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/*
Copyright ( C ) 1996 - 1997 Id Software , Inc .
This program is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation ; either version 2
of the License , or ( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
See the included ( GNU . txt ) GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
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# ifdef __GNUC__
# define LittleLong(x) ({ typeof(x) _x = (x); _x = (((unsigned char *)&_x)[0]|(((unsigned char *)&_x)[1]<<8)|(((unsigned char *)&_x)[2]<<16)|(((unsigned char *)&_x)[3]<<24)); _x; })
# define LittleShort(x) ({ typeof(x) _x = (x); _x = (((unsigned char *)&_x)[0]|(((unsigned char *)&_x)[1]<<8)); _x; })
# else
# define LittleLong(x) (x)
# define LittleShort(x) (x)
# endif
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//this is for a future version
//#define COMMENTARY
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//each server that we are connected to has it's own state.
//it should be easy enough to use one thread per server.
//mvd info is forwarded to other proxies instantly
//qwd stuff is buffered and delayed. :(
//this means that when a new proxy connects, we have to send initial state as well as a chunk of pending state, expect to need to send new data before the proxy even has all the init stuff. We may need to raise MAX_PROXY_BUFFER to be larger than on the server
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//how does multiple servers work
//each proxy acts as a cluster of connections to servers
//when a viewer connects, they are given a list of active server connections
//if there's only one server connection, they are given that one automatically.
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# ifdef _WIN32
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# include <conio.h>
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# include <winsock.h> //this includes windows.h and is the reason for much compiling slowness with windows builds.
# ifdef _MSC_VER
# pragma comment (lib, "wsock32.lib")
# endif
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# define qerrno WSAGetLastError()
# define EWOULDBLOCK WSAEWOULDBLOCK
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# define EINPROGRESS WSAEINPROGRESS
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# define ECONNREFUSED WSAECONNREFUSED
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# define ENOTCONN WSAENOTCONN
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//we have special functions to properly terminate sprintf buffers in windows.
//we assume other systems are designed with even a minor thought to security.
# if !defined(__MINGW32_VERSION)
# define unlink _unlink //why do MS have to be so awkward?
int snprintf ( char * buffer , int buffersize , char * format , . . . ) ;
# if !defined(_VC80_UPGRADE)
int vsnprintf ( char * buffer , int buffersize , char * format , va_list argptr ) ;
# endif
# else
# define unlink remove //seems mingw misses something
# endif
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# ifdef _MSC_VER
//okay, so warnings are here to help... they're ugly though.
# pragma warning(disable: 4761) //integral size mismatch in argument
# pragma warning(disable: 4244) //conversion from float to short
# pragma warning(disable: 4018) //signed/unsigned mismatch
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# endif
# elif defined(__CYGWIN__)
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# include <sys/time.h>
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# include <sys/types.h>
# include <sys/socket.h>
# include <sys/errno.h>
# include <arpa/inet.h>
# include <stdarg.h>
# include <netdb.h>
# include <stdlib.h>
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# include <sys/ioctl.h>
# include <unistd.h>
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# define ioctlsocket ioctl
# define closesocket close
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# elif defined(linux) || defined(ixemul)
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# include <sys/time.h>
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# include <sys/types.h>
# include <sys/socket.h>
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# include <netinet/in.h>
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# include <arpa/inet.h>
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# include <netdb.h>
# include <stdarg.h>
# include <stdlib.h>
# include <string.h>
# include <errno.h>
# include <sys/ioctl.h>
# include <unistd.h>
# define ioctlsocket ioctl
# define closesocket close
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# else
# error "Please insert required headers here"
//try the cygwin ones
# endif
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# ifndef EAGAIN
# define EAGAIN EWOULDBLOCK
# endif
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# ifndef pgetaddrinfo
# ifndef _WIN32
# define pgetaddrinfo getaddrinfo
# define pfreeaddrinfo freeaddrinfo
# endif
# endif
# ifndef SOCKET
# define SOCKET int
# endif
# ifndef INVALID_SOCKET
# define INVALID_SOCKET -1
# endif
# ifndef qerrno
# define qerrno errno
# endif
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# include <stdio.h>
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# include <string.h>
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# ifndef _WIN32
//stricmp is ansi, strcasecmp is unix.
