MotoLegacy
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4deeb465ee
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FTE: Considerable Protocol Optimizations
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2024-01-13 21:47:02 -05:00 |
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MotoLegacy
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da4bd373b0
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CLIENT/SERVER: Rewrite CSQC View Model drawing, simplify protocol
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2024-01-12 14:40:38 -05:00 |
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cypress
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671ee73a19
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SERVER: Major Weapon Logic Revamp
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2024-01-09 17:45:23 -05:00 |
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cypress
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f0bbed099f
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SERVER: Implement Weapon_PlayerHasWeaponWithFiretype
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2024-01-08 14:03:35 -05:00 |
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cypress
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35bbd002ff
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SERVER: Fix Weapon_PlayViewModel Duration time inconsistencies
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2024-01-07 18:38:29 -05:00 |
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cypress
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dcff9b084e
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Update copyright date
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2024-01-07 18:24:48 -05:00 |
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cypress
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d815f9f037
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SERVER: Match playback rate with duration for Take Out and Put Away animations
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2023-12-28 12:24:22 -05:00 |
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cypress
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fdbf7989cc
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SERVER: Set ADS_Offset on weapon swap, not just when deemed worthy
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2023-12-05 13:00:34 -05:00 |
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MotoLegacy
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8bdf2e2f1f
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SERVER: Fix automatic reload not always functioning
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2023-11-05 17:08:55 -05:00 |
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MotoLegacy
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c8e5a75ed9
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SERVER: Fix STANDARD progs not having weapon skin update properly
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2023-11-05 09:56:29 -05:00 |
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cypress
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e58ffeb60a
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SERVER: Fix weapon list when Pack-A-Punching
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2023-10-17 09:21:22 -04:00 |
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cypress
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b8763ca465
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SERVER: Control crosshair via QuakeC
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2023-10-16 10:23:50 -04:00 |
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cypress
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1f3280a10f
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SERVER: Total weapon storage revamp
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2023-10-15 11:30:01 -04:00 |
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cypress
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dbb25354b4
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SERVER: Provide set durations for weapon swap animations
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2023-09-14 21:46:46 -04:00 |
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cypress
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8c65c22f82
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SERVER/STANDARD: Fix weapon2model when swapping
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2023-07-20 13:08:39 -04:00 |
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Steam Deck User
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83caba0141
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GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
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2023-03-29 10:49:58 -04:00 |
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MikeyRay
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e5e4e1637e
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SERVER: Fix the previous weapon not being zoomed out when receiving a new weapon
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2023-03-27 02:58:22 +02:00 |
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Steam Deck User
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0e3a08206f
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SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise'
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2023-03-22 11:31:11 -04:00 |
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Steam Deck User
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316aba63e7
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SERVER: Move weapon utilities to their own file
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2023-03-22 10:23:15 -04:00 |
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