2004-08-23 01:38:21 +00:00
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#ifndef MINIMAL
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#include "qcc.h"
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#ifdef QCC
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#define print printf
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#endif
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2005-04-02 18:00:45 +00:00
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#include "time.h"
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2004-08-23 01:38:21 +00:00
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2012-01-04 16:08:33 +00:00
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#ifdef _WIN64
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2012-01-04 16:51:50 +00:00
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#ifdef _SDL
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#define snprintf linuxlike_snprintf
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int VARGS linuxlike_snprintf(char *buffer, int size, const char *format, ...) LIKEPRINTF(3);
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#define vsnprintf linuxlike_vsnprintf
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int VARGS linuxlike_vsnprintf(char *buffer, int size, const char *format, va_list argptr);
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//void *__imp__vsnprintf = vsnprintf;
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#endif
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2012-01-04 16:08:33 +00:00
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#endif
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2004-08-23 01:38:21 +00:00
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#define MEMBERFIELDNAME "__m%s"
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#define STRCMP(s1,s2) (((*s1)!=(*s2)) || strcmp(s1+1,s2+1)) //saves about 2-6 out of 120 - expansion of idea from fastqcc
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void QCC_PR_ConditionCompilation(void);
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pbool QCC_PR_UndefineName(char *name);
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2012-11-27 03:23:19 +00:00
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char *QCC_PR_CheckCompConstString(char *def);
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2004-08-23 01:38:21 +00:00
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CompilerConstant_t *QCC_PR_CheckCompConstDefined(char *def);
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pbool QCC_Include(char *filename);
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char *compilingfile;
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int pr_source_line;
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char *pr_file_p;
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char *pr_line_start; // start of current source line
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int pr_bracelevel;
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char pr_token[8192];
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token_type_t pr_token_type;
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2012-11-27 03:23:19 +00:00
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int pr_token_line;
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int pr_token_line_last;
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2004-08-23 01:38:21 +00:00
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QCC_type_t *pr_immediate_type;
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QCC_eval_t pr_immediate;
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char pr_immediate_string[8192];
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int pr_error_count;
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2005-12-16 17:15:43 +00:00
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int pr_warning_count;
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2004-08-23 01:38:21 +00:00
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CompilerConstant_t *CompilerConstant;
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int numCompilerConstants;
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2008-11-09 22:29:28 +00:00
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extern pbool expandedemptymacro;
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2004-08-23 01:38:21 +00:00
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char *pr_punctuation[] =
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// longer symbols must be before a shorter partial match
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------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
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{"&&", "||", "<=", ">=","==", "!=", "/=", "*=", "+=", "-=", "(+)", "(-)", "|=", "&~=", "++", "--", "->", "::", ";", ",", "!", "*", "/", "(", ")", "-", "+", "=", "[", "]", "{", "}", "...", "..", ".", "<<", "<", ">>", ">" , "?", "#" , "@", "&" , "|", "^", "~", ":", NULL};
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2004-11-18 17:55:04 +00:00
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char *pr_punctuationremap[] = //a nice bit of evilness.
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2008-11-09 22:29:28 +00:00
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//(+) -> |=
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2004-11-18 17:55:04 +00:00
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//-> -> .
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2008-11-09 22:29:28 +00:00
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//(-) -> &~=
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------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
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{"&&", "||", "<=", ">=","==", "!=", "/=", "*=", "+=", "-=", "|=", "&~=", "|=", "&~=", "++", "--", ".", "::", ";", ",", "!", "*", "/", "(", ")", "-", "+", "=", "[", "]", "{", "}", "...", "..", ".", "<<", "<", ">>", ">" , "?", "#" , "@", "&" , "|", "^", "~", ":", NULL};
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2004-08-23 01:38:21 +00:00
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// simple types. function types are dynamically allocated
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QCC_type_t *type_void;// = {ev_void/*, &def_void*/};
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QCC_type_t *type_string;// = {ev_string/*, &def_string*/};
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QCC_type_t *type_float;// = {ev_float/*, &def_float*/};
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QCC_type_t *type_vector;// = {ev_vector/*, &def_vector*/};
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QCC_type_t *type_entity;// = {ev_entity/*, &def_entity*/};
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QCC_type_t *type_field;// = {ev_field/*, &def_field*/};
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QCC_type_t *type_function;// = {ev_function/*, &def_function*/,NULL,&type_void};
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// type_function is a void() function used for state defs
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QCC_type_t *type_pointer;// = {ev_pointer/*, &def_pointer*/};
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QCC_type_t *type_integer;// = {ev_integer/*, &def_integer*/};
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2005-02-28 07:16:19 +00:00
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QCC_type_t *type_variant;// = {ev_integer/*, &def_integer*/};
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2012-01-17 07:57:46 +00:00
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QCC_type_t *type_floatpointer;
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QCC_type_t *type_intpointer;
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2004-08-23 01:38:21 +00:00
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QCC_type_t *type_floatfield;// = {ev_field/*, &def_field*/, NULL, &type_float};
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/*QCC_def_t def_void = {type_void, "temp"};
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QCC_def_t def_string = {type_string, "temp"};
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QCC_def_t def_float = {type_float, "temp"};
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QCC_def_t def_vector = {type_vector, "temp"};
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QCC_def_t def_entity = {type_entity, "temp"};
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QCC_def_t def_field = {type_field, "temp"};
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QCC_def_t def_function = {type_function, "temp"};
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QCC_def_t def_pointer = {type_pointer, "temp"};
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QCC_def_t def_integer = {type_integer, "temp"};
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*/
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QCC_def_t def_ret, def_parms[MAX_PARMS];
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//QCC_def_t *def_for_type[9] = {&def_void, &def_string, &def_float, &def_vector, &def_entity, &def_field, &def_function, &def_pointer, &def_integer};
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void QCC_PR_LexWhitespace (void);
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//for compiler constants and file includes.
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qcc_includechunk_t *currentchunk;
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------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
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void QCC_PR_CloseProcessor(void)
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{
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currentchunk = NULL;
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}
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2008-01-27 01:14:44 +00:00
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void QCC_PR_IncludeChunkEx (char *data, pbool duplicate, char *filename, CompilerConstant_t *cnst)
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2004-08-23 01:38:21 +00:00
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{
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qcc_includechunk_t *chunk = qccHunkAlloc(sizeof(qcc_includechunk_t));
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chunk->prev = currentchunk;
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currentchunk = chunk;
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chunk->currentdatapoint = pr_file_p;
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chunk->currentlinenumber = pr_source_line;
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2008-01-27 01:14:44 +00:00
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chunk->cnst = cnst;
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if( cnst )
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{
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cnst->inside++;
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}
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2004-08-23 01:38:21 +00:00
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if (duplicate)
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{
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pr_file_p = qccHunkAlloc(strlen(data)+1);
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strcpy(pr_file_p, data);
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}
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else
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pr_file_p = data;
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}
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2008-01-27 01:14:44 +00:00
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void QCC_PR_IncludeChunk (char *data, pbool duplicate, char *filename)
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{
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QCC_PR_IncludeChunkEx(data, duplicate, filename, NULL);
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}
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2004-08-23 01:38:21 +00:00
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pbool QCC_PR_UnInclude(void)
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{
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if (!currentchunk)
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return false;
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2008-01-27 01:14:44 +00:00
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if( currentchunk->cnst )
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currentchunk->cnst->inside--;
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2004-08-23 01:38:21 +00:00
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pr_file_p = currentchunk->currentdatapoint;
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pr_source_line = currentchunk->currentlinenumber;
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currentchunk = currentchunk->prev;
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return true;
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}
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/*
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==============
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PR_PrintNextLine
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==============
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*/
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void QCC_PR_PrintNextLine (void)
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{
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char *t;
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printf ("%3i:",pr_source_line);
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for (t=pr_line_start ; *t && *t != '\n' ; t++)
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printf ("%c",*t);
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printf ("\n");
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}
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2005-08-27 05:45:45 +00:00
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extern char qccmsourcedir[];
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//also meant to include it.