# define stricmp strcasecmp
# define strnicmp strncasecmp
# endif
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# define ustrlen(s) strlen((char*)(s))
# define ustrcmp(s1,s2) strcmp((char*)(s1),(char*)(s2))
# define ustrncmp(s1,s2,l) strncmp((char*)(s1),(char*)(s2),l)
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//some systems have strlcat / strlcpy
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//we support windows and can't use those
# define Q_strncatz(dest, src, sizeofdest) \
do { \
strncat ( dest , src , sizeofdest - strlen ( dest ) - 1 ) ; \
dest [ sizeofdest - 1 ] = 0 ; \
} while ( 0 )
# define Q_strncpyz(dest, src, sizeofdest) \
do { \
strncpy ( dest , src , sizeofdest - 1 ) ; \
dest [ sizeofdest - 1 ] = 0 ; \
} while ( 0 )
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# define VERSION "0.01" //this will be added to the serverinfo
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# define PROX_DEFAULTSERVERPORT 27500
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# define PROX_DEFAULTLISTENPORT 27501
# define PROX_DEFAULTSERVER "localhost:27500"
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# define DEFAULT_HOSTNAME "FTEQTV"
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# define MAX_ENTITY_LEAFS 32
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# include "protocol.h"
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# ifndef __cplusplus
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typedef enum { false , true } qboolean ;
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# else
typedef int qboolean ;
extern " C " {
# endif
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typedef unsigned char netadr_t [ 64 ] ;
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# ifdef COMMENTARY
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typedef struct soundcapt_s {
int ( * update ) ( struct soundcapt_s * ghnd , int samplechunks , char * buffer ) ;
void ( * close ) ( struct soundcapt_s * ptr ) ;
} soundcapt_t ;
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typedef struct soundplay_s {
int ( * update ) ( struct soundplay_s * ghnd , int samplechunks , char * buffer ) ;
void ( * close ) ( struct soundplay_s * ptr ) ;
} soundplay_t ;
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# endif
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typedef struct {
unsigned int readpos ;
unsigned int cursize ;
unsigned int maxsize ;
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void * data ;
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unsigned int startpos ;
qboolean overflowed ;
qboolean allowoverflow ;
} netmsg_t ;
typedef struct {
SOCKET sock ;
netadr_t remote_address ;
unsigned short qport ;
unsigned int last_received ;
unsigned int cleartime ;
int reliable_length ;
qboolean drop ;
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qboolean isclient ;
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qboolean isnqprotocol ;
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netmsg_t message ;
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char message_buf [ MAX_NQMSGLEN ] ; //reliable message being built
char reliable_buf [ MAX_NQMSGLEN ] ; //reliable message that we're making sure arrives.
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float rate ;
unsigned int incoming_acknowledged ;
unsigned int last_reliable_sequence ;
unsigned int incoming_reliable_acknowledged ;
unsigned int incoming_reliable_sequence ;
unsigned int reliable_sequence ;
unsigned int incoming_sequence ;
unsigned int outgoing_sequence ;
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unsigned int reliable_start ;
unsigned int outgoing_unreliable ;
unsigned int incoming_unreliable ;
unsigned int in_fragment_length ;
char in_fragment_buf [ MAX_NQMSGLEN ] ;
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} netchan_t ;
typedef struct {
# define MAX_QPATH 64
char name [ MAX_QPATH ] ;
} filename_t ;
typedef struct {
unsigned char frame ;
unsigned char modelindex ;
unsigned char colormap ;
unsigned char skinnum ;
short origin [ 3 ] ;
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char angles [ 3 ] ;
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unsigned char effects ;
} entity_state_t ;
typedef struct {
unsigned char frame ;
unsigned char modelindex ;
unsigned char skinnum ;
short origin [ 3 ] ;
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short velocity [ 3 ] ;
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short angles [ 3 ] ;
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unsigned char effects ;
unsigned char weaponframe ;
} player_state_t ;
typedef struct {
unsigned int stats [ MAX_STATS ] ;
char userinfo [ MAX_USERINFO ] ;
int ping ;
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int packetloss ;
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int frags ;
float entertime ;
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int leafcount ;
unsigned short leafs [ MAX_ENTITY_LEAFS ] ;
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qboolean active : 1 ;
qboolean gibbed : 1 ;
qboolean dead : 1 ;
player_state_t current ;
player_state_t old ;
} playerinfo_t ;
typedef struct {
entity_state_t ents [ ENTS_PER_FRAME ] ; //ouchie ouchie!
