mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-22 12:01:25 +00:00
r_softwarebanding is now a bit more generic and can now palettize rgb textures.
fix r_renderscale nearest/linear switching needing a vid_restart. fix q3 spamming input packets. fix ^8 prepare for nicer entity editing via eg csaddon. fix vulkan crash + vulkan overbrights git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5027 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
dca2ea4207
commit
732a89f7c1
34 changed files with 470 additions and 205 deletions
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@ -2001,8 +2001,13 @@ void CL_SendCmd (double frametime, qboolean mainloop)
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#endif
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#ifdef Q3CLIENT
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case CP_QUAKE3:
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msecs -= (double)msecstouse;
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CLQ3_SendCmd(&independantphysics[0]);
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memset(&independantphysics[0], 0, sizeof(independantphysics[0]));
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//don't bank too much, because that results in banking speedcheats
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if (msecs > 200)
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msecs = 200;
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return; // Q3 does it's own thing
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#endif
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default:
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@ -3547,13 +3547,46 @@ static void Image_8_BGR_RGB_Swap(qbyte *data, unsigned int w, unsigned int h)
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}
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}
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static void Image_ChangeFormat(struct pendingtextureinfo *mips, uploadfmt_t origfmt)
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static void Image_ChangeFormat(struct pendingtextureinfo *mips, unsigned int flags, uploadfmt_t origfmt)
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{
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int mip;
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if (mips->type != PTI_2D)
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return; //blurgh
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if (flags & IF_PALETTIZE)
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{
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if (mips->encoding == PTI_RGBX8)
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{
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mips->encoding = PTI_R8;
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for (mip = 0; mip < mips->mipcount; mip++)
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{
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unsigned int i;
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unsigned char *out;
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unsigned char *in;
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void *needfree = NULL;
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in = mips->mip[mip].data;
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if (mips->mip[mip].needfree)
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out = in;
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else
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{
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needfree = in;
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out = BZ_Malloc(mips->mip[mip].width*mips->mip[mip].height*sizeof(*out));
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mips->mip[mip].data = out;
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}
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mips->mip[mip].datasize = mips->mip[mip].width*mips->mip[mip].height;
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mips->mip[mip].needfree = true;
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for (i = 0; i < mips->mip[mip].width*mips->mip[mip].height; i++, in+=4)
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out[i] = GetPaletteIndex(in[0], in[1], in[2]);
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if (needfree)
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BZ_Free(needfree);
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}
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}
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}
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//if that format isn't supported/desired, try converting it.
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if (sh_config.texfmt[mips->encoding])
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return;
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@ -3721,7 +3754,7 @@ static qboolean Image_GenMip0(struct pendingtextureinfo *mips, unsigned int flag
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//8bit opaque data
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Image_RoundDimensions(&mips->mip[0].width, &mips->mip[0].height, flags);
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flags |= IF_NOPICMIP;
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if (!r_dodgymiptex.ival && mips->mip[0].width == imgwidth && mips->mip[0].height == imgheight)
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if (/*!r_dodgymiptex.ival &&*/ mips->mip[0].width == imgwidth && mips->mip[0].height == imgheight)
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{
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unsigned int pixels =
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(imgwidth>>0) * (imgheight>>0) +
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@ -4153,7 +4186,7 @@ static qboolean Image_LoadRawTexture(texid_t tex, unsigned int flags, void *rawd
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return false;
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}
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Image_GenerateMips(mips, flags);
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Image_ChangeFormat(mips, fmt);
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Image_ChangeFormat(mips, flags, fmt);
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tex->width = imgwidth;
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tex->height = imgheight;
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@ -4612,7 +4645,7 @@ image_t *Image_FindTexture(const char *identifier, const char *subdir, unsigned
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tex = Hash_Get(&imagetable, identifier);
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while(tex)
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{
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if (!((tex->flags ^ flags) & IF_CLAMP))
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if (!((tex->flags ^ flags) & (IF_CLAMP|IF_PALETTIZE)))
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{
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#ifdef PURGEIMAGES
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if (!strcmp(subdir, tex->subpath?tex->subpath:""))
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@ -4847,7 +4880,7 @@ void Image_Upload (texid_t tex, uploadfmt_t fmt, void *data, void *palette, in
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if (!Image_GenMip0(&mips, flags, data, palette, width, height, fmt, false))
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return;
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Image_GenerateMips(&mips, flags);
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Image_ChangeFormat(&mips, fmt);
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Image_ChangeFormat(&mips, flags, fmt);
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rf->IMG_LoadTextureMips(tex, &mips);
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tex->width = width;
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tex->height = height;
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@ -48,7 +48,7 @@ vfsfile_t *FS_GZ_DecompressWriteFilter(vfsfile_t *outfile, qboolean autoclosefil
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#ifndef SVNREVISION
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#define SVNREVISION -
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#endif
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#define DOWNLOADABLESARGS "?ver=" STRINGIFY(SVNREVISION) PHPVK PHPGL PHPD3D PHPMIN PHPLEG PHPDBG "&arch="PLATFORM "_" ARCH_CPU_POSTFIX
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#define DOWNLOADABLESARGS "ver=" STRINGIFY(SVNREVISION) PHPVK PHPGL PHPD3D PHPMIN PHPLEG PHPDBG "&arch="PLATFORM "_" ARCH_CPU_POSTFIX
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@ -81,6 +81,7 @@ extern cvar_t fs_downloads_url;
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#define DPF_HIDDEN 0x80 //wrong arch, file conflicts, etc. still listed if actually installed.
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#define DPF_ENGINE 0x100 //engine update. replaces old autoupdate mechanism
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#define DPF_PURGE 0x200 //package should be completely removed (ie: the dlcache dir too). if its still marked then it should be reinstalled anew. available on cached or corrupt packages, implied by native.
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#define DPF_MANIFEST 0x400 //package was named by the manifest, and should only be uninstalled after a warning.
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//pak.lst
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//priories <0
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@ -172,8 +173,10 @@ typedef struct package_s {
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static qboolean loadedinstalled;
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static package_t *availablepackages;
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static int numpackages;
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static char *manifestpackage; //metapackage named by the manicfest.
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static qboolean domanifestinstall;
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qboolean doautoupdate; //updates will be marked (but not applied without the user's actions)
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static qboolean doautoupdate; //updates will be marked (but not applied without the user's actions)
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//FIXME: these are allocated for the life of the exe. changing basedir should purge the list.
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static int numdownloadablelists = 0;
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@ -185,7 +188,7 @@ static struct
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qboolean save; //written into our local file
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struct dl_download *curdl; //the download context
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} downloadablelist[32];
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int downloadablessequence; //bumped any time any package is purged
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static int downloadablessequence; //bumped any time any package is purged
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static void PM_FreePackage(package_t *p)
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{
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@ -222,6 +225,9 @@ static void PM_FreePackage(package_t *p)
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for (i = 0; i < countof(p->mirror); i++)
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Z_Free(p->mirror[i]);
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Z_Free(p->name);
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Z_Free(p->category);
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Z_Free(p->title);
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Z_Free(p->description);
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Z_Free(p->author);
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Z_Free(p->license);
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@ -665,6 +671,7 @@ static void PM_ParsePackageList(vfsfile_t *f, int parseflags, const char *url, c
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char *arch = NULL;
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char *qhash = NULL;
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char *title = NULL;
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char *category = NULL;
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char *description = NULL;
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char *license = NULL;
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char *author = NULL;
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@ -683,8 +690,10 @@ static void PM_ParsePackageList(vfsfile_t *f, int parseflags, const char *url, c
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char *arg = Cmd_Argv(i);
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if (!strncmp(arg, "url=", 4))
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url = arg+4;
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else if (!strncmp(arg, "title=", 8))
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title = arg+8;
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else if (!strncmp(arg, "category=", 9))
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category = arg+9;
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else if (!strncmp(arg, "title=", 6))
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title = arg+6;
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else if (!strncmp(arg, "gamedir=", 8))
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gamedir = arg+8;
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else if (!strncmp(arg, "ver=", 4))
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@ -740,13 +749,31 @@ static void PM_ParsePackageList(vfsfile_t *f, int parseflags, const char *url, c
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}
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}
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if (*prefix)
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Q_snprintfz(pathname, sizeof(pathname), "%s/%s", prefix, fullname);
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if (category)
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{
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p->name = Z_StrDup(fullname);
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if (*prefix)
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Q_snprintfz(pathname, sizeof(pathname), "%s/%s", prefix, category);
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else
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Q_snprintfz(pathname, sizeof(pathname), "%s", category);
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if (*pathname)
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{
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if (pathname[strlen(pathname)-1] != '/')
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Q_strncatz(pathname, "/", sizeof(pathname));
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}
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p->category = Z_StrDup(pathname);
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}
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else
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Q_snprintfz(pathname, sizeof(pathname), "%s", fullname);
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p->name = Z_StrDup(COM_SkipPath(pathname));
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*COM_SkipPath(pathname) = 0;
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p->category = Z_StrDup(pathname);
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{
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if (*prefix)
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Q_snprintfz(pathname, sizeof(pathname), "%s/%s", prefix, fullname);
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else
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Q_snprintfz(pathname, sizeof(pathname), "%s", fullname);
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p->name = Z_StrDup(COM_SkipPath(pathname));
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*COM_SkipPath(pathname) = 0;
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p->category = Z_StrDup(pathname);
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}
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if (!title)
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title = p->name;
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@ -1219,6 +1246,7 @@ static void PM_PrintChanges(void)
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Con_Printf("<%i package(s) changed>\n", changes);
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}
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static void PM_ApplyChanges(void);
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static void PM_ListDownloaded(struct dl_download *dl)
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{
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else
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downloadablelist[i].received = -1;
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if (!doautoupdate)
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if (!doautoupdate && !domanifestinstall)
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return; //don't spam this.
