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SERVER: Fix Reloading on Max Ammo if clip isnt empty
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@ -546,7 +546,7 @@ void() PU_MaxAmmo =
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}
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// Force the player to reload if their mag is empty
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if (players.weapons[0].weapon_magazine == 0 || players.weapons[0].weapon_magazine_left == 0) {
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if (players.weapons[0].weapon_magazine == 0 || (IsDualWeapon(players.weapon) && players.weapons[0].weapon_magazine_left == 0)) {
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tempe = self;
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self = players;
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W_Reload(S_BOTH);
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