unsigned short entnum [ ENTS_PER_FRAME ] ;
int numents ;
} packet_entities_t ;
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typedef struct {
unsigned char msec ;
unsigned short angles [ 3 ] ;
short forwardmove , sidemove , upmove ;
unsigned char buttons ;
unsigned char impulse ;
} usercmd_t ;
extern const usercmd_t nullcmd ;
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typedef float vec3_t [ 3 ] ;
typedef struct {
float gravity ;
float maxspeed ;
float spectatormaxspeed ;
float accelerate ;
float airaccelerate ;
float waterfriction ;
float entgrav ;
float stopspeed ;
float wateraccelerate ;
float friction ;
} movevars_t ;
typedef struct {
//in / out
vec3_t origin ;
vec3_t velocity ;
//in
usercmd_t cmd ;
movevars_t movevars ;
//internal
vec3_t angles ;
float frametime ;
vec3_t forward , right , up ;
} pmove_t ;
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# define MAX_BACK_BUFFERS 16
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typedef struct sv_s sv_t ;
typedef struct cluster_s cluster_t ;
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typedef struct viewer_s {
qboolean drop ;
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unsigned int timeout ;
unsigned int nextpacket ; //for nq clients
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netchan_t netchan ;
qboolean maysend ;
qboolean chokeme ;
qboolean thinksitsconnected ;
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qboolean conmenussupported ;
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qboolean isproxy ;
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int delta_frame ;
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int servercount ;
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netmsg_t backbuf [ MAX_BACK_BUFFERS ] ; //note data is malloced!
int backbuffered ;
unsigned int currentstats [ MAX_STATS ] ;
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int trackplayer ;
int thisplayer ;
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int userid ;
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packet_entities_t frame [ ENTITY_FRAMES ] ;
struct viewer_s * next ;
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struct viewer_s * commentator ;
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char name [ 32 ] ;
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char userinfo [ 1024 ] ;
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int lost ; //packets
usercmd_t ucmds [ 3 ] ;
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int settime ; //the time that we last told the client.
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vec3_t velocity ;
vec3_t origin ;
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int isadmin ;
char expectcommand [ 16 ] ;
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sv_t * server ;
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int menuspamtime ;
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int menunum ;
int menuop ;
int fwdval ; //for scrolling up/down the menu using +forward/+back :)
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} viewer_t ;
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//'other proxy', these are mvd stream clients.
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typedef struct oproxy_s {
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int authkey ;
unsigned int droptime ;
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qboolean flushing ;
qboolean drop ;
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sv_t * defaultstream ;
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sv_t * stream ;
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FILE * srcfile ; //buffer is padded with data from this file when its empty
FILE * file ; //recording a demo (written to)
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SOCKET sock ; //playing to a proxy
unsigned char inbuffer [ MAX_PROXY_INBUFFER ] ;
unsigned int inbuffersize ; //amount of data available.
