mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 20:32:43 +00:00
33140dbf24
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3002 fc73d0e0-1445-4013-8a0c-d673dee63da5
1543 lines
36 KiB
C
1543 lines
36 KiB
C
#include "quakedef.h"
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#ifdef VM_UI
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#include "ui_public.h"
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#include "cl_master.h"
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#include "shader.h"
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int keycatcher;
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#include "clq3defs.h"
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void GLDraw_ShaderImage (int x, int y, int w, int h, float s1, float t1, float s2, float t2, struct shader_s *pic);
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#define MAX_TOKENLENGTH 1024
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typedef struct pc_token_s
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{
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int type;
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int subtype;
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int intvalue;
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float floatvalue;
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char string[MAX_TOKENLENGTH];
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} pc_token_t;
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#define TT_STRING 1 // string
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#define TT_LITERAL 2 // literal
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#define TT_NUMBER 3 // number
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#define TT_NAME 4 // name
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#define TT_PUNCTUATION 5 // punctuation
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#define SCRIPT_MAXDEPTH 64
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#define SCRIPT_DEFINELENGTH 256
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typedef struct {
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char *filestack[SCRIPT_MAXDEPTH];
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char *originalfilestack[SCRIPT_MAXDEPTH];
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char *lastreadptr;
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int lastreaddepth;
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char filename[MAX_QPATH][SCRIPT_MAXDEPTH];
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int stackdepth;
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char *defines;
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int numdefines;
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} script_t;
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script_t *scripts;
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int maxscripts;
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#define Q3SCRIPTPUNCTUATION "(,{})(\':;=!><&|+-\""
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void StripCSyntax (char *s)
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{
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while(*s)
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{
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if (*s == '\\')
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{
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memmove(s, s+1, strlen(s+1)+1);
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switch (*s)
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{
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case 'r':
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*s = '\r';
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break;
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case 'n':
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*s = '\n';
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break;
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case '\\':
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*s = '\\';
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break;
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default:
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*s = '?';
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break;
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}
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}
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s++;
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}
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}
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int Script_Read(int handle, struct pc_token_s *token)
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{
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char *s;
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char readstring[8192];
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int i;
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script_t *sc = scripts+handle-1;
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for(;;)
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{
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if (!sc->stackdepth)
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{
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memset(token, 0, sizeof(*token));
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return 0;
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}
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s = sc->filestack[sc->stackdepth-1];
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sc->lastreadptr = s;
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sc->lastreaddepth = sc->stackdepth;
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s = (char *)COM_ParseToken(s, Q3SCRIPTPUNCTUATION);
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Q_strncpyz(readstring, com_token, sizeof(readstring));
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if (com_tokentype == TTP_STRING)
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{
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while(s)
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{
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while (*s > '\0' && *s <= ' ')
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s++;
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if (*s == '/' && s[1] == '/')
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{
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while(*s && *s != '\n')
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s++;
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continue;
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}
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while (*s > '\0' && *s <= ' ')
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s++;
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if (*s == '\"')
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{
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s = (char*)COM_ParseToken(s, Q3SCRIPTPUNCTUATION);
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Q_strncatz(readstring, com_token, sizeof(readstring));
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}
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else
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break;
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}
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}
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sc->filestack[sc->stackdepth-1] = s;
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if (!strcmp(readstring, "#include"))
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{
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sc->filestack[sc->stackdepth-1] = (char *)COM_ParseToken(sc->filestack[sc->stackdepth-1], Q3SCRIPTPUNCTUATION);
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if (sc->stackdepth == SCRIPT_MAXDEPTH) //just don't enter it
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continue;
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if (sc->originalfilestack[sc->stackdepth])
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BZ_Free(sc->originalfilestack[sc->stackdepth]);
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sc->filestack[sc->stackdepth] = sc->originalfilestack[sc->stackdepth] = COM_LoadMallocFile(com_token);
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Q_strncpyz(sc->filename[sc->stackdepth], com_token, MAX_QPATH);
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sc->stackdepth++;
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continue;
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}
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if (!strcmp(readstring, "#define"))
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{
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sc->numdefines++;
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sc->defines = BZ_Realloc(sc->defines, sc->numdefines*SCRIPT_DEFINELENGTH*2);
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sc->filestack[sc->stackdepth-1] = (char *)COM_ParseToken(sc->filestack[sc->stackdepth-1], Q3SCRIPTPUNCTUATION);
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Q_strncpyz(sc->defines+SCRIPT_DEFINELENGTH*2*(sc->numdefines-1), com_token, SCRIPT_DEFINELENGTH);
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sc->filestack[sc->stackdepth-1] = (char *)COM_ParseToken(sc->filestack[sc->stackdepth-1], Q3SCRIPTPUNCTUATION);
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Q_strncpyz(sc->defines+SCRIPT_DEFINELENGTH*2*(sc->numdefines-1)+SCRIPT_DEFINELENGTH, com_token, SCRIPT_DEFINELENGTH);
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continue;
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}
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if (!*readstring && com_tokentype != TTP_STRING)
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{
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if (sc->stackdepth==0)
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{
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memset(token, 0, sizeof(*token));
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return 0;
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}
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sc->stackdepth--;
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continue;
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}
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break;
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}
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if (com_tokentype == TTP_STRING)
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{
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i = sc->numdefines;
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}
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else
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{
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for (i = 0; i < sc->numdefines; i++)
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{
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if (!strcmp(readstring, sc->defines+SCRIPT_DEFINELENGTH*2*i))
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{
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Q_strncpyz(token->string, sc->defines+SCRIPT_DEFINELENGTH*2*i+SCRIPT_DEFINELENGTH, sizeof(token->string));
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break;
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}
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}
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}
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if (i == sc->numdefines) //otherwise
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Q_strncpyz(token->string, readstring, sizeof(token->string));
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StripCSyntax(token->string);
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token->intvalue = atoi(token->string);
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token->floatvalue = atof(token->string);
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if (token->floatvalue || *token->string == '0' || *token->string == '.')
