Commit Graph

327 Commits

Author SHA1 Message Date
Spoike 9cf6a660db Hrm, that's an embarrasing bug..
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-22 02:08:01 +00:00
Spoike 57b89d3d3e does the sw renderer work any better now?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 19:41:41 +00:00
Spoike 7e1ab9e29b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-20 02:57:11 +00:00
Spoike 67950ee8ac couple of effect changes to do with q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:14:07 +00:00
Spoike 300734ae71 Needed for q2 monster muzzle flashes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@901 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-18 06:12:35 +00:00
TimeServ d6f910c10b q2 fixes mostly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 22:51:01 +00:00
TimeServ c324d0a3b8 hopefully this fixes q2 sbar with viewsize somewhat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@899 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 03:25:37 +00:00
TimeServ 7af6a2b9e7 stuff I needed to fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 02:57:02 +00:00
TimeServ dc5809c208 tent stuff i forgot to merge a long time ago
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-13 21:00:26 +00:00
Spoike d4e494488b *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike ce3c561cfe CSQC is standard now, and secure via the same md4 as a map currently has.
Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike 2621cc6aad *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:58:26 +00:00
Spoike 061024cf36 print/dprint issues cleaned up.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:55:30 +00:00
Spoike b80ee23d89 centerprint builtin added, should be called cprint though, as it has no player parameter
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@892 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-07 08:40:03 +00:00
Spoike e269aeaf16 Qux removed to a plugin.
Small bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-01 15:36:23 +00:00
Spoike 9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike 772f543902 removed some unneeded defs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:34:16 +00:00
Spoike be0a53b5d8 Black's menu.dat works a bit better now. :) Still not perfect. :(
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@879 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:33:36 +00:00
Spoike 2c3c36f906 Clarified some logic. Made it 64bit happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:32:18 +00:00
Spoike 9fbeb58384 Fixing v_cshift with hardware gamma on winnt. winnt sucks.
flashbangs are non-cheatie now.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-17 03:30:24 +00:00
Spoike acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike f4cfc008e1 Added some extensions to csqc. Added capability for obtaining stats. Fixed a big-endian issue with string stats.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@873 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-10 00:14:10 +00:00
Spoike cb487034e9 csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-09 19:32:09 +00:00
Spoike ae4a835df1 Made multiplier instead of boolean
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@870 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-07 15:32:51 +00:00
Spoike 4709d89842 Urm, whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:59:37 +00:00
Spoike 90bd03f65e Small cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:54:36 +00:00
Spoike 95eafd7427 some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike d29d5e71e6 Fixed max_stats 32 bug in cl_nopext demos when played back in non-fte clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@866 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-02 09:04:03 +00:00
Spoike 8adc3aafcc pr_csqc instead
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-02 08:18:40 +00:00
Spoike ae500c07ef sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:26:42 +00:00
Spoike 72a13752b6 KovaaK wanted this not to be spammed so much
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:22:43 +00:00
Spoike c02a3b3437 Quick tweek to boost samplerate of speedometer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@860 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:17:25 +00:00
Spoike 70289170f1 added gl_lerpimages, changed default video mode to 640*480
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:24:40 +00:00
Spoike becd8b1b64 Only the server should care about that one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@843 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:22:51 +00:00
Spoike d3b98b8243 TF uses v_cshift on it's own to wipe the screen, Allow it to keep that behavior.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@842 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:22:02 +00:00
Spoike 0eb00928ba Small fix so it uses the correct maths...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:20:50 +00:00
Spoike 9ecd5dc714 small bugfix for something that occasionally strikes SW.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@840 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:20:08 +00:00
Spoike 502f1d7591 minimal wasn't compiling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@838 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-27 22:20:16 +00:00
Spoike 1a14d41488 Improved video menu and 2d scale.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 18:56:49 +00:00
Spoike 7dfa8ee86c Asm rendering of alias models is back in now - and it works
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 17:16:08 +00:00
Spoike 8233e58472 mvdplay should be run fine now, once in. You can still hijack scoreboards though.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 03:39:47 +00:00
Spoike 6580299f61 Server-side MVD playback is more healthy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike 51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike ed12d52f79 Added some more code, the concept code for the renderlist is in. All that's left now is to make it work, assign builtin numbers, do all the gruntwork. Oh, and rework the connection parts, rewrite the csqc edict protocol, direct stuffcmds through the csqc, give csqc key events for stuff, allow the csqc to draw 2d stuff, and get the whole thing crc-ed and cheat proof.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@828 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 05:10:11 +00:00
Spoike a1a71ab87b Fixed v_cshift issues in malice by simply disabling the v_cshift when the mod specifies the wrong number of arguments (luckily, cshift is cleared between server anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@825 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 03:05:39 +00:00
Spoike 28fda441c8 Reworked quite a bit of 2d code... well, fps, speed and clock at least
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:49:42 +00:00
Spoike e23e1a8e1b So you don't need to use the skins command after changing either enemyskin or teamskin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:53 +00:00
Spoike 2d675dd762 Small off-by-one bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@822 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:04 +00:00
Spoike 55d941cb32 This should mean that switching spectator target fixes up the enemy/team skin forcing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@819 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:37:35 +00:00
Spoike ec45a884ad Altered the teleport particles. There are far less of them now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@812 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:38:05 +00:00