2022-06-19 05:35:28 +00:00
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
.SUFFIXES:
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
ifeq ($(strip $(DEVKITARM)),)
|
|
|
|
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
|
|
|
endif
|
|
|
|
|
|
|
|
TOPDIR ?= $(CURDIR)
|
|
|
|
include $(DEVKITARM)/3ds_rules
|
|
|
|
|
2022-06-19 16:53:12 +00:00
|
|
|
TARGET := nzportable
|
2022-06-19 05:35:28 +00:00
|
|
|
BUILD := build
|
|
|
|
SOURCES := source
|
|
|
|
DATA := data
|
|
|
|
INCLUDES := include
|
|
|
|
#ROMFS := romfs
|
|
|
|
|
2022-06-19 16:53:12 +00:00
|
|
|
APP_AUTHOR := Naievil
|
|
|
|
APP_TITLE := Nazi Zombies Portable
|
|
|
|
APP_DESCRIPTION := NZP based on ctrQuake
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# options for code generation
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
|
|
|
|
|
2022-06-20 03:02:38 +00:00
|
|
|
CFLAGS := -g -Wall -O3 -mword-relocations \
|
2022-06-19 05:35:28 +00:00
|
|
|
-fomit-frame-pointer -ffunction-sections \
|
|
|
|
$(ARCH)
|
|
|
|
|
2022-07-03 08:59:43 +00:00
|
|
|
CFLAGS += $(INCLUDE) -DARM11 -D_3DS -DGLQUAKE
|
2022-06-19 05:35:28 +00:00
|
|
|
|
|
|
|
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
|
|
|
|
|
|
|
ASFLAGS := -g $(ARCH)
|
|
|
|
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
|
|
|
|
|
|
|
LIBS := -lpicaGL -lctru -lm
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# list of directories containing libraries, this must be the top level containing
|
|
|
|
# include and lib
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
LIBDIRS := $(CTRULIB) $(DEVKITPRO)/picaGL
|
|
|
|
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# no real need to edit anything past this point unless you need to add additional
|
|
|
|
# rules for different file extensions
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
|
|
|
export TOPDIR := $(CURDIR)
|
|
|
|
|
|
|
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
|
|
|
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
|
|
|
|
|
|
|
export DEPSDIR := $(CURDIR)/$(BUILD)
|
|
|
|
|
|
|
|
COMMON_OBJS = chase.c \
|
2022-06-19 16:53:12 +00:00
|
|
|
cl_hud.c \
|
2022-06-19 05:35:28 +00:00
|
|
|
cl_demo.c \
|
|
|
|
cl_input.c \
|
|
|
|
cl_main.c \
|
|
|
|
cl_parse.c \
|
|
|
|
cl_tent.c \
|
2022-08-05 06:58:59 +00:00
|
|
|
bsp_strlcpy.c \
|
2022-06-19 05:35:28 +00:00
|
|
|
cmd.c \
|
|
|
|
common.c \
|
|
|
|
console.c \
|
|
|
|
crc.c \
|
|
|
|
cvar.c \
|
|
|
|
host.c \
|
|
|
|
host_cmd.c \
|
|
|
|
keys.c \
|
|
|
|
mathlib.c \
|
|
|
|
menu.c \
|
|
|
|
net_dgrm.c \
|
|
|
|
net_udpctr.c \
|
|
|
|
net_loop.c \
|
|
|
|
net_bsd.c \
|
|
|
|
net_main.c \
|
|
|
|
net_vcr.c \
|
|
|
|
pr_cmds.c \
|
|
|
|
pr_edict.c \
|
|
|
|
pr_exec.c \
|
|
|
|
sbar.c \
|
|
|
|
sv_main.c \
|
|
|
|
sv_move.c \
|
|
|
|
sv_phys.c \
|
|
|
|
sv_user.c \
|
|
|
|
view.c \
|
|
|
|
wad.c \
|
|
|
|
world.c \
|
|
|
|
zone.c \
|
|
|
|
sys_ctr.c \
|
|
|
|
snd_dma.c \
|
|
|
|
snd_mix.c \
|
|
|
|
snd_mem.c \
|
|
|
|
snd_ctr.c \
|
|
|
|
in_null.c \
|
|
|
|
cd_null.c \
|
2022-08-01 19:01:12 +00:00
|
|
|
gl_qmb.c \
|
2022-08-20 06:43:31 +00:00
|
|
|
gl_decal.c \
|
2022-06-19 05:35:28 +00:00
|
|
|
gl_draw.c \
|
2022-08-01 19:01:12 +00:00
|
|
|
gl_fog.c \
|
2022-06-19 05:35:28 +00:00
|
|
|
gl_mesh.c \
|
|
|
|
gl_model.c \
|
|
|
|
gl_refrag.c \
|
|
|
|
gl_rlight.c \
|
|
|
|
gl_rmain.c \
|
|
|
|
gl_rmisc.c \
|
|
|
|
gl_rsurf.c \
|
|
|
|
gl_screen.c \
|
|
|
|
gl_warp.c \
|
|
|
|
gl_vidctr.c \
|
|
|
|
r_part.c \
|
|
|
|
touch_ctr.c
|
|
|
|
|
|
|
|
CFILES := $(COMMON_OBJS)
|
|
|
|
CPPFILES :=
|
|
|
|
SFILES :=
|
|
|
|
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
|
|
|
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
|
|
|
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# use CXX for linking C++ projects, CC for standard C
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
ifeq ($(strip $(CPPFILES)),)