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{
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token->type = TT_NUMBER;
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token->subtype = 0;
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}
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else if (com_tokentype == TTP_STRING)
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{
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token->type = TT_STRING;
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token->subtype = strlen(token->string);
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}
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else
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{
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if (token->string[1] == '\0')
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{
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token->type = TT_PUNCTUATION;
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token->subtype = token->string[0];
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}
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else
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{
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token->type = TT_NAME;
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token->subtype = strlen(token->string);
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}
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}
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// Con_Printf("Found %s (%i, %i)\n", token->string, token->type, token->subtype);
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return !!*token->string || com_tokentype == TTP_STRING;
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}
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int Script_LoadFile(char *filename)
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{
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int i;
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script_t *sc;
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for (i = 0; i < maxscripts; i++)
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if (!scripts[i].stackdepth)
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break;
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if (i == maxscripts)
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{
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maxscripts++;
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scripts = BZ_Realloc(scripts, sizeof(script_t)*maxscripts);
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}
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sc = scripts+i;
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memset(sc, 0, sizeof(*sc));
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sc->filestack[0] = sc->originalfilestack[0] = COM_LoadMallocFile(filename);
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Q_strncpyz(sc->filename[sc->stackdepth], filename, MAX_QPATH);
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sc->stackdepth = 1;
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return i+1;
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}
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void Script_Free(int handle)
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{
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int i;
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script_t *sc = scripts+handle-1;
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if (sc->defines)
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BZ_Free(sc->defines);
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for (i = 0; i < sc->stackdepth; i++)
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BZ_Free(sc->originalfilestack[i]);
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sc->stackdepth = 0;
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}
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void Script_Get_File_And_Line(int handle, char *filename, int *line)
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{
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script_t *sc = scripts+handle-1;
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char *src;
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char *start;
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if (!sc->lastreaddepth)
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{
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*line = 0;
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Q_strncpyz(filename, sc->filename[0], MAX_QPATH);
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return;
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}
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*line = 1;
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src = sc->lastreadptr;
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start = sc->originalfilestack[sc->lastreaddepth-1];
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while(start < src)
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{
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if (*start == '\n')
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(*line)++;
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start++;
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}
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Q_strncpyz(filename, sc->filename[sc->lastreaddepth-1], MAX_QPATH);
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}
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#ifdef RGLQUAKE
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#include "glquake.h"//hack
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#else
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typedef float m3by3_t[3][3];
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#endif
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static vm_t *uivm;
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static char *scr_centerstring;
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static int ox, oy;
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void GLDraw_Image(float x, float y, float w, float h, float s1, float t1, float s2, float t2, qpic_t *pic);
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void SWDraw_Image (float xp, float yp, float wp, float hp, float s1, float t1, float s2, float t2, qpic_t *pic);
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char *Get_Q2ConfigString(int i);
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void SWDraw_ImageColours (float r, float g, float b, float a);
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#define MAX_PINGREQUESTS 16
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netadr_t ui_pings[MAX_PINGREQUESTS];
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#define UITAGNUM 2452
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extern model_t mod_known[];
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#define VM_FROMMHANDLE(a) (a?mod_known+a-1:NULL)
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#define VM_TOMHANDLE(a) (a?a-mod_known+1:0)
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extern shader_t r_shaders[];
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#define VM_FROMSHANDLE(a) (a?r_shaders+a-1:NULL)
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#define VM_TOSHANDLE(a) (a?a-r_shaders+1:0)
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typedef struct q3refEntity_s {
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refEntityType_t reType;
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int renderfx;
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int hModel; // opaque type outside refresh
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// most recent data
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vec3_t lightingOrigin; // so multi-part models can be lit identically (RF_LIGHTING_ORIGIN)
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float shadowPlane; // projection shadows go here, stencils go slightly lower
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vec3_t axis[3]; // rotation vectors
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qboolean nonNormalizedAxes; // axis are not normalized, i.e. they have scale
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float origin[3]; // also used as MODEL_BEAM's "from"
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int frame; // also used as MODEL_BEAM's diameter
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// previous data for frame interpolation
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float oldorigin[3]; // also used as MODEL_BEAM's "to"
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int oldframe;
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float backlerp; // 0.0 = current, 1.0 = old
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// texturing
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int skinNum; // inline skin index
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int customSkin; // NULL for default skin
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int customShader; // use one image for the entire thing
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// misc
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qbyte shaderRGBA[4]; // colors used by rgbgen entity shaders
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float shaderTexCoord[2]; // texture coordinates used by tcMod entity modifiers
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float shaderTime; // subtracted from refdef time to control effect start times
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// extra sprite information
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float radius;
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float rotation;
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} q3refEntity_t;
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#define Q2RF_VIEWERMODEL 2 // don't draw through eyes, only mirrors
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#define Q2RF_WEAPONMODEL 4 // only draw through eyes
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#define Q2RF_DEPTHHACK 16 // for view weapon Z crunching
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#define Q3RF_THIRD_PERSON 2 // don't draw through eyes, only mirrors (player bodies, chat sprites)
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#define Q3RF_FIRST_PERSON 4 // only draw through eyes (view weapon, damage blood blob)
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#define Q3RF_DEPTHHACK 8 // for view weapon Z crunching
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#define MAX_VMQ3_CACHED_STRINGS 1024
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char *stringcache[1024];
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char *VMQ3_StringFromHandle(int handle)
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{
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if (!handle)
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return "";
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handle--;
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if ((unsigned) handle >= MAX_VMQ3_CACHED_STRINGS)
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return "";
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return stringcache[handle];
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}
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int VMQ3_StringToHandle(char *str)
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{
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int i;
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for (i = 0; i < MAX_VMQ3_CACHED_STRINGS; i++)
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{
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if (!stringcache[i])
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break;
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if (!strcmp(str, stringcache[i]))
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return i+1;
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}
