fteqw/engine/gl
Spoike f546a188c4 fix some bjp3 issues.
add getlightstyle builtins.
fix some compile issues.
fix decals on hlbsp.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5040 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-01-15 13:13:09 +00:00
..
gl_alias.c fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
gl_backend.c networked entity editing now kinda working. still needs much more work before its usable. 2016-12-07 18:45:25 +00:00
gl_bloom.c
gl_draw.c lightprepass is functional again. still diffuse lighting only. supports shadowmaps but no other weird light info. 2016-11-20 20:52:41 +00:00
gl_draw.h
gl_font.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
gl_heightmap.c fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
gl_hlmdl.c fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
gl_model.c fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
gl_model.h fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
gl_ngraph.c
gl_rlight.c fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
gl_rmain.c first attempt at webvr support. probably totally crap. 2016-12-19 13:31:05 +00:00
gl_rmisc.c
gl_rsurf.c
gl_screen.c
gl_shader.c fix some bjp3 issues. 2017-01-15 13:13:09 +00:00
gl_shadow.c r_softwarebanding is now a bit more generic and can now palettize rgb textures. 2016-11-25 08:14:54 +00:00
gl_terrain.h
gl_vidcocoa.m
gl_vidcommon.c merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
gl_viddroid.c
gl_videgl.c merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
gl_videgl.h merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
gl_vidlinuxglx.c fix some bjp3 issues. 2017-01-15 13:13:09 +00:00
gl_vidmacos.c
gl_vidmorphos.c
gl_vidnt.c merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
gl_vidnull.c
gl_vidrpi.c
gl_vidsdl.c fix some bjp3 issues. 2017-01-15 13:13:09 +00:00
gl_vidtinyglstubs.c
gl_vidwayland.c
gl_warp.c particles: rework r_effect, such that its possible to project particles forwards 2016-10-22 07:06:51 +00:00
gl_warp_sin.h
glmod_doom.c merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
glquake.h merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
glsupp.h
ltface.c r_softwarebanding is now a bit more generic and can now palettize rgb textures. 2016-11-25 08:14:54 +00:00
model_hl.h fix server crash (on two pk3s with the same pure path) 2017-01-13 00:39:50 +00:00
r_bishaders.h merge gl+vk win32 code. include egl support on windows (useful for ANGLE). 2016-12-13 11:50:15 +00:00
shader.h first attempt at webvr support. probably totally crap. 2016-12-19 13:31:05 +00:00