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for (i = 0; i < numdownloadablelists; i++)
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{
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if (!downloadablelist[i].received)
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break;
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}
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if (i == numdownloadablelists)
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if (domanifestinstall)
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{
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package_t *meta;
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meta = PM_MarkedPackage(manifestpackage);
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if (!meta)
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meta = PM_FindPackage(manifestpackage);
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if (meta)
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{
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PM_RevertChanges();
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PM_MarkPackage(meta);
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PM_ApplyChanges();
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#ifdef DOWNLOADMENU
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if (!isDedicated)
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{
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if (Key_Dest_Has(kdm_emenu))
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{
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Key_Dest_Remove(kdm_emenu);
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m_state = m_none;
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}
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#ifdef MENU_DAT
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if (Key_Dest_Has(kdm_gmenu))
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MP_Toggle(0);
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#endif
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Cmd_ExecuteString("menu_download\n", RESTRICT_LOCAL);
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}
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#endif
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return;
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}
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}
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if (doautoupdate && i == numdownloadablelists)
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{
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doautoupdate = true;
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if (PM_MarkUpdates())
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{
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#ifdef DOWNLOADMENU
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@ -1282,6 +1340,7 @@ static void PM_ListDownloaded(struct dl_download *dl)
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static void PM_UpdatePackageList(qboolean autoupdate, int retry)
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{
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unsigned int i;
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int setting;
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if (retry>1 || fs_downloads_url.modified)
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PM_Shutdown();
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@ -1303,7 +1362,11 @@ static void PM_UpdatePackageList(qboolean autoupdate, int retry)
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if (downloadablelist[i].curdl)
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continue;
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downloadablelist[i].curdl = HTTP_CL_Get(va("%s"DOWNLOADABLESARGS, downloadablelist[i].url), NULL, PM_ListDownloaded);
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setting = Sys_GetAutoUpdateSetting();
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// if (setting == UPD_UNSUPPORTED)
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// setting = autoupdatesetting+1;
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downloadablelist[i].curdl = HTTP_CL_Get(va("%s%s"DOWNLOADABLESARGS"%s", downloadablelist[i].url, strchr(downloadablelist[i].url,'?')?"&":"?", (setting>=UPD_TESTING)?"test=1":""), NULL, PM_ListDownloaded);
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if (downloadablelist[i].curdl)
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{
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downloadablelist[i].curdl->user_num = i;
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@ -1441,7 +1504,7 @@ static void PM_WriteInstalledPackages(void)
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if (p->description)
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{
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Q_strncatz(buf, " ", sizeof(buf));
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COM_QuotedConcat(va("description=%s", p->description), buf, sizeof(buf));
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COM_QuotedConcat(va("desc=%s", p->description), buf, sizeof(buf));
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}
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if (p->license)
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{
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@ -1735,23 +1798,60 @@ static char *PM_GetTempName(package_t *p)
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return Z_StrDup(destname);
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}
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static void PM_AddDownloadedPackage(const char *filename)
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{
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char pathname[1024];
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package_t *p;
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Q_snprintfz(pathname, sizeof(pathname), "%s/%s", "Cached", filename);
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p->name = Z_StrDup(COM_SkipPath(pathname));
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*COM_SkipPath(pathname) = 0;
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p->category = Z_StrDup(pathname);
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Q_strncpyz(p->version, "", sizeof(p->version));
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Q_snprintfz(p->gamedir, sizeof(p->gamedir), "%s", "");
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p->fsroot = FS_ROOT;
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p->extract = EXTRACT_COPY;
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p->priority = 0;
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p->flags = DPF_INSTALLED;
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p->title = Z_StrDup(p->name);
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p->arch = NULL;
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p->qhash = NULL; //FIXME
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p->description = NULL;
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p->license = NULL;
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p->author = NULL;
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p->previewimage = NULL;
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}
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int PM_IsApplying(void)
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{
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package_t *p;
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int count = 0;
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int i;
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for (p = availablepackages; p ; p=p->next)
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{
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if (p->download)
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count++;
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}
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for (i = 0; i < numdownloadablelists; i++)
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{
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if (downloadablelist[i].curdl)
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count++;
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}
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return count;
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}
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//looks for the next package that needs downloading, and grabs it
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static void PM_StartADownload(void)
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{
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vfsfile_t *tmpfile;
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char *temp;
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// char native[MAX_OSPATH];
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package_t *p;
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int simultaneous = 1;
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const int simultaneous = 1;
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int i;
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for (p = availablepackages; p ; p=p->next)
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{
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if (p->download)
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simultaneous--;
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}
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for (p = availablepackages; p && simultaneous > 0; p=p->next)
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for (p = availablepackages; p && simultaneous > PM_IsApplying(); p=p->next)
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{
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if (p->trymirrors)
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{ //flagged for a (re?)download
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@ -1848,8 +1948,6 @@ static void PM_StartADownload(void)
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VFS_CLOSE(tmpfile);
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FS_Remove(temp, p->fsroot);
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}
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simultaneous--;
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}
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}
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}
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|
@ -1862,7 +1960,9 @@ static void PM_ApplyChanges(void)
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for (link = &availablepackages; *link ; )
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{
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p = *link;
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if ((p->flags & DPF_PURGE) || (!(p->flags&DPF_MARKED) && (p->flags&DPF_INSTALLED)))
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if (p->download)
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; //erk, dude, don't do two!
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else if ((p->flags & DPF_PURGE) || (!(p->flags&DPF_MARKED) && (p->flags&DPF_INSTALLED)))
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{ //if we don't want it but we have it anyway:
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qboolean reloadpacks = false;
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struct packagedep_s *dep;
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|
@ -1941,6 +2041,20 @@ static void PM_ApplyChanges(void)
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PM_StartADownload(); //and try to do those downloads.
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}
|
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|
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void PM_ManifestPackage(const char *metaname, qboolean mark)
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{
|
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domanifestinstall = mark;
|
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Z_Free(manifestpackage);
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if (metaname)
|
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{
|
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manifestpackage = Z_StrDup(metaname);
|
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if (mark)
|
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PM_UpdatePackageList(false, false);
|
||||
}
|
||||
else
|
||||
manifestpackage = NULL;
|
||||
}
|
||||
|
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void PM_Command_f(void)
|
||||
{
|
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package_t *p;
|
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|
@ -1990,7 +2104,7 @@ void PM_Command_f(void)
|
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else
|
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status = "";
|
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|
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Con_Printf(" ^[%s%s%s%s^] %s %s\n", markup, p->name, p->arch?":":"", p->arch?p->arch:"", status, strcmp(p->name, p->title)?p->title:"");
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Con_Printf(" ^[%s%s%s%s^] %s^9 %s\n", markup, p->name, p->arch?":":"", p->arch?p->arch:"", status, strcmp(p->name, p->title)?p->title:"");
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}
|
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Con_Printf("<end of list>\n");
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}
|
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|
@ -2252,7 +2366,7 @@ static void MD_Draw (int x, int y, struct menucustom_s *c, struct menu_s *m)
|
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}
|
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}
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|
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n = p->name;
|
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n = p->title;
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if (p->flags & DPF_DISPLAYVERSION)
|
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n = va("%s (%s)", n, *p->version?p->version:"unversioned");
|
||||
|
||||
|
@ -2361,10 +2475,10 @@ static void MD_AutoUpdate_Draw (int x, int y, struct menucustom_s *c, struct men
|
|||
char *settings[] =
|
||||
{
|
||||
"Unsupported",
|
||||
"Revert",
|
||||
"Revert Engine",
|
||||
"Off",
|
||||
"Stable Updates",
|
||||
"Unsable Updates"
|
||||
"Test Updates"
|
||||
};
|
||||
char *text;
|
||||
int setting = Sys_GetAutoUpdateSetting();
|
||||
|
|
|
@ -158,6 +158,9 @@ enum mlverbosity_e
|
|||
MLV_ERROR
|
||||
};
|
||||
|
||||
const char *Mod_GetEntitiesString(struct model_s *mod);
|
||||
void Mod_SetEntitiesStringLen(struct model_s *mod, const char *str, size_t strsize);
|
||||
void Mod_SetEntitiesString(struct model_s *mod, const char *str, qboolean docopy);
|
||||
extern void Mod_ClearAll (void);
|
||||
extern void Mod_Purge (enum mod_purge_e type);
|
||||
extern struct model_s *Mod_FindName (const char *name); //find without loading. needload should be set.
|
||||
|
@ -166,7 +169,7 @@ extern struct model_s *Mod_LoadModel (struct model_s *mod, enum mlverbosity_e
|
|||
extern void *Mod_Extradata (struct model_s *mod); // handles caching
|
||||
extern void Mod_TouchModel (const char *name);
|
||||
extern const char *Mod_FixName (const char *modname, const char *worldname); //remaps the name appropriately
|
||||
char *Mod_ParseWorldspawnKey (const char *ents, const char *key, char *buffer, size_t sizeofbuffer);
|
||||
const char *Mod_ParseWorldspawnKey (struct model_s *mod, const char *key, char *buffer, size_t sizeofbuffer);
|
||||
|
||||
extern void Mod_Think (void);
|
||||
extern int Mod_SkinNumForName (struct model_s *model, int surfaceidx, const char *name);
|
||||
|
|
|
@ -3246,7 +3246,7 @@ static void QCBUILTIN PF_cs_getentitytoken (pubprogfuncs_t *prinst, struct globa
|
|||
{
|
||||
const char *s = PR_GetStringOfs(prinst, OFS_PARM0);
|
||||
if (*s == 0)
|
||||
s = cl.worldmodel?cl.worldmodel->entities:NULL;
|
||||
s = Mod_GetEntitiesString(cl.worldmodel);
|
||||
csqcmapentitydata = s;
|
||||
G_INT(OFS_RETURN) = 0;
|
||||
return;
|
||||
|
@ -6939,14 +6939,14 @@ void CSQC_WorldLoaded(void)
|
|||
CSQC_FindGlobals(false);
|
||||
|
||||
csqcmapentitydataloaded = true;
|
||||
csqcmapentitydata = cl.worldmodel?cl.worldmodel->entities:NULL;
|
||||
csqcmapentitydata = Mod_GetEntitiesString(cl.worldmodel);
|
||||
|
||||
csqc_world.worldmodel = cl.worldmodel;
|
||||
World_RBE_Start(&csqc_world);
|
||||
|
||||
worldent = (csqcedict_t *)EDICT_NUM(csqcprogs, 0);
|
||||
worldent->v->solid = SOLID_BSP;
|
||||
wmodelindex = CS_FindModel(cl.worldmodel->name, &tmp);
|
||||
wmodelindex = CS_FindModel(cl.worldmodel?cl.worldmodel->name:"", &tmp);
|
||||
tmp = csqc_worldchanged;
|
||||
csqc_setmodel(csqcprogs, worldent, wmodelindex);
|
||||
csqc_worldchanged = tmp;
|
||||
|
|
|
@ -1597,6 +1597,7 @@ texid_t R2D_RT_Configure(const char *id, int width, int height, uploadfmt_t rtfm
|
|||
|
||||
if (rtfmt)
|
||||
{
|
||||
tid->flags = (tid->flags & ~(IF_NEAREST|IF_LINEAR)) | (imageflags & (IF_NEAREST|IF_LINEAR));
|
||||
Image_Upload(tid, rtfmt, NULL, NULL, width, height, imageflags);
|
||||
tid->width = width;
|
||||
tid->height = height;
|
||||
|
|
|
@ -1429,7 +1429,7 @@ qboolean QDECL D3_LoadMap_CollisionMap(model_t *mod, void *buf, size_t bufsize)
|
|||
|
||||
/*load up the .map so we can get some entities (anyone going to bother making a qc mod compatible with this?)*/
|
||||
COM_StripExtension(mod->name, token, sizeof(token));
|
||||
mod->entities = FS_LoadMallocFile(va("%s.map", token), NULL);
|
||||
Mod_SetEntitiesString(mod, FS_LoadMallocFile(va("%s.map", token), NULL), true);
|
||||
|
||||
mod->funcs.FindTouchedLeafs = D3_FindTouchedLeafs;
|
||||
mod->funcs.NativeTrace = D3_Trace;
|
||||
|
|
|
@ -403,6 +403,7 @@ enum imageflags
|
|||
IF_MIPCAP = 1<<10,
|
||||
IF_PREMULTIPLYALPHA = 1<<12, //rgb *= alpha
|
||||
|
||||
IF_PALETTIZE = 1<<21,
|
||||
IF_NOPURGE = 1<<22,
|
||||
IF_HIGHPRIORITY = 1<<23,
|
||||
IF_LOWPRIORITY = 1<<24,
|
||||
|
@ -506,7 +507,7 @@ struct llightinfo_s;
|
|||
void LightFace (struct relight_ctx_s *ctx, struct llightinfo_s *threadctx, int surfnum); //version that is aware of bsp trees
|
||||
void LightPlane (struct relight_ctx_s *ctx, struct llightinfo_s *threadctx, qbyte surf_styles[4], qbyte *surf_rgbsamples, qbyte *surf_deluxesamples, vec4_t surf_plane, vec4_t surf_texplanes[2], vec2_t exactmins, vec2_t exactmaxs, int texmins[2], int texsize[2], float lmscale); //special version that doesn't know what a face is or anything.