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if (i == MAX_VMQ3_CACHED_STRINGS)
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{
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Con_Printf("Q3VM out of string handle space\n");
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return 0;
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}
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stringcache[i] = Z_Malloc(strlen(str)+1);
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strcpy(stringcache[i], str);
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return i+1;
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}
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#define VM_TOSTRCACHE(a) VMQ3_StringToHandle(VM_POINTER(a))
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#define VM_FROMSTRCACHE(a) VMQ3_StringFromHandle(a)
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void VQ3_AddEntity(const q3refEntity_t *q3)
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{
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entity_t ent;
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if (!cl_visedicts)
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cl_visedicts = cl_visedicts_list[0];
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memset(&ent, 0, sizeof(ent));
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ent.model = VM_FROMMHANDLE(q3->hModel);
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ent.frame = q3->frame;
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ent.oldframe = q3->oldframe;
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memcpy(ent.axis, q3->axis, sizeof(q3->axis));
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ent.lerpfrac = q3->backlerp;
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ent.scale = q3->radius;
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ent.rtype = q3->reType;
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ent.rotation = q3->rotation;
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if (q3->customSkin)
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ent.skinnum = Mod_SkinForName(ent.model, VM_FROMSTRCACHE(q3->customSkin));
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ent.shaderRGBAf[0] = q3->shaderRGBA[0]/255.0f;
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ent.shaderRGBAf[1] = q3->shaderRGBA[1]/255.0f;
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ent.shaderRGBAf[2] = q3->shaderRGBA[2]/255.0f;
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ent.shaderRGBAf[3] = q3->shaderRGBA[3]/255.0f;
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#ifdef Q3SHADERS
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ent.forcedshader = VM_FROMSHANDLE(q3->customShader);
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ent.shaderTime = q3->shaderTime;
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#endif
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if (q3->renderfx & Q3RF_FIRST_PERSON)
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ent.flags |= Q2RF_WEAPONMODEL;
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if (q3->renderfx & Q3RF_DEPTHHACK)
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ent.flags |= Q2RF_DEPTHHACK;
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if (q3->renderfx & Q3RF_THIRD_PERSON)
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ent.flags |= Q2RF_VIEWERMODEL;
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VectorCopy(q3->origin, ent.origin);
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VectorCopy(q3->oldorigin, ent.oldorigin);
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V_AddAxisEntity(&ent);
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}
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int VM_LerpTag(void *out, model_t *model, int f1, int f2, float l2, char *tagname)
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{
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int tagnum;
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float *ang;
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float *org;
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float tr[12];
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qboolean found;
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org = (float*)out;
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ang = ((float*)out+3);
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tagnum = Mod_TagNumForName(model, tagname);
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found = Mod_GetTag(model, tagnum, f1, f2, l2, 0, 0, tr);
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if (found)
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{
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ang[0] = tr[0];
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ang[1] = tr[1];
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ang[2] = tr[2];
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org[0] = tr[3];
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ang[3] = tr[4];
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ang[4] = tr[5];
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ang[5] = tr[6];
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org[1] = tr[7];
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ang[6] = tr[8];
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ang[7] = tr[9];
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ang[8] = tr[10];
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org[2] = tr[11];
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return true;
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}
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else
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{
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org[0] = 0;
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org[1] = 0;
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org[2] = 0;
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ang[0] = 1;
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ang[1] = 0;
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ang[2] = 0;
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ang[3] = 0;
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ang[4] = 1;
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ang[5] = 0;
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ang[6] = 0;
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ang[7] = 0;
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ang[8] = 1;
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return false;
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}
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}
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#define MAX_RENDER_STRINGS 8
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#define MAX_RENDER_STRING_LENGTH 32
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typedef struct q3refdef_s {
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int x, y, width, height;
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float fov_x, fov_y;
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vec3_t vieworg;
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vec3_t viewaxis[3]; // transformation matrix
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// time in milliseconds for shader effects and other time dependent rendering issues
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int time;
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int rdflags; // RDF_NOWORLDMODEL, etc
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// 1 bits will prevent the associated area from rendering at all
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qbyte areamask[MAX_MAP_AREA_BYTES];
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// text messages for deform text shaders
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char text[MAX_RENDER_STRINGS][MAX_RENDER_STRING_LENGTH];
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} q3refdef_t;
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void VQ3_RenderView(const q3refdef_t *ref)
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{
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VectorCopy(ref->vieworg, r_refdef.vieworg);
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r_refdef.viewangles[0] = -(atan2(ref->viewaxis[0][2], sqrt(ref->viewaxis[0][1]*ref->viewaxis[0][1]+ref->viewaxis[0][0]*ref->viewaxis[0][0])) * 180 / M_PI);
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r_refdef.viewangles[1] = (atan2(ref->viewaxis[0][1], ref->viewaxis[0][0]) * 180 / M_PI);
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r_refdef.viewangles[2] = 0;
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if (ref->rdflags & 1)
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r_refdef.flags |= Q2RDF_NOWORLDMODEL;
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else
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r_refdef.flags &= ~Q2RDF_NOWORLDMODEL;
|
|
r_refdef.fov_x = ref->fov_x;
|
|
r_refdef.fov_y = ref->fov_y;
|
|
r_refdef.vrect.x = ref->x;
|
|
r_refdef.vrect.y = ref->y;
|
|
r_refdef.vrect.width = ref->width;
|
|
r_refdef.vrect.height = ref->height;
|
|
r_refdef.time = ref->time/1000.0f;
|
|
r_refdef.useperspective = true;
|
|
r_refdef.currentplayernum = -1;
|
|
|
|
memcpy(cl.q2frame.areabits, ref->areamask, sizeof(cl.q2frame.areabits));
|
|
#ifdef RGLQUAKE
|
|
if (qrenderer == QR_OPENGL)
|
|
{
|
|
gl_ztrickdisabled|=16;
|
|
qglDisable(GL_ALPHA_TEST);
|
|
qglDisable(GL_BLEND);
|
|
}
|
|
#endif
|
|
R_RenderView();
|
|
#ifdef RGLQUAKE
|
|
if (qrenderer == QR_OPENGL)
|
|
{
|
|
gl_ztrickdisabled&=~16;
|
|
GL_Set2D ();
|
|
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
GL_TexEnv(GL_MODULATE);
|
|
}
|
|
#endif
|
|
|
|
#ifdef RGLQUAKE
|
|
if (qrenderer == QR_OPENGL)
|
|
{
|
|
qglDisable(GL_ALPHA_TEST);
|
|
qglEnable(GL_BLEND);
|
|
}
|
|
#endif
|
|
|
|
vid.recalc_refdef = 1;
|
|
r_refdef.time = 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
void UI_RegisterFont(char *fontName, int pointSize, fontInfo_t *font)
|
|
{
|
|
union
|
|
{
|
|
char *c;
|
|
int *i;
|
|
float *f;
|
|
} in;
|
|
int i;
|
|
char name[MAX_QPATH];
|
|
#define readInt() LittleLong(*in.i++)
|
|
#define readFloat() LittleFloat(*in.f++)
|
|
|
|
snprintf(name, sizeof(name), "fonts/fontImage_%i.dat",pointSize);
|
|
|
|
in.c = COM_LoadTempFile(name);
|
|
if (com_filesize == sizeof(fontInfo_t))
|
|
{
|
|
for(i=0; i<GLYPHS_PER_FONT; i++)
|
|
{
|
|
font->glyphs[i].height = readInt();
|
|
font->glyphs[i].top = readInt();
|
|
font->glyphs[i].bottom = readInt();
|
|
font->glyphs[i].pitch = readInt();
|
|
font->glyphs[i].xSkip = readInt();
|
|
font->glyphs[i].imageWidth = readInt();
|
|
font->glyphs[i].imageHeight = readInt();
|
|
font->glyphs[i].s = readFloat();
|
|
font->glyphs[i].t = readFloat();
|
|
font->glyphs[i].s2 = readFloat();
|
|
font->glyphs[i].t2 = readFloat();
|
|
font->glyphs[i].glyph = readInt();
|
|
memcpy(font->glyphs[i].shaderName, in.i, 32);
|
|
in.c += 32;
|
|
}
|
|
font->glyphScale = readFloat();
|
|
memcpy(font->name, in.i, MAX_QPATH);
|
|
|
|
// Com_Memcpy(font, faceData, sizeof(fontInfo_t));
|
|
Q_strncpyz(font->name, name, sizeof(font->name));
|
|
for (i = GLYPH_START; i < GLYPH_END; i++)
|
|
{
|
|
font->glyphs[i].glyph = VM_TOSHANDLE(R_RegisterPic(font->glyphs[i].shaderName));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
#define VALIDATEPOINTER(o,l) if ((int)o + l >= mask || VM_POINTER(o) < offset) SV_Error("Call to ui trap %i passes invalid pointer\n", fn); //out of bounds.
|
|
|
|
#ifndef _DEBUG
|
|
static
|
|
#endif
|
|
int UI_SystemCallsEx(void *offset, unsigned int mask, int fn, const int *arg)
|
|
{
|
|
int ret=0;
|
|
char adrbuf[MAX_ADR_SIZE];
|
|
|
|
//Remember to range check pointers.
|
|
//The QVM must not be allowed to write to anything outside it's memory.
|
|
//This includes getting the exe to copy it for it.
|
|
|
|
//don't bother with reading, as this isn't a virus risk.
|
|
//could be a cheat risk, but hey.
|
|
|
|
//make sure that any called functions are also range checked.
|
|
//like reading from files copies names into alternate buffers, allowing stack screwups.
