.. |
anorms.h
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bymorphed.h
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bymorphed.ico
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cd_linux.c
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fix some non-windows builds.
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2013-10-08 16:31:53 +00:00 |
cd_null.c
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fix non-windows ports.
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2013-10-09 00:16:32 +00:00 |
cd_sdl.c
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sdl2 support.
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2014-02-07 08:38:40 +00:00 |
cd_win.c
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tweaks for ktx/nq clients.
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2015-06-20 14:22:06 +00:00 |
cdaudio.h
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log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
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2013-10-08 14:28:11 +00:00 |
cl_cam.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
cl_cg.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
cl_demo.c
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minor fixes.
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2016-11-20 21:05:10 +00:00 |
cl_ents.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
cl_ignore.c
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add hud_miniscores_show cvar to hide the mini deathmatch overlay
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2015-11-18 07:37:39 +00:00 |
cl_ignore.h
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Reworked client support for DPP5+. less code now, its much more graceful.
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2015-07-26 10:56:18 +00:00 |
cl_input.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
cl_main.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
cl_master.h
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
cl_parse.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
cl_plugin.inc
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
cl_pred.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
cl_screen.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
cl_tent.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
cl_ui.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
clhl_game.c
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
client.h
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
clq2_cin.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
clq2_ents.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
clq3_parse.c
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added qccgui icon (courtesy of shpuld)
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2015-12-28 17:41:39 +00:00 |
clq3defs.h
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rewrite download code detect rates and get the best speeds practical.
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2014-06-12 23:08:42 +00:00 |
console.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
fragstats.c
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vulkan: rewrote render target stuff so bloom, r_projection, fxaa, should now be working.
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2016-07-28 13:18:22 +00:00 |
image.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
in_generic.c
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fix some linux library issues. should no longer be quite so dependant upon dev packages...
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2016-11-02 08:01:21 +00:00 |
in_morphos.c
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try to fix sdl inputs.
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2016-07-21 19:27:59 +00:00 |
in_morphos.h
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in_raw.h
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in_sdl.c
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fix some compile errors+warnings.
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2016-09-09 18:46:08 +00:00 |
in_win.c
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
input.h
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try to fix sdl inputs.
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2016-07-21 19:27:59 +00:00 |
keys.c
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fix some linux library issues. should no longer be quite so dependant upon dev packages...
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2016-11-02 08:01:21 +00:00 |
keys.h
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try to fix sdl inputs.
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2016-07-21 19:27:59 +00:00 |
lhfont.h
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m_download.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
m_items.c
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cl_clock 2; now gives a 12-hour clock.
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2016-09-01 14:31:24 +00:00 |
m_master.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
m_mp3.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
m_multi.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
m_options.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
m_script.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
m_single.c
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cl_clock 2; now gives a 12-hour clock.
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2016-09-01 14:31:24 +00:00 |
menu.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
menu.h
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fix some linux library issues. should no longer be quite so dependant upon dev packages...
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2016-11-02 08:01:21 +00:00 |
merged.h
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
modelgen.h
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curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops.
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2016-02-10 23:23:43 +00:00 |
net_master.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
p_classic.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
p_null.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
p_script.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
pr_clcmd.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
pr_csqc.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
pr_menu.c
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fix some linux library issues. should no longer be quite so dependant upon dev packages...
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2016-11-02 08:01:21 +00:00 |
pr_skelobj.c
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try to fix sdl inputs.
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2016-07-21 19:27:59 +00:00 |
q2.ico
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q2anorms.h
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q2m_flash.c
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added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
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2014-05-10 13:42:13 +00:00 |
quake.manifest
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preliminary bidi support.
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2014-06-30 21:57:35 +00:00 |
quakedef.h
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
r_2d.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
r_d3.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
r_part.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
r_partset.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
r_partset.h
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after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
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2015-04-21 04:12:00 +00:00 |
r_surf.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
render.h
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
renderer.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
renderque.c
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renderque.h
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resource.h
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
roq.h
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
roq_read.c
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
sbar.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
sbar.h
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tweak intermissions a little so that quakeworld mods actually works properly (especially mvds).
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2015-09-01 04:45:15 +00:00 |
screen.h
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
skin.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
snd_al.c
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
snd_alsa.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_directx.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_dma.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
snd_droid.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_linux.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_macos.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_mem.c
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fix some search_begin to not fail just because no files were found, fixing a crash reported by eukara.
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2016-11-15 22:22:04 +00:00 |
snd_mix.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_morphos.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_mp3.c
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snd_ov.c
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fix some linux library issues. should no longer be quite so dependant upon dev packages...
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2016-11-02 08:01:21 +00:00 |
snd_sdl.c
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fix some linux library issues. should no longer be quite so dependant upon dev packages...
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2016-11-02 08:01:21 +00:00 |
snd_sndio.c
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snd_wasapi.c
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cl_clock 2; now gives a 12-hour clock.
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2016-09-01 14:31:24 +00:00 |
snd_win.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
snd_xaudio.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
sound.h
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
spritegn.h
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added con_textsize to resize console separately from everything else.
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2013-12-29 22:48:28 +00:00 |
sys_axfte.cpp
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sys_droid.c
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try to fix sdl inputs.
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2016-07-21 19:27:59 +00:00 |
sys_linux.c
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fix some search_begin to not fail just because no files were found, fixing a crash reported by eukara.
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2016-11-15 22:22:04 +00:00 |
sys_morphos.c
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reworked the shader system slightly.
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2015-05-03 19:57:46 +00:00 |
sys_npfte.c
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
sys_plugfte.c
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
sys_plugfte.h
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sys_sdl.c
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fix some compile errors+warnings.
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2016-09-09 18:46:08 +00:00 |
sys_win.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
teamplay.c
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stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
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2013-11-29 14:36:47 +00:00 |
textedit.c
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
valid.c
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remove the old SCVAR macro
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2016-09-08 19:04:35 +00:00 |
vid.h
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Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11.
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2016-07-28 15:57:22 +00:00 |
vid_headless.c
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lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info.
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2016-11-20 20:52:41 +00:00 |
view.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |
view.h
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wad.c
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r_softwarebanding is now a bit more generic and can now palettize rgb textures.
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2016-11-25 08:14:54 +00:00 |
wad.h
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fix some of the things that baker didn't like. sorry it took so long.
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2016-08-25 00:12:14 +00:00 |
winamp.h
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winquake.h
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
winquake.rc
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
zqtp.c
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particles: rework r_effect, such that its possible to project particles forwards
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2016-10-22 07:06:51 +00:00 |