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unsigned char buffer [ MAX_PROXY_BUFFER ] ;
unsigned int buffersize ; //use cyclic buffering.
unsigned int bufferpos ;
struct oproxy_s * next ;
} oproxy_t ;
typedef struct {
short origin [ 3 ] ;
unsigned char soundindex ;
unsigned char volume ;
unsigned char attenuation ;
} staticsound_t ;
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typedef struct bsp_s bsp_t ;
typedef struct {
entity_state_t baseline ;
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// entity_state_t current;
// entity_state_t old;
// unsigned int updatetime; //to stop lerping when it's an old entity (bodies, stationary grenades, ...)
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int leafcount ;
unsigned short leafs [ MAX_ENTITY_LEAFS ] ;
} entity_t ;
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# define MAX_ENTITY_FRAMES 64
typedef struct {
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int oldframe ;
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int numents ;
int maxents ;
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entity_state_t * ents ; //dynamically allocated
unsigned short * entnums ; //dynamically allocated
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} frame_t ;
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typedef struct {
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unsigned char number ;
char bits [ 6 ] ;
} nail_t ;
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typedef struct {
float pos [ 3 ] ;
float angle [ 3 ] ;
} intermission_t ;
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typedef enum {
SRC_BAD ,
SRC_DEMO ,
SRC_UDP ,
SRC_TCP
} sourcetype_t ;
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struct sv_s { //details about a server connection (also known as stream)
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char connectpassword [ 64 ] ; //password given to server
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netadr_t serveraddress ;
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netchan_t netchan ;
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qboolean serverquery ;
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sourcetype_t sourcetype ;
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//proxy chaining
qboolean serverisproxy ;
qboolean proxyisselected ;
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qboolean upstreamacceptschat ;
qboolean upstreamacceptsdownload ;
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//
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unsigned char buffer [ MAX_PROXY_BUFFER ] ; //this doesn't cycle.
int buffersize ; //it memmoves down
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int forwardpoint ; //the point in the stream that we've forwarded up to.
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qboolean parsingqtvheader ;
unsigned char upstreambuffer [ 2048 ] ;
int upstreambuffersize ;
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unsigned int parsetime ;
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unsigned int parsespeed ;
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char gamedir [ MAX_QPATH ] ;
char mapname [ 256 ] ;
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movevars_t movevars ;
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int cdtrack ;
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entity_t entity [ MAX_ENTITIES ] ;
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frame_t frame [ MAX_ENTITY_FRAMES ] ;
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// int maxents;
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staticsound_t staticsound [ MAX_STATICSOUNDS ] ;
int staticsound_count ;
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entity_state_t spawnstatic [ MAX_STATICENTITIES ] ;
int spawnstatic_count ;
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filename_t lightstyle [ MAX_LIGHTSTYLES ] ;
char serverinfo [ MAX_SERVERINFO_STRING ] ;
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char hostname [ MAX_QPATH ] ;
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playerinfo_t players [ MAX_CLIENTS ] ;
filename_t modellist [ MAX_MODELS ] ;
filename_t soundlist [ MAX_SOUNDS ] ;
int modelindex_spike ; // qw is wierd.
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int modelindex_player ; // qw is wierd.
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FILE * downloadfile ;
char downloadname [ 256 ] ;
char status [ 64 ] ;
nail_t nails [ 32 ] ;
int nailcount ;
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qboolean silentstream ;
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qboolean usequakeworldprotocols ;
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int challenge ;
unsigned short qport ;
int isconnected ;
int clservercount ;
unsigned int nextsendpings ;
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int trackplayer ;
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int thisplayer ;
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unsigned int timeout ;
qboolean ispaused ;
unsigned int packetratelimiter ;
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viewer_t * controller ;
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int controllersquencebias ;
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qboolean proxyplayer ; //a player is actually playing on the proxy.
usercmd_t proxyplayerucmds [ 3 ] ;
int proxyplayerucmdnum ;
int proxyplayerbuttons ;
float proxyplayerangles [ 3 ] ;
float proxyplayerimpulse ;
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qboolean maysend ;
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FILE * sourcefile ;
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unsigned int filelength ;
SOCKET sourcesock ;
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// SOCKET tcpsocket; //tcp + mvd protocol
// int tcplistenportnum;
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oproxy_t * proxies ;
qboolean parsingconnectiondata ; //so reject any new connects for now
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unsigned int physicstime ; //the last time all the ents moved.