|
|
|
|
switch((uiImport_t)fn)
|
|
{
|
|
case UI_ERROR:
|
|
Con_Printf("%s", VM_POINTER(arg[0]));
|
|
break;
|
|
case UI_PRINT:
|
|
Con_Printf("%s", VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_MILLISECONDS:
|
|
VM_LONG(ret) = Sys_Milliseconds();
|
|
break;
|
|
|
|
case UI_ARGC:
|
|
VM_LONG(ret) = Cmd_Argc();
|
|
break;
|
|
case UI_ARGV:
|
|
// VALIDATEPOINTER(arg[1], arg[2]);
|
|
Q_strncpyz(VM_POINTER(arg[1]), Cmd_Argv(VM_LONG(arg[0])), VM_LONG(arg[2]));
|
|
break;
|
|
/* case UI_ARGS:
|
|
VALIDATEPOINTER(arg[0], arg[1]);
|
|
Q_strncpyz(VM_POINTER(arg[0]), Cmd_Args(), VM_LONG(arg[1]));
|
|
break;
|
|
*/
|
|
|
|
case UI_CVAR_SET:
|
|
{
|
|
cvar_t *var;
|
|
if (!strcmp(VM_POINTER(arg[0]), "fs_game"))
|
|
{
|
|
Cbuf_AddText(va("gamedir %s\nui_restart\n", VM_POINTER(arg[1])), RESTRICT_SERVER);
|
|
}
|
|
else
|
|
{
|
|
var = Cvar_FindVar(VM_POINTER(arg[0]));
|
|
if (var)
|
|
Cvar_Set(var, VM_POINTER(arg[1])); //set it
|
|
else
|
|
Cvar_Get(VM_POINTER(arg[0]), VM_POINTER(arg[1]), 0, "UI created"); //create one
|
|
}
|
|
}
|
|
break;
|
|
case UI_CVAR_VARIABLEVALUE:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar(VM_POINTER(arg[0]));
|
|
if (var)
|
|
VM_FLOAT(ret) = var->value;
|
|
else
|
|
VM_FLOAT(ret) = 0;
|
|
}
|
|
break;
|
|
case UI_CVAR_VARIABLESTRINGBUFFER:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar(VM_POINTER(arg[0]));
|
|
if (!VM_LONG(arg[2]))
|
|
VM_LONG(ret) = 0;
|
|
else if (!var)
|
|
{
|
|
*(char *)VM_POINTER(arg[1]) = '\0';
|
|
VM_LONG(ret) = -1;
|
|
}
|
|
else
|
|
{
|
|
if (arg[1] + arg[2] >= mask || VM_POINTER(arg[1]) < offset)
|
|
VM_LONG(ret) = -2; //out of bounds.
|
|
else
|
|
Q_strncpyz(VM_POINTER(arg[1]), var->string, VM_LONG(arg[2]));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case UI_CVAR_SETVALUE:
|
|
Cvar_SetValue(Cvar_FindVar(VM_POINTER(arg[0])), VM_FLOAT(arg[1]));
|
|
break;
|
|
|
|
case UI_CVAR_RESET: //cvar reset
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_FindVar((char *)VM_POINTER(arg[0]));
|
|
if (var)
|
|
Cvar_Set(var, var->defaultstr);
|
|
}
|
|
break;
|
|
|
|
case UI_CMD_EXECUTETEXT:
|
|
if (!strncmp(VM_POINTER(arg[1]), "ping ", 5))
|
|
{
|
|
int i;
|
|
for (i = 0; i < MAX_PINGREQUESTS; i++)
|
|
if (ui_pings[i].type == NA_INVALID)
|
|
{
|
|
serverinfo_t *info;
|
|
NET_StringToAdr((char *)VM_POINTER(arg[1]) + 5, &ui_pings[i]);
|
|
info = Master_InfoForServer(ui_pings[i]);
|
|
if (info)
|
|
{
|
|
info->special |= SS_KEEPINFO;
|
|
Master_QueryServer(info);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (!strncmp(VM_POINTER(arg[1]), "localservers", 12))
|
|
{
|
|
MasterInfo_Begin();
|
|
}
|
|
/* else if (!strncmp(VM_POINTER(arg[1]), "r_vidmode", 12))
|
|
{
|
|
MasterInfo_Begin();
|
|
}
|
|
*/ else
|
|
Cbuf_AddText(VM_POINTER(arg[1]), RESTRICT_SERVER);
|
|
break;
|
|
|
|
case UI_FS_FOPENFILE: //fopen
|
|
if ((int)arg[1] + 4 >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
VM_LONG(ret) = VM_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_LONG(arg[2]), 0);
|
|
break;
|
|
|
|
case UI_FS_READ: //fread
|
|
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
|
|
VM_LONG(ret) = VM_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), 0);
|
|
break;
|
|
case UI_FS_WRITE: //fwrite
|
|
break;
|
|
case UI_FS_FCLOSEFILE: //fclose
|
|
VM_fclose(VM_LONG(arg[0]), 0);
|
|
break;
|
|
|
|
case UI_FS_GETFILELIST: //fs listing
|
|
if ((int)arg[2] + arg[3] >= mask || VM_POINTER(arg[2]) < offset)
|
|
break; //out of bounds.
|
|
return VM_GetFileList(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
|
|
|
case UI_R_REGISTERMODEL: //precache model
|
|
{
|
|
char *name = VM_POINTER(arg[0]);
|
|
VM_LONG(ret) = VM_TOMHANDLE(Mod_ForName(name, false));
|
|
}
|
|
break;
|
|
case UI_R_MODELBOUNDS:
|
|
{
|
|
VALIDATEPOINTER(arg[1], sizeof(vec3_t));
|
|
VALIDATEPOINTER(arg[2], sizeof(vec3_t));
|
|
{
|
|
model_t *mod = VM_FROMMHANDLE(arg[0]);
|
|
if (mod)
|
|
{
|
|
VectorCopy(mod->mins, ((float*)VM_POINTER(arg[1])));
|
|
VectorCopy(mod->maxs, ((float*)VM_POINTER(arg[2])));
|
|
}
|
|
else
|
|
{
|
|
VectorClear(((float*)VM_POINTER(arg[1])));
|
|
VectorClear(((float*)VM_POINTER(arg[2])));
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case UI_R_REGISTERSKIN:
|
|
VM_LONG(ret) = VM_TOSTRCACHE(arg[0]);
|
|
break;
|
|
|
|
case UI_R_REGISTERFONT: //register font
|
|
UI_RegisterFont(VM_POINTER(arg[0]), arg[1], VM_POINTER(arg[2]));
|
|
break;
|
|
case UI_R_REGISTERSHADERNOMIP:
|
|
if (!*(char*)VM_POINTER(arg[0]))
|
|
VM_LONG(ret) = 0;
|
|
else if (qrenderer == QR_OPENGL)
|
|
VM_LONG(ret) = VM_TOSHANDLE(R_RegisterPic(VM_POINTER(arg[0])));
|
|
//FIXME: 64bit else
|
|
// VM_LONG(ret) = (long)Draw_SafeCachePic(VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_R_CLEARSCENE: //clear scene
|
|
cl_numvisedicts=0;
|
|
break;
|
|
case UI_R_ADDREFENTITYTOSCENE: //add ent to scene
|
|
VQ3_AddEntity(VM_POINTER(arg[0]));
|
|
break;
|
|
case UI_R_ADDLIGHTTOSCENE: //add light to scene.
