diff --git a/source/gl_hud.c b/source/gl_hud.c index e6071c6..4f037a6 100644 --- a/source/gl_hud.c +++ b/source/gl_hud.c @@ -42,6 +42,7 @@ qpic_t *b_touch; qpic_t *sb_round[5]; qpic_t *sb_round_num[10]; qpic_t *sb_moneyback; +qpic_t *sb_moneyback_condensed; qpic_t *instapic; qpic_t *x2pic; qpic_t *revivepic; @@ -58,8 +59,8 @@ qpic_t *bettypic; qpic_t *fx_blood_lu; -int old_points; -int current_points; +int old_points[4]; // cypress -- fix point display in coop. +int current_points[4]; // cypress -- fix point display in coop. int point_change_interval; int point_change_interval_neg; int alphabling = 0; @@ -108,6 +109,7 @@ void HUD_Init (void) { } sb_moneyback = Draw_CachePic ("gfx/hud/moneyback.tga"); + sb_moneyback_condensed = Draw_CachePic ("gfx/hud/moneyback_condensed.tga"); instapic = Draw_CachePic ("gfx/hud/in_kill.tga"); x2pic = Draw_CachePic ("gfx/hud/2x.tga"); @@ -194,8 +196,10 @@ void HUD_NewMap (void) point_change[i].alive_time = 0.0; } - old_points = 500; - current_points = 500; + for(i = 0; i < 4; i++) { + old_points[i] = current_points[i] = 500; + } + point_change_interval = 0; point_change_interval_neg = 0; @@ -453,67 +457,99 @@ void HUD_Points (void) // draw number f = s->points; - if (f > current_points) + if (f > current_points[i]) { point_change_interval_neg = 0; if (!point_change_interval) { - point_change_interval = (int)(f - old_points)/55;; + point_change_interval = (int)(f - old_points[i])/55;; } - current_points = old_points + point_change_interval; - if (f < current_points) + current_points[i] = old_points[i] + point_change_interval; + if (f < current_points[i]) { - current_points = f; + current_points[i] = f; point_change_interval = 0; } } - else if (f < current_points) + else if (f < current_points[i]) { point_change_interval = 0; if (!point_change_interval_neg) { - point_change_interval_neg = (int)(old_points - f)/55; + point_change_interval_neg = (int)(old_points[i] - f)/55; } - current_points = old_points - point_change_interval_neg; - if (f > current_points) + current_points[i] = old_points[i] - point_change_interval_neg; + if (f > current_points[i]) { - current_points = f; + current_points[i] = f; point_change_interval_neg = 0; } } + + // Draw a "condensed" version of the score background + // if it's for a player other than us, for easier + // differential, and screen space saving. + qpic_t* moneyback; + int x_position; + int point_x_offset; + + if (i == cl.viewentity - 1) { + moneyback = sb_moneyback; + #ifdef VITA - Draw_StretchPic(12, 407 - (35 * i), sb_moneyback, 128, 32); + x_position = 12; + point_x_offset = 5; #else - Draw_StretchPic(8, 629 - (24 * i), sb_moneyback, 86, 21); + x_position = 5; + point_x_offset = 4; +#endif // VITA + + } else { + moneyback = sb_moneyback_condensed; + +#ifdef VITA + x_position = 3; + point_x_offset = 14; +#else + x_position = -4; + point_x_offset = 15; +#endif // VITA + } + + +#ifdef VITA + Draw_StretchPic(x_position, 407 - (35 * i), moneyback, 128, 32); +#else + Draw_StretchPic(x_position, 629 - (24 * i), moneyback, 86, 21); #endif // VITA #ifdef VITA xplus = HUD_itoa (f, str)*16; - Draw_ColoredStringScale (((160 - xplus)/2)-5, 413 - (35 * i), va("%i", current_points), r, g, b, 1, 2.0f); //2x Scale/White + Draw_ColoredStringScale (((160 - xplus)/2)-point_x_offset, 413 - (35 * i), va("%i", current_points[i]), r, g, b, 1, 2.0f); //2x Scale/White #else xplus = HUD_itoa (f, str)*12; - Draw_ColoredStringScale (((111 - xplus)/2)-5, 633 - (24 * i), va("%i", current_points), r, g, b, 1, 1.5f); + Draw_ColoredStringScale (((111 - xplus)/2)-point_x_offset, 633 - (24 * i), va("%i", current_points[i]), r, g, b, 1, 1.5f); #endif // VITA - if (old_points != f) + if (old_points[i] != f) { - if (f > old_points) + if (f > old_points[i]) { #ifdef VITA - HUD_Parse_Point_Change(f - old_points, 0, 80 - (xplus), 415 - (35 * i)); + HUD_Parse_Point_Change(f - old_points[i], 0, 80 - (xplus), 415 - (35 * i)); #else - HUD_Parse_Point_Change(f - old_points, 0, 140 - (xplus), y - (24 * i)); + HUD_Parse_Point_Change(f - old_points[i], 0, 140 - (xplus), y - (28 * i)); #endif // VITA } else { #ifdef VITA - HUD_Parse_Point_Change(old_points - f, 1, 80 - (xplus), 415 - (35 * i)); + HUD_Parse_Point_Change(old_points[i] - f, 1, 80 - (xplus), 415 - (35 * i)); #else - HUD_Parse_Point_Change(old_points - f, 1, 140 - (xplus), y - (24 * i)); + HUD_Parse_Point_Change(old_points[i] - f, 1, 140 - (xplus), y - (28 * i)); #endif // VITA } - old_points = f; + old_points[i] = f; } y += 10;