|
||||
struct relight_ctx_s *LightStartup(struct relight_ctx_s *ctx, struct model_s *model, qboolean shadows);
|
||||
void LightReloadEntities(struct relight_ctx_s *ctx, char *entstring, qboolean ignorestyles);
|
||||
void LightReloadEntities(struct relight_ctx_s *ctx, const char *entstring, qboolean ignorestyles);
|
||||
void LightShutdown(struct relight_ctx_s *ctx, struct model_s *mod);
|
||||
extern const size_t lightthreadctxsize;
|
||||
#endif
|
||||
|
|
|
@ -1222,7 +1222,7 @@ qboolean R_ApplyRenderer (rendererstate_t *newr)
|
|||
{
|
||||
if (newr->renderer->rtype == qrenderer && currentrendererstate.renderer)
|
||||
{
|
||||
R_SetRenderer(newr->renderer);
|
||||
R_SetRenderer(newr->renderer);
|
||||
return true; //no point
|
||||
}
|
||||
|
||||
|
|
|
@ -3546,7 +3546,7 @@ qboolean Sys_DoInstall(void)
|
|||
int pct = -100;
|
||||
char fname[MAX_OSPATH];
|
||||
memset(&wc, 0, sizeof(wc));
|
||||
wc.style = 0;
|
||||
wc.style = 0;
|
||||
wc.lpfnWndProc = NoCloseWindowProc;//Progress_Wnd;
|
||||
wc.hInstance = hInstance;
|
||||
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
|
||||
|
@ -3613,7 +3613,7 @@ qboolean Sys_DoInstall(void)
|
|||
}
|
||||
|
||||
/*create startmenu icon*/
|
||||
if (MessageBoxU(NULL, va("Create Startmenu icon for %s?", fs_gamename.string), fs_gamename.string, MB_YESNO|MB_ICONQUESTION|MB_TOPMOST) == IDYES)
|
||||
if (MessageBoxU(NULL, va("Create start-menu icon for %s?", fs_gamename.string), fs_gamename.string, MB_YESNO|MB_ICONQUESTION|MB_TOPMOST) == IDYES)
|
||||
{
|
||||
HRESULT hres;
|
||||
IShellLinkW *psl;
|
||||
|
|
|
@ -42,6 +42,9 @@ void W_CleanupName (const char *in, char *out)
|
|||
{
|
||||
int i;
|
||||
int c;
|
||||
|
||||
if (!strncmp(in, "textures/", 9))
|
||||
in += 9;
|
||||
|
||||
for (i=0 ; i<16 ; i++ )
|
||||
{
|
||||
|
@ -694,7 +697,7 @@ void Mod_ParseInfoFromEntityLump(model_t *wmodel) //actually, this should be in
|
|||
{
|
||||
char token[4096];
|
||||
char key[128];
|
||||
char *data = wmodel->entities;
|
||||
const char *data = Mod_GetEntitiesString(wmodel);
|
||||
mapskys_t *msky;
|
||||
|
||||
cl.skyrotate = 0;
|
||||
|
@ -730,7 +733,7 @@ void Mod_ParseInfoFromEntityLump(model_t *wmodel) //actually, this should be in
|
|||
break; // error
|
||||
if (!strcmp("wad", key)) // for HalfLife maps
|
||||
{
|
||||
if (wmodel->fromgame == fg_halflife || wmodel->type == mod_heightmap)
|
||||
if (1)
|
||||
{
|
||||
Q_strncatz(wads, ";", sizeof(wads)); //cache it for later (so that we don't play with any temp memory yet)
|
||||
Q_strncatz(wads, token, sizeof(wads)); //cache it for later (so that we don't play with any temp memory yet)
|
||||
|
@ -834,8 +837,8 @@ qboolean Wad_NextDownload (void)
|
|||
{
|
||||
char wadname[4096+9]="textures/";
|
||||
int i, j, k;
|
||||
|
||||
if (*wads) //now go about checking the wads
|
||||
model_t *wmodel = cl.worldmodel;
|
||||
if (wmodel && (wmodel->fromgame == fg_halflife || wmodel->type == mod_heightmap) && *wads) //now go about checking the wads
|
||||
{
|
||||
j = 0;
|
||||
wads[4095] = '\0';
|
||||
|
|
|
@ -3155,22 +3155,7 @@ static void *Q1MDL_LoadSkins_GL (galiasinfo_t *galias, dmdl_t *pq1inmodel, model
|
|||
galiasskin_t *outskin = galias->ofsskins;
|
||||
const char *slash;
|
||||
unsigned int texflags;
|
||||
const char *defaultshader;
|
||||
|
||||
if (r_softwarebanding && qrenderer == QR_OPENGL && sh_config.progs_supported)
|
||||
{
|
||||
defaultshader =
|
||||
"{\n"
|
||||
"program defaultskin#EIGHTBIT\n"
|
||||
"affine\n"
|
||||
"{\n"
|
||||
"map $colourmap\n"
|
||||
"}\n"
|
||||
"}\n"
|
||||
;
|
||||
}
|
||||
else
|
||||
defaultshader = NULL;
|
||||
const char *defaultshader = NULL;
|
||||
|
||||
s = pq1inmodel->skinwidth*pq1inmodel->skinheight;
|
||||
for (i = 0; i < pq1inmodel->numskins; i++)
|
||||
|
|
|
@ -108,7 +108,7 @@ cvar_t gameversion = CVARFD("gameversion","", CVAR_SERVERINFO, "gamecode version
|
|||
cvar_t gameversion_min = CVARD("gameversion_min","", "gamecode version for server browsers");
|
||||
cvar_t gameversion_max = CVARD("gameversion_max","", "gamecode version for server browsers");
|
||||
cvar_t fs_gamename = CVARAFD("com_fullgamename", NULL, "fs_gamename", CVAR_NOSET, "The filesystem is trying to run this game");
|
||||
cvar_t fs_downloads_url = CVARFD("fs_downloads_url", NULL, CVAR_NOSET, "The URL of a package updates list.");
|
||||
cvar_t fs_downloads_url = CVARFD("fs_downloads_url", NULL, CVAR_NOTFROMSERVER|CVAR_NOSAVE|CVAR_NOSET, "The URL of a package updates list.");
|
||||
cvar_t com_protocolname = CVARAD("com_protocolname", NULL, "com_gamename", "The protocol game name used for dpmaster queries. For compatibility with DP, you can set this to 'DarkPlaces-Quake' in order to be listed in DP's master server, and to list DP servers.");
|
||||
cvar_t com_parseutf8 = CVARD("com_parseutf8", "1", "Interpret console messages/playernames/etc as UTF-8. Requires special fonts. -1=iso 8859-1. 0=quakeascii(chat uses high chars). 1=utf8, revert to ascii on decode errors. 2=utf8 ignoring errors"); //1 parse. 2 parse, but stop parsing that string if a char was malformed.
|
||||
cvar_t com_parseezquake = CVARD("com_parseezquake", "0", "Treat chevron chars from configs as a per-character flag. You should use this only for compat with nquake's configs.");
|
||||
|
@ -2715,17 +2715,18 @@ consolecolours_t consolecolours[MAXCONCOLOURS] = {
|
|||
};
|
||||
|
||||
// This is for remapping the Q3 color codes to character masks, including ^9
|
||||
// if using this table, make sure the truecolour flag is disabled first.
|
||||
conchar_t q3codemasks[MAXQ3COLOURS] = {
|
||||
0x00000000, // 0, black
|
||||
0x0c000000, // 1, red
|
||||
0x0a000000, // 2, green
|
||||
0x0e000000, // 3, yellow
|
||||
0x09000000, // 4, blue
|
||||
0x0b000000, // 5, cyan
|
||||
0x0d000000, // 6, magenta
|
||||
0x0f000000, // 7, white
|
||||
0x0f100000, // 8, half-alpha white (BX_COLOREDTEXT)
|
||||
0x07000000 // 9, "half-intensity" (BX_COLOREDTEXT)
|
||||
COLOR_BLACK << CON_FGSHIFT, // 0, black
|
||||
COLOR_RED << CON_FGSHIFT, // 1, red
|
||||
COLOR_GREEN << CON_FGSHIFT, // 2, green
|
||||
COLOR_YELLOW << CON_FGSHIFT, // 3, yellow
|
||||
COLOR_BLUE << CON_FGSHIFT, // 4, blue
|
||||
COLOR_CYAN << CON_FGSHIFT, // 5, cyan
|
||||
COLOR_MAGENTA << CON_FGSHIFT, // 6, magenta
|
||||
COLOR_WHITE << CON_FGSHIFT, // 7, white
|
||||
(COLOR_WHITE << CON_FGSHIFT)|CON_HALFALPHA, // 8, half-alpha white (BX_COLOREDTEXT)
|
||||
COLOR_GREY << CON_FGSHIFT // 9, "half-intensity" (BX_COLOREDTEXT)
|
||||
};
|
||||
|
||||
//Converts a conchar_t string into a char string. returns the null terminator. pass NULL for stop to calc it
|
||||
|
@ -3203,7 +3204,7 @@ conchar_t *COM_ParseFunString(conchar_t defaultflags, const char *str, conchar_t
|
|||
{ //q3 colour codes
|
||||
if (ext & CON_RICHFORECOLOUR)
|
||||
ext = (COLOR_WHITE << CON_FGSHIFT) | (ext&~(CON_RICHFOREMASK|CON_RICHFORECOLOUR));
|
||||
ext = q3codemasks[str[1]-'0'] | (ext&~CON_Q3MASK); //change colour only.