|
|
break;
|
|
case UI_R_RENDERSCENE: //render scene
|
|
VQ3_RenderView(VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case UI_R_SETCOLOR: //setcolour float*
|
|
if (Draw_ImageColours)
|
|
{
|
|
float *fl =VM_POINTER(arg[0]);
|
|
if (!fl)
|
|
Draw_ImageColours(1, 1, 1, 1);
|
|
else
|
|
Draw_ImageColours(fl[0], fl[1], fl[2], fl[3]);
|
|
}
|
|
break;
|
|
|
|
case UI_R_DRAWSTRETCHPIC:
|
|
// qglDisable(GL_ALPHA_TEST);
|
|
// qglEnable(GL_BLEND);
|
|
// GL_TexEnv(GL_MODULATE);
|
|
if (qrenderer == QR_OPENGL)
|
|
GLDraw_ShaderImage(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), VM_FROMSHANDLE(arg[8]));
|
|
// else
|
|
// Draw_Image(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), (mpic_t *)VM_LONG(arg[8]));
|
|
break;
|
|
|
|
case UI_CM_LERPTAG: //Lerp tag...
|
|
// tag, model, startFrame, endFrame, frac, tagName
|
|
if ((int)arg[0] + sizeof(float)*12 >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
VM_LerpTag(VM_POINTER(arg[0]), VM_FROMMHANDLE(arg[1]), VM_LONG(arg[2]), VM_LONG(arg[3]), VM_FLOAT(arg[4]), VM_POINTER(arg[5]));
|
|
break;
|
|
|
|
case UI_S_REGISTERSOUND:
|
|
{
|
|
sfx_t *sfx;
|
|
sfx = S_PrecacheSound(va("../%s", VM_POINTER(arg[0])));
|
|
if (sfx)
|
|
VM_LONG(ret) = VM_TOSTRCACHE(arg[0]); //return handle is the parameter they just gave
|
|
else
|
|
VM_LONG(ret) = -1;
|
|
}
|
|
break;
|
|
case UI_S_STARTLOCALSOUND:
|
|
if (VM_LONG(arg[0]) != -1 && arg[0])
|
|
S_LocalSound(VM_FROMSTRCACHE(arg[0])); //now we can fix up the sound name
|
|
break;
|
|
|
|
case UI_KEY_GETOVERSTRIKEMODE:
|
|
return true;
|
|
|
|
case UI_KEY_KEYNUMTOSTRINGBUF:
|
|
if (VM_LONG(arg[0]) < 0 || VM_LONG(arg[0]) > 255 || (int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset || VM_LONG(arg[2]) < 1)
|
|
break; //out of bounds.
|
|
|
|
Q_strncpyz(VM_POINTER(arg[1]), Key_KeynumToString(VM_LONG(arg[0])), VM_LONG(arg[2]));
|
|
break;
|
|
|
|
case UI_KEY_GETBINDINGBUF:
|
|
if (VM_LONG(arg[0]) < 0 || VM_LONG(arg[0]) > 255 || (int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset || VM_LONG(arg[2]) < 1)
|
|
break; //out of bounds.
|
|
|
|
if (keybindings[VM_LONG(arg[0])][0])
|
|
Q_strncpyz(VM_POINTER(arg[1]), keybindings[VM_LONG(arg[0])][0], VM_LONG(arg[2]));
|
|
else
|
|
*(char *)VM_POINTER(arg[1]) = '\0';
|
|
break;
|
|
|
|
case UI_KEY_SETBINDING:
|
|
Key_SetBinding(VM_LONG(arg[0]), ~0, VM_POINTER(arg[1]), RESTRICT_LOCAL);
|
|
break;
|
|
|
|
case UI_KEY_ISDOWN:
|
|
{
|
|
extern qboolean keydown[256];
|
|
if (keydown[VM_LONG(arg[0])])
|
|
VM_LONG(ret) = 1;
|
|
else
|
|
VM_LONG(ret) = 0;
|
|
}
|
|
break;
|
|
|
|
case UI_KEY_CLEARSTATES:
|
|
Key_ClearStates();
|
|
break;
|
|
case UI_KEY_GETCATCHER:
|
|
if (key_dest == key_console)
|
|
VM_LONG(ret) = keycatcher | 1;
|
|
else
|
|
VM_LONG(ret) = keycatcher;
|
|
break;
|
|
case UI_KEY_SETCATCHER:
|
|
keycatcher = VM_LONG(arg[0]);
|
|
break;
|
|
|
|
case UI_GETGLCONFIG: //get glconfig
|
|
if ((int)arg[0] + 11332/*sizeof(glconfig_t)*/ >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
|
|
//do any needed work
|
|
memset(VM_POINTER(arg[0]), 0, 11304);
|
|
*(int *)VM_POINTER(arg[0]+11304) = vid.width;
|
|
*(int *)VM_POINTER(arg[0]+11308) = vid.height;
|
|
*(float *)VM_POINTER(arg[0]+11312) = (float)vid.width/vid.height;
|
|
memset(VM_POINTER(arg[0]+11316), 0, 11332-11316);
|
|
break;
|
|
|
|
case UI_GETCLIENTSTATE: //get client state
|
|
//fixme: we need to fill in a structure.
|
|
break;
|
|
|
|
case UI_GETCONFIGSTRING:
|
|
if (arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset || VM_LONG(arg[2]) < 1)
|
|
{
|
|
VM_LONG(ret) = 0;
|
|
break; //out of bounds.
|
|
}
|
|
#ifdef VM_CG
|
|
Q_strncpyz(VM_POINTER(arg[1]), CG_GetConfigString(VM_LONG(arg[0])), VM_LONG(arg[2]));
|
|
#endif
|
|
break;
|
|
|
|
case UI_LAN_GETPINGQUEUECOUNT: //these four are master server polling.
|
|
{
|
|
int i;
|
|
for (i = 0; i < MAX_PINGREQUESTS; i++)
|
|
if (ui_pings[i].type != NA_INVALID)
|
|
VM_LONG(ret)++;
|
|
}
|
|
break;
|
|
case UI_LAN_CLEARPING: //clear ping
|
|
//void (int pingnum)
|
|
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
|
ui_pings[VM_LONG(arg[0])].type = NA_INVALID;
|
|
break;
|
|
case UI_LAN_GETPING:
|
|
//void (int pingnum, char *buffer, int buflen, int *ping)
|
|
if ((int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
if ((int)arg[3] + sizeof(int) >= mask || VM_POINTER(arg[3]) < offset)
|
|
break; //out of bounds.
