Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Tyler Young
96cd0931d1
Fixing again
2022-12-27 22:34:32 -05:00
Tyler Young
bb9992455d
whoops
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ok
2022-12-27 22:14:04 -05:00
Tyler Young
8cb75597b5
Updating zombie filepaths
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yes
2022-12-27 21:50:52 -05:00
Ian
61d341d6a6
Update main.qc
2022-12-20 19:56:16 -05:00
Tyler Young
13087bc1cd
Quit linking hitboxes every frame
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saves frames
2022-12-20 19:50:56 -05:00
Tyler Young
240956e24e
Precache sounds until engine side steps aren't borked
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it is what it is
2022-11-27 15:05:06 -05:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
moto
921e16e118
Server: don't precache footsteps for engines that do it clientside
2022-07-14 17:11:06 -04:00
moto
87319e13cf
Server: more small perf tweaks
2022-07-02 10:19:33 -04:00
moto
f11f58b84d
Server: fix explosion.spr precache
2022-05-09 13:23:25 -04:00
moto
3f328c6cd4
Server: Revamp Power-Ups to use rotation cycle
2022-05-07 22:18:55 -04:00
unknown
c364b20bac
Fix broken lightning.spr path precache
2022-04-09 12:52:00 -04:00
unknown
cb978e2288
Server: Oops, do the same with PaP
2022-04-06 14:36:59 -04:00
unknown
4f80f71cbe
Server: Add support for legacy Perk model paths
2022-04-06 14:34:38 -04:00
unknown
0553d33213
Server: Have Power Switch toggle lightstyles
2022-04-06 09:59:54 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00