|
||||
ext = q3codemasks[str[1]-'0'] | (ext&~(CON_WHITEMASK|CON_HALFALPHA)); //change colour only.
|
||||
}
|
||||
else if (str[1] == '&') // extended code
|
||||
{
|
||||
|
|
|
@ -55,7 +55,6 @@ extern conchar_t q3codemasks[MAXQ3COLOURS];
|
|||
#define CON_RICHGSHIFT 24
|
||||
#define CON_RICHRSHIFT 28 //high nibble
|
||||
|
||||
#define CON_Q3MASK 0x0F100000
|
||||
#define CON_WHITEMASK 0x0F000000 // must be constant. things assume this
|
||||
|
||||
#define CON_DEFAULTCHAR (CON_WHITEMASK | 32)
|
||||
|
|
|
@ -3948,6 +3948,7 @@ void FS_Shutdown(void)
|
|||
if (!fs_thread_mutex)
|
||||
return;
|
||||
|
||||
PM_ManifestPackage(NULL, false);
|
||||
FS_FreePaths();
|
||||
Sys_DestroyMutex(fs_thread_mutex);
|
||||
fs_thread_mutex = NULL;
|
||||
|
@ -4185,6 +4186,8 @@ static char fspdl_finalpath[MAX_OSPATH];
|
|||
static void FS_BeginNextPackageDownload(void);
|
||||
qboolean FS_DownloadingPackage(void)
|
||||
{
|
||||
if (PM_IsApplying())
|
||||
return true;
|
||||
return !fs_manifest || !!curpackagedownload;
|
||||
}
|
||||
//vfsfile_t *FS_DecompressXZip(vfsfile_t *infile, vfsfile_t *outfile);
|
||||
|
@ -4370,6 +4373,8 @@ static void FS_PackageDownloaded(struct dl_download *dl)
|
|||
{
|
||||
Con_Printf("Unable to rename \"%s\" to \"%s\"\n", fspdl_temppath, fspdl_finalpath);
|
||||
}
|
||||
// else
|
||||
// PM_AddDownloadedPackage(fspdl_finalpath);
|
||||
}
|
||||
}
|
||||
Sys_remove (fspdl_temppath);
|
||||
|
@ -4715,6 +4720,7 @@ static void FS_ManifestUpdated(struct dl_download *dl)
|
|||
void FS_BeginManifestUpdates(void)
|
||||
{
|
||||
ftemanifest_t *man = fs_manifest;
|
||||
PM_ManifestPackage(man->installupd, man->doinstall);
|
||||
if (curpackagedownload || !man)
|
||||
return;
|
||||
|
||||
|
@ -4914,6 +4920,8 @@ qboolean FS_ChangeGame(ftemanifest_t *man, qboolean allowreloadconfigs, qboolean
|
|||
|
||||
if (fs_manifest && fs_manifest->downloadsurl)
|
||||
olddownloadsurl = Z_StrDup(fs_manifest->downloadsurl);
|
||||
else if (!fs_manifest && man->downloadsurl)
|
||||
olddownloadsurl = Z_StrDup(man->downloadsurl);
|
||||
else
|
||||
olddownloadsurl = NULL;
|
||||
|
||||
|
@ -4935,7 +4943,7 @@ qboolean FS_ChangeGame(ftemanifest_t *man, qboolean allowreloadconfigs, qboolean
|
|||
}
|
||||
fs_manifest = man;
|
||||
|
||||
if (!man->doinstall)
|
||||
if (!man->doinstall && strcmp(man->downloadsurl?man->downloadsurl:"", olddownloadsurl?olddownloadsurl:""))
|
||||
{ //make sure we only fuck over the user if this is a 'secure' manifest, and not hacked in some way.
|
||||
Z_Free(man->downloadsurl);
|
||||
man->downloadsurl = olddownloadsurl;
|
||||
|
@ -5167,6 +5175,7 @@ void FS_CreateBasedir(const char *path)
|
|||
com_installer = false;
|
||||
Q_strncpyz (com_gamepath, path, sizeof(com_gamepath));
|
||||
COM_CreatePath(com_gamepath);
|
||||
fs_manifest->doinstall = true;
|
||||
FS_ChangeGame(fs_manifest, true, false);
|
||||
|
||||
if (host_parms.manifest)
|
||||
|
|
|
@ -68,6 +68,8 @@ void FS_UnRegisterFileSystemModule(void *module);
|
|||
|
||||
void FS_AddHashedPackage(searchpath_t **oldpaths, const char *parent_pure, const char *parent_logical, searchpath_t *search, unsigned int loadstuff, const char *pakpath, const char *qhash, const char *pakprefix);
|
||||
void PM_LoadPackages(searchpath_t **oldpaths, const char *parent_pure, const char *parent_logical, searchpath_t *search, unsigned int loadstuff, int minpri, int maxpri);
|
||||
int PM_IsApplying(void);
|
||||
void PM_ManifestPackage(const char *name, qboolean doinstall);
|
||||
void Menu_Download_Update(void);
|
||||
|
||||
int FS_EnumerateKnownGames(qboolean (*callback)(void *usr, ftemanifest_t *man), void *usr);
|
||||
|
|
|
@ -56,6 +56,7 @@ qboolean Mod_LoadVertexNormals (model_t *loadmodel, qbyte *mod_base, lump_t *l);
|
|||
qboolean Mod_LoadEdges (model_t *loadmodel, qbyte *mod_base, lump_t *l, qboolean lm);
|
||||
qboolean Mod_LoadMarksurfaces (model_t *loadmodel, qbyte *mod_base, lump_t *l, qboolean lm);
|
||||
qboolean Mod_LoadSurfedges (model_t *loadmodel, qbyte *mod_base, lump_t *l);
|
||||
void Mod_LoadEntities (model_t *loadmodel, qbyte *mod_base, lump_t *l);
|
||||
|
||||
extern void BuildLightMapGammaTable (float g, float c);
|
||||
|
||||
|
@ -1497,7 +1498,7 @@ qboolean CModQ2_LoadFaces (model_t *mod, qbyte *mod_base, lump_t *l, qboolean li
|
|||
unsigned short lmshift, lmscale;
|
||||
char buf[64];
|
||||
|
||||
lmscale = atoi(Mod_ParseWorldspawnKey(mod->entities, "lightmap_scale", buf, sizeof(buf)));
|
||||
lmscale = atoi(Mod_ParseWorldspawnKey(mod, "lightmap_scale", buf, sizeof(buf)));
|
||||
if (!lmscale)
|
||||
lmshift = LMSHIFT_DEFAULT;
|
||||
else
|
||||
|
@ -2036,20 +2037,6 @@ qboolean CModQ2_LoadVisibility (model_t *mod, qbyte *mod_base, lump_t *l)
|
|||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CMod_LoadEntityString
|
||||
=================
|
||||
*/
|
||||
void CMod_LoadEntityString (model_t *mod, qbyte *mod_base, lump_t *l)
|
||||
{
|
||||
// if (l->filelen > MAX_Q2MAP_ENTSTRING)
|
||||
// Host_Error ("Map has too large entity lump");
|
||||
|
||||
mod->entities = Z_Malloc(l->filelen+1);
|
||||
memcpy (mod->entities, mod_base + l->fileofs, l->filelen);
|
||||
}
|
||||
|
||||
#ifdef Q3BSPS
|
||||
qboolean CModQ3_LoadMarksurfaces (model_t *loadmodel, qbyte *mod_base, lump_t *l)
|
||||
{
|
||||
|
@ -4101,7 +4088,7 @@ static cmodel_t *CM_LoadMap (model_t *mod, qbyte *filein, size_t filelen, qboole
|
|||
noerrors = noerrors && CModQ3_LoadSubmodels (mod, mod_base, &header.lumps[Q3LUMP_MODELS]);
|
||||
noerrors = noerrors && CModQ3_LoadVisibility (mod, mod_base, &header.lumps[Q3LUMP_VISIBILITY]);
|
||||
if (noerrors)
|
||||
CMod_LoadEntityString (mod, mod_base, &header.lumps[Q3LUMP_ENTITIES]);
|
||||
Mod_LoadEntities (mod, mod_base, &header.lumps[Q3LUMP_ENTITIES]);
|
||||
|
||||
if (!noerrors)
|
||||
{
|
||||
|
@ -4203,7 +4190,7 @@ static cmodel_t *CM_LoadMap (model_t *mod, qbyte *filein, size_t filelen, qboole
|
|||
noerrors = noerrors && CModQ2_LoadAreas (mod, mod_base, &header.lumps[Q2LUMP_AREAS]);
|
||||
noerrors = noerrors && CModQ2_LoadAreaPortals (mod, mod_base, &header.lumps[Q2LUMP_AREAPORTALS]);
|
||||
if (noerrors)
|
||||
CMod_LoadEntityString (mod, mod_base, &header.lumps[Q2LUMP_ENTITIES]);
|
||||
Mod_LoadEntities (mod, mod_base, &header.lumps[Q2LUMP_ENTITIES]);
|
||||
|
||||
#ifndef CLIENTONLY
|
||||
mod->funcs.FatPVS = Q2BSP_FatPVS;
|
||||
|
@ -4234,7 +4221,7 @@ static cmodel_t *CM_LoadMap (model_t *mod, qbyte *filein, size_t filelen, qboole
|
|||
noerrors = noerrors && CModQ2_LoadPlanes (mod, mod_base, &header.lumps[Q2LUMP_PLANES]);
|
||||
noerrors = noerrors && CModQ2_LoadTexInfo (mod, mod_base, &header.lumps[Q2LUMP_TEXINFO], loadname);
|
||||
if (noerrors)
|
||||
CMod_LoadEntityString (mod, mod_base, &header.lumps[Q2LUMP_ENTITIES]);
|
||||
Mod_LoadEntities (mod, mod_base, &header.lumps[Q2LUMP_ENTITIES]);
|
||||
noerrors = noerrors && CModQ2_LoadFaces (mod, mod_base, &header.lumps[Q2LUMP_FACES], header.version == BSPVERSION_Q2W);
|
||||
noerrors = noerrors && Mod_LoadMarksurfaces (mod, mod_base, &header.lumps[Q2LUMP_LEAFFACES], false);
|
||||
noerrors = noerrors && CModQ2_LoadVisibility (mod, mod_base, &header.lumps[Q2LUMP_VISIBILITY]);
|
||||
|
@ -4310,7 +4297,7 @@ static cmodel_t *CM_LoadMap (model_t *mod, qbyte *filein, size_t filelen, qboole
|
|||
Q_snprintfz (name, sizeof(name), "*%i:%s", i, wmod->name);
|
||||
mod = Mod_FindName (name);
|
||||
*mod = *wmod;
|
||||
mod->entities = NULL;
|
||||
mod->entities_raw = NULL;
|
||||
mod->submodelof = wmod;
|
||||
Q_strncpyz(mod->name, name, sizeof(mod->name));
|
||||
memset(&mod->memgroup, 0, sizeof(mod->memgroup));
|
||||
|
|
|
@ -764,7 +764,14 @@ enum terrainedit_e
|
|||
