fteqw/engine/client
Spoike b9bc54f3a4 Added QTV colouring and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-28 23:37:15 +00:00
..
.cvsignore
anorms.h
cd_linux.c
cd_null.c
cd_sdl.c
cd_win.c Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code. 2005-05-26 12:55:34 +00:00
cdaudio.h
cl_cam.c Redesigned sound code for greater modularity. 2005-06-14 04:52:10 +00:00
cl_cg.c Fixed 2d shaders and moved some debugging prints so they're not used when not running q3. 2005-09-14 04:05:10 +00:00
cl_demo.c Don't break old clients. 2005-09-28 23:32:54 +00:00
cl_ents.c Some small tweeks, and a new matchclientname extension. Woot. 2005-09-26 03:40:09 +00:00
cl_input.c warning fixes 2005-09-26 08:07:26 +00:00
cl_main.c warning fixes 2005-09-26 08:07:26 +00:00
cl_master.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
cl_parse.c warning fixes 2005-09-26 08:07:26 +00:00
cl_pred.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
cl_screen.c Added Q3 text colouration on centerprints (fixing colours left from names on the hud). 2005-09-14 04:06:49 +00:00
cl_tent.c say no to Sys_Error (net parsing fix) 2005-09-18 02:12:30 +00:00
cl_ui.c warning fixes 2005-09-26 08:07:26 +00:00
client.h fixes to particle emitting (temp?) 2005-09-09 02:01:30 +00:00
clq2_cin.c Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
clq2_ents.c fixes to particle emitting (temp?) 2005-09-09 02:01:30 +00:00
clq3_parse.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
clq3defs.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
console.c moved log junk to seperate file 2005-09-27 04:05:32 +00:00
crosshairs.dat Standardised line endings 2005-06-15 04:40:33 +00:00
fragstats.c
image.c warning fixes 2005-09-26 08:07:26 +00:00
in_raw.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
in_sdl.c m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up 2005-08-06 22:39:28 +00:00
in_win.c fix to non-VM_UI builds 2005-09-18 02:10:32 +00:00
input.h
keys.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
keys.h Make ktpro work a bit better, a few new csqc builtins 2005-07-05 23:46:10 +00:00
lhfont.h
m_download.c warning fixes 2005-09-26 08:07:26 +00:00
m_items.c Bugfix: [ 1223487 ] Scripted menus: menubox client crash 2005-06-19 09:08:47 +00:00
m_master.c Added QTV colouring and stuph. 2005-09-28 23:37:15 +00:00
m_mp3.c roq fixes, but timing is still way off 2005-08-12 19:37:24 +00:00
m_multi.c
m_options.c Added a couple of options. 2005-09-28 23:36:08 +00:00
m_script.c
m_single.c
menu.c Don't waste fps too much. 2005-09-28 23:30:10 +00:00
menu.h
merged.h linux fixes 2005-09-08 01:47:48 +00:00
modelgen.h prerel, sw fix 2005-05-08 03:41:24 +00:00
mymad.c
net_master.c Added QTV colouring and stuph. 2005-09-28 23:37:15 +00:00
pr_csqc.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
pr_menu.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h *** empty log message *** 2005-08-07 18:08:13 +00:00
r_bulleten.c Small speedup (hopefully) 2004-12-15 17:46:53 +00:00
r_bulleten.h
r_efrag.c gl_part_flame fix 2005-09-10 01:46:32 +00:00
r_part.c This might be handy to someone. 2005-09-28 23:33:33 +00:00
r_partset.c Added blood and telesplash from the custom 'cool' particle set to the built in 'spikeset'. 2005-09-14 04:09:43 +00:00
r_partset.h
render.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
renderer.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
renderque.c Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
renderque.h
resource.h
roq.h roq fixes, but timing is still way off 2005-08-12 19:37:24 +00:00
roq_read.c roq fixes, but timing is still way off 2005-08-12 19:37:24 +00:00
sbar.c Get rid of the rankings pic. 2005-09-28 23:31:58 +00:00
sbar.h
screen.h
skin.c Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully. 2005-08-11 04:14:33 +00:00
snd_alsa.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
snd_directx.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
snd_dma.c warning fixes 2005-09-26 08:07:26 +00:00
snd_linux.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
snd_mem.c Redesigned sound code for greater modularity. 2005-06-14 04:52:10 +00:00
snd_mix.c Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
snd_mixa.s
snd_mp3.c
snd_ov.c Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code. 2005-05-26 12:55:34 +00:00
snd_sdl.c warning fixes 2005-09-26 08:07:26 +00:00
snd_win.c Redesigned sound code for greater modularity. 2005-06-14 04:52:10 +00:00
sound.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
spritegn.h Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
sys_dosa.s
sys_linux.c Fix for client only build. 2005-08-19 14:05:33 +00:00
sys_sdl.c Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
sys_win.c Fix stuph. 2005-09-13 07:10:18 +00:00
sys_wina.s
teamplay.c
textedit.c no param edit fix, but edit is still horribly broken 2005-08-14 03:55:08 +00:00
valid.c Small tweeks, it listens to the allow_f_ stuff, and f_version now gives some info about potential cheat variables. Partly so that people ask about it perhaps, partly because it allows us to not care so much about when people complain that it's a cheat. 2005-09-14 04:15:00 +00:00
vid.h
view.c Added a cvar to disable autoid. 2005-09-28 23:31:17 +00:00
view.h
wad.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
wad.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
winamp.h
winquake.h Windows XP raw input support (should fix rid#1217412?) 2005-06-29 21:20:34 +00:00
winquake.rc
zqtp.c warning fixes 2005-09-26 08:07:26 +00:00