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void QCC_FindBestInclude(char *newfile, char *currentfile, char *rootpath)
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{
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2010-07-03 21:49:48 +00:00
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char fullname[1024];
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2006-03-23 19:22:12 +00:00
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int doubledots;
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2005-08-27 05:45:45 +00:00
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char *end = fullname;
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if (!*newfile)
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return;
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2006-03-23 19:22:12 +00:00
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doubledots = 0;
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2011-05-20 04:10:46 +00:00
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/*count how far up we need to go*/
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2006-03-23 19:22:12 +00:00
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while(!strncmp(newfile, "../", 3) || !strncmp(newfile, "..\\", 3))
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{
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newfile+=3;
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doubledots++;
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}
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2012-11-27 03:23:19 +00:00
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#if 0
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2005-09-08 22:52:46 +00:00
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currentfile += strlen(rootpath); //could this be bad?
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2011-05-20 04:10:46 +00:00
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strcpy(fullname, rootpath);
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2012-11-27 03:23:19 +00:00
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|
2011-05-20 04:10:46 +00:00
|
|
|
|
end = fullname+strlen(end);
|
|
|
|
|
if (*fullname && end[-1] != '/')
|
|
|
|
|
{
|
|
|
|
|
strcpy(end, "/");
|
|
|
|
|
end = end+strlen(end);
|
|
|
|
|
}
|
|
|
|
|
strcpy(end, currentfile);
|
|
|
|
|
end = end+strlen(end);
|
2012-11-27 03:23:19 +00:00
|
|
|
|
#else
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (currentfile)
|
|
|
|
|
strcpy(fullname, currentfile);
|
|
|
|
|
else
|
|
|
|
|
*fullname = 0;
|
2012-11-27 03:23:19 +00:00
|
|
|
|
end = fullname+strlen(fullname);
|
|
|
|
|
#endif
|
2011-05-20 04:10:46 +00:00
|
|
|
|
|
|
|
|
|
while (end > fullname)
|
2005-08-27 05:45:45 +00:00
|
|
|
|
{
|
2011-05-20 04:10:46 +00:00
|
|
|
|
end--;
|
|
|
|
|
/*stop at the slash, unless we're meant to go further*/
|
|
|
|
|
if (*end == '/' || *end == '\\')
|
2006-03-23 19:22:12 +00:00
|
|
|
|
{
|
2011-05-20 04:10:46 +00:00
|
|
|
|
if (!doubledots)
|
2006-03-23 19:22:12 +00:00
|
|
|
|
{
|
2011-05-20 04:10:46 +00:00
|
|
|
|
end++;
|
2006-03-23 19:22:12 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
2011-05-20 04:10:46 +00:00
|
|
|
|
doubledots--;
|
2006-03-23 19:22:12 +00:00
|
|
|
|
}
|
2005-08-27 05:45:45 +00:00
|
|
|
|
}
|
2011-05-20 04:10:46 +00:00
|
|
|
|
|
2005-08-27 05:45:45 +00:00
|
|
|
|
strcpy(end, newfile);
|
|
|
|
|
|
|
|
|
|
QCC_Include(fullname);
|
|
|
|
|
}
|
|
|
|
|
|
2010-05-01 22:47:47 +00:00
|
|
|
|
pbool defaultnoref;
|
2009-03-29 23:47:29 +00:00
|
|
|
|
pbool defaultstatic;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
int ForcedCRC;
|
|
|
|
|
int QCC_PR_LexInteger (void);
|
|
|
|
|
void QCC_AddFile (char *filename);
|
|
|
|
|
void QCC_PR_LexString (void);
|
|
|
|
|
pbool QCC_PR_SimpleGetToken (void);
|
2005-02-28 07:16:19 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
#define PPI_VALUE 0
|
|
|
|
|
#define PPI_NOT 1
|
|
|
|
|
#define PPI_DEFINED 2
|
|
|
|
|
#define PPI_COMPARISON 3
|
|
|
|
|
#define PPI_LOGICAL 4
|
|
|
|
|
#define PPI_TOPLEVEL 5
|
|
|
|
|
int ParsePrecompilerIf(int level)
|
2008-10-16 23:04:36 +00:00
|
|
|
|
{
|
|
|
|
|
CompilerConstant_t *c;
|
2011-05-15 13:23:13 +00:00
|
|
|
|
int eval = 0;
|
2013-03-12 22:47:42 +00:00
|
|
|
|
// pbool notted = false;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
|
|
|
|
|
//single term end-of-chain
|
|
|
|
|
if (level == PPI_VALUE)
|
2011-11-08 06:00:35 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
/*skip whitespace*/
|
|
|
|
|
while (*pr_file_p && qcc_iswhite(*pr_file_p) && *pr_file_p != '\n')
|
2011-11-08 06:00:35 +00:00
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
|
2008-10-16 23:04:36 +00:00
|
|
|
|
if (*pr_file_p == '(')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
{ //try brackets
|
2011-11-08 06:00:35 +00:00
|
|
|
|
pr_file_p++;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
eval = ParsePrecompilerIf(PPI_TOPLEVEL);
|
2008-10-16 23:04:36 +00:00
|
|
|
|
while (*pr_file_p == ' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
if (*pr_file_p != ')')
|
|
|
|
|
QCC_PR_ParseError(ERR_EXPECTED, "unclosed bracket condition\n");
|
2011-11-08 06:00:35 +00:00
|
|
|
|
pr_file_p++;
|
2008-10-16 23:04:36 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
else if (*pr_file_p == '!')
|
|
|
|
|
{ //try brackets
|
2008-10-16 23:04:36 +00:00
|
|
|
|
pr_file_p++;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
eval = !ParsePrecompilerIf(PPI_NOT);
|
|
|
|
|
}
|
2008-10-16 23:04:36 +00:00
|
|
|
|
else
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
{ //simple token...
|
|
|
|
|
if (!strncmp(pr_file_p, "defined", 7))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p+=7;
|
|
|
|
|
while (*pr_file_p == ' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
if (*pr_file_p != '(')
|
|
|
|
|
{
|
|
|
|
|
eval = false;
|
|
|
|
|
QCC_PR_ParseError(ERR_EXPECTED, "no opening bracket after defined\n");
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
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|
pr_file_p++;
|
2008-10-16 23:04:36 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SimpleGetToken();
|
|
|
|
|
eval = !!QCC_PR_CheckCompConstDefined(pr_token);
|
2008-10-16 23:04:36 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while (*pr_file_p == ' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
if (*pr_file_p != ')')
|
|
|
|
|
QCC_PR_ParseError(ERR_EXPECTED, "unclosed defined condition\n");
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (!QCC_PR_SimpleGetToken())
|
|
|
|
|
QCC_PR_ParseError(ERR_EXPECTED, "unexpected end-of-line\n");
|
|
|
|
|
c = QCC_PR_CheckCompConstDefined(pr_token);
|
|
|
|
|
if (!c)
|
|
|
|
|
eval = atoi(pr_token);
|
|
|
|
|
else
|
|
|
|
|
eval = atoi(c->value);
|
|
|
|
|
}
|
2008-10-16 23:04:36 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
return eval;
|
2008-10-16 23:04:36 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
|
|
|
|
|
eval = ParsePrecompilerIf(level-1);
|
|
|
|
|
|
|
|
|
|
while (*pr_file_p && qcc_iswhite(*pr_file_p) && *pr_file_p != '\n')
|
2008-10-16 23:04:36 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
2008-10-16 23:04:36 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
switch(level)
|
|
|
|
|
{
|
|
|
|
|
case PPI_LOGICAL:
|
|
|
|
|
if (!strncmp(pr_file_p, "||", 2))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
eval = ParsePrecompilerIf(level)||eval;
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(pr_file_p, "&&", 2))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
eval = ParsePrecompilerIf(level)&&eval;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case PPI_COMPARISON:
|
|
|
|
|
if (!strncmp(pr_file_p, "<=", 2))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
eval = eval <= ParsePrecompilerIf(level);
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(pr_file_p, ">=", 2))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p += 2;