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unsigned int simtime ;
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unsigned int curtime ;
unsigned int oldpackettime ;
unsigned int nextpackettime ;
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unsigned int nextconnectattempt ;
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qboolean drop ;
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qboolean disconnectwhennooneiswatching ;
unsigned int numviewers ;
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cluster_t * cluster ;
sv_t * next ; //next proxy->server connection
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bsp_t * bsp ;
int numinlines ;
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# ifdef COMMENTARY
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//audio stuff
soundcapt_t * comentrycapture ;
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# endif
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//options:
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char server [ MAX_QPATH ] ;
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int streamid ;
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} ;
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typedef struct {
char name [ 64 ] ;
int size ;
int time , smalltime ;
} availdemo_t ;
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struct cluster_s {
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SOCKET qwdsocket ; //udp + quakeworld protocols
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SOCKET tcpsocket ; //tcp listening socket (for mvd and listings and stuff)
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char commandinput [ 512 ] ;
int inputlength ;
unsigned int mastersendtime ;
unsigned int mastersequence ;
unsigned int curtime ;
viewer_t * viewers ;
int numviewers ;
sv_t * servers ;
int numservers ;
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int nextstreamid ;
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int nextuserid ;
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sv_t * viewserver ;
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//options
int qwlistenportnum ;
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int tcplistenportnum ;
char adminpassword [ 256 ] ; //password required for rcon etc
char qtvpassword [ 256 ] ; //password required to connect a proxy
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char hostname [ 256 ] ;
char master [ MAX_QPATH ] ;
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char demodir [ MAX_QPATH ] ;
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qboolean chokeonnotupdated ;
qboolean lateforward ;
qboolean notalking ;
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qboolean nobsp ;
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qboolean allownqclients ; //nq clients require no challenge
qboolean nouserconnects ; //prohibit users from connecting to new streams.
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int maxviewers ;
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int buildnumber ;
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int numproxies ;
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int maxproxies ;
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qboolean wanttoexit ;
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oproxy_t * pendingproxies ;
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availdemo_t availdemos [ 2048 ] ;
int availdemoscount ;
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} ;
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# define MENU_NONE 0
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# define MENU_MAIN 1 //MENU_SERVERS
# define MENU_SERVERS 2
# define MENU_CLIENTS 3
# define MENU_ADMIN 4
# define MENU_ADMINSERVER 5
# define MENU_DEMOS 6
# define MENU_FORWARDING 7
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# define MENU_SERVERBROWSER 8
# define MENU_HELP 9
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# define MENU_DEFAULT MENU_MAIN
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enum {
MENU_MAIN_STREAMS ,
MENU_MAIN_NEWSTREAM ,
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MENU_MAIN_SERVERBROWSER ,
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MENU_MAIN_PREVPROX ,
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MENU_MAIN_HELP ,
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MENU_MAIN_CLIENTLIST ,
MENU_MAIN_DEMOS ,
MENU_MAIN_ADMIN ,
MENU_MAIN_NEXTPROX ,
MENU_MAIN_ITEMCOUNT
} ;
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unsigned char ReadByte ( netmsg_t * b ) ;
