mirror of
https://github.com/nzp-team/quakespasm.git
synced 2024-11-24 21:01:09 +00:00
215 lines
No EOL
6.3 KiB
C++
215 lines
No EOL
6.3 KiB
C++
#include <iostream>
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#include <string>
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#include <vitasdk.h>
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#include <vitaGL.h>
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#include <imgui_vita.h>
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#include <imgui_internal.h>
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#include <bzlib.h>
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#include <stdio.h>
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#include <string>
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#include <cstring>
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#include <taihen.h>
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#include <psp2/ctrl.h>
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#include "unzip.h"
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#include "utils.h"
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#include "dialogs.h"
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#include "network.h"
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#define SCR_WIDTH 960
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#define SCR_HEIGHT 544
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int _newlib_heap_size_user = 256 * 1024 * 1024;
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int file_exists(const char *path) {
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SceIoStat stat;
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return sceIoGetstat(path, &stat) >= 0;
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}
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static char fname[512], ext_fname[512], read_buffer[8192];
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void extract_file(char *file, char *dir) {
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FILE *f;
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unz_global_info global_info;
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unz_file_info file_info;
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unzFile zipfile = unzOpen(file);
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unzGetGlobalInfo(zipfile, &global_info);
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unzGoToFirstFile(zipfile);
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uint64_t total_extracted_bytes = 0;
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uint64_t curr_extracted_bytes = 0;
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uint64_t curr_file_bytes = 0;
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int num_files = global_info.number_entry;
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for (int zip_idx = 0; zip_idx < num_files; ++zip_idx) {
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unzGetCurrentFileInfo(zipfile, &file_info, fname, 512, NULL, 0, NULL, 0);
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total_extracted_bytes += file_info.uncompressed_size;
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if ((zip_idx + 1) < num_files) unzGoToNextFile(zipfile);
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}
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unzGoToFirstFile(zipfile);
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for (int zip_idx = 0; zip_idx < num_files; ++zip_idx) {
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unzGetCurrentFileInfo(zipfile, &file_info, fname, 512, NULL, 0, NULL, 0);
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sprintf(ext_fname, "%s/%s", dir, fname);
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const size_t filename_length = strlen(ext_fname);
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if (ext_fname[filename_length - 1] != '/') {
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curr_file_bytes = 0;
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unzOpenCurrentFile(zipfile);
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//printf("%s\n", ext_fname);
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if (!strcmp(ext_fname, "ux0://nzp.vpk")) {
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strcpy(ext_fname, "ux0:data/nzp.vpk");
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} else {
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recursive_mkdir(ext_fname);
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}
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FILE *f = fopen(ext_fname, "wb");
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while (curr_file_bytes < file_info.uncompressed_size) {
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int rbytes = unzReadCurrentFile(zipfile, read_buffer, 8192);
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if (rbytes > 0) {
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fwrite(read_buffer, 1, rbytes, f);
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curr_extracted_bytes += rbytes;
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curr_file_bytes += rbytes;
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}
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DrawExtractorDialog(zip_idx + 1, curr_file_bytes, curr_extracted_bytes, file_info.uncompressed_size, total_extracted_bytes, fname, num_files);
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}
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fclose(f);
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unzCloseCurrentFile(zipfile);
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}
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if ((zip_idx + 1) < num_files) unzGoToNextFile(zipfile);
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}
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unzClose(zipfile);
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ImGui::GetIO().MouseDrawCursor = false;
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}
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void download_update()
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{
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sceAppMgrUmount("app0:");
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download_file("https://github.com/nzp-team/nzportable/releases/download/nightly/nzportable-vita.zip", "Downloading update");
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extract_file(TEMP_DOWNLOAD_NAME, "ux0:/");
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sceIoRemove(TEMP_DOWNLOAD_NAME);
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extract_file("ux0:data/nzp.vpk", "ux0:app/NZZMBSPTB/");
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sceIoRemove("ux0:data/nzp.vpk");
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printf("%s\n", generic_mem_buffer);
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sceAppMgrLoadExec("app0:nzp.bin", NULL, NULL);
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return 0;
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}
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int main(int argc, char *argv[]) {
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bool optionsmenu = true;
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scePowerSetArmClockFrequency(444);
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scePowerSetBusClockFrequency(222);
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sceIoRemove(TEMP_DOWNLOAD_NAME);
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// Initializing sceNet
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generic_mem_buffer = (uint8_t*)malloc(MEM_BUFFER_SIZE);
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sceSysmoduleLoadModule(SCE_SYSMODULE_NET);
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int ret = sceNetShowNetstat();
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SceNetInitParam initparam;
