glass { { map models/players/mini/telefragged_glass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/telefragged_glass_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/mini/telefragged_roof { { map models/players/mini/telefragged_roof.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/mini/telefragged_roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } //VAPORWAVE VERSION models/players/mini/main_vaporwave { { map models/players/mini/main_vaporwave.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/main_vaporwave.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/hlites_vaporwave { { map models/players/mini/hlites_vaporwave.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/hlites_vaporwave.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/roof_vaporwave { { map models/players/mini/roof_vaporwave.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/roof_vaporwave.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/mini/glass_vaporwave { { map models/players/mini/glass_vaporwave.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/glass_uj_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //BROWN models/players/mini/brown_main { { map models/players/mini/brown_main.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/brown_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // blendFunc GL_SRC_ALPHA GL_ONE depthWrite rgbGen lightingdiffuse } } models/players/mini/hlites_brown { { map models/players/mini/hlites_brown.tga depthWrite rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg blendFunc add tcGen environment rgbGen lightingdiffuse } { map models/players/mini/hlites_brown.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } { map models/players/mini/hlites_g.tga blendFunc add rgbGen lightingdiffuse } } models/players/mini/glass_brown { { map models/players/mini/glass_brown.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment blendFunc add } { map models/players/mini/glass_brown_r.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } // ------------------------------------------------------------ // 5.MURCIELAGO // ------------------------------------------------------------ //moddb models/players/murcielago/moddb_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/moddb_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //flame models/players/murcielago/flame_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/flame_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //whitestripe models/players/murcielago/silverstripe_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/silverstripe_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //bluestripe models/players/murcielago/bluestripe_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/bluestripe_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //redstripe models/players/murcielago/redstripe_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/redstripe_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //whitehot models/players/murcielago/whitehot_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/whitehot_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //yellow models/players/murcielago/yellow_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/yellow_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/yellow_under { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/yellow_under.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //green models/players/murcielago/green_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/green_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/green_under { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/green_under.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //black models/players/murcielago/black_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/black_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/black_under { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/black_under.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //silver models/players/murcielago/silver_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/silver_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/silver_under { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/silver_under.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //red models/players/murcielago/red_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/red_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/red_under { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/red_under.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //blue models/players/murcielago/blue_main { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/blue_main.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/blue_under { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/blue_under.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } // standard models/players/murcielago/glass { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/glass.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/blite { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/blite.tga blendfunc blend rgbGen lightingDiffuse depthWrite } { map models/players/murcielago/blite_g.tga blendfunc add rgbGen identity } } models/players/murcielago/blitec { { map textures/reflect/reflect.tga rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/blitec.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/murcielago/hlite { { map models/players/murcielago/hlite.tga rgbGen lightingDiffuse } { map models/players/murcielago/hlite_g.tga blendfunc add rgbGen identity } } models/players/murcielago/hglass { { map models/players/murcielago/hglass_t.tga blendfunc blend rgbGen lightingDiffuse depthWrite alphaFunc GT0 } { map textures/reflect/reflect.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { map models/players/murcielago/hglass.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } // ------------------------------------------------------------ // 6.RAPTOR // ------------------------------------------------------------ models/players/raptor/hlites { { map models/players/raptor/hlites.tga depthWrite rgbGen lightingdiffuse } { map models/players/raptor/hlites_g.tga blendFunc add rgbGen identity } } models/players/raptor/flites { { map models/players/raptor/flites.tga depthWrite rgbGen lightingdiffuse } { map models/players/raptor/flites_g.tga blendFunc add rgbGen identity } } models/players/raptor/tlites { { map models/players/raptor/tlites.tga depthWrite rgbGen lightingdiffuse } { map models/players/raptor/tlites.tga blendFunc add rgbGen identity } } //GREEN models/players/raptor/green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/green.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/green_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/green_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //BLACK models/players/raptor/black { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/black.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/black_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/black_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //BLUE models/players/raptor/blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/blue.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/blue_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/blue_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //JP models/players/raptor/jp { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/jp.