// ter_autopaint_h, //vector pos, float radius, float percent, string tex1, string tex2 (paint tex1/tex2
|
||||
// ter_autopaint_n //vector pos, float radius, float percent, string tex1, string tex2
|
||||
|
||||
ter_tex_mask //string tex
|
||||
ter_tex_mask, //string tex
|
||||
|
||||
ter_ent_get, //int idx -> string
|
||||
ter_ent_set, //int idx, string keyvals
|
||||
ter_ent_add, //string keyvals -> int
|
||||
ter_ent_count, // -> int
|
||||
|
||||
// ter_cmd_count
|
||||
};
|
||||
#endif
|
||||
|
||||
|
|
|
@ -4825,22 +4825,38 @@ void QCBUILTIN PF_terrain_edit(pubprogfuncs_t *prinst, struct globalvars_s *pr_g
|
|||
|
||||
switch(action)
|
||||
{
|
||||
case ter_ent_get:
|
||||
{
|
||||
int idx = G_INT(OFS_PARM1);
|
||||
G_INT(OFS_RETURN) = 0;
|
||||
}
|
||||
return;
|
||||
case ter_ent_set:
|
||||
{
|
||||
int idx = G_INT(OFS_PARM1);
|
||||
const char *news = PR_GetStringOfs(prinst, OFS_PARM2);
|
||||
G_INT(OFS_RETURN) = 0;
|
||||
}
|
||||
return;
|
||||
case ter_ents_wipe:
|
||||
G_INT(OFS_RETURN) = PR_TempString(prinst, mod->entities);
|
||||
mod->entities = Z_Malloc(1);
|
||||
G_INT(OFS_RETURN) = PR_TempString(prinst, Mod_GetEntitiesString(mod));
|
||||
Mod_SetEntitiesString(mod, "", true);
|
||||
return;
|
||||
case ter_ents_concat:
|
||||
{
|
||||
char *olds = mod->entities;
|
||||
char *newv;
|
||||
const char *olds = Mod_GetEntitiesString(mod);
|
||||
const char *news = PR_GetStringOfs(prinst, OFS_PARM1);
|
||||
size_t oldlen = strlen(olds);
|
||||
size_t newlen = strlen(news);
|
||||
mod->entities = Z_Malloc(oldlen + newlen + 1);
|
||||
memcpy(mod->entities, olds, oldlen);
|
||||
memcpy(mod->entities+oldlen, news, newlen);
|
||||
mod->entities[oldlen + newlen] = 0;
|
||||
Z_Free(olds);
|
||||
newv = Z_Malloc(oldlen + newlen + 1);
|
||||
memcpy(newv, olds, oldlen);
|
||||
memcpy(newv+oldlen, news, newlen);
|
||||
newv[oldlen + newlen] = 0;
|
||||
Z_Free((char*)olds);
|
||||
G_FLOAT(OFS_RETURN) = oldlen + newlen;
|
||||
|
||||
Mod_SetEntitiesString(mod, newv, false);
|
||||
if (mod->terrain)
|
||||
{
|
||||
hm = mod->terrain;
|
||||
|
@ -4849,7 +4865,7 @@ void QCBUILTIN PF_terrain_edit(pubprogfuncs_t *prinst, struct globalvars_s *pr_g
|
|||
}
|
||||
return;
|
||||
case ter_ents_get:
|
||||
G_INT(OFS_RETURN) = PR_TempString(prinst, mod->entities);
|
||||
G_INT(OFS_RETURN) = PR_TempString(prinst, Mod_GetEntitiesString(mod));
|
||||
return;
|
||||
case ter_save:
|
||||
if (mod->terrain)
|
||||
|
@ -5087,10 +5103,11 @@ void QCBUILTIN PF_terrain_edit(pubprogfuncs_t *prinst, struct globalvars_s *pr_g
|
|||
}
|
||||
#endif
|
||||
|
||||
void Terr_ParseEntityLump(char *data, heightmap_t *heightmap)
|
||||
void Terr_ParseEntityLump(model_t *mod, heightmap_t *heightmap)
|
||||
{
|
||||
char key[128];
|
||||
char value[2048];
|
||||
const char *data = Mod_GetEntitiesString(mod);
|
||||
|
||||
heightmap->sectionsize = 1024;
|
||||
heightmap->mode = HMM_TERRAIN;
|
||||
|
@ -5309,7 +5326,7 @@ void Terr_Brush_Draw(heightmap_t *hm, batch_t **batches, entity_t *e)
|
|||
if (mod->submodelof)
|
||||
mod = mod->submodelof;
|
||||
hm->entsdirty = false;
|
||||
LightReloadEntities(hm->relightcontext, mod->entities, true);
|
||||
LightReloadEntities(hm->relightcontext, Mod_GetEntitiesString(mod), true);
|
||||
|
||||
//FIXME: figure out some way to hint this without having to relight the entire frigging world.
|
||||
for (bt = hm->brushtextures; bt; bt = bt->next)
|
||||
|
@ -6685,7 +6702,7 @@ void Terr_WriteMapFile(vfsfile_t *file, model_t *mod)
|
|||
{
|
||||
char token[8192];
|
||||
int nest = 0;
|
||||
const char *start, *entities = mod->entities;
|
||||
const char *start, *entities = Mod_GetEntitiesString(mod);
|
||||
int i;
|
||||
unsigned int entnum = 0;
|
||||
heightmap_t *hm;
|
||||
|
@ -6803,7 +6820,8 @@ void Mod_Terrain_Save_f(void)
|
|||
Con_Printf("unable to open %s\n", fname);
|
||||
else
|
||||
{
|
||||
VFS_WRITE(file, mod->entities, strlen(mod->entities));
|
||||
const char *s = Mod_GetEntitiesString(mod);
|
||||
VFS_WRITE(file, s, strlen(s));
|
||||
VFS_CLOSE(file);
|
||||
}
|
||||
}
|
||||
|
@ -6826,7 +6844,7 @@ qboolean Terr_ReformEntitiesLump(model_t *mod, heightmap_t *hm, char *entities)
|
|||
char token[8192];
|
||||
int nest = 0;
|
||||
int buflen = strlen(entities);
|
||||
char *out, *start;
|
||||
char *out, *outstart, *start;
|
||||
int i;
|
||||
int submodelnum = 0;
|
||||
qboolean isdetail = false;
|
||||
|
@ -6847,7 +6865,7 @@ qboolean Terr_ReformEntitiesLump(model_t *mod, heightmap_t *hm, char *entities)
|
|||
#endif
|
||||
|
||||
/*FIXME: we need to re-form the entities lump to insert model fields as appropriate*/
|
||||
mod->entities = out = Z_Malloc(buflen+1);
|
||||
outstart = out = Z_Malloc(buflen+1);
|
||||
|
||||
while(entities)
|
||||
{
|
||||
|
@ -6914,8 +6932,7 @@ qboolean Terr_ReformEntitiesLump(model_t *mod, heightmap_t *hm, char *entities)
|
|||
if (submod->loadstate == MLS_NOTLOADED)
|
||||
{
|
||||
submod->type = mod_heightmap;
|
||||
if (!submod->entities)
|
||||
submod->entities = Z_Malloc(1);
|
||||
Mod_SetEntitiesString(submod, "", true);
|
||||
subhm = submod->terrain = Mod_LoadTerrainInfo(submod, submod->name, true);
|
||||
|
||||
subhm->exteriorcontents = FTECONTENTS_EMPTY;
|
||||
|
@ -7149,7 +7166,9 @@ qboolean Terr_ReformEntitiesLump(model_t *mod, heightmap_t *hm, char *entities)
|
|||
while(start < entities)
|
||||
*out++ = *start++;
|
||||
}
|
||||
*out++ = 0;
|
||||
*out = 0;
|
||||
|
||||
Mod_SetEntitiesString(mod, outstart, false);
|
||||
|
||||
mod->numsubmodels = submodelnum;
|
||||
|
||||
|
@ -7209,7 +7228,7 @@ qboolean QDECL Terr_LoadTerrainModel (model_t *mod, void *buffer, size_t bufsize
|
|||
}
|
||||
hm->exteriorcontents = exterior; //sky outside the map
|
||||
|
||||
Terr_ParseEntityLump(mod->entities, hm);
|
||||
Terr_ParseEntityLump(mod, hm);
|
||||
|
||||
if (hm->firstsegx != hm->maxsegx)
|
||||
{
|
||||
|
@ -7252,7 +7271,7 @@ qboolean QDECL Terr_LoadTerrainModel (model_t *mod, void *buffer, size_t bufsize
|
|||
#ifdef RUNTIMELIGHTING
|
||||
if (hm->relightcontext)
|
||||
{
|
||||
LightReloadEntities(hm->relightcontext, mod->entities, true);
|
||||
LightReloadEntities(hm->relightcontext, Mod_GetEntitiesString(mod), true);
|
||||
hm->entsdirty = false;
|
||||
}
|
||||
#endif
|
||||
|
@ -7265,11 +7284,11 @@ void *Mod_LoadTerrainInfo(model_t *mod, char *loadname, qboolean force)
|
|||
{
|
||||
heightmap_t *hm;
|
||||
heightmap_t potential;
|
||||
if (!mod->entities)
|
||||
if (!Mod_GetEntitiesString(mod))
|
||||
return NULL;
|
||||
|
||||
memset(&potential, 0, sizeof(potential));
|
||||
Terr_ParseEntityLump(mod->entities, &potential);
|
||||
Terr_ParseEntityLump(mod, &potential);
|
||||
|
||||
if (potential.firstsegx >= potential.maxsegx || potential.firstsegy >= potential.maxsegy)
|
||||
{
|
||||
|
@ -7347,7 +7366,7 @@ void Mod_Terrain_Create_f(void)
|
|||
groundheight = Cmd_Argv(5); if (!*groundheight) groundheight = "0";
|
||||
watername = Cmd_Argv(6); if (!*watername) watername = "";
|
||||
waterheight = Cmd_Argv(7); if (!*waterheight) waterheight = "1024";
|
||||
mod.entities = va(
|
||||
Mod_SetEntitiesString(&mod, va(
|
||||
"{\n"
|
||||
"classname \"worldspawn\"\n"
|
||||
"message \"%s\"\n"
|
||||
|
@ -7368,11 +7387,11 @@ void Mod_Terrain_Create_f(void)
|
|||
"classname info_player_start\n"
|
||||
"origin \"0 0 1024\"\n"
|
||||
"}\n"
|
||||
, Cmd_Argv(2));
|
||||
, Cmd_Argv(2)), true);
|
||||
|
||||
mod.type = mod_heightmap;
|
||||
mod.terrain = hm = Z_Malloc(sizeof(*hm));
|
||||
Terr_ParseEntityLump(mod.entities, hm);
|
||||
Terr_ParseEntityLump(&mod, hm);
|
||||
hm->entitylock = Sys_CreateMutex();
|
||||
ClearLink(&hm->recycle);
|
||||
Q_strncpyz(hm->path, Cmd_Argv(1), sizeof(hm->path));
|
||||
|
