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gl_alias.c
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2013-03-12 22:56:10 +00:00 |
gl_backend.c
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2013-03-12 23:09:25 +00:00 |
gl_bloom.c
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2013-03-12 22:29:40 +00:00 |
gl_draw.c
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2013-03-12 23:09:25 +00:00 |
gl_draw.h
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gl_font.c
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2013-03-12 22:53:23 +00:00 |
gl_heightmap.c
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2013-03-12 22:47:42 +00:00 |
gl_hlmdl.c
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2013-03-12 22:47:42 +00:00 |
gl_model.c
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2013-03-12 23:10:44 +00:00 |
gl_model.h
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2013-03-12 22:56:10 +00:00 |
gl_ngraph.c
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2013-03-12 22:40:16 +00:00 |
gl_rlight.c
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d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer.
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2012-12-04 19:37:57 +00:00 |
gl_rmain.c
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2013-03-12 23:09:25 +00:00 |
gl_rmisc.c
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gl_rsurf.c
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2013-03-12 22:40:16 +00:00 |
gl_screen.c
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2013-03-12 22:53:23 +00:00 |
gl_shader.c
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2013-03-12 23:10:44 +00:00 |
gl_shadow.c
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2013-03-12 23:11:08 +00:00 |
gl_vidcocoa.m
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2013-03-12 22:44:37 +00:00 |
gl_vidcommon.c
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2013-03-12 23:09:25 +00:00 |
gl_viddroid.c
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gl_videgl.c
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2013-03-12 23:01:08 +00:00 |
gl_videgl.h
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2013-03-12 22:49:04 +00:00 |
gl_vidlinuxglx.c
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2013-03-12 23:09:25 +00:00 |
gl_vidmacos.c
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gl_vidmorphos.c
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gl_vidnt.c
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2013-03-12 23:09:25 +00:00 |
gl_vidnull.c
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gl_vidsdl.c
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gl_vidtinyglstubs.c
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gl_warp.c
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gl_warp_sin.h
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glmod_doom.c
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glquake.h
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2013-03-12 23:09:25 +00:00 |
glsupp.h
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ltface.c
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model_hl.h
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r_bishaders.h
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2013-03-12 23:09:25 +00:00 |
shader.h
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2013-03-12 22:29:40 +00:00 |