|
|
|
|
NET_CheckPollSockets();
|
|
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
|
{
|
|
char *buf = VM_POINTER(arg[1]);
|
|
char *adr;
|
|
serverinfo_t *info = Master_InfoForServer(ui_pings[VM_LONG(arg[0])]);
|
|
if (info)
|
|
{
|
|
adr = NET_AdrToString(adrbuf, sizeof(adrbuf), info->adr);
|
|
if (strlen(adr) < VM_LONG(arg[2]))
|
|
{
|
|
strcpy(buf, adr);
|
|
VM_LONG(ret) = true;
|
|
*(int *)VM_POINTER(arg[3]) = info->ping;
|
|
}
|
|
}
|
|
else
|
|
strcpy(buf, "");
|
|
}
|
|
break;
|
|
case UI_LAN_GETPINGINFO:
|
|
//void (int pingnum, char *buffer, int buflen, )
|
|
if ((int)arg[1] + VM_LONG(arg[2]) >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
if ((int)arg[3] + sizeof(int) >= mask || VM_POINTER(arg[3]) < offset)
|
|
break; //out of bounds.
|
|
|
|
NET_CheckPollSockets();
|
|
if (VM_LONG(arg[0])>= 0 && VM_LONG(arg[0]) <= MAX_PINGREQUESTS)
|
|
{
|
|
char *buf = VM_POINTER(arg[1]);
|
|
char *adr;
|
|
serverinfo_t *info = Master_InfoForServer(ui_pings[VM_LONG(arg[0])]);
|
|
if (info)
|
|
{
|
|
adr = info->moreinfo->info;
|
|
if (!adr)
|
|
adr = "";
|
|
if (strlen(adr) < VM_LONG(arg[2]))
|
|
{
|
|
strcpy(buf, adr);
|
|
if (!*Info_ValueForKey(buf, "mapname"))
|
|
{
|
|
Info_SetValueForKey(buf, "mapname", Info_ValueForKey(buf, "map"), VM_LONG(arg[2]));
|
|
Info_RemoveKey(buf, "map");
|
|
}
|
|
Info_SetValueForKey(buf, "sv_maxclients", va("%i", info->maxplayers), VM_LONG(arg[2]));
|
|
Info_SetValueForKey(buf, "clients", va("%i", info->players), VM_LONG(arg[2]));
|
|
VM_LONG(ret) = true;
|
|
}
|
|
}
|
|
else
|
|
strcpy(buf, "");
|
|
}
|
|
break;
|
|
|
|
case UI_CVAR_REGISTER:
|
|
if (VM_OOB(arg[0], sizeof(vmcvar_t)))
|
|
break; //out of bounds.
|
|
return VMQ3_Cvar_Register(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
|
|
|
case UI_CVAR_UPDATE:
|
|
if (VM_OOB(arg[0], sizeof(vmcvar_t)))
|
|
break; //out of bounds.
|
|
return VMQ3_Cvar_Update(VM_POINTER(arg[0]));
|
|
|
|
case UI_MEMORY_REMAINING:
|
|
VM_LONG(ret) = Hunk_LowMemAvailable();
|
|
break;
|
|
|
|
case UI_GET_CDKEY: //get cd key
|
|
if ((int)arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
strncpy(VM_POINTER(arg[0]), Cvar_VariableString("cl_cdkey"), VM_LONG(arg[1]));
|
|
break;
|
|
case UI_SET_CDKEY: //set cd key
|
|
if ((int)arg[0] + strlen(VM_POINTER(arg[0])) >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
{
|
|
cvar_t *cvar;
|
|
cvar = Cvar_Get("cl_cdkey", "", 0, "Quake3 auth");
|
|
Cvar_Set(cvar, VM_POINTER(arg[0]));
|
|
}
|
|
break;
|
|
|
|
case UI_REAL_TIME:
|
|
VM_FLOAT(ret) = realtime;
|
|
break;
|
|
|
|
case UI_LAN_GETSERVERCOUNT: //LAN Get server count
|
|
//int (int source)
|
|
VM_LONG(ret) = Master_TotalCount();
|
|
break;
|
|
case UI_LAN_GETSERVERADDRESSSTRING: //LAN get server address
|
|
//void (int source, int svnum, char *buffer, int buflen)
|
|
if ((int)arg[2] + VM_LONG(arg[3]) >= mask || VM_POINTER(arg[2]) < offset)
|
|
break; //out of bounds.
|
|
{
|
|
char *buf = VM_POINTER(arg[2]);
|
|
char *adr;
|
|
serverinfo_t *info = Master_InfoForNum(VM_LONG(arg[1]));
|
|
if (info)
|
|
{
|
|
adr = NET_AdrToString(adrbuf, sizeof(adrbuf), info->adr);
|
|
if (strlen(adr) < VM_LONG(arg[3]))
|
|
{
|
|
strcpy(buf, adr);
|
|
VM_LONG(ret) = true;
|
|
}
|
|
}
|
|
else
|
|
strcpy(buf, "");
|
|
}
|
|
break;
|
|
case UI_LAN_LOADCACHEDSERVERS:
|
|
break;
|
|
case UI_LAN_SAVECACHEDSERVERS:
|
|
break;
|
|
case UI_LAN_GETSERVERPING:
|
|
return 50;
|
|
case UI_LAN_GETSERVERINFO:
|
|
break;
|
|
case UI_LAN_SERVERISVISIBLE:
|
|
return 1;
|
|
break;
|
|
|
|
case UI_VERIFY_CDKEY:
|
|
VM_LONG(ret) = true;
|
|
break;
|
|
|
|
case UI_SET_PBCLSTATUS:
|
|
break;
|
|
|
|
// standard Q3
|
|
case UI_MEMSET:
|
|
if ((int)arg[0] + arg[2] >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
memset(VM_POINTER(arg[0]), arg[1], arg[2]);
|
|
break;
|
|
case UI_MEMCPY:
|
|
if ((int)arg[0] + arg[2] >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
memcpy(VM_POINTER(arg[0]), VM_POINTER(arg[1]), arg[2]);
|
|
break;
|
|
case UI_STRNCPY:
|
|
if (arg[0] + arg[2] >= mask || VM_POINTER(arg[0]) < offset)
|
|
break; //out of bounds.
|
|
Q_strncpyS(VM_POINTER(arg[0]), VM_POINTER(arg[1]), arg[2]);
|
|
break;
|
|
case UI_SIN:
|
|
VM_FLOAT(ret)=(float)sin(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_COS:
|
|
VM_FLOAT(ret)=(float)cos(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_ATAN2:
|
|
VM_FLOAT(ret)=(float)atan2(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]));
|
|
break;
|
|
case UI_SQRT:
|
|
VM_FLOAT(ret)=(float)sqrt(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_FLOOR:
|
|
VM_FLOAT(ret)=(float)floor(VM_FLOAT(arg[0]));
|
|
break;
|
|
case UI_CEIL:
|
|
VM_FLOAT(ret)=(float)ceil(VM_FLOAT(arg[0]));
|
|
break;
|
|
/*
|
|
case UI_CACHE_PIC:
|
|
if (!Draw_SafeCachePic)
|
|
VM_LONG(ret) = 0;
|
|
else
|
|
{
|
|
VM_LONG(ret) = 0;//FIXME: 64bit (long)R_RegisterPic(VM_POINTER(arg[0]));
|
|
}
|
|
break;
|
|
case UI_PICFROMWAD:
|
|
if (!Draw_SafePicFromWad)
|
|
VM_LONG(ret) = 0;
|
|
else
|
|
{
|
|
VM_LONG(ret) = 0;//FIXME: 64bit (long)R_RegisterPic(VM_POINTER(arg[0]));
|
|
}
|
|
break;
|
|
case UI_GETPLAYERINFO:
|
|
if (arg[1] + sizeof(vmuiclientinfo_t) >= mask || VM_POINTER(arg[1]) < offset)
|
|
break; //out of bounds.