|
|
|
|
|
eval = eval >= ParsePrecompilerIf(level);
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(pr_file_p, "<", 1))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p += 1;
|
|
|
|
|
eval = eval < ParsePrecompilerIf(level);
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(pr_file_p, ">", 1))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p += 1;
|
|
|
|
|
eval = eval > ParsePrecompilerIf(level);
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(pr_file_p, "!=", 2))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p += 2;
|
|
|
|
|
eval = eval != ParsePrecompilerIf(level);
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(pr_file_p, "==", 2))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p += 2;
|
|
|
|
|
eval = eval == ParsePrecompilerIf(level);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
2008-10-16 23:04:36 +00:00
|
|
|
|
return eval;
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
|
|
|
|
|
static void QCC_PR_SkipToEndOfLine(void)
|
|
|
|
|
{
|
2013-03-12 22:32:25 +00:00
|
|
|
|
pbool handlecomments = true;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(*pr_file_p != '\n' && *pr_file_p != '\0') //read on until the end of the line
|
|
|
|
|
{
|
2013-03-12 22:32:25 +00:00
|
|
|
|
if (*pr_file_p == '/' && pr_file_p[1] == '*' && handlecomments)
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
{
|
|
|
|
|
pr_file_p += 2;
|
|
|
|
|
while(*pr_file_p)
|
|
|
|
|
{
|
|
|
|
|
if (*pr_file_p == '*' && pr_file_p[1] == '/')
|
|
|
|
|
{
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
if (*pr_file_p == '\n')
|
|
|
|
|
pr_source_line++;
|
2013-03-12 22:47:42 +00:00
|
|
|
|
pr_file_p++;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2013-03-12 22:32:25 +00:00
|
|
|
|
else if (*pr_file_p == '/' && pr_file_p[1] == '/' && handlecomments)
|
|
|
|
|
{
|
|
|
|
|
handlecomments = false;
|
|
|
|
|
pr_file_p += 2;
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
else if (*pr_file_p == '\\' && pr_file_p[1] == '\r' && pr_file_p[2] == '\n')
|
|
|
|
|
{ /*windows endings*/
|
|
|
|
|
pr_file_p+=3;
|
|
|
|
|
pr_source_line++;
|
|
|
|
|
}
|
|
|
|
|
else if (*pr_file_p == '\\' && pr_file_p[1] == '\n')
|
|
|
|
|
{ /*linux endings*/
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
|
|
|
|
|
pr_source_line++;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
}
|
2005-02-28 07:16:19 +00:00
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
QCC_PR_Precompiler
|
|
|
|
|
==============
|
|
|
|
|
|
|
|
|
|
Runs precompiler stage
|
|
|
|
|
*/
|
|
|
|
|
pbool QCC_PR_Precompiler(void)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
char msg[1024];
|
|
|
|
|
int ifmode;
|
|
|
|
|
int a;
|
|
|
|
|
static int ifs = 0;
|
|
|
|
|
int level; //#if level
|
|
|
|
|
pbool eval = false;
|
|
|
|
|
|
2005-02-28 07:16:19 +00:00
|
|
|
|
if (*pr_file_p == '#')
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
char *directive;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
for (directive = pr_file_p+1; *directive; directive++) //so # define works
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (*directive == '\r' || *directive == '\n')
|
|
|
|
|
QCC_PR_ParseError(ERR_UNKNOWNPUCTUATION, "Hanging # with no directive\n");
|
|
|
|
|
if (*directive > ' ')
|
|
|
|
|
break;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (!strncmp(directive, "define", 6))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = directive;
|
|
|
|
|
QCC_PR_ConditionCompilation();
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "undef", 5))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = directive+5;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhitesameline(*pr_file_p))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
|
|
|
|
|
QCC_PR_SimpleGetToken ();
|
|
|
|
|
QCC_PR_UndefineName(pr_token);
|
|
|
|
|
|
|
|
|
|
// QCC_PR_ConditionCompilation();
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "if", 2))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-07-28 15:52:31 +00:00
|
|
|
|
int originalline = pr_source_line;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = directive+2;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!strncmp(pr_file_p, "def", 3))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
|
|
|
|
ifmode = 0;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pr_file_p+=3;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
else if (!strncmp(pr_file_p, "ndef", 4))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
|
|
|
|
ifmode = 1;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pr_file_p+=4;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
ifmode = 2;
|
|
|
|
|
pr_file_p+=0;
|
|
|
|
|
//QCC_PR_ParseError("bad \"#if\" type");
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!qcc_iswhite(*pr_file_p))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pr_file_p = directive;
|
2008-10-16 23:04:36 +00:00
|
|
|
|
QCC_PR_SimpleGetToken ();
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "Unknown pragma \'%s\'", qcc_token);
|
2008-10-16 23:04:36 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (ifmode == 2)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
eval = ParsePrecompilerIf(PPI_TOPLEVEL);
|
2004-11-04 04:19:10 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if(*pr_file_p != '\r' && *pr_file_p != '\n' && *pr_file_p != '\0') //read on until the end of the line
|
2004-11-04 04:19:10 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_ParseError (ERR_NOENDIF, "junk on the end of #if line");
|
2004-11-04 04:19:10 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_SimpleGetToken ();
|
|
|
|
|
|
|
|
|
|
// if (!STRCMP(pr_token, "COOP_MODE"))
|
|
|
|
|
// eval = false;
|
|
|
|
|
if (QCC_PR_CheckCompConstDefined(pr_token))
|
|
|
|
|
eval = true;
|
|
|
|
|
|
|
|
|
|
if (ifmode == 1)
|
|
|
|
|
eval = eval?false:true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
|
|
|
|
level = 1;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (eval)
|
|
|
|
|
ifs+=1;
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
while (1)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(*pr_file_p && (*pr_file_p==' ' || *pr_file_p == '\t'))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
|
|
|
|
|
if (!*pr_file_p)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pr_source_line = originalline;
|
|
|
|
|
QCC_PR_ParseError (ERR_NOENDIF, "#if with no endif");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (*pr_file_p == '#')
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
while(*pr_file_p==' ' || *pr_file_p == '\t')
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!strncmp(pr_file_p, "endif", 5))
|
|
|
|
|
level--;
|
|
|
|
|
if (!strncmp(pr_file_p, "if", 2))
|
|
|
|
|
level++;
|
|
|
|
|
if (!strncmp(pr_file_p, "else", 4) && level == 1)
|
|
|
|
|
{
|
|
|
|
|
ifs+=1;
|
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
|
|
|
|
break;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
|
|
|
|
|
|
|
|
|
if (level <= 0)
|
|
|
|
|
break;
|
|
|
|
|
pr_file_p++; //next line
|
|
|
|
|
pr_source_line++;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(directive, "else", 4))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-07-28 15:52:31 +00:00
|
|
|
|
int originalline = pr_source_line;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
ifs -= 1;
|
|
|
|
|
level = 1;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
while (1)
|
|
|
|
|
{
|
2004-11-04 04:19:10 +00:00
|
|
|
|
while(*pr_file_p && (*pr_file_p==' ' || *pr_file_p == '\t'))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p++;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
|
|
|
|
|
if (!*pr_file_p)
|
|
|
|
|
{
|
2005-07-28 15:52:31 +00:00
|
|
|
|
pr_source_line = originalline;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_NOENDIF, "#if with no endif");
|
|
|
|
|
}
|
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (*pr_file_p == '#')
