Commit graph

1158 commits

Author SHA1 Message Date
Spoike
f63468f1d7 Stat strings will actually be received properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2988 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:33:03 +00:00
Spoike
eafb021179 Fix up scoreboard entry times.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-31 10:31:47 +00:00
Spoike
9b33803764 Fixed challenged acks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:04:42 +00:00
Spoike
654eabc4c2 Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
Spoike
40952dabf4 Let q2bsps work again when they're lacking textures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:08:29 +00:00
Spoike
3bf676b1bb Improvements for using FTE as a Q2 client. Helps connecting to r1q2 servers (tastyspleen being an example).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:17:16 +00:00
Spoike
548256dbc5 Was gonna try fixing the 64-bit stuff myself, but mneh. Small coding style improvement (well, more consistent with the rest of the engine anyway).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:15:49 +00:00
Spoike
413ef694cd Fixed a typo or something in the download menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 01:14:17 +00:00
Molgrum
43e55824ba Fix for LG beams end position not being stored when spectating with cl_truelightning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-17 16:11:42 +00:00
TimeServ
0a03e2bc3b ogg vorbis streams resample change (they don't crash, although 22100->48000 sounds horrible due to problems)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-11 14:38:19 +00:00
TimeServ
ce5cb75832 this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
Mark Olsen
74c6f76f50 More bounds checking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2950 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-01 12:24:20 +00:00
Molgrum
9bda9e9fc1 Don't crash on invalid input in the Microsoft Wave reader. /bigfoot
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2949 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-01 11:59:22 +00:00
Molgrum
5852614cf5 Messed up previous commit...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2948 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-29 22:14:16 +00:00
Molgrum
dfb02eebbf Scan for alternative libasound filenames. http://www.quakeworld.nu/forum/viewtopic.php?pid=37690#p37690
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-29 22:11:17 +00:00
Molgrum
7235d9f9fc Patch by Bigfoot: spike sucks donkey balls
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-28 16:14:02 +00:00
TimeServ
1673ca7a7a PROTOCOL_VERSION to PROTOCOL_VERSION_QW to resolve a future header conflict
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2940 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-12 23:24:19 +00:00
Molgrum
ece33d0b2a Debug printout.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2939 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-29 07:10:21 +00:00
Spoike
f82d20e078 Implemented fromwad in precache_pic as per csqc specification.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-11 13:36:18 +00:00
Spoike
9a59674c19 helps if we clear the right buffer. This is clearly pointless as it took so long to be noticed, but lets do it anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-03-02 10:20:25 +00:00
Molgrum
caf84feda8 Fix to the previous commit: Also toggle the console if it's down
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-23 09:52:55 +00:00
Molgrum
f312748879 Close the menu when a demo is selected.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2932 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:57:28 +00:00
Molgrum
a066b43bf9 show_*_* < 0 now works.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2931 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-22 22:43:34 +00:00
Lance
0ab09daa6e Fix to plugin system and image loading, Space Invaders plugin works
again.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2928 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-19 12:36:51 +00:00
Spoike
333339782b The renderer code actually listens to the video code failing again.
Also added an extra attempt to try 640*480 before giving up and reverting to console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-16 03:40:32 +00:00
Mark Olsen
e136f38f63 Newline after that error message, please.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-14 12:46:11 +00:00
Lance
4f755cf39e Changed the downloadables.txt source from the old sf.net site, to the
fteqw.com domain.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2920 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-13 07:57:42 +00:00
Molgrum
00cd20b9a6 Use MAX_QPATH instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:31:34 +00:00
Spoike
20cc7dc9f5 Updated the menu_demo code. The list is now sorted. Miscellaneous paths from pk3 files are not shown any more either.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 00:19:57 +00:00
Spoike
28351eb001 Don't flood the client with packets if its not really ready to receive them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2905 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-04 23:41:04 +00:00
Lance
12d0492566 Silly mistake, made the directx9 option select the d3d7 renderer by
mistake.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:52:14 +00:00
Lance
4ffbf6fe06 Fix to r2901 hopefully, if it isn't, revert back to r2900
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:46:14 +00:00
Lance
5cbcec8283 DirectX7 menu option fixed to select the d3d7 renderer, and DirectX9
menu option to select the d3d9 renderer.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2901 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 15:16:16 +00:00
TimeServ
dd4e46f220 fix to PCX loading (Spike made a typo)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2899 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 07:14:56 +00:00
Molgrum
1e64dfd76d Patch from Spike. Two new ruleset cvars, one that prevents custom eyes models, one that prevents custom skins on packs/eyes (this doesn't work yet, needs fix).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-01 15:21:14 +00:00
Spoike
59ca1f6cee FTE works on nq servers again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 22:04:38 +00:00
Molgrum
c1747c23fb Draw the scoreboard correctly on largegames too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2888 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 16:42:49 +00:00
Molgrum
072933be96 mingl compiles again
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 09:42:00 +00:00
Spoike
08f0d8bcb2 Made qtvplay work a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-30 02:32:00 +00:00
Spoike
266906ec55 Fixes molgrums skin bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2884 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 23:03:42 +00:00
Mark Olsen
83d23423ab characture -> character
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 13:27:30 +00:00
Mark Olsen
0aa29e47e7 Endian bugs suck; CSQC now works on big endian systems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2881 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-27 13:52:54 +00:00
Spoike
2801b70dd2 Attempts to fix the quad/pent glows not appearing on bots (normal style). More changes than strictly necessary to clean up combined gl_flashblend and r_dynamic usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-24 01:24:10 +00:00
Spoike
ed953da8ed Fixes the own-lightning not updating after spectating bug molgrum moaned about ages ago.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 21:05:18 +00:00
Spoike
10577d2e95 Fixes the enemy skin on team mates bug molgrum moaned at me about
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 21:04:16 +00:00
Spoike
433ade6f5c Updated the pcx loader(s), to ensure that min offsets are handled correctly and consistently.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2873 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 01:41:25 +00:00
Spoike
18ee105ed5 Make playqtv slightly more robust. Only slightly. There really should be a better fix for this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2872 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-23 01:36:51 +00:00
Molgrum
004ffebb66 Patch from Spike to toggle impulse-queueing. Only Hexn 2 would require this to be 1.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-22 17:00:05 +00:00
Molgrum
8a7f755c72 Changed name of ruleset to 'nqr'. Allowed playercount in 'nqr'.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2866 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-21 08:41:59 +00:00
Spoike
cc14795cba Model clamping finally implemented. Please test :)
Moved the call to PreNewMap to a bit earlier.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-19 05:59:00 +00:00