Commit graph

67 commits

Author SHA1 Message Date
Steam Deck User
89742dc652 GLOBAL: Retire CTR QuakeC, Merge with PSP.
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Tyler Young
96cd0931d1 Fixing again 2022-12-27 22:34:32 -05:00
Tyler Young
bb9992455d whoops
ok
2022-12-27 22:14:04 -05:00
Tyler Young
8cb75597b5 Updating zombie filepaths
yes
2022-12-27 21:50:52 -05:00
Ian
61d341d6a6
Update main.qc 2022-12-20 19:56:16 -05:00
Tyler Young
13087bc1cd Quit linking hitboxes every frame
saves frames
2022-12-20 19:50:56 -05:00
Tyler Young
240956e24e Precache sounds until engine side steps aren't borked
it is what it is
2022-11-27 15:05:06 -05:00
Ian
328f1f8ee1 Add CTR QuakeC 2022-09-02 20:19:25 -04:00
moto
921e16e118 Server: don't precache footsteps for engines that do it clientside 2022-07-14 17:11:06 -04:00
moto
87319e13cf Server: more small perf tweaks 2022-07-02 10:19:33 -04:00
moto
f11f58b84d Server: fix explosion.spr precache 2022-05-09 13:23:25 -04:00
moto
3f328c6cd4 Server: Revamp Power-Ups to use rotation cycle 2022-05-07 22:18:55 -04:00
unknown
c364b20bac Fix broken lightning.spr path precache 2022-04-09 12:52:00 -04:00
unknown
cb978e2288 Server: Oops, do the same with PaP 2022-04-06 14:36:59 -04:00
unknown
4f80f71cbe Server: Add support for legacy Perk model paths 2022-04-06 14:34:38 -04:00
unknown
0553d33213 Server: Have Power Switch toggle lightstyles 2022-04-06 09:59:54 -04:00
unknown
b26ca6a026 Initial commit 2022-02-08 13:42:28 -05:00