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if (ret == SCE_NET_ERROR_ENOTINIT) {
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initparam.memory = malloc(141 * 1024);
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initparam.size = 141 * 1024;
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initparam.flags = 0;
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sceNetInit(&initparam);
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}
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// Checking for network connection
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char cur_version[32] = {0};
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char *start;
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FILE *f;
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sceNetCtlInit();
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sceNetCtlInetGetState(&ret);
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if (ret != SCE_NETCTL_STATE_CONNECTED) {
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sceAppMgrLoadExec("app0:nzp.bin", NULL, NULL);
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return 0;
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}
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// Check for libshacccg.suprx existence
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if (!file_exists("ur0:/data/libshacccg.suprx") && !file_exists("ur0:/data/external/libshacccg.suprx"))
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early_fatal_error("Error: libshacccg.suprx is not installed.");
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// Starting dear ImGui
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vglInitExtended(0, SCR_WIDTH, SCR_HEIGHT, 0x1800000, SCE_GXM_MULTISAMPLE_NONE);
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ImGui::CreateContext();
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SceKernelThreadInfo info;
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info.size = sizeof(SceKernelThreadInfo);
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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ImGui_ImplVitaGL_Init();
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ImGui::GetIO().MouseDrawCursor = false;
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bool done = false;
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while(!done)
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{
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ImGui_ImplVitaGL_NewFrame();
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sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG);
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SceCtrlData ctrl;
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sceCtrlPeekBufferPositive(0, &ctrl, 1);
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if(optionsmenu)
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{
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char msg1[256], msg2[256];
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sprintf(msg1, "Press X to check for updates");
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sprintf(msg2, "Or press START to slay zombies!");
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ImVec2 pos1 = ImGui::CalcTextSize(msg1);
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ImVec2 pos2 = ImGui::CalcTextSize(msg2);
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ImGui::SetNextWindowPos(ImVec2((SCR_WIDTH / 2) - 200, (SCR_HEIGHT / 2) - 50), ImGuiSetCond_Always);
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ImGui::SetNextWindowSize(ImVec2(400, 100), ImGuiSetCond_Always);
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ImGui::Begin("", nullptr, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNav);
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ImGui::SetCursorPos(ImVec2((400 - pos1.x) / 2, 35));
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ImGui::Text(msg1);
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ImGui::SetCursorPos(ImVec2((400 - pos2.x) / 2, 53));
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ImGui::Text(msg2);
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ImGui::End();
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// Rendering
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glViewport(0, 0, static_cast<int>(ImGui::GetIO().DisplaySize.x), static_cast<int>(ImGui::GetIO().DisplaySize.y));
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ImGui::Render();
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ImGui_ImplVitaGL_RenderDrawData(ImGui::GetDrawData());
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vglSwapBuffers(GL_FALSE);
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}
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if(ctrl.buttons & SCE_CTRL_CROSS)
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{
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optionsmenu = false;
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// Getting current version
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f = fopen("ux0:data/nzp/nzp/version.txt", "r");
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if (f) {
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fread(cur_version, 1, 32, f);
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fclose(f);
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if (cur_version[strlen(cur_version) - 1] == '\n')
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cur_version[strlen(cur_version) - 1] = 0;
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} else {
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download_update();
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}
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printf("Current version: %s\n", cur_version);
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// Checking for updates
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download_file("https://api.github.com/repos/nzp-team/nzportable/releases/tags/nightly", "Checking for updates");
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f = fopen(TEMP_DOWNLOAD_NAME, "r");
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if (f) {
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fread(generic_mem_buffer, 1, 32 * 1024 * 1024, f);
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fclose(f);
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start = strstr(generic_mem_buffer, "\"name\": \"") + 9;
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start[strlen(cur_version)] = 0;
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printf("Last version: %s\n", start);
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if (!strcmp(cur_version, start)) {
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sceAppMgrLoadExec("app0:nzp.bin", NULL, NULL);
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return 0;
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} else {
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download_update();
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}
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}
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}
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if(ctrl.buttons & SCE_CTRL_START)
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{
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sceAppMgrLoadExec("app0:nzp.bin", NULL, NULL);
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return 0;
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}
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}
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// Cleanup
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ImGui_ImplVitaGL_Shutdown();
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ImGui::DestroyContext();
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vglEnd();
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return 0;
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} |