|
|
if (VM_LONG(arg[0]) < -1 || VM_LONG(arg[0] ) >= MAX_CLIENTS)
|
|
break;
|
|
{
|
|
int i = VM_LONG(arg[0]);
|
|
vmuiclientinfo_t *vci = VM_POINTER(arg[1]);
|
|
if (i == -1)
|
|
{
|
|
i = cl.playernum[0];
|
|
if (i < 0)
|
|
{
|
|
memset(vci, 0, sizeof(*vci));
|
|
return 0;
|
|
}
|
|
}
|
|
vci->bottomcolour = cl.players[i].rbottomcolor;
|
|
vci->frags = cl.players[i].frags;
|
|
Q_strncpyz(vci->name, cl.players[i].name, UIMAX_SCOREBOARDNAME);
|
|
vci->ping = cl.players[i].ping;
|
|
vci->pl = cl.players[i].pl;
|
|
vci->starttime = cl.players[i].entertime;
|
|
vci->topcolour = cl.players[i].rtopcolor;
|
|
vci->userid = cl.players[i].userid;
|
|
Q_strncpyz(vci->userinfo, cl.players[i].userinfo, sizeof(vci->userinfo));
|
|
}
|
|
break;
|
|
case UI_GETSTAT:
|
|
if (VM_LONG(arg[0]) < 0 || VM_LONG(arg[0]) >= MAX_CL_STATS)
|
|
VM_LONG(ret) = 0; //invalid stat num.
|
|
else
|
|
VM_LONG(ret) = cl.stats[0][VM_LONG(arg[0])];
|
|
break;
|
|
case UI_GETVIDINFO:
|
|
{
|
|
vidinfo_t *vi;
|
|
if (arg[0] + VM_LONG(arg[1]) >= mask || VM_POINTER(arg[1]) < offset)
|
|
{
|
|
VM_LONG(ret) = 0;
|
|
break; //out of bounds.
|
|
}
|
|
vi = VM_POINTER(arg[0]);
|
|
if (VM_LONG(arg[1]) < sizeof(vidinfo_t))
|
|
{
|
|
VM_LONG(ret) = 0;
|
|
break;
|
|
}
|
|
VM_LONG(ret) = sizeof(vidinfo_t);
|
|
vi->width = vid.width;
|
|
vi->height = vid.height;
|
|
#ifdef SWQUAKE
|
|
vi->bpp = r_pixbytes;
|
|
#endif
|
|
vi->refreshrate = 60;
|
|
vi->fullscreen = 1;
|
|
Q_strncpyz(vi->renderername, q_renderername, sizeof(vi->renderername));
|
|
}
|
|
break;
|
|
case UI_GET_STRING:
|
|
{
|
|
char *str = NULL;
|
|
switch (arg[0])
|
|
{
|
|
case SID_Q2STATUSBAR:
|
|
str = cl.q2statusbar;
|
|
break;
|
|
case SID_Q2LAYOUT:
|
|
str = cl.q2layout;
|
|
break;
|
|
case SID_CENTERPRINTTEXT:
|
|
str = scr_centerstring;
|
|
break;
|
|
case SID_SERVERNAME:
|
|
str = cls.servername;
|
|
break;
|
|
|
|
default:
|
|
str = Get_Q2ConfigString(arg[0]);
|
|
break;
|
|
}
|
|
if (!str)
|
|
return -1;
|
|
|
|
if (arg[1] + arg[2] >= mask || VM_POINTER(arg[1]) < offset)
|
|
return -1; //out of bounds.
|
|
|
|
if (strlen(str)>= arg[2])
|
|
return -1;
|
|
|
|
strcpy(VM_POINTER(arg[1]), str); //already made sure buffer is big enough
|
|
|
|
return strlen(str);
|
|
}
|
|
*/
|
|
|
|
case UI_PC_ADD_GLOBAL_DEFINE:
|
|
Con_Printf("UI_PC_ADD_GLOBAL_DEFINE not supported\n");
|
|
break;
|
|
case UI_PC_SOURCE_FILE_AND_LINE:
|
|
Script_Get_File_And_Line(arg[0], VM_POINTER(arg[1]), VM_POINTER(arg[2]));
|
|
break;
|
|
|
|
case UI_PC_LOAD_SOURCE:
|
|
return Script_LoadFile(VM_POINTER(arg[0]));
|
|
case UI_PC_FREE_SOURCE:
|
|
Script_Free(arg[0]);
|
|
break;
|
|
case UI_PC_READ_TOKEN:
|
|
//fixme: memory protect.
|
|
return Script_Read(arg[0], VM_POINTER(arg[1]));
|
|
|
|
case UI_CIN_PLAYCINEMATIC:
|
|
//handle(name, x, y, w, h, looping)
|
|
case UI_CIN_STOPCINEMATIC:
|
|
//(handle)
|
|
case UI_CIN_RUNCINEMATIC:
|
|
//(handle)
|
|
case UI_CIN_DRAWCINEMATIC:
|
|
//(handle)
|
|
case UI_CIN_SETEXTENTS:
|
|
//(handle, x, y, w, h)
|
|
break;
|
|
|
|
default:
|
|
Con_Printf("Q3UI: Not implemented system trap: %d\n", fn);
|
|
return 0;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
static int UI_SystemCallsExWrapper(void *offset, unsigned int mask, int fn, const int *arg)
|
|
{ //this is so we can use edit and continue properly (vc doesn't like function pointers for edit+continue)
|
|
return UI_SystemCallsEx(offset, mask, fn, arg);
|
|
}
|
|
#define UI_SystemCallsEx UI_SystemCallsExWrapper
|
|
#endif
|
|
|
|
//I'm not keen on this.
|
|
//but dlls call it without saying what sort of vm it comes from, so I've got to have them as specifics
|
|
static int EXPORT_FN UI_SystemCalls(int arg, ...)
