From c18c1c126140588b71ee70e07321951078e434a8 Mon Sep 17 00:00:00 2001 From: cypress Date: Mon, 6 Nov 2023 11:41:56 -0500 Subject: [PATCH] SERVER: Fix Reloading on Max Ammo if clip isnt empty --- source/server/entities/powerups.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/server/entities/powerups.qc b/source/server/entities/powerups.qc index e8a6b19..0cba8f2 100644 --- a/source/server/entities/powerups.qc +++ b/source/server/entities/powerups.qc @@ -546,7 +546,7 @@ void() PU_MaxAmmo = } // Force the player to reload if their mag is empty - if (players.weapons[0].weapon_magazine == 0 || players.weapons[0].weapon_magazine_left == 0) { + if (players.weapons[0].weapon_magazine == 0 || (IsDualWeapon(players.weapon) && players.weapons[0].weapon_magazine_left == 0)) { tempe = self; self = players; W_Reload(S_BOTH);