mirror of
https://github.com/nzp-team/fteqw.git
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770948a320
Fixed particle beam/torch weirdness (rjlan poked me for this one!). tiny optimisation in the gl renderer. offsetmapping info is loaded even with bumpmapping disabled. Fixed some hexen2 annoyances. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3960 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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d3d_backend.c | ||
d3d_image.c | ||
d3d_shader.c | ||
vid_d3d.c |