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
while(*pr_file_p==' ' || *pr_file_p == '\t')
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p++;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
|
|
|
|
|
if (!strncmp(pr_file_p, "endif", 5))
|
|
|
|
|
level--;
|
|
|
|
|
if (!strncmp(pr_file_p, "if", 2))
|
2013-03-12 22:32:25 +00:00
|
|
|
|
level++;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (!strncmp(pr_file_p, "else", 4) && level == 1)
|
|
|
|
|
{
|
|
|
|
|
ifs+=1;
|
|
|
|
|
break;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (level <= 0)
|
|
|
|
|
break;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++; //go off the end
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_source_line++;
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "endif", 5))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (ifs <= 0)
|
|
|
|
|
QCC_PR_ParseError(ERR_NOPRECOMPILERIF, "unmatched #endif");
|
|
|
|
|
else
|
|
|
|
|
ifs-=1;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "eof", 3))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = NULL;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
return true;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(directive, "error", 5))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = directive+5;
|
2010-07-03 21:49:48 +00:00
|
|
|
|
for (a = 0; a < sizeof(msg)-1 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = pr_file_p[a];
|
|
|
|
|
|
2011-11-08 06:00:35 +00:00
|
|
|
|
msg[a] = '\0';
|
2004-10-14 11:24:13 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_HASHERROR, "#Error: %s", msg);
|
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(directive, "warning", 7))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = directive+7;
|
|
|
|
|
for (a = 0; a < 1023 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
|
|
|
|
msg[a] = pr_file_p[a];
|
|
|
|
|
|
|
|
|
|
msg[a-1] = '\0';
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_PR_ParseWarning(WARN_PRECOMPILERMESSAGE, "#warning: %s", msg);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "message", 7))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p = directive+7;
|
|
|
|
|
for (a = 0; a < 1023 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
|
|
|
|
msg[a] = pr_file_p[a];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a-1] = '\0';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
printf("#message: %s\n", msg);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "copyright", 9))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p = directive+9;
|
2010-07-03 21:49:48 +00:00
|
|
|
|
for (a = 0; a < sizeof(msg)-1 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = pr_file_p[a];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a-1] = '\0';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (strlen(msg) >= sizeof(QCC_copyright))
|
|
|
|
|
QCC_PR_ParseWarning(WARN_STRINGTOOLONG, "Copyright message is too long\n");
|
|
|
|
|
strncpy(QCC_copyright, msg, sizeof(QCC_copyright)-1);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "pack", 4))
|
|
|
|
|
{
|
|
|
|
|
ifmode = 0;
|
|
|
|
|
pr_file_p=directive+4;
|
|
|
|
|
if (!strncmp(pr_file_p, "id", 2))
|
|
|
|
|
pr_file_p+=3;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
else
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
2010-12-08 14:42:05 +00:00
|
|
|
|
ifmode = QCC_PR_LexInteger();
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (ifmode == 0)
|
|
|
|
|
ifmode = 1;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
2010-07-03 21:49:48 +00:00
|
|
|
|
for (a = 0; a < sizeof(msg)-1 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = pr_file_p[a];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a-1] = '\0';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
while(*pr_file_p != '\n' && *pr_file_p != '\0') //read on until the end of the line
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
if (ifmode == 0)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_packid = atoi(msg);
|
|
|
|
|
else if (ifmode <= 5)
|
|
|
|
|
strcpy(QCC_Packname[ifmode-1], msg);
|
|
|
|
|
else
|
2010-12-08 14:42:05 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_TOOMANYPACKFILES, "No more than 5 packs are allowed");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "forcecrc", 8))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p=directive+8;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2010-12-08 14:42:05 +00:00
|
|
|
|
ForcedCRC = QCC_PR_LexInteger();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
pr_file_p++;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2010-07-03 21:49:48 +00:00
|
|
|
|
for (a = 0; a < sizeof(msg)-1 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = pr_file_p[a];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a-1] = '\0';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(directive, "includelist", 11))
|
|
|
|
|
{
|
|
|
|
|
pr_file_p=directive+11;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhite(*pr_file_p))
|
|
|
|
|
{
|
|
|
|
|
if (*pr_file_p == '\n')
|
|
|
|
|
pr_source_line++;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
while(1)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_LexWhitespace();
|
|
|
|
|
if (!QCC_PR_SimpleGetToken())
|
|
|
|
|
{
|
|
|
|
|
if (!*pr_file_p)
|
|
|
|
|
QCC_Error(ERR_EOF, "eof in includelist");
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
pr_source_line++;
|
|
|
|
|
}
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if (!strcmp(pr_token, "#endlist"))
|
|
|
|
|
break;
|
2005-08-27 05:45:45 +00:00
|
|
|
|
|
|
|
|
|
QCC_FindBestInclude(pr_token, compilingfile, qccmsourcedir);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (*pr_file_p == '\r')
|
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
else if (!strncmp(directive, "include", 7))
|
2005-05-04 14:45:00 +00:00
|
|
|
|
{
|
2005-04-17 02:22:51 +00:00
|
|
|
|
char sm;
|
2005-04-16 16:21:27 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p=directive+7;
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhitesameline(*pr_file_p))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
|
2005-08-27 05:45:45 +00:00
|
|
|
|
msg[0] = '\0';
|
2004-11-04 04:19:10 +00:00
|
|
|
|
if (*pr_file_p == '\"')
|
2005-04-16 16:21:27 +00:00
|
|
|
|
sm = '\"';
|
|
|
|
|
else if (*pr_file_p == '<')
|
|
|
|
|
sm = '>';
|
|
|
|
|
else
|
2004-11-04 04:19:10 +00:00
|
|
|
|
{
|
2006-02-23 23:03:12 +00:00
|
|
|
|
QCC_PR_ParseError(0, "Not a string literal (on a #include)");
|
2005-04-16 16:21:27 +00:00
|
|
|
|
sm = 0;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
}
|
2005-08-27 05:45:45 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
a=0;
|
|
|
|
|
while(*pr_file_p != sm)
|
2004-11-04 04:19:10 +00:00
|
|
|
|
{
|
2005-08-27 05:45:45 +00:00
|
|
|
|
if (*pr_file_p == '\n')
|
2004-11-04 04:19:10 +00:00
|
|
|
|
{
|
2011-03-04 15:35:16 +00:00
|
|
|
|
QCC_PR_ParseError(0, "#include continued over line boundry\n");
|
2005-04-16 16:21:27 +00:00
|
|
|
|
break;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
}
|
2005-08-27 05:45:45 +00:00
|
|
|
|
msg[a++] = *pr_file_p;
|
|
|
|
|
pr_file_p++;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
}
|
2005-08-27 05:45:45 +00:00
|
|
|
|
msg[a] = 0;
|
2005-04-16 16:21:27 +00:00
|
|
|
|
|
2005-08-27 05:45:45 +00:00
|
|
|
|
QCC_FindBestInclude(msg, compilingfile, qccmsourcedir);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(*pr_file_p != '\n' && *pr_file_p != '\0' && qcc_iswhitesameline(*pr_file_p))
|
2004-11-04 04:19:10 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_SkipToEndOfLine();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "datafile", 8))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p=directive+8;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhitesameline(*pr_file_p))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_PR_LexString();
|
|
|
|
|
printf("Including datafile: %s\n", pr_token);
|
|
|
|
|
