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14 lines
683 B
Text
14 lines
683 B
Text
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What is this?
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Its a simple particle config with somewhat more complex (glsl) rendering effect.
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Simply put, it'll distort the screen behind rockets and grenades.
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To use, place the pk3 in your quake/fte/ dir.
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Start up FTE.
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r_particlesystem script
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r_particlesdesc "spikeset tsshaft distort"
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The second line will give you the default particle config, with the two replacement trails overriding the built in effects.
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If you want to look at how its done, you can open the pk3 with winrar/7zip/winzip/windows explorer (if you change the filename extension). There are two text files inside. The effect could be adapted and applied to explosions and other stuff too. Enjoy.
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