Mark Olsen
8901f51133
Fixed Sys_EnumerateFiles(): Doesn't treat directories as files anymore and actually manages to figure out file sizes now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 18:15:42 +00:00
Spoike
4c37c34c13
Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
0eb7e83965
Stuff should compile a little better with GCC now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-02 22:25:54 +00:00
Mark Olsen
308962afa9
Since this code doesn't even compile, I guess it is fair to assume that it hasn't been tested o:)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 12:20:46 +00:00
Spoike
e8c6d25fe1
Should compile now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-11 10:09:41 +00:00
Spoike
dce284811e
Minor update...
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Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
TimeServ
a631205fe7
added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 05:42:23 +00:00
TimeServ
16caf0e1da
added another thread call and fixed up some thread creation logic
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 20:05:49 +00:00
TimeServ
a6617581c8
thread creation/mutex stubs, code is probably wrong but everything is surronded by #define MULTITHREAD so shouldn't break anything
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-12-30 00:09:34 +00:00
Molgrum
47c305e852
Stripped the X11 header out from the Mac OS X target.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-19 18:31:23 +00:00
Spoike
e59d02ed52
We now have a really crappy gl renderer for macosx.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 22:00:19 +00:00
Spoike
0a682a76d6
Resolved conflicts with macosx header files
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Spoike
dcec305bd9
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Mark Olsen
90767354c4
Can now load Quake 2 game files from an absolute path.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-01-18 23:17:31 +00:00
TimeServ
d2584c26b9
fix buffer overruns in file enumeration
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 19:15:52 +00:00
Mark Olsen
d593604177
Typo, I swear\!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 06:13:11 +00:00
TimeServ
c18c51b7f6
attempting to fix SysGameAPI
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 03:30:21 +00:00
Mark Olsen
047500f9ad
Quake 2 game code support for Linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2236 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-02 00:56:30 +00:00
TimeServ
571ea11411
fix Linux build
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 03:44:10 +00:00
TimeServ
ceafd30644
vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 03:31:23 +00:00
Spoike
6551885f92
Attempting to fix daemon issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-17 22:44:17 +00:00
Spoike
aeea639fc2
Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
Mark Olsen
e360dc0fa6
Blind fix. but it couldn't have worked before anyway. Sys_Milliseconds should now return something reasonable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-12 23:55:40 +00:00
Spoike
1730d4dc81
This is fun.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:36:12 +00:00
TimeServ
87d4c83abe
logging now shuts off after a bad write
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colormapping made more generic (more with that later)
small stat fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1663 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-05 16:47:29 +00:00
Spoike
9355c7dda5
makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
Spoike
f0e4a06704
Tweeked a warning message to be more helpful (and less concerning to the user).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1557 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-03 23:49:00 +00:00
Mark Olsen
9350d79073
Fix for client only build.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-19 14:05:33 +00:00
Mark Olsen
5e3d74c8f9
Removed unused cachedir variable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 21:48:18 +00:00
Mark Olsen
84c13a9a5b
And another dead function removed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 15:17:10 +00:00
Mark Olsen
7bdacbbaa3
Cleanup, removal of dead code, cosmetics, etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 15:08:05 +00:00
Spoike
d1d52a49ac
sw client builds and runs now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@959 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 03:21:16 +00:00
Spoike
7e1ab9e29b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
ef7540eb41
fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 19:07:37 +00:00
Spoike
8b9eb9f5f8
Files needed for linux to compile properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:18:02 +00:00