QCC_AddFile(pr_token);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
|
2010-07-03 21:49:48 +00:00
|
|
|
|
for (a = 0; a < sizeof(msg)-1 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = pr_file_p[a];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a-1] = '\0';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
while(*pr_file_p != '\n' && *pr_file_p != '\0') //read on until the end of the line
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "output", 6))
|
|
|
|
|
{
|
|
|
|
|
extern char destfile[1024];
|
|
|
|
|
pr_file_p=directive+6;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhitesameline(*pr_file_p))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_PR_LexString();
|
|
|
|
|
strcpy(destfile, pr_token);
|
|
|
|
|
printf("Outputfile: %s\n", destfile);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
pr_file_p++;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2010-07-03 21:49:48 +00:00
|
|
|
|
for (a = 0; a < sizeof(msg)-1 && pr_file_p[a] != '\n' && pr_file_p[a] != '\0'; a++)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = pr_file_p[a];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a-1] = '\0';
|
|
|
|
|
|
|
|
|
|
while(*pr_file_p != '\n' && *pr_file_p != '\0') //read on until the end of the line
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!strncmp(directive, "pragma", 6))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p=directive+6;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhitesameline(*pr_file_p))
|
2004-10-14 11:24:13 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
qcc_token[0] = '\0';
|
|
|
|
|
for(a = 0; *pr_file_p != '\n' && *pr_file_p != '\0'; pr_file_p++) //read on until the end of the line
|
|
|
|
|
{
|
2004-11-13 17:18:34 +00:00
|
|
|
|
if ((*pr_file_p == ' ' || *pr_file_p == '\t'|| *pr_file_p == '(') && !*qcc_token)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
{
|
|
|
|
|
msg[a] = '\0';
|
|
|
|
|
strcpy(qcc_token, msg);
|
|
|
|
|
a=0;
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
msg[a++] = *pr_file_p;
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
msg[a] = '\0';
|
|
|
|
|
{
|
|
|
|
|
char *end;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
for (end = msg + a-1; end>=msg && qcc_iswhite(*end); end--)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
*end = '\0';
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (!*qcc_token)
|
|
|
|
|
{
|
|
|
|
|
strcpy(qcc_token, msg);
|
|
|
|
|
msg[0] = '\0';
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
char *end;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
for (end = msg + a-1; end>=msg && qcc_iswhite(*end); end--)
|
2004-10-14 11:24:13 +00:00
|
|
|
|
*end = '\0';
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (!QC_strcasecmp(qcc_token, "DONT_COMPILE_THIS_FILE"))
|
|
|
|
|
{
|
|
|
|
|
while (*pr_file_p)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
while(*pr_file_p != '\n' && *pr_file_p != '\0') //read on until the end of the line
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
|
|
|
|
|
if (*pr_file_p == '\n')
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
2008-11-09 22:29:28 +00:00
|
|
|
|
QCC_PR_NewLine(false);
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "COPYRIGHT"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-10-14 11:24:13 +00:00
|
|
|
|
if (strlen(msg) >= sizeof(QCC_copyright))
|
|
|
|
|
QCC_PR_ParseWarning(WARN_STRINGTOOLONG, "Copyright message is too long\n");
|
|
|
|
|
strncpy(QCC_copyright, msg, sizeof(QCC_copyright)-1);
|
|
|
|
|
}
|
2009-05-24 10:11:17 +00:00
|
|
|
|
else if (!strncmp(qcc_token, "compress", 8))
|
|
|
|
|
{
|
|
|
|
|
extern pbool compressoutput;
|
|
|
|
|
compressoutput = atoi(msg);
|
|
|
|
|
}
|
2008-11-09 22:29:28 +00:00
|
|
|
|
else if (!strncmp(qcc_token, "forcecrc", 8))
|
2005-08-26 22:56:51 +00:00
|
|
|
|
{
|
|
|
|
|
ForcedCRC = atoi(msg);
|
|
|
|
|
}
|
2010-05-01 22:47:47 +00:00
|
|
|
|
else if (!strncmp(qcc_token, "noref", 8))
|
|
|
|
|
{
|
|
|
|
|
defaultnoref = atoi(msg);
|
|
|
|
|
}
|
2009-03-29 23:47:29 +00:00
|
|
|
|
else if (!strncmp(qcc_token, "defaultstatic", 13))
|
|
|
|
|
{
|
|
|
|
|
defaultstatic = atoi(msg);
|
|
|
|
|
}
|
2011-08-16 04:12:15 +00:00
|
|
|
|
else if (!strncmp(qcc_token, "wrasm", 5))
|
|
|
|
|
{
|
|
|
|
|
pbool on = atoi(msg);
|
|
|
|
|
|
|
|
|
|
if (asmfile && !on)
|
|
|
|
|
{
|
|
|
|
|
fclose(asmfile);
|
|
|
|
|
asmfile = NULL;
|
|
|
|
|
}
|
|
|
|
|
if (!asmfile && on)
|
|
|
|
|
asmfile = fopen("qc.asm", "wb");
|
|
|
|
|
}
|
2008-11-09 22:29:28 +00:00
|
|
|
|
else if (!strncmp(qcc_token, "sourcefile", 10))
|
|
|
|
|
{
|
|
|
|
|
#define MAXSOURCEFILESLIST 8
|
|
|
|
|
extern char sourcefileslist[MAXSOURCEFILESLIST][1024];
|
2011-05-15 13:23:13 +00:00
|
|
|
|
//extern int currentsourcefile; // warning: unused variable <20>currentsourcefile<6C>
|
2008-11-09 22:29:28 +00:00
|
|
|
|
extern int numsourcefiles;
|
|
|
|
|
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
QCC_COM_Parse(msg);
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < numsourcefiles; i++)
|
|
|
|
|
{
|
|
|
|
|
if (!strcmp(sourcefileslist[i], qcc_token))
|
|
|
|
|
break;
|
|
|
|
|
}
|
2011-10-03 02:45:44 +00:00
|
|
|
|
if (i == numsourcefiles && numsourcefiles < MAXSOURCEFILESLIST)
|
2008-11-09 22:29:28 +00:00
|
|
|
|
strcpy(sourcefileslist[numsourcefiles++], qcc_token);
|
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "TARGET"))
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
int newtype = qcc_targetformat;
|
|
|
|
|
if (!QC_strcasecmp(msg, "H2") || !QC_strcasecmp(msg, "HEXEN2"))
|
|
|
|
|
newtype = QCF_HEXEN2;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "KK7"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_KK7;
|
2008-10-16 23:04:36 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "DP") || !QC_strcasecmp(msg, "DARKPLACES"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_DARKPLACES;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "FTEDEBUG"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_FTEDEBUG;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "FTE"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_FTE;
|
|
|
|
|
else if (!QC_strcasecmp(msg, "FTEH2"))
|
|
|
|
|
newtype = QCF_FTEH2;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "STANDARD") || !QC_strcasecmp(msg, "ID"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_STANDARD;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "DEBUG"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_FTEDEBUG;
|
2011-03-04 13:59:06 +00:00
|
|
|
|
else if (!QC_strcasecmp(msg, "QTEST"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
newtype = QCF_QTEST;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_PR_ParseWarning(WARN_BADTARGET, "Unknown target \'%s\'. Ignored.", msg);
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
|
|
|
|
|
if (numstatements > 1)
|
|
|
|
|
{
|
|
|
|
|
if ((qcc_targetformat == QCF_HEXEN2 || qcc_targetformat == QCF_FTEH2) && (newtype != QCF_HEXEN2 && newtype != QCF_FTEH2))
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADTARGET, "Cannot switch from hexen2 target \'%s\'. Ignored.", msg);
|
|
|
|
|
if ((newtype == QCF_HEXEN2 || newtype == QCF_FTEH2) && (qcc_targetformat != QCF_HEXEN2 && qcc_targetformat != QCF_FTEH2))
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADTARGET, "Cannot switch to hexen2 target \'%s\'. Ignored.", msg);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
qcc_targetformat = newtype;
|
2004-10-14 11:24:13 +00:00
|
|
|
|
}
|
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "PROGS_SRC"))
|
|
|
|
|
{ //doesn't make sence, but silenced if you are switching between using a certain precompiler app used with CuTF.
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-10-14 11:24:13 +00:00
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "PROGS_DAT"))
|
|
|
|
|
{ //doesn't make sence, but silenced if you are switching between using a certain precompiler app used with CuTF.