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/jp_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/jp_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //PINK models/players/raptor/pink { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/pink.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/pink_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/pink_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //RED models/players/raptor/red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/red.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/red_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/red_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //YELLOW models/players/raptor/yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/yellow.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/yellow_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/yellow_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } //WEBDOG - WWW.WEBDOG.ORG models/players/raptor/webdog { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/webdog.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/webdog_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/webdog_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/webdog_lites { { map models/players/raptor/webdog_lites2.tga depthWrite rgbGen lightingdiffuse } { map models/players/raptor/flites_g.tga blendFunc add rgbGen identity } } models/players/raptor/webdog_lites2 { { map models/players/raptor/webdog_lites.tga depthWrite rgbGen lightingdiffuse } } //..::LvL - WWW.PLANETQUAKE.COM/LVL models/players/raptor/lvl { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/lvl.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/lvl_parts { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/lvl_parts.tga // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA blendFunc blend depthWrite rgbGen lightingdiffuse } } models/players/raptor/lvl_lites { { map models/players/raptor/lvl_lites.tga depthWrite rgbGen lightingdiffuse } { map models/players/raptor/flites_g.tga blendFunc add rgbGen identity } } // DREAMCAST models/players/raptor/dreamcast { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/raptor/dreamcast.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } // ------------------------------------------------------------ // 7.REAPER // ------------------------------------------------------------ //REAPER SHARED models/players/reaper/net { { map models/players/reaper/parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //REAPER COLORS //DEFAULT SKIN models/players/reaper/main { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/tlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper { { map models/players/reaper/parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //RED SKIN models/players/reaper/net_red { { map models/players/reaper/parts_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/reaper/main_red { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts_red { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/parts_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites_red { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites_red { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/tlites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper_red { { map models/players/reaper/parts_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //YELLOW SKIN models/players/reaper/net_yellow { { map models/players/reaper/parts_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/reaper/main_yellow { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts_yellow { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/parts_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites_yellow { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites_yellow { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/tlites_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper_yellow { { map models/players/reaper/parts_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //GREEN SKIN models/players/reaper/net_green { { map models/players/reaper/parts_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/reaper/main_green { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts_green { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/parts_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites_green { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites_green { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/tlites_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper_green { { map models/players/reaper/parts_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //BLUE SKIN models/players/reaper/net_blue { { map models/players/reaper/parts_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/reaper/main_blue { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts_blue { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/parts_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites_blue { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/main_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites_blue { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/tlites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper_blue { { map models/players/reaper/parts_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //TEAM RACE SKINS //BARRYSWORLD SKIN models/players/reaper/net_bw { { map models/players/reaper/bw_parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/reaper/main_bw { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/bw.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts_bw { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/bw_parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites_bw { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/bw.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites_bw { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/bw_tlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper_bw { { map models/players/reaper/bw_parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //SHUGASHACK SKIN models/players/reaper/net_shack { { map models/players/reaper/shack_parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/reaper/main_shack { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/shack.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/parts_shack { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/shack_parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/hlites_shack { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/shack.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/tlites_shack { { map textures/reflect/chrometest2.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/reaper/shack_tlites.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } models/players/reaper/bumper_shack { { map models/players/reaper/shack_parts.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } // ------------------------------------------------------------ // 8.SIDEPIPE // ------------------------------------------------------------ //SIDEPIPE MAPS //SIDEPIPE SHARED //HEADLITE AND TAILLITE models/players/sidepipe/facias { { map models/players/sidepipe/facias.tga rgbGen lightingdiffuse } { map models/players/sidepipe/facias_g.tga blendFunc add rgbGen identity } } //TRANSMISSION CASING models/players/sidepipe/tranny { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen identity } { map models/players/sidepipe/tranny.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //SIDEPIPE COLORS //ORANGE models/players/sidepipe/orange { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen identity } { map models/players/sidepipe/orange.