Spoike
42c43d960f
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
Spoike
1476c2327c
prerelease update. it still only does merged.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-29 03:46:07 +00:00
Spoike
6ac08e35ad
This is now up to date again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1527 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-21 16:22:25 +00:00
Spoike
83a2f3aa06
Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Spoike
d7bb31a516
Some changes. QC execution has been tweeked a little. It needs further work still.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@925 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-28 00:11:59 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
8f757ca204
A couple of files added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-12 19:57:21 +00:00
Spoike
4fc2964d5b
Project file for Dev-CPP
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:05:38 +00:00