|
|
|
|
|
extern char destfile[1024];
|
2006-04-02 23:47:27 +00:00
|
|
|
|
#ifndef QCCONLY
|
|
|
|
|
extern char qccmfilename[1024];
|
|
|
|
|
int p;
|
|
|
|
|
char *s, *s2;
|
|
|
|
|
#endif
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_COM_Parse(msg);
|
2006-04-02 23:47:27 +00:00
|
|
|
|
|
|
|
|
|
#ifndef QCCONLY
|
|
|
|
|
p=0;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
s2 = qcc_token;
|
2006-04-02 23:47:27 +00:00
|
|
|
|
if (!strncmp(s2, "./", 2))
|
|
|
|
|
s2+=2;
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
while(!strncmp(s2, "../", 3))
|
|
|
|
|
{
|
|
|
|
|
s2+=3;
|
|
|
|
|
p++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
strcpy(qccmfilename, qccmsourcedir);
|
|
|
|
|
for (s=qccmfilename+strlen(qccmfilename);p && s>=qccmfilename; s--)
|
|
|
|
|
{
|
|
|
|
|
if (*s == '/' || *s == '\\')
|
|
|
|
|
{
|
|
|
|
|
*(s+1) = '\0';
|
|
|
|
|
p--;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
sprintf(destfile, "%s", s2);
|
|
|
|
|
|
|
|
|
|
while (p>0)
|
|
|
|
|
{
|
|
|
|
|
memmove(destfile+3, destfile, strlen(destfile)+1);
|
|
|
|
|
destfile[0] = '.';
|
|
|
|
|
destfile[1] = '.';
|
|
|
|
|
destfile[2] = '/';
|
|
|
|
|
p--;
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
|
2004-10-14 11:24:13 +00:00
|
|
|
|
strcpy(destfile, qcc_token);
|
2006-04-02 23:47:27 +00:00
|
|
|
|
#endif
|
2004-10-14 11:24:13 +00:00
|
|
|
|
printf("Outputfile: %s\n", destfile);
|
|
|
|
|
}
|
2005-04-16 16:21:27 +00:00
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "keyword") || !QC_strcasecmp(qcc_token, "flag"))
|
|
|
|
|
{
|
|
|
|
|
char *s;
|
|
|
|
|
int st;
|
|
|
|
|
s = QCC_COM_Parse(msg);
|
|
|
|
|
if (!QC_strcasecmp(qcc_token, "enable") || !QC_strcasecmp(qcc_token, "on"))
|
|
|
|
|
st = 1;
|
2005-04-17 10:05:33 +00:00
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "disable") || !QC_strcasecmp(qcc_token, "off"))
|
|
|
|
|
st = 0;
|
2005-04-16 16:21:27 +00:00
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "compiler flag state not recognised");
|
|
|
|
|
st = -1;
|
|
|
|
|
}
|
|
|
|
|
if (st < 0)
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "warning id not recognised");
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
int f;
|
|
|
|
|
s = QCC_COM_Parse(s);
|
|
|
|
|
|
|
|
|
|
for (f = 0; compiler_flag[f].enabled; f++)
|
|
|
|
|
{
|
|
|
|
|
if (!QC_strcasecmp(compiler_flag[f].abbrev, qcc_token))
|
|
|
|
|
{
|
|
|
|
|
if (compiler_flag[f].flags & FLAG_MIDCOMPILE)
|
|
|
|
|
*compiler_flag[f].enabled = st;
|
|
|
|
|
else
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "Cannot enable/disable keyword/flag via a pragma");
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!compiler_flag[f].enabled)
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "keyword/flag not recognised");
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-11-13 17:18:34 +00:00
|
|
|
|
else if (!QC_strcasecmp(qcc_token, "warning"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-11-13 17:18:34 +00:00
|
|
|
|
int st;
|
|
|
|
|
char *s;
|
|
|
|
|
s = QCC_COM_Parse(msg);
|
|
|
|
|
if (!stricmp(qcc_token, "enable") || !stricmp(qcc_token, "on"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
st = WA_WARN;
|
|
|
|
|
else if (!stricmp(qcc_token, "disable") || !stricmp(qcc_token, "off") || !stricmp(qcc_token, "ignore"))
|
|
|
|
|
st = WA_IGNORE;
|
|
|
|
|
else if (!stricmp(qcc_token, "error"))
|
|
|
|
|
st = WA_ERROR;
|
2004-11-13 17:18:34 +00:00
|
|
|
|
else if (!stricmp(qcc_token, "toggle"))
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
st = 3;
|
2004-11-13 17:18:34 +00:00
|
|
|
|
else
|
2005-04-16 16:21:27 +00:00
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "warning state not recognised");
|
2004-11-13 17:18:34 +00:00
|
|
|
|
st = -1;
|
2005-04-16 16:21:27 +00:00
|
|
|
|
}
|
2004-11-13 17:18:34 +00:00
|
|
|
|
if (st>=0)
|
|
|
|
|
{
|
|
|
|
|
int wn;
|
|
|
|
|
s = QCC_COM_Parse(s);
|
|
|
|
|
wn = QCC_WarningForName(qcc_token);
|
|
|
|
|
if (wn < 0)
|
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "warning id not recognised");
|
|
|
|
|
else
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (st == 3) //toggle
|
|
|
|
|
qccwarningaction[wn] = !!qccwarningaction[wn];
|
2004-11-13 17:18:34 +00:00
|
|
|
|
else
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
qccwarningaction[wn] = st;
|
2004-11-13 17:18:34 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
2004-10-14 11:24:13 +00:00
|
|
|
|
QCC_PR_ParseWarning(WARN_BADPRAGMA, "Unknown pragma \'%s\'", qcc_token);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2005-02-28 07:16:19 +00:00
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_NewLine
|
|
|
|
|
|
|
|
|
|
Call at start of file and when *pr_file_p == '\n'
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_NewLine (pbool incomment)
|
|
|
|
|
{
|
|
|
|
|
pr_source_line++;
|
|
|
|
|
pr_line_start = pr_file_p;
|
|
|
|
|
while(*pr_file_p==' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
if (incomment) //no constants if in a comment.
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
else if (QCC_PR_Precompiler())
|
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if (pr_dumpasm)
|
|
|
|
|
// PR_PrintNextLine ();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_LexString
|
|
|
|
|
|
|
|
|
|
Parses a quoted string
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
#if 0
|
|
|
|
|
void QCC_PR_LexString (void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
|
|
|
|
int len;
|
|
|
|
|
char tmpbuf[2048];
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
char *text;
|
|
|
|
|
char *oldf;
|
|
|
|
|
int oldline;
|
|
|
|
|
|
|
|
|
|
bool fromfile = true;
|
|
|
|
|
|
|
|
|
|
len = 0;
|
|
|
|
|
|
|
|
|
|
text = pr_file_p;
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
QCC_COM_Parse(text);
|
|
|
|
|
// print("Next token is \"%s\"\n", com_token);
|
|
|
|
|
if (*text == '\"')
|
|
|
|
|
{
|
|
|
|
|
text++;
|
|
|
|
|
if (fromfile) pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
c = *text++;
|
|
|
|
|
if (fromfile) pr_file_p++;
|
|
|
|
|
if (!c)
|
|
|
|
|
QCC_PR_ParseError ("EOF inside quote");
|
|
|
|
|
if (c=='\n')
|
|
|
|
|
QCC_PR_ParseError ("newline inside quote");
|
|
|
|
|
if (c=='\\')
|
|
|
|
|
{ // escape char
|
|
|
|
|
c = *text++;
|
|
|
|
|
if (fromfile) pr_file_p++;
|
|
|
|
|
if (!c)
|
|
|
|
|
QCC_PR_ParseError ("EOF inside quote");
|
|
|
|
|
if (c == 'n')
|
|
|
|
|
c = '\n';
|
|
|
|
|
else if (c == '"')
|
|
|
|
|
c = '"';
|
|
|
|
|
else if (c == '\\')
|
|
|
|
|
c = '\\';
|
|
|
|
|
else
|
|
|
|
|
QCC_PR_ParseError ("Unknown escape char");
|
|
|
|
|
}
|
|
|
|
|
else if (c=='\"')
|
|
|
|
|
{
|
|
|
|
|
if (fromfile) pr_file_p++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
tmpbuf[len] = c;
|
|
|
|
|
len++;
|
|
|
|
|
} while (1);
|
|
|
|
|
tmpbuf[len] = 0;
|
|
|
|
|
// if (fromfile) pr_file_p++;
|
|
|
|
|
|
|
|
|
|
pr_immediate_type=NULL;
|
|
|
|
|
oldline=pr_source_line;
|
|
|
|
|
oldf=pr_file_p;
|
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
if (pr_immediate_type == &type_string)
|
|
|
|
|
{
|
|
|
|
|
// print("Appending \"%s\" to \"%s\"\n", pr_immediate_string, tmpbuf);
|
|
|
|
|
strcat(tmpbuf, pr_immediate_string);
|
|
|
|
|
len+=strlen(pr_immediate_string);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
pr_source_line = oldline;
|
|
|
|
|
pr_file_p = oldf-1;
|
|
|
|
|
QCC_PR_LexWhitespace();
|
|
|
|
|
if (*pr_file_p != '\"') //annother string
|
2010-12-08 14:42:05 +00:00
|
|
|
|
break;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
QCC_PR_LexWhitespace();
|
2010-12-08 14:42:05 +00:00
|
|
|
|
text = pr_file_p;
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
} while (1);
|
|
|
|
|
|
|
|
|
|
strcpy(pr_token, tmpbuf);
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
pr_immediate_type = &type_string;
|
|
|
|
|
strcpy (pr_immediate_string, pr_token);
|
|
|
|
|
|
|
|
|
|
// print("Found \"%s\"\n", pr_immediate_string);
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
void QCC_PR_LexString (void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
|
|
|
|
int len;
|
|
|
|
|
char *end, *cnst;
|
|
|
|
|
|
|
|
|
|
int texttype=0;
|
2010-07-03 21:49:48 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
len = 0;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
c = *pr_file_p++;
|
|
|
|
|
if (!c)
|
|
|
|
|
QCC_PR_ParseError (ERR_EOF, "EOF inside quote");
|
|
|
|
|
if (c=='\n')
|
|
|
|
|
QCC_PR_ParseError (ERR_INVALIDSTRINGIMMEDIATE, "newline inside quote");
|
|
|
|
|
if (c=='\\')
|
|
|
|
|
{ // escape char
|
|
|
|
|
c = *pr_file_p++;
|
|
|
|
|
if (!c)
|
|
|
|
|
QCC_PR_ParseError (ERR_EOF, "EOF inside quote");
|
|
|
|
|
if (c == 'n')
|
|
|
|
|
c = '\n';
|
|
|
|
|
else if (c == 'r')
|
|
|
|
|
c = '\r';
|
|
|
|
|
else if (c == '"')
|
|
|
|
|
c = '"';
|
|
|
|
|
else if (c == 't')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
c = '\t'; //tab
|
2004-11-04 04:19:10 +00:00
|
|
|
|
else if (c == 'a')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
c = '\a'; //bell
|
2004-11-04 04:19:10 +00:00
|
|
|
|
else if (c == 'v')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
c = '\v'; //vertical tab
|
2004-11-04 04:19:10 +00:00
|
|
|
|
else if (c == 'f')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
c = '\f'; //form feed
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == 's' || c == 'b')
|
|
|
|
|
{
|
|
|
|
|
texttype ^= 128;
|
|
|
|
|
continue;
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
//else if (c == 'b')
|
|
|
|
|
// c = '\b';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == '[')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
c = 16; //quake specific
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == ']')
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
c = 17; //quake specific
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == '{')
|
|
|
|
|
{
|
|
|
|
|
int d;
|
|
|
|
|
c = 0;
|
|
|
|
|
while ((d = *pr_file_p++) != '}')
|
|
|
|
|
{
|
|
|
|
|
c = c * 10 + d - '0';
|
|
|
|
|
if (d < '0' || d > '9' || c > 255)
|
2008-01-28 13:28:35 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_BADCHARACTERCODE, "Bad character code");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2013-03-12 22:50:09 +00:00
|
|
|
|
else if (c == '.')