@ -7411,6 +7430,7 @@ void Mod_Terrain_Create_f(void)
|
|||
Con_Printf("Wrote %s\n", mname);
|
||||
FS_FlushFSHashWritten();
|
||||
}
|
||||
Mod_SetEntitiesString(&mod, NULL, false);
|
||||
Terr_FreeModel(&mod);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -449,6 +449,50 @@ void Mod_ResortShaders(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char *Mod_GetEntitiesString(model_t *mod)
|
||||
{
|
||||
if (!mod)
|
||||
return NULL;
|
||||
if (mod->entities_raw) //still cached/correct
|
||||
return mod->entities_raw;
|
||||
if (!mod->numentityinfo)
|
||||
return NULL;
|
||||
//reform the entities back into a full string now that we apparently need it
|
||||
return mod->entities_raw;
|
||||
}
|
||||
void Mod_SetEntitiesString(model_t *mod, const char *str, qboolean docopy)
|
||||
{
|
||||
size_t j;
|
||||
for (j = 0; j < mod->numentityinfo; j++)
|
||||
Z_Free(mod->entityinfo[j].keyvals);
|
||||
mod->numentityinfo = 0;
|
||||
Z_Free(mod->entityinfo);
|
||||
mod->entityinfo = NULL;
|
||||
Z_Free((char*)mod->entities_raw);
|
||||
mod->entities_raw = NULL;
|
||||
|
||||
if (str)
|
||||
{
|
||||
if (docopy)
|
||||
str = Z_StrDup(str);
|
||||
mod->entities_raw = str;
|
||||
}
|
||||
}
|
||||
|
||||
void Mod_SetEntitiesStringLen(model_t *mod, const char *str, size_t strsize)
|
||||
{
|
||||
if (str)
|
||||
{
|
||||
char *cpy = BZ_Malloc(strsize+1);
|
||||
memcpy(cpy, str, strsize);
|
||||
cpy[strsize] = 0;
|
||||
Mod_SetEntitiesString(mod, cpy, false);
|
||||
}
|
||||
else
|
||||
Mod_SetEntitiesString(mod, str, false);
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
Mod_ClearAll
|
||||
|
@ -538,8 +582,7 @@ void Mod_Purge(enum mod_purge_e ptype)
|
|||
mod->meshinfo = NULL;
|
||||
}
|
||||
|
||||
Z_Free(mod->entities);
|
||||
mod->entities = NULL;
|
||||
Mod_SetEntitiesString(mod, NULL, false);
|
||||
|
||||
#ifdef PSET_SCRIPT
|
||||
PScript_ClearSurfaceParticles(mod);
|
||||
|
@ -2088,10 +2131,11 @@ void Mod_LoadVisibility (model_t *loadmodel, qbyte *mod_base, lump_t *l, qbyte *
|
|||
}
|
||||
|
||||
//scans through the worldspawn for a single specific key.
|
||||
char *Mod_ParseWorldspawnKey(const char *ents, const char *key, char *buffer, size_t sizeofbuffer)
|
||||
const char *Mod_ParseWorldspawnKey(model_t *mod, const char *key, char *buffer, size_t sizeofbuffer)
|
||||
{
|
||||
char keyname[64];
|
||||
char value[1024];
|
||||
const char *ents = Mod_GetEntitiesString(mod);
|
||||
while(ents && *ents)
|
||||
{
|
||||
ents = COM_ParseOut(ents, keyname, sizeof(keyname));
|
||||
|
@ -2120,6 +2164,7 @@ static void Mod_SaveEntFile_f(void)
|
|||
char fname[MAX_QPATH];
|
||||
model_t *mod = NULL;
|
||||
char *n = Cmd_Argv(1);
|
||||
const char *ents;
|
||||
if (*n)
|
||||
mod = Mod_ForName(n, MLV_WARN);
|
||||
#ifndef CLIENTONLY
|
||||
|
@ -2137,7 +2182,8 @@ static void Mod_SaveEntFile_f(void)
|
|||
Con_Printf("Map not loaded\n");
|
||||
return;
|
||||
}
|
||||
if (!mod->entities)
|
||||
ents = Mod_GetEntitiesString(mod);
|
||||
if (!ents)
|
||||
{
|
||||
Con_Printf("Map is not a map, and has no entities\n");
|
||||
return;
|
||||
|
@ -2155,7 +2201,7 @@ static void Mod_SaveEntFile_f(void)
|
|||
Q_strncatz(fname, ".ent", sizeof(fname));
|
||||
}
|
||||
|
||||
COM_WriteFile(fname, FS_GAMEONLY, mod->entities, strlen(mod->entities));
|
||||
COM_WriteFile(fname, FS_GAMEONLY, ents, strlen(ents));
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -2169,46 +2215,46 @@ void Mod_LoadEntities (model_t *loadmodel, qbyte *mod_base, lump_t *l)
|
|||
size_t sz;
|
||||
char keyname[64];
|
||||
char value[1024];
|
||||
char *ents, *k;
|
||||
char *ents = NULL, *k;
|
||||
int t;
|
||||
|
||||
loadmodel->entitiescrc = 0;
|
||||
loadmodel->entities = NULL;
|
||||
Mod_SetEntitiesString(loadmodel, NULL, false);
|
||||
if (!l->filelen)
|
||||
return;
|
||||
|
||||
if (mod_loadentfiles.value && !loadmodel->entities && *mod_loadentfiles_dir.string)
|
||||
if (mod_loadentfiles.value && !ents && *mod_loadentfiles_dir.string)
|
||||
{
|
||||
if (!strncmp(loadmodel->name, "maps/", 5))
|
||||
{
|
||||
Q_snprintfz(fname, sizeof(fname), "maps/%s/%s", mod_loadentfiles_dir.string, loadmodel->name+5);
|
||||
COM_StripExtension(fname, fname, sizeof(fname));
|
||||
Q_strncatz(fname, ".ent", sizeof(fname));
|
||||
loadmodel->entities = FS_LoadMallocFile(fname, &sz);
|
||||
ents = FS_LoadMallocFile(fname, &sz);
|
||||
}
|
||||
}
|
||||
if (mod_loadentfiles.value && !loadmodel->entities)
|
||||
if (mod_loadentfiles.value && !ents)
|
||||
{
|
||||
COM_StripExtension(loadmodel->name, fname, sizeof(fname));
|
||||
Q_strncatz(fname, ".ent", sizeof(fname));
|
||||
loadmodel->entities = FS_LoadMallocFile(fname, &sz);
|
||||
ents = FS_LoadMallocFile(fname, &sz);
|
||||
}
|
||||
if (mod_loadentfiles.value && !loadmodel->entities)
|
||||
if (mod_loadentfiles.value && !ents)
|
||||
{ //tenebrae compat
|
||||
COM_StripExtension(loadmodel->name, fname, sizeof(fname));
|
||||
Q_strncatz(fname, ".edo", sizeof(fname));
|
||||
loadmodel->entities = FS_LoadMallocFile(fname, &sz);
|
||||
ents = FS_LoadMallocFile(fname, &sz);
|
||||
}
|
||||
if (!loadmodel->entities)
|
||||
if (!ents)
|
||||
{
|
||||
loadmodel->entities = Z_Malloc(l->filelen + 1);
|
||||
memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen);
|
||||
loadmodel->entities[l->filelen] = 0;
|
||||
ents = Z_Malloc(l->filelen + 1);
|
||||
memcpy (ents, mod_base + l->fileofs, l->filelen);
|
||||
ents[l->filelen] = 0;
|
||||
}
|
||||
else
|
||||
loadmodel->entitiescrc = QCRC_Block(loadmodel->entities, strlen(loadmodel->entities));
|
||||
loadmodel->entitiescrc = QCRC_Block(ents, strlen(ents));
|
||||
|
||||
Mod_SetEntitiesString(loadmodel, ents, false);
|
||||
|
||||
ents = loadmodel->entities;
|
||||
while(ents && *ents)
|
||||
{
|
||||
ents = COM_ParseOut(ents, keyname, sizeof(keyname));
|
||||
|
@ -2579,7 +2625,7 @@ qboolean Mod_LoadFaces (model_t *loadmodel, qbyte *mod_base, lump_t *l, lump_t *
|
|||
|
||||
memset(&overrides, 0, sizeof(overrides));
|
||||
|
||||
lmscale = atoi(Mod_ParseWorldspawnKey(loadmodel->entities, "lightmap_scale", buf, sizeof(buf)));
|
||||
lmscale = atoi(Mod_ParseWorldspawnKey(loadmodel, "lightmap_scale", buf, sizeof(buf)));
|
||||
if (!lmscale)
|
||||
lmshift = LMSHIFT_DEFAULT;
|
||||
else
|
||||
|
@ -4880,7 +4926,7 @@ TRACE(("LoadBrushModel %i\n", __LINE__));
|
|||
submod->numclusters = bm->visleafs;
|
||||
|
||||
if (i)
|
||||
submod->entities = NULL;
|
||||
submod->entities_raw = NULL;
|
||||
|
||||
memset(&submod->batches, 0, sizeof(submod->batches));
|
||||
submod->vbos = NULL;
|
||||
|
@ -4916,7 +4962,7 @@ TRACE(("LoadBrushModel %i\n", __LINE__));
|
|||
if (lightmodel == mod)
|
||||
{
|
||||
lightcontext = LightStartup(NULL, lightmodel, true);
|
||||
LightReloadEntities(lightcontext, lightmodel->entities, false);
|
||||
LightReloadEntities(lightcontext, Mod_GetEntitiesString(lightmodel), false);
|
||||
}
|
||||
#endif
|
||||
TRACE(("LoadBrushModel %i\n", __LINE__));
|
||||
|
|
|
@ -953,7 +953,9 @@ typedef struct model_s
|
|||
q3lightgridinfo_t *lightgrid;
|
||||
mfog_t *fogs;
|
||||
int numfogs;
|
||||
char *entities;
|
||||
struct {char *keyvals;} *entityinfo;
|
||||
size_t numentityinfo;
|
||||
const char *entities_raw;
|
||||
int entitiescrc;
|
||||
|
||||
struct doll_s *dollinfo;
|
||||
|
|
|
@ -694,7 +694,7 @@ void R_PushDlights (void)
|
|||
//rtlight loading
|
||||
|
||||
#ifdef RTLIGHTS
|
||||
qboolean R_ImportRTLights(char *entlump)
|
||||
qboolean R_ImportRTLights(const char *entlump)
|
||||
{
|
||||
typedef enum lighttype_e {LIGHTTYPE_MINUSX, LIGHTTYPE_RECIPX, LIGHTTYPE_RECIPXX, LIGHTTYPE_NONE, LIGHTTYPE_SUN, LIGHTTYPE_MINUSXX} lighttype_t;
|
||||
|
||||
|
@ -1257,14 +1257,14 @@ void R_ReloadRTLights_f(void)
|
|||