|
|
{
|
|
int args[9];
|
|
va_list argptr;
|
|
|
|
va_start(argptr, arg);
|
|
args[0]=va_arg(argptr, int);
|
|
args[1]=va_arg(argptr, int);
|
|
args[2]=va_arg(argptr, int);
|
|
args[3]=va_arg(argptr, int);
|
|
args[4]=va_arg(argptr, int);
|
|
args[5]=va_arg(argptr, int);
|
|
args[6]=va_arg(argptr, int);
|
|
args[7]=va_arg(argptr, int);
|
|
args[8]=va_arg(argptr, int);
|
|
va_end(argptr);
|
|
|
|
return UI_SystemCallsEx(NULL, ~0, arg, args);
|
|
}
|
|
|
|
qboolean UI_DrawStatusBar(int scores)
|
|
{
|
|
return false;
|
|
/*
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_DRAWSTATUSBAR, scores);
|
|
*/
|
|
}
|
|
|
|
qboolean UI_DrawFinale(void)
|
|
{
|
|
return false;
|
|
/*
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_FINALE);
|
|
*/
|
|
}
|
|
|
|
qboolean UI_DrawIntermission(void)
|
|
{
|
|
return false;
|
|
/*
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_INTERMISSION);
|
|
*/
|
|
}
|
|
|
|
void UI_DrawMenu(void)
|
|
{
|
|
if (uivm)
|
|
{
|
|
VM_Call(uivm, UI_REFRESH, (int)(realtime * 1000));
|
|
if (keycatcher&2 && key_dest != key_console)
|
|
key_dest = key_game;
|
|
}
|
|
}
|
|
|
|
qboolean UI_CenterPrint(char *text, qboolean finale)
|
|
{
|
|
scr_centerstring = text;
|
|
return false;
|
|
/*
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_STRINGCHANGED, SID_CENTERPRINTTEXT);
|
|
*/
|
|
}
|
|
|
|
qboolean UI_Q2LayoutChanged(void)
|
|
{
|
|
return false;
|
|
/*
|
|
if (!uivm)
|
|
return false;
|
|
|
|
return VM_Call(uivm, UI_STRINGCHANGED, SID_CENTERPRINTTEXT);
|
|
*/
|
|
}
|
|
|
|
void UI_StringChanged(int num)
|
|
{
|
|
/* if (uivm)
|
|
VM_Call(uivm, UI_STRINGCHANGED, num);
|
|
*/
|
|
}
|
|
|
|
void UI_Reset(void)
|
|
{
|
|
keycatcher &= ~2;
|
|
|
|
if (!Draw_SafeCachePic || qrenderer != QR_OPENGL) //no renderer loaded
|
|
UI_Stop();
|
|
else if (uivm)
|
|
VM_Call(uivm, UI_INIT);
|
|
}
|
|
|
|
int UI_MenuState(void)
|
|
{
|
|
if (key_dest == key_menu)
|
|
{
|
|
return false;
|
|
}
|
|
if (!uivm)
|
|
return false;
|
|
if (VM_Call(uivm, UI_IS_FULLSCREEN))
|
|
return 2;
|
|
else if (keycatcher&2)
|
|
return 3;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
qboolean UI_KeyPress(int key, qboolean down)
|
|
{
|
|
extern qboolean keydown[256];
|
|
extern int keyshift[256]; // key to map to if shift held down in console
|
|
// qboolean result;
|
|
if (!uivm)
|
|
return false;
|
|
// if (key_dest == key_menu)
|
|
// return false;
|
|
if (!(keycatcher&2))
|
|
{
|
|
if (key == K_ESCAPE && down)
|
|
{
|
|
if (Media_PlayingFullScreen())
|
|
{
|
|
Media_PlayFilm("");
|
|
}
|
|
|
|
if (cls.state)
|
|
VM_Call(uivm, UI_SET_ACTIVE_MENU, 2);
|
|
else
|
|
VM_Call(uivm, UI_SET_ACTIVE_MENU, 1);
|
|
|
|
scr_conlines = 0;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (keydown[K_SHIFT])
|
|
key = keyshift[key];
|
|
if (key < K_BACKSPACE && key >= ' ')
|
|
key |= 1024;
|
|
|
|
/*result = */VM_Call(uivm, UI_KEY_EVENT, key, down);
|
|
/*
|
|
if (!keycatcher && !cls.state && key == K_ESCAPE && down)
|
|
{
|
|
M_Menu_Main_f();
|
|
return true;
|
|
}*/
|
|
|
|
return true;
|
|
|
|
// return result;
|
|
}
|
|
|
|
void UI_MousePosition(int xpos, int ypos)
|
|
{
|
|
if (uivm && (ox != xpos || oy != ypos))
|
|
{
|
|
if (xpos < 0)
|
|
xpos = 0;
|
|
if (ypos < 0)
|
|
ypos = 0;
|
|
if (xpos > vid.width)
|
|
xpos = vid.width;
|
|
if (ypos > vid.height)
|
|
ypos = vid.height;
|
|
ox=0;oy=0;
|
|
//force a cap
|
|
VM_Call(uivm, UI_MOUSE_EVENT, -32767, -32767);
|
|
VM_Call(uivm, UI_MOUSE_EVENT, (xpos-ox)*640/vid.width, (ypos-oy)*480/vid.height);
|
|
ox = xpos;
|
|
oy = ypos;
|
|
|
|
}
|
|
}
|
|
|
|
void UI_Stop (void)
|
|
{
|
|
keycatcher &= ~2;
|
|
if (uivm)
|
|
{
|
|
VM_Call(uivm, UI_SHUTDOWN);
|
|
VM_Destroy(uivm);
|
|
VM_fcloseall(0);
|
|
uivm = NULL;
|
|
}
|
|
}
|
|
|
|
void UI_Start (void)
|
|
{
|
|
int apiversion;
|
|
if (!Draw_SafeCachePic) //no renderer loaded
|
|
return;
|
|
|
|
if (qrenderer != QR_OPENGL && qrenderer != QR_DIRECT3D)
|
|
return;
|
|
|
|
uivm = VM_Create(NULL, "vm/ui", UI_SystemCalls, UI_SystemCallsEx);
|
|
if (uivm)
|
|
{
|
|
apiversion = VM_Call(uivm, UI_GETAPIVERSION, 6);
|
|
if (apiversion != 4 && apiversion != 6) //make sure we can run the thing
|
|
{
|
|
Con_Printf("User-Interface VM uses incompatible API version (%i)\n", apiversion);
|
|
VM_Destroy(uivm);
|
|
VM_fcloseall(0);
|
|
uivm = NULL;
|
|
return;
|
|
}
|
|
VM_Call(uivm, UI_INIT);
|
|
|
|
VM_Call(uivm, UI_MOUSE_EVENT, -32767, -32767);
|
|
ox = 0;
|
|
oy = 0;
|
|
|
|
VM_Call(uivm, UI_SET_ACTIVE_MENU, 1);
|
|
}
|
|
}
|
|
|
|
void UI_Restart_f(void)
|
|
{
|
|
UI_Stop();
|
|
UI_Start();
|
|
|
|
if (uivm)
|
|
{
|
|
if (cls.state)
|
|
VM_Call(uivm, UI_SET_ACTIVE_MENU, 2);
|
|
else
|
|
VM_Call(uivm, UI_SET_ACTIVE_MENU, 1);
|
|
}
|
|
}
|
|
|
|
qboolean UI_Command(void)
|
|
{
|
|
if (uivm)
|
|
return VM_Call(uivm, UI_CONSOLE_COMMAND);
|
|
return false;
|
|
}
|
|
|
|
void UI_Init (void)
|
|
{
|
|
Cmd_AddRemCommand("ui_restart", UI_Restart_f);
|
|
UI_Start();
|
|
}
|
|
#endif
|
|
|