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NX/VITA: Properly display points in Co-Op
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parent
e3624a44c7
commit
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1 changed files with 61 additions and 25 deletions
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@ -42,6 +42,7 @@ qpic_t *b_touch;
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qpic_t *sb_round[5];
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qpic_t *sb_round_num[10];
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qpic_t *sb_moneyback;
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qpic_t *sb_moneyback_condensed;
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qpic_t *instapic;
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qpic_t *x2pic;
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qpic_t *revivepic;
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@ -58,8 +59,8 @@ qpic_t *bettypic;
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qpic_t *fx_blood_lu;
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int old_points;
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int current_points;
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int old_points[4]; // cypress -- fix point display in coop.
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int current_points[4]; // cypress -- fix point display in coop.
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int point_change_interval;
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int point_change_interval_neg;
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int alphabling = 0;
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@ -108,6 +109,7 @@ void HUD_Init (void) {
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}
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sb_moneyback = Draw_CachePic ("gfx/hud/moneyback.tga");
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sb_moneyback_condensed = Draw_CachePic ("gfx/hud/moneyback_condensed.tga");
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instapic = Draw_CachePic ("gfx/hud/in_kill.tga");
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x2pic = Draw_CachePic ("gfx/hud/2x.tga");
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@ -194,8 +196,10 @@ void HUD_NewMap (void)
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point_change[i].alive_time = 0.0;
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}
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old_points = 500;
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current_points = 500;
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for(i = 0; i < 4; i++) {
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old_points[i] = current_points[i] = 500;
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}
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point_change_interval = 0;
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point_change_interval_neg = 0;
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@ -453,67 +457,99 @@ void HUD_Points (void)
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// draw number
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f = s->points;
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if (f > current_points)
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if (f > current_points[i])
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{
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point_change_interval_neg = 0;
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if (!point_change_interval)
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{
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point_change_interval = (int)(f - old_points)/55;;
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point_change_interval = (int)(f - old_points[i])/55;;
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}
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current_points = old_points + point_change_interval;
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if (f < current_points)
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current_points[i] = old_points[i] + point_change_interval;
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if (f < current_points[i])
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{
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current_points = f;
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current_points[i] = f;
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point_change_interval = 0;
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}
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}
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else if (f < current_points)
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else if (f < current_points[i])
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{
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point_change_interval = 0;
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if (!point_change_interval_neg)
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{
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point_change_interval_neg = (int)(old_points - f)/55;
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point_change_interval_neg = (int)(old_points[i] - f)/55;
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}
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current_points = old_points - point_change_interval_neg;
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if (f > current_points)
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current_points[i] = old_points[i] - point_change_interval_neg;
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if (f > current_points[i])
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{
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current_points = f;
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current_points[i] = f;
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point_change_interval_neg = 0;
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}
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}
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// Draw a "condensed" version of the score background
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// if it's for a player other than us, for easier
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// differential, and screen space saving.
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qpic_t* moneyback;
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int x_position;
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int point_x_offset;
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if (i == cl.viewentity - 1) {
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moneyback = sb_moneyback;
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#ifdef VITA
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Draw_StretchPic(12, 407 - (35 * i), sb_moneyback, 128, 32);
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x_position = 12;
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point_x_offset = 5;
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#else
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Draw_StretchPic(8, 629 - (24 * i), sb_moneyback, 86, 21);
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x_position = 5;
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point_x_offset = 4;
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#endif // VITA
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} else {
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moneyback = sb_moneyback_condensed;
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#ifdef VITA
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x_position = 3;
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point_x_offset = 14;
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#else
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x_position = -4;
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point_x_offset = 15;
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#endif // VITA
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}
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#ifdef VITA
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Draw_StretchPic(x_position, 407 - (35 * i), moneyback, 128, 32);
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#else
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Draw_StretchPic(x_position, 629 - (24 * i), moneyback, 86, 21);
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#endif // VITA
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#ifdef VITA
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xplus = HUD_itoa (f, str)*16;
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Draw_ColoredStringScale (((160 - xplus)/2)-5, 413 - (35 * i), va("%i", current_points), r, g, b, 1, 2.0f); //2x Scale/White
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Draw_ColoredStringScale (((160 - xplus)/2)-point_x_offset, 413 - (35 * i), va("%i", current_points[i]), r, g, b, 1, 2.0f); //2x Scale/White
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#else
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xplus = HUD_itoa (f, str)*12;
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Draw_ColoredStringScale (((111 - xplus)/2)-5, 633 - (24 * i), va("%i", current_points), r, g, b, 1, 1.5f);
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Draw_ColoredStringScale (((111 - xplus)/2)-point_x_offset, 633 - (24 * i), va("%i", current_points[i]), r, g, b, 1, 1.5f);
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#endif // VITA
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if (old_points != f)
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if (old_points[i] != f)
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{
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if (f > old_points)
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if (f > old_points[i])
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{
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#ifdef VITA
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HUD_Parse_Point_Change(f - old_points, 0, 80 - (xplus), 415 - (35 * i));
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HUD_Parse_Point_Change(f - old_points[i], 0, 80 - (xplus), 415 - (35 * i));
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#else
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HUD_Parse_Point_Change(f - old_points, 0, 140 - (xplus), y - (24 * i));
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HUD_Parse_Point_Change(f - old_points[i], 0, 140 - (xplus), y - (28 * i));
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#endif // VITA
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}
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else
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{
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#ifdef VITA
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HUD_Parse_Point_Change(old_points - f, 1, 80 - (xplus), 415 - (35 * i));
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HUD_Parse_Point_Change(old_points[i] - f, 1, 80 - (xplus), 415 - (35 * i));
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#else
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HUD_Parse_Point_Change(old_points - f, 1, 140 - (xplus), y - (24 * i));
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HUD_Parse_Point_Change(old_points[i] - f, 1, 140 - (xplus), y - (28 * i));
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#endif // VITA
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}
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old_points = f;
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old_points[i] = f;
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}
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y += 10;
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