rtlights_first = RTL_FIRST;
|
||||
rtlights_max = RTL_FIRST;
|
||||
if (!strcmp(Cmd_Argv(1), "bsp"))
|
||||
R_ImportRTLights(cl.worldmodel->entities);
|
||||
R_ImportRTLights(Mod_GetEntitiesString(cl.worldmodel));
|
||||
else if (!strcmp(Cmd_Argv(1), "rtlights"))
|
||||
R_LoadRTLights();
|
||||
else if (strcmp(Cmd_Argv(1), "none"))
|
||||
{
|
||||
R_LoadRTLights();
|
||||
if (rtlights_first == rtlights_max)
|
||||
R_ImportRTLights(cl.worldmodel->entities);
|
||||
R_ImportRTLights(Mod_GetEntitiesString(cl.worldmodel));
|
||||
}
|
||||
|
||||
for (i = 0; i < cl.num_statics; i++)
|
||||
|
|
|
@ -1762,7 +1762,7 @@ void GLR_RenderView (void)
|
|||
double time1 = 0, time2;
|
||||
texid_t sourcetex = r_nulltex;
|
||||
shader_t *custompostproc = NULL;
|
||||
float renderscale = r_renderscale.value; //extreme, but whatever
|
||||
float renderscale; //extreme, but whatever
|
||||
int oldfbo = 0;
|
||||
|
||||
checkglerror();
|
||||
|
@ -1790,9 +1790,16 @@ void GLR_RenderView (void)
|
|||
Surf_SetupFrame();
|
||||
r_refdef.flags &= ~(RDF_ALLPOSTPROC|RDF_RENDERSCALE);
|
||||
|
||||
if (!(r_refdef.flags & RDF_NOWORLDMODEL))
|
||||
if (dofbo || (r_refdef.flags & RDF_NOWORLDMODEL))
|
||||
{
|
||||
renderscale = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
renderscale = r_renderscale.value;
|
||||
if (R_CanBloom())
|
||||
r_refdef.flags |= RDF_BLOOM;
|
||||
}
|
||||
|
||||
//check if we can do underwater warp
|
||||
if (cls.protocol != CP_QUAKE2) //quake2 tells us directly
|
||||
|
|
|
@ -719,9 +719,12 @@ texid_t R_LoadColourmapImage(void)
|
|||
{
|
||||
size_t sz;
|
||||
qbyte *pcx = FS_LoadMallocFile("pics/colormap.pcx", &sz);
|
||||
colourmappal = Z_Malloc(256*VID_GRADES);
|
||||
ReadPCXData(pcx, sz, 256, VID_GRADES, colourmappal);
|
||||
BZ_Free(pcx);
|
||||
if (pcx)
|
||||
{
|
||||
colourmappal = Z_Malloc(256*VID_GRADES);
|
||||
ReadPCXData(pcx, sz, 256, VID_GRADES, colourmappal);
|
||||
BZ_Free(pcx);
|
||||
}
|
||||
}
|
||||
if (colourmappal)
|
||||
{
|
||||
|
@ -730,8 +733,17 @@ texid_t R_LoadColourmapImage(void)
|
|||
}
|
||||
else
|
||||
{ //erk
|
||||
//fixme: generate a proper colourmap
|
||||
for (x = 0; x < sizeof(data)/sizeof(data[0]); x++)
|
||||
data[x] = d_8to24rgbtable[x & 0xff];
|
||||
{
|
||||
int r, g, b;
|
||||
float l = 1.0-((x/256)/(float)VID_GRADES);
|
||||
r = d_8to24rgbtable[x & 0xff];
|
||||
g = (r>>16)&0xff;
|
||||
b = (r>>8)&0xff;
|
||||
r = (r>>0)&0xff;
|
||||
data[x] = d_8to24rgbtable[GetPaletteIndex(r*l,g*l,b*l)];
|
||||
}
|
||||
}
|
||||
BZ_Free(colourmappal);
|
||||
return R_LoadTexture("$colourmap", w, h, TF_RGBA32, data, IF_NOMIPMAP|IF_NOPICMIP|IF_NEAREST|IF_NOGAMMA|IF_CLAMP);
|
||||
|
@ -4960,11 +4972,10 @@ void QDECL R_BuildDefaultTexnums(texnums_t *src, shader_t *shader)
|
|||
|
||||
if ((shader->flags & SHADER_HASPALETTED) && !TEXVALID(tex->paletted))
|
||||
{
|
||||
/*dlights/realtime lighting needs some stuff*/
|
||||
// if (!TEXVALID(tex->paletted) && *tex->mapname)
|
||||
// tex->paletted = R_LoadHiResTexture(va("%s_pal", tex->mapname), NULL, 0|IF_NEAREST);
|
||||
// if (!TEXVALID(tex->paletted))
|
||||
// tex->paletted = R_LoadHiResTexture(va("%s_pal", imagename), subpath, ((*imagename=='{')?0:IF_NOALPHA)|IF_NEAREST);
|
||||
if (!TEXVALID(tex->paletted) && *tex->mapname)
|
||||
tex->paletted = R_LoadHiResTexture(va("%s", tex->mapname), NULL, 0|IF_NEAREST|IF_PALETTIZE);
|
||||
if (!TEXVALID(tex->paletted))
|
||||
tex->paletted = R_LoadHiResTexture(va("%s", imagename), subpath, ((*imagename=='{')?0:IF_NOALPHA)|IF_NEAREST|IF_PALETTIZE);
|
||||
}
|
||||
|
||||
imageflags |= IF_LOWPRIORITY;
|
||||
|
@ -5229,6 +5240,16 @@ void Shader_DefaultBSPLM(const char *shortname, shader_t *s, const void *args)
|
|||
if (Shader_ParseShader("defaultwall", s))
|
||||
return;
|
||||
|
||||
if (!builtin && r_softwarebanding && (qrenderer == QR_OPENGL || qrenderer == QR_VULKAN) && sh_config.progs_supported)
|
||||
builtin = (
|
||||
"{\n"
|
||||
"{\n"
|
||||
"program defaultwall#EIGHTBIT\n"
|
||||
"map $colourmap\n"
|
||||
"}\n"
|
||||
"}\n"
|
||||
);
|
||||
|
||||
if (!builtin && r_lightmap.ival)
|
||||
builtin = (
|
||||
"{\n"
|
||||
|
@ -5605,17 +5626,6 @@ void Shader_DefaultBSPQ2(const char *shortname, shader_t *s, const void *args)
|
|||
"}\n"
|
||||
);
|
||||
}
|
||||
else if (r_softwarebanding && (qrenderer == QR_OPENGL || qrenderer == QR_VULKAN) && sh_config.progs_supported)
|
||||
{
|
||||
Shader_DefaultScript(shortname, s,
|
||||
"{\n"
|
||||
"program defaultwall#EIGHTBIT\n"
|
||||
"{\n"
|
||||
"map $colourmap\n"
|
||||
"}\n"
|
||||
"}\n"
|
||||
);
|
||||
}
|
||||
else
|
||||
Shader_DefaultBSPLM(shortname, s, args);
|
||||
}
|
||||
|
@ -5766,19 +5776,6 @@ void Shader_DefaultBSPQ1(const char *shortname, shader_t *s, const void *args)
|
|||
);
|
||||
}
|
||||
|
||||
if (!builtin && r_softwarebanding)
|
||||
{
|
||||
/*alpha bended*/
|
||||
builtin = (
|
||||
"{\n"
|
||||
"program defaultwall#EIGHTBIT\n"
|
||||
"{\n"
|
||||
"map $colourmap\n"
|
||||
"}\n"
|
||||
"}\n"
|
||||
);
|
||||
}
|
||||
|
||||
if (builtin)
|
||||
Shader_DefaultScript(shortname, s, builtin);
|
||||
else
|
||||
|
@ -5843,6 +5840,20 @@ void Shader_DefaultSkin(const char *shortname, shader_t *s, const void *args)
|
|||
if (Shader_ParseShader("defaultskin", s))
|
||||
return;
|
||||
|
||||
if (r_softwarebanding && qrenderer == QR_OPENGL && sh_config.progs_supported)
|
||||
{
|
||||
Shader_DefaultScript(shortname, s,
|
||||
"{\n"
|
||||
"program defaultskin#EIGHTBIT\n"
|
||||
"affine\n"
|
||||
"{\n"
|
||||
"map $colourmap\n"
|
||||
"}\n"
|
||||
"}\n"
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
Shader_DefaultScript(shortname, s,
|
||||
"{\n"
|
||||
"if $lpp\n"
|
||||
|
|
|
@ -3435,7 +3435,7 @@ void Sh_PreGenerateLights(void)
|
|||
if (!okay)
|
||||
okay |= R_LoadRTLights();
|
||||
if (!okay)
|
||||
okay |= R_ImportRTLights(cl.worldmodel->entities);
|
||||
okay |= R_ImportRTLights(Mod_GetEntitiesString(cl.worldmodel));
|
||||
if (!okay && r_shadow_realtime_world.ival && r_shadow_realtime_world_lightmaps.value != 1)
|
||||
{
|
||||
r_shadow_realtime_world_lightmaps.value = 1;
|
||||
|
|
|
@ -402,7 +402,7 @@ void GLR_MarkQ2Lights (dlight_t *light, int bit, mnode_t *node);
|
|||
void GLQ3_LightGrid(model_t *mod, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
|
||||
void R_ReloadRTLights_f(void);
|
||||
qboolean R_LoadRTLights(void);
|
||||
qboolean R_ImportRTLights(char *entlump);
|
||||
qboolean R_ImportRTLights(const char *entlump);
|
||||
void R_SaveRTLights_f(void);
|
||||
|
||||
//doom
|
||||
|
|
|
@ -144,7 +144,7 @@ struct relight_ctx_s *LightStartup(struct relight_ctx_s *ctx, model_t *model, qb
|
|||
ctx->models[ctx->nummodels++] = model;
|
||||
return ctx;
|
||||
}
|
||||
void LightReloadEntities(struct relight_ctx_s *ctx, char *entstring, qboolean ignorestyles)
|
||||
void LightReloadEntities(struct relight_ctx_s *ctx, const char *entstring, qboolean ignorestyles)
|
||||
{
|
||||
#define DEFAULTLIGHTLEVEL 300
|
||||
mentity_t *mapent;
|
||||
|
|
|
@ -4482,6 +4482,7 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
|
|||
#endif
|
||||
#ifdef GLQUAKE
|
||||
{QR_OPENGL, 110, "defaultwall",
|
||||
"!!ver 110 130\n"
|
||||
"!!permu DELUXE\n"
|
||||
"!!permu FULLBRIGHT\n"
|
||||
"!!permu FOG\n"
|
||||
|
@ -4494,6 +4495,12 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
|
|||
|
||||
"#include \"sys/defs.h\"\n"
|
||||
|
||||
"#if GL_VERSION >= 130\n"
|
||||
"#define texture2D texture\n"
|
||||
"#define textureCube texture\n"
|
||||
"#define gl_FragColor gl_FragData[0]\n"
|
||||
"#endif\n"
|
||||
|
||||
//this is what normally draws all of your walls, even with rtlights disabled
|
||||
//note that the '286' preset uses drawflat_walls instead.
