mirror of
https://github.com/nzp-team/fteqw.git
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2cad75bc69
Removed the impulse2/+forward2 etc commands. Added +p2, -p2, p2 commands as a prefixed command instead. don't use + or - on them (so '+p2 forward' to move player 2 forward), this permits a simple generic way to send commands to a single player from an input device. rawinput mice will submit commands/movements based upon idx%maxsplits, they will correctly submit mouse clicks, which will be mapped through the +p2/+p3 commands as appropriate, so each mouse is purely for a single player. Fixed player model visibility in splitscreen mode. Ignoring allow_splitscreen for the local player, cl_splitscreen is technically now the only enabler (though you will need to configure rawinput or binds). Added support for { texturename prefixes. git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3582 fc73d0e0-1445-4013-8a0c-d673dee63da5
188 lines
3.2 KiB
C
188 lines
3.2 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLIENT_KEYS_H__
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#define __CLIENT_KEYS_H__
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//
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// these are the key numbers that should be passed to Key_Event
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//
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enum {
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K_TAB = 9,
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K_ENTER = 13,
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K_ESCAPE = 27,
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K_SPACE = 32,
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// normal keys should be passed as lowercased ascii
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K_BACKSPACE = 127,
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K_SCRLCK,
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K_CAPSLOCK,
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K_POWER,
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K_PAUSE,
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K_UPARROW,
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K_DOWNARROW,
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K_LEFTARROW,
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K_RIGHTARROW,
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K_ALT,
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K_CTRL,
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K_SHIFT,
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K_INS,
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K_DEL,
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K_PGDN,
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K_PGUP,
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K_HOME,
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K_END,
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K_F1,
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K_F2,
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K_F3,
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K_F4,
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K_F5,
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K_F6,
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K_F7,
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K_F8,
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K_F9,
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K_F10,
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K_F11,
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K_F12,
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K_F13,
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K_F14,
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K_F15,
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K_KP_HOME,
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K_KP_UPARROW,
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K_KP_PGUP,
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K_KP_LEFTARROW,
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K_KP_5,
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K_KP_RIGHTARROW,
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K_KP_END,
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K_KP_DOWNARROW,
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K_KP_PGDN,
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K_KP_ENTER,
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K_KP_INS,
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K_KP_DEL,
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K_KP_SLASH,
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K_KP_MINUS,
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K_KP_PLUS,
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K_KP_NUMLOCK,
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K_KP_STAR,
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K_KP_EQUALS,
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//
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// mouse buttons generate virtual keys
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//
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K_MOUSE1,
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K_MOUSE2,
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K_MOUSE3,
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K_MOUSE4,
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K_MOUSE5,
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K_MOUSE6,
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K_MOUSE7,
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K_MOUSE8,
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K_MOUSE9,
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K_MOUSE10,
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// JACK: Intellimouse(c) Mouse Wheel Support
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K_MWHEELUP,
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K_MWHEELDOWN, // 189
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//
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// joystick buttons
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//
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K_JOY1 = 203,
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K_JOY2 = 204,
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K_JOY3 = 205,
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K_JOY4 = 206,
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//
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// aux keys are for multi-buttoned joysticks to generate so they can use
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// the normal binding process
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//
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K_AUX1 = 207,
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K_AUX2 = 208,
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K_AUX3 = 209,
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K_AUX4 = 210,
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K_AUX5 = 211,
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K_AUX6 = 212,
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K_AUX7 = 213,
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K_AUX8 = 214,
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K_AUX9 = 215,
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K_AUX10 = 216,
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K_AUX11 = 217,
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K_AUX12 = 218,
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K_AUX13 = 219,
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K_AUX14 = 220,
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K_AUX15 = 221,
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K_AUX16 = 222,
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K_AUX17 = 223,
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K_AUX18 = 224,
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K_AUX19 = 225,
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K_AUX20 = 226,
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K_AUX21 = 227,
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K_AUX22 = 228,
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K_AUX23 = 229,
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K_AUX24 = 230,
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K_AUX25 = 231,
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K_AUX26 = 232,
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K_AUX27 = 233,
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K_AUX28 = 234,
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K_AUX29 = 235,
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K_AUX30 = 236,
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K_AUX31 = 237,
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K_AUX32 = 238,
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K_LWIN = 239,
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K_RWIN = 240,
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K_APP = 241,
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K_MAX = 256
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};
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#define K_LSHIFT K_SHIFT
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#define K_RSHIFT K_SHIFT
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#define K_RCTRL K_CTRL
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#define K_LCTRL K_CTRL
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typedef enum {key_game, key_console, key_message, key_menu, key_editor} keydest_t;
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extern keydest_t key_dest;
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extern char *keybindings[K_MAX][8];
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extern int key_repeats[K_MAX];
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extern int key_count; // incremented every key event
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extern int key_lastpress;
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extern char chat_buffer[];
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extern int chat_bufferlen;
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extern qboolean chat_team;
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void Key_Event (int pnum, int key, unsigned int unicode, qboolean down);
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void Key_Init (void);
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void Key_WriteBindings (vfsfile_t *f);
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void Key_SetBinding (int keynum, int modifier, char *binding, int cmdlevel);
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void Key_ClearStates (void);
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qboolean Key_GetConsoleSelectionBox(int *sx, int *sy, int *ex, int *ey);
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#endif
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