Commit graph

9 commits

Author SHA1 Message Date
Steam Deck User
d2147b6e35 Properly re-direct cl_tent to QMB; Add defines for TE_RAYSPLASH 2022-12-28 14:58:22 -05:00
Steam Deck User
c4b0f01ccc Revert scale support to fix map loading 2022-12-27 16:44:10 -05:00
Steam Deck User
ab9d9cc5b1 maybe add scale field to entities 2022-12-21 20:57:32 -05:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ryan Baldwin
68481edc45 Correctly update points and kills 2022-07-02 17:08:36 -07:00
Ryan Baldwin
0ac6573d65 Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification 2022-07-01 18:49:33 -07:00
Ryan Baldwin
02eb7ad820 Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed 2022-06-26 23:55:29 -07:00
Ryan Baldwin
063d9d6ed6 Add basic builtins 2022-06-19 12:20:34 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00