unsigned short ReadShort ( netmsg_t * b ) ;
unsigned int ReadLong ( netmsg_t * b ) ;
float ReadFloat ( netmsg_t * b ) ;
void ReadString ( netmsg_t * b , char * string , int maxlen ) ;
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unsigned int SwapLong ( unsigned int val ) ;
unsigned int BigLong ( unsigned int val ) ;
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//flags for where a message can be sent, for easy broadcasting
# define Q1 (NQ|QW)
# define QW 1
# define NQ 2
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# define CONNECTING 4
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# include "cmd.h"
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void InitNetMsg ( netmsg_t * b , void * buffer , int bufferlength ) ;
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unsigned char ReadByte ( netmsg_t * b ) ;
unsigned short ReadShort ( netmsg_t * b ) ;
unsigned int ReadLong ( netmsg_t * b ) ;
float ReadFloat ( netmsg_t * b ) ;
void ReadString ( netmsg_t * b , char * string , int maxlen ) ;
void WriteByte ( netmsg_t * b , unsigned char c ) ;
void WriteShort ( netmsg_t * b , unsigned short l ) ;
void WriteLong ( netmsg_t * b , unsigned int l ) ;
void WriteFloat ( netmsg_t * b , float f ) ;
void WriteString2 ( netmsg_t * b , const char * str ) ;
void WriteString ( netmsg_t * b , const char * str ) ;
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void WriteData ( netmsg_t * b , const void * data , int length ) ;
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void Multicast ( sv_t * tv , void * buffer , int length , int to , unsigned int playermask , int suitablefor ) ;
void Broadcast ( cluster_t * cluster , void * buffer , int length , int suitablefor ) ;
void ParseMessage ( sv_t * tv , void * buffer , int length , int to , int mask ) ;
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void BuildServerData ( sv_t * tv , netmsg_t * msg , int servercount , viewer_t * spectatorflag ) ;
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void BuildNQServerData ( sv_t * tv , netmsg_t * msg , qboolean mvd , int servercount ) ;
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SOCKET QW_InitUDPSocket ( int port ) ;
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void QW_UpdateUDPStuff ( cluster_t * qtv ) ;
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unsigned int Sys_Milliseconds ( void ) ;
void Prox_SendInitialEnts ( sv_t * qtv , oproxy_t * prox , netmsg_t * msg ) ;
qboolean QTV_Connect ( sv_t * qtv , char * serverurl ) ;
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void QTV_Shutdown ( sv_t * qtv ) ;
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qboolean NET_StringToAddr ( char * s , netadr_t * sadr , int defaultport ) ;
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void QTV_Printf ( sv_t * qtv , char * format , . . . ) ;
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void SendBufferToViewer ( viewer_t * v , const char * buffer , int length , qboolean reliable ) ;
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void QW_PrintfToViewer ( viewer_t * v , char * format , . . . ) ;
void QW_StuffcmdToViewer ( viewer_t * v , char * format , . . . ) ;
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void QW_StreamPrint ( cluster_t * cluster , sv_t * server , viewer_t * allbut , char * message ) ;
void QW_StreamStuffcmd ( cluster_t * cluster , sv_t * server , char * fmt , . . . ) ;
void QTV_SayCommand ( cluster_t * cluster , sv_t * qtv , viewer_t * v , char * fullcommand ) ; //execute a command from a view
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void PM_PlayerMove ( pmove_t * pmove ) ;
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void Netchan_Setup ( SOCKET sock , netchan_t * chan , netadr_t adr , int qport , qboolean isclient ) ;
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void Netchan_OutOfBandPrint ( cluster_t * cluster , SOCKET sock , netadr_t adr , char * format , . . . ) ;
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int Netchan_IsLocal ( netadr_t adr ) ;
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void NET_SendPacket ( cluster_t * cluster , SOCKET sock , int length , void * data , netadr_t adr ) ;
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qboolean Net_CompareAddress ( netadr_t * s1 , netadr_t * s2 , int qp1 , int qp2 ) ;
qboolean Netchan_Process ( netchan_t * chan , netmsg_t * msg ) ;
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qboolean NQNetchan_Process ( cluster_t * cluster , netchan_t * chan , netmsg_t * msg ) ;