|
|
|
|
|
c = 0x1c | texttype;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == '<')
|
|
|
|
|
c = 29;
|
|
|
|
|
else if (c == '-')
|
|
|
|
|
c = 30;
|
|
|
|
|
else if (c == '>')
|
|
|
|
|
c = 31;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
else if (c == 'u' || c == 'U')
|
|
|
|
|
{
|
|
|
|
|
//lower case u specifies exactly 4 nibbles.
|
|
|
|
|
//upper case U specifies variable length. terminate with a double-doublequote pair, or some other non-hex char.
|
|
|
|
|
int count = 0;
|
|
|
|
|
unsigned long d;
|
|
|
|
|
unsigned long unicode;
|
|
|
|
|
unicode = 0;
|
|
|
|
|
for(;;)
|
|
|
|
|
{
|
|
|
|
|
d = (unsigned char)*pr_file_p;
|
|
|
|
|
if (d >= '0' && d <= '9')
|
|
|
|
|
unicode = (unicode*16) + (d - '0');
|
|
|
|
|
else if (d >= 'A' && d <= 'F')
|
|
|
|
|
unicode = (unicode*16) + (d - 'A') + 10;
|
|
|
|
|
else if (d >= 'a' && d <= 'f')
|
|
|
|
|
unicode = (unicode*16) + (d - 'a') + 10;
|
|
|
|
|
else
|
|
|
|
|
break;
|
|
|
|
|
count++;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
if (!count || ((c=='u')?(count!=4):(count>8)) || unicode > 0x10FFFFu) //RFC 3629 imposes the same limit as UTF-16 surrogate pairs.
|
|
|
|
|
QCC_PR_ParseWarning(ERR_BADCHARACTERCODE, "Bad character code");
|
|
|
|
|
|
|
|
|
|
//figure out the count of bytes required to encode this char
|
|
|
|
|
count = 1;
|
|
|
|
|
d = 0x7f;
|
|
|
|
|
while (unicode > d)
|
|
|
|
|
{
|
|
|
|
|
count++;
|
|
|
|
|
d = (d<<5) | 0x1f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//error if needed
|
|
|
|
|
if (len+count >= sizeof(pr_token))
|
|
|
|
|
QCC_Error(ERR_INVALIDSTRINGIMMEDIATE, "String length exceeds %i", sizeof(pr_token)-1);
|
|
|
|
|
|
|
|
|
|
//output it.
|
|
|
|
|
if (count == 1)
|
|
|
|
|
pr_token[len++] = (unsigned char)(c&0x7f);
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
c = count*6;
|
|
|
|
|
pr_token[len++] = (unsigned char)((unicode>>c)&(0x0000007f>>count)) | (0xffffff00 >> count);
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
c = c-6;
|
|
|
|
|
pr_token[len++] = (unsigned char)((unicode>>c)&0x3f) | 0x80;
|
|
|
|
|
}
|
|
|
|
|
while(c);
|
|
|
|
|
}
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2006-09-17 00:59:22 +00:00
|
|
|
|
else if (c == 'x' || c == 'X')
|
|
|
|
|
{
|
|
|
|
|
int d;
|
|
|
|
|
c = 0;
|
|
|
|
|
|
|
|
|
|
d = (unsigned char)*pr_file_p++;
|
|
|
|
|
if (d >= '0' && d <= '9')
|
|
|
|
|
c += d - '0';
|
|
|
|
|
else if (d >= 'A' && d <= 'F')
|
|
|
|
|
c += d - 'A' + 10;
|
|
|
|
|
else if (d >= 'a' && d <= 'f')
|
|
|
|
|
c += d - 'a' + 10;
|
|
|
|
|
else
|
2008-01-28 13:28:35 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_BADCHARACTERCODE, "Bad character code");
|
2006-09-17 00:59:22 +00:00
|
|
|
|
|
|
|
|
|
c *= 16;
|
|
|
|
|
|
|
|
|
|
d = (unsigned char)*pr_file_p++;
|
|
|
|
|
if (d >= '0' && d <= '9')
|
|
|
|
|
c += d - '0';
|
|
|
|
|
else if (d >= 'A' && d <= 'F')
|
|
|
|
|
c += d - 'A' + 10;
|
|
|
|
|
else if (d >= 'a' && d <= 'f')
|
|
|
|
|
c += d - 'a' + 10;
|
|
|
|
|
else
|
2008-01-28 13:28:35 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_BADCHARACTERCODE, "Bad character code");
|
2006-09-17 00:59:22 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == '\\')
|
|
|
|
|
c = '\\';
|
|
|
|
|
else if (c == '\'')
|
|
|
|
|
c = '\'';
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
else if (c >= '0' && c <= '9') //WARNING: This is not octal, but uses 'yellow' numbers instead (as on hud).
|
2005-03-20 02:57:11 +00:00
|
|
|
|
c = 18 + c - '0';
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else if (c == '\r')
|
|
|
|
|
{ //sigh
|
|
|
|
|
c = *pr_file_p++;
|
|
|
|
|
if (c != '\n')
|
|
|
|
|
QCC_PR_ParseWarning(WARN_HANGINGSLASHR, "Hanging \\\\\r");
|
|
|
|
|
pr_source_line++;
|
|
|
|
|
}
|
|
|
|
|
else if (c == '\n')
|
|
|
|
|
{ //sigh
|
|
|
|
|
pr_source_line++;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
QCC_PR_ParseError (ERR_INVALIDSTRINGIMMEDIATE, "Unknown escape char %c", c);
|
|
|
|
|
}
|
|
|
|
|
else if (c=='\"')
|
|
|
|
|
{
|
|
|
|
|
if (len >= sizeof(pr_immediate_string)-1)
|
|
|
|
|
QCC_Error(ERR_INVALIDSTRINGIMMEDIATE, "String length exceeds %i", sizeof(pr_immediate_string)-1);
|
2004-09-21 03:22:55 +00:00
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(*pr_file_p && qcc_iswhite(*pr_file_p))
|
2004-11-04 04:19:10 +00:00
|
|
|
|
{
|
|
|
|
|
if (*pr_file_p == '\n')
|
2008-11-09 22:29:28 +00:00
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
QCC_PR_NewLine(false);
|
2008-11-09 22:29:28 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
pr_file_p++;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
}
|
2004-09-21 03:22:55 +00:00
|
|
|
|
if (*pr_file_p == '\"') //have annother go
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_token[len] = 0;
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
pr_immediate_type = type_string;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
strcpy (pr_immediate_string, pr_token);
|
2013-03-12 22:32:25 +00:00
|
|
|
|
|
|
|
|
|
if (qccwarningaction[WARN_NOTUTF8])
|
|
|
|
|
{
|
|
|
|
|
len = 0;
|
|
|
|
|
//this doesn't do over-long checks.