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
export LD := $(CC)
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
else
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
export LD := $(CXX)
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
endif
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
|
|
|
|
|
|
|
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) \
|
|
|
|
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o)
|
|
|
|
|
|
|
|
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
|
|
|
|
|
|
|
|
export HFILES := $(PICAFILES:.v.pica=_shbin.h) $(SHLISTFILES:.shlist=_shbin.h) $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
|
|
|
|
|
|
|
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
|
|
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
|
|
|
-I$(CURDIR)/$(BUILD)
|
|
|
|
|
|
|
|
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
|
|
|
|
|
|
|
ifeq ($(strip $(ICON)),)
|
|
|
|
icons := $(wildcard *.png)
|
|
|
|
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
|
|
|
export APP_ICON := $(TOPDIR)/$(TARGET).png
|
|
|
|
else
|
|
|
|
ifneq (,$(findstring icon.png,$(icons)))
|
|
|
|
export APP_ICON := $(TOPDIR)/icon.png
|
|
|
|
endif
|
|
|
|
endif
|
|
|
|
else
|
|
|
|
export APP_ICON := $(TOPDIR)/$(ICON)
|
|
|
|
endif
|
|
|
|
|
|
|
|
ifeq ($(strip $(NO_SMDH)),)
|
|
|
|
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
|
|
|
|
endif
|
|
|
|
|
|
|
|
ifneq ($(ROMFS),)
|
|
|
|
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
|
|
|
|
endif
|
|
|
|
|
|
|
|
.PHONY: $(BUILD) clean all
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
all: $(BUILD)
|
|
|
|
|
|
|
|
$(BUILD):
|
|
|
|
@[ -d $@ ] || mkdir -p $@
|
|
|
|
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
clean:
|
|
|
|
@echo clean ...
|
|
|
|
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
|
|
|
|
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
else
|
|
|
|
|
|
|
|
DEPENDS := $(OFILES:.o=.d)
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# main targets
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
ifeq ($(strip $(NO_SMDH)),)
|
|
|
|
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
|
|
|
|
else
|
|
|
|
$(OUTPUT).3dsx : $(OUTPUT).elf
|
|
|
|
endif
|
|
|
|
|
|
|
|
$(OFILES_SOURCES) : $(HFILES)
|
|
|
|
|
|
|
|
$(OUTPUT).elf : $(OFILES)
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# you need a rule like this for each extension you use as binary data
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
%.bin.o %_bin.h : %.bin
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
@echo $(notdir $<)
|
|
|
|
@$(bin2o)
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
# rules for assembling GPU shaders
|
|
|
|
#---------------------------------------------------------------------------------
|
|
|
|
define shader-as
|
|
|
|
$(eval CURBIN := $*.shbin)
|
|
|
|
$(eval DEPSFILE := $(DEPSDIR)/$*.shbin.d)
|
|
|
|
echo "$(CURBIN).o: $< $1" > $(DEPSFILE)
|
|
|
|
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
|
|
|
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
|
|
|
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
|
|
|
picasso -o $(CURBIN) $1
|
|
|
|
bin2s $(CURBIN) | $(AS) -o $*.shbin.o
|
|
|
|
endef
|
|
|
|
|
|
|
|
%.shbin.o %_shbin.h : %.v.pica %.g.pica
|
|
|
|
@echo $(notdir $^)
|
|
|
|
@$(call shader-as,$^)
|
|
|
|
|
|
|
|
%.shbin.o %_shbin.h : %.v.pica
|
|
|
|
@echo $(notdir $<)
|
|
|
|
@$(call shader-as,$<)
|
|
|
|
|
|
|
|
%.shbin.o %_shbin.h : %.shlist
|
|
|
|
@echo $(notdir $<)
|
|
|
|
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)$(file)))
|
|
|
|
|
|
|
|
|
|
|
|
-include $(DEPENDS)
|
|
|
|
|
|
|
|
#---------------------------------------------------------------------------------------
|
|
|
|
endif
|
2022-06-19 16:53:12 +00:00
|
|
|
#---------------------------------------------------------------------------------------
|