Commit graph

15 commits

Author SHA1 Message Date
cypress
3c15d7d6e9 NX/VITA: Add entity scalefactor 2023-12-29 17:10:12 -05:00
cypress
377fafa815
NX/VITA: Fix Viewmodel FOV not applying to viewent2 2023-11-05 09:59:47 -05:00
Ian
7e37c9acd1 NX/VITA: Replace old name with new 2023-09-07 14:16:49 -04:00
Ian
fa473f0c8e NX/VITA: Fix alias models overdarkening and disable overbrights for them 2023-09-07 14:13:00 -04:00
Ian
242f341f5e NX/VITA: Zombie skin variance 2023-09-07 13:44:24 -04:00
cypress
e6827d3140 NX/VITA: Proper fog implementation 2023-09-02 22:01:12 -04:00
Tyler Young
5e55f863b0 [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
Steam Deck User
ae1fe44113 VITA/NX: Sorta-remove renderGrayscale 2023-02-05 14:10:41 -05:00
Tyler Young
4bf80db50d Misc. Engine fixes for Quakespasm 2023-01-18 16:52:39 -05:00
Tyler Young
04d4e532fa Fix map crash if there is no skybox specified
+ other misc engine fixes
2023-01-15 15:20:52 -05:00
Tyler Young
b2eb45f4e5 Fixed Skybox and laid groundwork for unified fog values on Vita/NX 2023-01-13 20:10:17 -05:00
Tyler Young
7bfc528640 Squashed all FOV bugs as of now 2023-01-02 23:46:40 -05:00
Tyler Young
a7b1595985 Fully fixed viewmodel FOV bug. (hopefully) 2023-01-01 18:38:27 -05:00
Tyler Young
11d5544577 Ported viewmodel FOV seperation from 3ds
it is what it is
2022-11-27 13:03:46 -05:00
unknown
1556256c74 Initial commit 2022-02-08 14:06:54 -05:00