mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 22:01:50 +00:00
0cf6128ffe
Change openal usage to try to be more conformant to spec (should only be an issue for less mature openal implementations though). Added a developer warning if fog is oversaturated. Fix crash when loading a game with an animated texture in view... yes, weird. Support big-endian ktx files. Added some wrath builtins. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5588 fc73d0e0-1445-4013-8a0c-d673dee63da5
160 lines
5.2 KiB
C
160 lines
5.2 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
struct client_s;
|
|
struct edict_s;
|
|
|
|
#define MAX_PROGS 64
|
|
#define MAXADDONS 16
|
|
|
|
void SVQ1_CvarChanged(cvar_t *var);
|
|
#define NewGetEdictFieldValue GetEdictFieldValue
|
|
void Q_SetProgsParms(qboolean forcompiler);
|
|
void PR_Deinit(void); //server shutting down
|
|
void PR_LoadGlabalStruct(qboolean muted);
|
|
void Q_InitProgs(qboolean cinematic);
|
|
void PR_SpawnInitialEntities(const char *file);
|
|
void PR_RegisterFields(void);
|
|
void PR_Init(void);
|
|
void QDECL ED_Spawned (struct edict_s *ent, int loading);
|
|
void SSQC_MapEntityEdited(int modelidx, int idx, const char *newdata);
|
|
void SV_SetEntityButtons(struct edict_s *ent, unsigned int buttonbits);
|
|
qboolean SV_RunFullQCMovement(struct client_s *client, usercmd_t *ucmd);
|
|
qboolean PR_KrimzonParseCommand(const char *s);
|
|
qboolean PR_ParseClusterEvent(const char *dest, const char *source, const char *cmd, const char *info);
|
|
qboolean PR_UserCmd(const char *cmd);
|
|
qboolean PR_ConsoleCmd(const char *cmd);
|
|
|
|
void PRSV_RunThreads(void);
|
|
|
|
|
|
#define PR_MAINPROGS 0 //this is a constant that should really be phased out. But seeing as QCLIB requires some sort of master progs due to extern funcs...
|
|
//maybe go through looking for extern funcs, and remember which were not allocated. It would then be a first come gets priority. Not too bad I supppose.
|
|
|
|
extern int compileactive;
|
|
|
|
typedef enum {PROG_NONE, PROG_QW, PROG_NQ, PROG_H2, PROG_PREREL, PROG_TENEBRAE, PROG_UNKNOWN} progstype_t; //unknown obtains NQ behaviour
|
|
extern progstype_t progstype;
|
|
|
|
#include "progslib.h"
|
|
|
|
typedef struct edict_s
|
|
{
|
|
//these 5 shared with qclib
|
|
enum ereftype_e ereftype;
|
|
float freetime; // sv.time when the object was freed
|
|
int entnum;
|
|
unsigned int fieldsize;
|
|
pbool readonly; //world
|
|
#ifdef VM_Q1
|
|
stdentvars_t *v;
|
|
extentvars_t *xv;
|
|
#else
|
|
union {
|
|
stdentvars_t *v;
|
|
stdentvars_t *xv;
|
|
};
|
|
#endif
|
|
/*qc lib doesn't care about the rest*/
|
|
|
|
/*these are shared with csqc*/
|
|
#ifdef USEAREAGRID
|
|
areagridlink_t gridareas[AREAGRIDPERENT]; //on overflow, use the inefficient overflow list.
|
|
size_t gridareasequence; //used to avoid iterrating the same ent twice.
|
|
#else
|
|
link_t area;
|
|
#endif
|
|
pvscache_t pvsinfo;
|
|
int lastruntime;
|
|
int solidsize;
|
|
#ifdef USERBE
|
|
entityrbe_t rbe;
|
|
#endif
|
|
/*csqc doesn't reference the rest*/
|
|
|
|
#ifdef NQPROT
|
|
float muzzletime; //nq clients need special handling to retain EF_MUZZLEFLASH while not breaking qw clients running nq mods.
|
|
#endif
|
|
entity_state_t baseline;
|
|
// other fields from progs come immediately after
|
|
} edict_t;
|
|
|
|
|
|
|
|
|
|
|
|
#undef pr_global_struct
|
|
#define pr_global_struct *pr_global_ptrs
|
|
|
|
extern globalptrs_t *pr_global_ptrs;
|
|
|
|
extern pubprogfuncs_t *svprogfuncs; //instance
|
|
extern progparms_t svprogparms;
|
|
extern progsnum_t svmainprogs;
|
|
extern progsnum_t clmainprogs;
|
|
#define HLEDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,hledict_t,area)
|
|
#define Q2EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,q2edict_t,area)
|
|
#define Q3EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,q3serverEntity_t,area)
|
|
|
|
extern func_t SpectatorConnect;
|
|
extern func_t SpectatorThink;
|
|
extern func_t SpectatorDisconnect;
|
|
|
|
extern func_t SV_PlayerPhysicsQC;
|
|
extern func_t EndFrameQC;
|
|
|
|
extern qboolean ssqc_deprecated_warned;
|
|
extern cvar_t pr_maxedicts; //used in too many places...
|
|
extern cvar_t noexit, temp1, saved1, saved2, saved3, saved4, savedgamecfg, scratch1, scratch2, scratch3, scratch4, gamecfg, nomonsters; //read by savegame.c
|
|
extern cvar_t pr_ssqc_memsize, pr_imitatemvdsv, sv_aim, sv_maxaim, pr_ssqc_coreonerror, dpcompat_nopreparse;
|
|
extern int pr_teamfield;
|
|
|
|
qboolean PR_QCChat(char *text, int say_type);
|
|
|
|
void PR_ClientUserInfoChanged(char *name, char *oldivalue, char *newvalue);
|
|
void PR_LocalInfoChanged(char *name, char *oldivalue, char *newvalue);
|
|
void PF_InitTempStrings(pubprogfuncs_t *inst);
|
|
|
|
#ifdef VM_LUA
|
|
qboolean PR_LoadLua(void);
|
|
#endif
|
|
#ifdef VM_Q1
|
|
#define VMFSID_Q1QVM 57235 //the q1qvm zone tag that is freed when the module is purged.
|
|
struct client_s;
|
|
void Q1QVM_Shutdown(qboolean notifygame);
|
|
qboolean PR_LoadQ1QVM(void);
|
|
void Q1QVM_ClientConnect(struct client_s *cl);
|
|
qboolean Q1QVM_GameConsoleCommand(void);
|
|
qboolean Q1QVM_ClientSay(edict_t *player, qboolean team);
|
|
qboolean Q1QVM_UserInfoChanged(edict_t *player);
|
|
void Q1QVM_PlayerPreThink(void);
|
|
void Q1QVM_RunPlayerThink(void);
|
|
void Q1QVM_PostThink(void);
|
|
void Q1QVM_StartFrame(qboolean botsarespecialsnowflakes);
|
|
void Q1QVM_Blocked(void);
|
|
void Q1QVM_SetNewParms(void);
|
|
void Q1QVM_SetChangeParms(void);
|
|
qboolean Q1QVM_ClientCommand(void);
|
|
void Q1QVM_GameCodePausedTic(float pausedduration);
|
|
void Q1QVM_DropClient(struct client_s *cl);
|
|
void Q1QVM_ChainMoved(void);
|
|
void Q1QVM_EndFrame(void);
|
|
#endif
|
|
|