|
||||
|
||||
|
@ -4578,7 +4585,13 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
|
|||
//optional: round the lightmap coords to ensure all pixels within a texel have different lighting values either. it just looks wrong otherwise.
|
||||
//don't bother if its lightstyled, such cases will have unpredictable correlations anyway.
|
||||
//FIXME: this rounding is likely not correct with respect to software rendering. oh well.
|
||||
"vec2 lmcoord0 = floor(lm0 * 512.0*16.0)/(512.0*16.0);\n"
|
||||
"#if GL_VERSION >= 130\n"
|
||||
"vec2 lmsize = vec2(textureSize(s_lightmap0, 0));\n"
|
||||
"#else\n"
|
||||
"#define lmsize vec2(128.0,2048.0)\n"
|
||||
"#endif\n"
|
||||
"#define texelstolightmap (16.0)\n"
|
||||
"vec2 lmcoord0 = floor(lm0 * lmsize*texelstolightmap)/(lmsize*texelstolightmap);\n"
|
||||
"#define lm0 lmcoord0\n"
|
||||
"#endif\n"
|
||||
|
||||
|
@ -4675,6 +4688,7 @@ YOU SHOULD NOT EDIT THIS FILE BY HAND
|
|||
"#endif\n"
|
||||
"}\n"
|
||||
"#endif\n"
|
||||
|
||||
},
|
||||
#endif
|
||||
#ifdef VKQUAKE
|
||||
|
|
|
@ -179,7 +179,7 @@ typedef struct botlib_import_s
|
|||
//check if the point is in potential visible sight
|
||||
int (QDECL *inPVS)(vec3_t p1, vec3_t p2);
|
||||
//retrieve the BSP entity data lump
|
||||
char *(QDECL *BSPEntityData)(void);
|
||||
const char *(QDECL *BSPEntityData)(void);
|
||||
//
|
||||
void (QDECL *BSPModelMinsMaxsOrigin)(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin);
|
||||
//send a bot client command
|
||||
|
|
|
@ -781,7 +781,7 @@ void SV_SpawnServer (const char *server, const char *startspot, qboolean noents,
|
|||
{
|
||||
extern cvar_t allow_download_refpackages;
|
||||
func_t f;
|
||||
char *file;
|
||||
const char *file;
|
||||
extern cvar_t pr_maxedicts;
|
||||
|
||||
gametype_e newgametype;
|
||||
|
@ -1451,7 +1451,7 @@ void SV_SpawnServer (const char *server, const char *startspot, qboolean noents,
|
|||
else
|
||||
Info_SetValueForStarKey(svs.info, "*entfile", "", MAX_SERVERINFO_STRING);
|
||||
|
||||
file = sv.world.worldmodel->entities;
|
||||
file = Mod_GetEntitiesString(sv.world.worldmodel);
|
||||
if (!file)
|
||||
file = "";
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ void SVQ3_CreateBaseline(void);
|
|||
void SVQ3_ClientThink(client_t *cl);
|
||||
void SVQ3Q1_ConvertEntStateQ1ToQ3(entity_state_t *q1, q3entityState_t *q3);
|
||||
|
||||
char *mapentspointer;
|
||||
const char *mapentspointer;
|
||||
|
||||
#define Q3SOLID_BMODEL 0xffffff
|
||||
|
||||
|
@ -1614,9 +1614,9 @@ static int QDECL BL_Seek(fileHandle_t f, long offset, int seektype)
|
|||
{ // on success, apparently returns 0
|
||||
return VM_FSeek((int)f, offset, seektype, Z_TAG_BOTLIB)?0:-1;
|
||||
}
|
||||
static char *QDECL BL_BSPEntityData(void)
|
||||
static const char *QDECL BL_BSPEntityData(void)
|
||||
{
|
||||
return sv.world.worldmodel->entities;
|
||||
return Mod_GetEntitiesString(sv.world.worldmodel);
|
||||
}
|
||||
static void QDECL BL_Trace(bsp_trace_t *trace, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask)
|
||||
{
|
||||
|
@ -1836,7 +1836,7 @@ qboolean SVQ3_InitGame(void)
|
|||
SVQ3_SetConfigString(1, sysinfo);
|
||||
|
||||
|
||||
mapentspointer = sv.world.worldmodel->entities;
|
||||
mapentspointer = Mod_GetEntitiesString(sv.world.worldmodel);
|
||||
VM_Call(q3gamevm, GAME_INIT, 0, (int)rand(), false);
|
||||
|
||||
CM_InitBoxHull();
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
!!ver 110 130
|
||||
!!permu DELUXE
|
||||
!!permu FULLBRIGHT
|
||||
!!permu FOG
|
||||
|
@ -10,6 +11,12 @@
|
|||
|
||||
#include "sys/defs.h"
|
||||
|
||||
#if GL_VERSION >= 130
|
||||
#define texture2D texture
|
||||
#define textureCube texture
|
||||
#define gl_FragColor gl_FragData[0]
|
||||
#endif
|
||||
|
||||
//this is what normally draws all of your walls, even with rtlights disabled
|
||||
//note that the '286' preset uses drawflat_walls instead.
|
||||
|
||||
|
@ -94,7 +101,13 @@ void main ()
|
|||
//optional: round the lightmap coords to ensure all pixels within a texel have different lighting values either. it just looks wrong otherwise.
|
||||
//don't bother if its lightstyled, such cases will have unpredictable correlations anyway.
|
||||
//FIXME: this rounding is likely not correct with respect to software rendering. oh well.
|
||||
vec2 lmcoord0 = floor(lm0 * 512.0*16.0)/(512.0*16.0);
|
||||
#if GL_VERSION >= 130
|
||||
vec2 lmsize = vec2(textureSize(s_lightmap0, 0));
|
||||
#else
|
||||
#define lmsize vec2(128.0,2048.0)
|
||||
#endif
|
||||
#define texelstolightmap (16.0)
|
||||
vec2 lmcoord0 = floor(lm0 * lmsize*texelstolightmap)/(lmsize*texelstolightmap);
|
||||
#define lm0 lmcoord0
|
||||
#endif
|
||||
|
||||
|
@ -191,3 +204,4 @@ void main ()
|
|||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -4293,8 +4293,8 @@ static void BE_RotateForEntity (const entity_t *e, const model_t *mod)
|
|||
|
||||
for (i = 0; i < MAXRLIGHTMAPS ; i++)
|
||||
{
|
||||
//FIXME: this is fucked
|
||||
/*
|
||||
//FIXME: this is fucked, the batch isn't known yet.
|
||||
#if 0
|
||||
extern cvar_t gl_overbright;
|
||||
unsigned char s = shaderstate.curbatch?shaderstate.curbatch->lmlightstyle[i]:0;
|
||||
float sc;
|
||||
|
@ -4321,13 +4321,15 @@ static void BE_RotateForEntity (const entity_t *e, const model_t *mod)
|
|||
}
|
||||
break;
|
||||
}
|
||||
#else
|
||||
float sc = 1;
|
||||
#endif
|
||||
if (shaderstate.curentity->model && shaderstate.curentity->model->engineflags & MDLF_NEEDOVERBRIGHT)
|
||||
sc = (1<<bound(0, gl_overbright.ival, 2)) * shaderstate.identitylighting;
|
||||
else
|
||||
sc = shaderstate.identitylighting;
|
||||
sc *= d_lightstylevalue[s]/256.0f;
|
||||
*/
|
||||
float sc = 1;
|
||||
// sc *= d_lightstylevalue[s]/256.0f;
|
||||
|
||||
Vector4Set(cbe->e_lmscale[i], sc, sc, sc, 1);
|
||||
}
|
||||
|
||||
|
|
|
@ -3267,7 +3267,6 @@ void VK_Shutdown(void)
|
|||
Sys_DestroyConditional(vk.submitcondition);
|
||||
|
||||
memset(&vk, 0, sizeof(vk));
|
||||
qrenderer = QR_NONE;
|
||||
|
||||
#ifdef VK_NO_PROTOTYPES
|
||||
#define VKFunc(n) vk##n = NULL;
|
||||
|
|
Loading…
Reference in a new issue