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void Netchan_Transmit ( cluster_t * cluster , netchan_t * chan , int length , const void * data ) ;
void Netchan_OutOfBand ( cluster_t * cluster , SOCKET sock , netadr_t adr , int length , void * data ) ;
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qboolean Netchan_CanPacket ( netchan_t * chan ) ;
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int SendList ( sv_t * qtv , int first , const filename_t * list , int svc , netmsg_t * msg ) ;
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int Prespawn ( sv_t * qtv , int curmsgsize , netmsg_t * msg , int bufnum , int thisplayer ) ;
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bsp_t * BSP_LoadModel ( cluster_t * cluster , char * gamedir , char * bspname ) ;
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void BSP_Free ( bsp_t * bsp ) ;
int BSP_LeafNum ( bsp_t * bsp , float x , float y , float z ) ;
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unsigned int BSP_Checksum ( bsp_t * bsp ) ;
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int BSP_SphereLeafNums ( bsp_t * bsp , int maxleafs , unsigned short * list , float x , float y , float z , float radius ) ;
qboolean BSP_Visible ( bsp_t * bsp , int leafcount , unsigned short * list ) ;
void BSP_SetupForPosition ( bsp_t * bsp , float x , float y , float z ) ;
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const intermission_t * BSP_IntermissionSpot ( bsp_t * bsp ) ;
void QW_SetViewersServer ( cluster_t * cluster , viewer_t * viewer , sv_t * sv ) ;
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unsigned short QCRC_Block ( void * start , int count ) ;
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unsigned short QCRC_Value ( unsigned short crcvalue ) ;
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void WriteDeltaUsercmd ( netmsg_t * m , const usercmd_t * from , usercmd_t * move ) ;
void SendClientCommand ( sv_t * qtv , char * fmt , . . . ) ;
void QTV_Run ( sv_t * qtv ) ;
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void QW_FreeViewer ( cluster_t * cluster , viewer_t * viewer ) ;
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void QW_SetMenu ( viewer_t * v , int menunum ) ;
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char * COM_ParseToken ( char * data , char * out , int outsize , const char * punctuation ) ;
char * Info_ValueForKey ( char * s , const char * key , char * buffer , int buffersize ) ;
void Info_SetValueForStarKey ( char * s , const char * key , const char * value , int maxsize ) ;
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void ReadDeltaUsercmd ( netmsg_t * m , const usercmd_t * from , usercmd_t * move ) ;
unsigned Com_BlockChecksum ( void * buffer , int length ) ;
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void Com_BlockFullChecksum ( void * buffer , int len , unsigned char * outbuf ) ;
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void Cluster_BuildAvailableDemoList ( cluster_t * cluster ) ;
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void Sys_Printf ( cluster_t * cluster , char * fmt , . . . ) ;
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void Net_ProxySend ( cluster_t * cluster , oproxy_t * prox , void * buffer , int length ) ;
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oproxy_t * Net_FileProxy ( sv_t * qtv , char * filename ) ;
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sv_t * QTV_NewServerConnection ( cluster_t * cluster , char * server , char * password , qboolean force , qboolean autoclose , qboolean noduplicates , qboolean query ) ;
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SOCKET Net_MVDListen ( int port ) ;
qboolean Net_StopFileProxy ( sv_t * qtv ) ;
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void SV_FindProxies ( SOCKET sock , cluster_t * cluster , sv_t * defaultqtv ) ;
qboolean SV_ReadPendingProxy ( cluster_t * cluster , oproxy_t * pend ) ;
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void SV_ForwardStream ( sv_t * qtv , void * buffer , int length ) ;
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unsigned char * FS_ReadFile ( char * gamedir , char * filename , unsigned int * size ) ;
void ChooseFavoriteTrack ( sv_t * tv ) ;
void DemoViewer_Update ( sv_t * svtest ) ;
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//httpsv.c
void HTTPSV_GetMethod ( cluster_t * cluster , oproxy_t * pend ) ;
void HTTPSV_PostMethod ( cluster_t * cluster , oproxy_t * pend , char * postdata ) ;
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# ifdef __cplusplus
}
# endif