Spoike
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cb487034e9
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csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-09 19:32:09 +00:00 |
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Spoike
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ae4a835df1
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Made multiplier instead of boolean
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@870 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-07 15:32:51 +00:00 |
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Spoike
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4709d89842
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Urm, whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@869 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-06 13:59:37 +00:00 |
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Spoike
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90bd03f65e
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Small cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@868 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-06 13:54:36 +00:00 |
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Spoike
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95eafd7427
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some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-06 02:47:36 +00:00 |
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Spoike
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d29d5e71e6
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Fixed max_stats 32 bug in cl_nopext demos when played back in non-fte clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@866 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-02 09:04:03 +00:00 |
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Spoike
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28a382a197
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/me whistles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@865 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-02 08:21:44 +00:00 |
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Spoike
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8adc3aafcc
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pr_csqc instead
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@864 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-02-02 08:18:40 +00:00 |
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Spoike
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359ad952ff
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Improved portability
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@863 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-30 04:00:07 +00:00 |
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Spoike
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ae500c07ef
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sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@862 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-29 02:26:42 +00:00 |
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Spoike
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72a13752b6
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KovaaK wanted this not to be spammed so much
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@861 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-29 02:22:43 +00:00 |
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Spoike
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c02a3b3437
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Quick tweek to boost samplerate of speedometer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@860 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-29 02:17:25 +00:00 |
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Spoike
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936ecea483
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Try to reduce blending artifacts at edges
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@859 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-29 02:15:59 +00:00 |
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Spoike
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b1c2a6494a
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bigfoot pointed out this problem without NQPROT on a server
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@858 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-29 02:14:57 +00:00 |
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Spoike
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a1a586aab9
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bigfoot pointed out this glaringly obvious bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@857 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-29 02:13:45 +00:00 |
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Spoike
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06207797f9
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No SV_Error in client only builds please
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@856 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 20:19:01 +00:00 |
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Spoike
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a675add7fb
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Go away uShort issues... zlib sucks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@855 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 20:17:27 +00:00 |
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Spoike
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fa82bc9c8c
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Fixed custom beams
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@854 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 19:26:24 +00:00 |
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Spoike
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5136f7bcbc
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Software renderer now compiles on MINIMAL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@853 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:32:20 +00:00 |
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Spoike
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bfb1906d8e
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Removed some unneeded defs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@852 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:31:44 +00:00 |
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Spoike
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68ba81dfea
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These have migrated to the common directory instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@851 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:30:58 +00:00 |
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Spoike
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5cdef34122
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Moving utility functions, Our libs dir should contain only standard header files and libraries, and should only be needed by the evil non-inclusive windoes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@850 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:29:54 +00:00 |
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Spoike
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545c635ae4
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Added gl_lerpimages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@849 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:28:07 +00:00 |
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Spoike
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a952965761
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Someone's header file doesn't include these.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@848 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:27:44 +00:00 |
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Spoike
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ec2d561ffd
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minimal sw needs this fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@847 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:27:17 +00:00 |
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Spoike
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a5f962cbda
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Go back to the old method. The new one just wasn't helping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@846 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:26:36 +00:00 |
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Spoike
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dec44590b2
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Does this fix any zlib issues?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@845 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:25:40 +00:00 |
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Spoike
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70289170f1
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added gl_lerpimages, changed default video mode to 640*480
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@844 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:24:40 +00:00 |
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Spoike
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becd8b1b64
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Only the server should care about that one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@843 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:22:51 +00:00 |
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Spoike
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d3b98b8243
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TF uses v_cshift on it's own to wipe the screen, Allow it to keep that behavior.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@842 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:22:02 +00:00 |
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Spoike
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0eb00928ba
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Small fix so it uses the correct maths...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@841 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:20:50 +00:00 |
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Spoike
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9ecd5dc714
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small bugfix for something that occasionally strikes SW.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@840 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 04:20:08 +00:00 |
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Spoike
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2240c8983a
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okay, not sure why those were issues...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@839 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-28 01:16:40 +00:00 |
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Spoike
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502f1d7591
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minimal wasn't compiling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@838 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-27 22:20:16 +00:00 |
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Spoike
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4fe170410d
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gl_2dscale removal for windows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@837 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-27 20:45:24 +00:00 |
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Spoike
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cf69910a6b
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That's the angles compleatly smoothed now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@836 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-27 01:53:05 +00:00 |
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Spoike
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6cb4e40508
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I missed a bit of ASM reenabling that's required for windows builds to work properly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@835 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-26 23:37:05 +00:00 |
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Spoike
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1a14d41488
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Improved video menu and 2d scale.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-26 18:56:49 +00:00 |
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Spoike
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7dfa8ee86c
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Asm rendering of alias models is back in now - and it works
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-26 17:16:08 +00:00 |
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Spoike
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8233e58472
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mvdplay should be run fine now, once in. You can still hijack scoreboards though.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@832 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-26 03:39:47 +00:00 |
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Spoike
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0f0081d8db
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Whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@831 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-25 20:46:24 +00:00 |
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Spoike
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6580299f61
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Server-side MVD playback is more healthy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-25 05:01:30 +00:00 |
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Spoike
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51da6d3abf
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Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-24 23:47:32 +00:00 |
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Spoike
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ed12d52f79
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Added some more code, the concept code for the renderlist is in. All that's left now is to make it work, assign builtin numbers, do all the gruntwork. Oh, and rework the connection parts, rewrite the csqc edict protocol, direct stuffcmds through the csqc, give csqc key events for stuff, allow the csqc to draw 2d stuff, and get the whole thing crc-ed and cheat proof.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@828 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-24 05:10:11 +00:00 |
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Spoike
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7e3dfe33ae
|
Tweeked the makefile, it now accepts CFLAGS environment variables for passing into GCC, which is handy. :) Also added the pr_csqc.c 'module'.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@827 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-24 05:06:16 +00:00 |
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Spoike
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a1b3f4746e
|
Added hardware gamma, fixed alt-tab issue where alt was still held.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@826 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-24 03:07:16 +00:00 |
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Spoike
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a1a71ab87b
|
Fixed v_cshift issues in malice by simply disabling the v_cshift when the mod specifies the wrong number of arguments (luckily, cshift is cleared between server anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@825 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-24 03:05:39 +00:00 |
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Spoike
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28fda441c8
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Reworked quite a bit of 2d code... well, fps, speed and clock at least
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-23 17:49:42 +00:00 |
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Spoike
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e23e1a8e1b
|
So you don't need to use the skins command after changing either enemyskin or teamskin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-23 17:47:53 +00:00 |
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Spoike
|
2d675dd762
|
Small off-by-one bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@822 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-23 17:47:04 +00:00 |
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