Commit graph

16 commits

Author SHA1 Message Date
cypress
79ce3c6bc3 Add entity scalefactor 2023-12-29 17:10:29 -05:00
MasterFeizz
582f3edbd9 Fix fog rendering 2023-11-16 21:46:59 -05:00
Ian
dbd7d0a193 Avoid using strcmp every frame 2023-10-18 13:52:57 -04:00
Ian
c0e5bb7578 Main menu implementation 2023-10-16 15:55:50 -04:00
Ian
fac88c0f19 Fog prototyping 2023-10-16 13:10:27 -04:00
Ian
c708c4d8a8 Implement skybox support 2023-10-13 13:54:40 -04:00
Ian
0d918e6be6 Partial fix for transparent world textures 2023-10-11 12:13:27 -04:00
Ian
b76d859ca7 Shpuld's static brushmodel opt 2023-10-05 10:30:44 -04:00
Ryan Baldwin
f4528b18be Non-transparent texture fullbright display fix 2022-08-19 22:54:38 -07:00
Ryan Baldwin
66884a2876 Fix for #29 for lightstyles 2022-08-04 23:59:09 -07:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ian
162ee0db56 theoretical fog from quakespasm 2022-07-05 17:44:09 -04:00
Ryan Baldwin
d97e3fcea2 Partial hud implementation 2022-07-02 16:15:25 -07:00
Ryan Baldwin
e49548ff5a Add adjustable gamma 2022-07-02 13:06:34 -07:00
Ryan Baldwin
4e7be6266d
Fix rendering of alpha assets (#10) 2022-07-02 02:10:24 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00