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } //RED models/players/sidepipe/red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/sidepipe/red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingdiffuse } } //BLUE models/players/sidepipe/blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/sidepipe/blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //GREEN models/players/sidepipe/green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/sidepipe/green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //YELLOW models/players/sidepipe/yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/sidepipe/yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //POLYCOUNT SPONSOR SKIN - www.planetquake.com/polycount //SKIN BY models/players/sidepipe/polycount { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/sidepipe/polycount.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/sidepipe/polycount_f { { map models/players/sidepipe/polycount_f.tga rgbGen lightingdiffuse } { map models/players/sidepipe/facias_g.tga blendFunc add rgbGen identity } } //ROCKET ARENA 3 SPONSOR SKIN - www.planetquake.com/arena models/players/sidepipe/ra3 { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/sidepipe/ra3.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/sidepipe/ra3_f { { map models/players/sidepipe/ra3_f.tga depthWrite rgbGen lightingdiffuse } { map models/players/sidepipe/facias_g.tga blendFunc add rgbGen identity } } // ------------------------------------------------------------ // 9.SLINGSHOT // ------------------------------------------------------------ //COMMON models/players/slingshot/glass { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/glass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/glass_conv { cull none { map textures/reflect/reflect.jpg tcGen environment blendFunc add rgbGen lightingdiffuse } { map models/players/slingshot/glass.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/roof { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //models/players/slingshot/int // //{ // { // map models/players/slingshot/int.tga // rgbGen lightingdiffuse // // } //} models/players/slingshot/tlites { { map models/players/slingshot/tlites.tga rgbGen lightingdiffuse } } models/players/slingshot/hlites { { map models/players/slingshot/hlites.tga rgbGen lightingdiffuse } } //SLINGSHOT COLORS models/players/slingshot/main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/blue_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/blue_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/blue_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/yellow_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/yellow_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/red_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/red_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/green_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/green_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //PS2 models/players/slingshot/ps2_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/ps2_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/ps2_roof { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/ps2_roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } //PLANETQUAKE.DE models/players/slingshot/pqde_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/pqde_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/pqde_roof { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/pqde_roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/pqde_tlites { { map models/players/slingshot/pqde_tlites.tga rgbGen lightingdiffuse } } //THE BIG HOUSE models/players/slingshot/tbh_main { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/tbh_main.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/tbh_roof { { map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/slingshot/tbh_roof.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen lightingdiffuse } } models/players/slingshot/tbh_tlites { { map models/players/slingshot/tbh_tlites.tga rgbGen lightingdiffuse } } // ------------------------------------------------------------ // 10.VIPER // ------------------------------------------------------------ //red models/players/viper/red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //blue models/players/viper/blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //yellow models/players/viper/yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //graphite models/players/viper/grey { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/grey.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_grey { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_grey.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_grey { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_grey.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //stripe_red models/players/viper/stripe_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/stripe_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //stripe_blue models/players/viper/stripe_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/stripe_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //white models/players/viper/white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/white.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_white.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_white.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //green models/players/viper/green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //GRAVELORD models/players/gravelord/default { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/default.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //TEAM COLOR SKINS models/players/gravelord/green { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/green.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/blue { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/blue.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/yellow { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/yellow.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/red { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/red.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } //ECTO-1 GHOSTBUSTERS SKIN models/players/gravelord/ecto { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/ecto.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/windows { { // map textures/effects/tinfx2.tga map textures/reflect/reflect.tga blendfunc add rgbGen identity tcGen environment } { map models/players/gravelord/windows.tga blendfunc gl_one gl_src_alpha rgbGen lightingDiffuse } } models/players/gravelord/curtain { cull disable { map models/players/gravelord/curtain.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/coffin { { map textures/reflect/reflect.tga rgbGen identity tcGen environment } { map models/players/gravelord/coffin.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/no_curtain { { map models/players/gravelord/no_curtain.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/no_coffin { { map models/players/gravelord/no_coffin.tga blendfunc blend rgbGen lightingDiffuse depthWrite } } models/players/gravelord/gb_windows { { // map textures/effects/tinfx2.tga map textures/reflect/reflect.tga blendfunc add rgbGen identity tcGen environment } { map models/players/gravelord/gb_windows.tga blendfunc gl_one gl_src_alpha rgbGen lightingDiffuse } }