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SERVER: Increase Hellhound speed
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88df199025
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1 changed files with 19 additions and 19 deletions
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@ -31,29 +31,29 @@ void() Dog_Death;
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// DOG RUN
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// 0-6
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$frame dogrun1 dogrun2 dogrun3 dogrun4 dogrun5 dogrun6 dogrun7
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void() dog_runanim =[ $dogrun1, dog_runanim2 ] {Dog_Think();Zombie_Walk(25);self.frame = 0;};
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void() dog_runanim2 =[ $dogrun2, dog_runanim3 ] {Dog_Think();Zombie_Walk(15);self.frame = 1;};
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void() dog_runanim3 =[ $dogrun3, dog_runanim4 ] {Dog_Think();Zombie_Walk(15);self.frame = 2;zombie_footstep();};
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void() dog_runanim4 =[ $dogrun4, dog_runanim5 ] {Dog_Think();Zombie_Walk(15);self.frame = 3;};
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void() dog_runanim5 =[ $dogrun5, dog_runanim6 ] {Dog_Think();Zombie_Walk(15);self.frame = 4;};
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void() dog_runanim6 =[ $dogrun6, dog_runanim7 ] {Dog_Think();Zombie_Walk(15);self.frame = 5;};
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void() dog_runanim7 =[ $dogrun7, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(15);self.frame = 6;zombie_footstep();};
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void() dog_runanim =[ $dogrun1, dog_runanim2 ] {Dog_Think();Zombie_Walk(30);self.frame = 0;};
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void() dog_runanim2 =[ $dogrun2, dog_runanim3 ] {Dog_Think();Zombie_Walk(20);self.frame = 1;};
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void() dog_runanim3 =[ $dogrun3, dog_runanim4 ] {Dog_Think();Zombie_Walk(20);self.frame = 2;zombie_footstep();};
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void() dog_runanim4 =[ $dogrun4, dog_runanim5 ] {Dog_Think();Zombie_Walk(20);self.frame = 3;};
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void() dog_runanim5 =[ $dogrun5, dog_runanim6 ] {Dog_Think();Zombie_Walk(20);self.frame = 4;};
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void() dog_runanim6 =[ $dogrun6, dog_runanim7 ] {Dog_Think();Zombie_Walk(20);self.frame = 5;};
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void() dog_runanim7 =[ $dogrun7, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(20);self.frame = 6;zombie_footstep();};
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// DOG WALK
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// 7-18
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$frame dogwalk1 dogwalk2 dogwalk3 dogwalk4 dogwalk5 dogwalk6 dogwalk7 dogwalk8 dogwalk9 dogwalk10 dogwalk11 dogwalk12
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void() dog_walkanim =[ $dogwalk1, dog_walkanim2 ] {Dog_Think();Zombie_Walk(8);self.frame = 7;};
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void() dog_walkanim2 =[ $dogwalk2, dog_walkanim3 ] {Dog_Think();Zombie_Walk(8);self.frame = 8;zombie_footstep();};
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void() dog_walkanim3 =[ $dogwalk3, dog_walkanim4 ] {Dog_Think();Zombie_Walk(8);self.frame = 9;};
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void() dog_walkanim4 =[ $dogwalk4, dog_walkanim5 ] {Dog_Think();Zombie_Walk(8);self.frame = 10;};
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void() dog_walkanim5 =[ $dogwalk5, dog_walkanim6 ] {Dog_Think();Zombie_Walk(8);self.frame = 11;};
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void() dog_walkanim6 =[ $dogwalk6, dog_walkanim7 ] {Dog_Think();Zombie_Walk(8);self.frame = 12;};
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void() dog_walkanim7 =[ $dogwalk7, dog_walkanim8 ] {Dog_Think();Zombie_Walk(8);self.frame = 13;zombie_footstep();};
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void() dog_walkanim8 =[ $dogwalk8, dog_walkanim9 ] {Dog_Think();Zombie_Walk(8);self.frame = 14;};
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void() dog_walkanim9 =[ $dogwalk9, dog_walkanim10 ] {Dog_Think();Zombie_Walk(8);self.frame = 15;};
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void() dog_walkanim10 =[ $dogwalk10, dog_walkanim11 ] {Dog_Think();Zombie_Walk(8);self.frame = 16;};
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void() dog_walkanim11 =[ $dogwalk11, dog_walkanim12 ] {Dog_Think();Zombie_Walk(8);self.frame = 17;};
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void() dog_walkanim12 =[ $dogwalk12, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(8);self.frame = 18;};
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void() dog_walkanim =[ $dogwalk1, dog_walkanim2 ] {Dog_Think();Zombie_Walk(10);self.frame = 7;};
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void() dog_walkanim2 =[ $dogwalk2, dog_walkanim3 ] {Dog_Think();Zombie_Walk(10);self.frame = 8;zombie_footstep();};
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void() dog_walkanim3 =[ $dogwalk3, dog_walkanim4 ] {Dog_Think();Zombie_Walk(10);self.frame = 9;};
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void() dog_walkanim4 =[ $dogwalk4, dog_walkanim5 ] {Dog_Think();Zombie_Walk(10);self.frame = 10;};
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void() dog_walkanim5 =[ $dogwalk5, dog_walkanim6 ] {Dog_Think();Zombie_Walk(10);self.frame = 11;};
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void() dog_walkanim6 =[ $dogwalk6, dog_walkanim7 ] {Dog_Think();Zombie_Walk(10);self.frame = 12;};
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void() dog_walkanim7 =[ $dogwalk7, dog_walkanim8 ] {Dog_Think();Zombie_Walk(10);self.frame = 13;zombie_footstep();};
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void() dog_walkanim8 =[ $dogwalk8, dog_walkanim9 ] {Dog_Think();Zombie_Walk(10);self.frame = 14;};
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void() dog_walkanim9 =[ $dogwalk9, dog_walkanim10 ] {Dog_Think();Zombie_Walk(10);self.frame = 15;};
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void() dog_walkanim10 =[ $dogwalk10, dog_walkanim11 ] {Dog_Think();Zombie_Walk(10);self.frame = 16;};
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void() dog_walkanim11 =[ $dogwalk11, dog_walkanim12 ] {Dog_Think();Zombie_Walk(10);self.frame = 17;};
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void() dog_walkanim12 =[ $dogwalk12, Dog_Walk_Setup ] {Dog_Think();Zombie_Walk(10);self.frame = 18;};
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// DOG IDLE
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// 19-24
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