|
|
|
|
|
for (c = 0; pr_token[c]; c++)
|
|
|
|
|
{
|
|
|
|
|
if (len)
|
|
|
|
|
{
|
|
|
|
|
if ((pr_token[c] & 0xc0) != 0x80)
|
|
|
|
|
break;
|
|
|
|
|
len--;
|
|
|
|
|
}
|
|
|
|
|
else if (pr_token[c] & 0x80)
|
|
|
|
|
{
|
|
|
|
|
if (!(pr_token[c] & 0x40))
|
|
|
|
|
{
|
|
|
|
|
//error.
|
|
|
|
|
len = 1;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
else if (!(pr_token[c] & 0x20))
|
|
|
|
|
len = 2;
|
|
|
|
|
else if (!(pr_token[c] & 0x10))
|
|
|
|
|
len = 3;
|
|
|
|
|
else if (!(pr_token[c] & 0x08))
|
|
|
|
|
len = 4;
|
|
|
|
|
else if (!(pr_token[c] & 0x04))
|
|
|
|
|
len = 5;
|
|
|
|
|
else if (!(pr_token[c] & 0x02))
|
|
|
|
|
len = 6;
|
|
|
|
|
else if (!(pr_token[c] & 0x01))
|
|
|
|
|
len = 7;
|
|
|
|
|
else
|
|
|
|
|
len = 8;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (len)
|
2013-03-12 22:35:33 +00:00
|
|
|
|
QCC_PR_ParseWarning(WARN_NOTUTF8, "String constant is not valid utf-8");
|
2013-03-12 22:32:25 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else if (c == '#')
|
|
|
|
|
{
|
|
|
|
|
for (end = pr_file_p; ; end++)
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
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if (qcc_iswhite(*end))
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2004-08-23 01:38:21 +00:00
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break;
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if (*end == ')'
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|| *end == '('
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|| *end == '+'
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|| *end == '-'
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|| *end == '*'
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|| *end == '/'
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|| *end == '\\'
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|| *end == '|'
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|| *end == '&'
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|| *end == '='
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|| *end == '^'
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|| *end == '~'
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|| *end == '['
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|| *end == ']'
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|| *end == '\"'
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|| *end == '{'
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|| *end == '}'
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|| *end == ';'
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|| *end == ':'
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|| *end == ','
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|| *end == '.'
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|| *end == '#')
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break;
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}
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c = *end;
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*end = '\0';
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2012-11-27 03:23:19 +00:00
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cnst = QCC_PR_CheckCompConstString(pr_file_p);
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2004-08-23 01:38:21 +00:00
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if (cnst==pr_file_p)
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cnst=NULL;
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*end = c;
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c = '#'; //undo
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if (cnst)
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{
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QCC_PR_ParseWarning(WARN_MACROINSTRING, "Macro expansion in string");
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if (len+strlen(cnst) >= sizeof(pr_token)-1)
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QCC_Error(ERR_INVALIDSTRINGIMMEDIATE, "String length exceeds %i", sizeof(pr_token)-1);
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strcpy(pr_token+len, cnst);
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len+=strlen(cnst);
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pr_file_p = end;
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continue;
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}
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}
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2005-02-18 02:33:01 +00:00
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else if (c == 0x7C && flag_acc) //reacc support... reacc is strange.
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2005-02-09 19:32:30 +00:00
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c = '\n';
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2005-04-22 23:55:57 +00:00
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else
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c |= texttype;
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2004-08-23 01:38:21 +00:00
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2005-04-22 23:55:57 +00:00
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pr_token[len] = c;
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2004-08-23 01:38:21 +00:00
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len++;
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if (len >= sizeof(pr_token)-1)
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QCC_Error(ERR_INVALIDSTRINGIMMEDIATE, "String length exceeds %i", sizeof(pr_token)-1);
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} while (1);
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}
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#endif
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/*
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==============
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PR_LexNumber
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==============
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*/
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int QCC_PR_LexInteger (void)
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{
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int c;
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int len;
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2010-12-08 14:42:05 +00:00
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2004-08-23 01:38:21 +00:00
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len = 0;
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c = *pr_file_p;
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if (pr_file_p[0] == '0' && pr_file_p[1] == 'x')
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{
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pr_token[0] = '0';
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pr_token[1] = 'x';
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len = 2;
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c = *(pr_file_p+=2);
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}
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do
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{
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pr_token[len] = c;
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len++;
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pr_file_p++;
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c = *pr_file_p;
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2012-01-17 07:57:46 +00:00
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} while ((c >= '0' && c<= '9') || (c == '.'&&pr_file_p[1]!='.') || (c>='a' && c <= 'f'));
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2004-08-23 01:38:21 +00:00
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pr_token[len] = 0;
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return atoi (pr_token);
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}
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void QCC_PR_LexNumber (void)
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{
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2009-08-29 16:53:22 +00:00
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int tokenlen = 0;
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2004-08-23 01:38:21 +00:00
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int num=0;
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2009-08-29 17:24:20 +00:00
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int base=0;
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2004-08-23 01:38:21 +00:00
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int c;
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int sign=1;
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if (*pr_file_p == '-')
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{
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sign=-1;
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pr_file_p++;
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = '-';
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2004-08-23 01:38:21 +00:00
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}
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2009-08-29 16:53:22 +00:00
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if (pr_file_p[0] == '0' && pr_file_p[1] == 'x')
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2004-08-23 01:38:21 +00:00
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{
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pr_file_p+=2;
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base = 16;
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = '0';
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pr_token[tokenlen++] = 'x';
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2004-08-23 01:38:21 +00:00
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}
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2009-08-29 17:24:20 +00:00
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pr_immediate_type = NULL;
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//assume base 10 if not stated
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if (!base)
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base = 10;
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2004-08-23 01:38:21 +00:00
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while((c = *pr_file_p))
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2010-12-08 14:42:05 +00:00
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{
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2004-08-23 01:38:21 +00:00
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if (c >= '0' && c <= '9')
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{
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = c;
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2004-08-23 01:38:21 +00:00
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num*=base;
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num += c-'0';
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}
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2009-08-29 17:24:20 +00:00
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else if (c >= 'a' && c <= 'f' && base > 10)
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2004-08-23 01:38:21 +00:00
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{
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = c;
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2004-08-23 01:38:21 +00:00
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num*=base;
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num += c -'a'+10;
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}
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2009-08-29 17:24:20 +00:00
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else if (c >= 'A' && c <= 'F' && base > 10)
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2004-08-23 01:38:21 +00:00
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{
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = c;
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2004-08-23 01:38:21 +00:00
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num*=base;
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num += c -'A'+10;
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}
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2012-01-17 07:57:46 +00:00
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else if (c == '.' && pr_file_p[1]!='.')
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2004-08-23 01:38:21 +00:00
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{
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = c;
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2004-08-23 01:38:21 +00:00
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pr_file_p++;
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pr_immediate_type = type_float;
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while(1)
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{
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c = *pr_file_p;
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if (c >= '0' && c <= '9')
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{
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2009-08-29 17:24:20 +00:00
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pr_token[tokenlen++] = c;
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2004-08-23 01:38:21 +00:00
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}
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2009-08-29 17:24:20 +00:00
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else if (c == 'f')
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{
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pr_file_p++;
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break;
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}
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2004-08-23 01:38:21 +00:00
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else
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2010-12-08 14:42:05 +00:00
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{
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2004-08-23 01:38:21 +00:00
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break;
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}
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pr_file_p++;
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}
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2009-08-29 17:24:20 +00:00
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pr_token[tokenlen++] = 0;
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2009-11-04 21:16:50 +00:00
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pr_immediate._float = (float)atof(pr_token);
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2004-08-23 01:38:21 +00:00
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return;
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}
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2012-01-17 07:57:46 +00:00
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else if (c == 'f')
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{
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pr_token[tokenlen++] = c;
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pr_token[tokenlen++] = 0;
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pr_file_p++;
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pr_immediate_type = type_float;
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pr_immediate._float = num*sign;
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return;
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}
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2004-08-23 01:38:21 +00:00
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else if (c == 'i')
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{
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2009-08-29 17:24:20 +00:00
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pr_token[tokenlen++] = c;
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pr_token[tokenlen++] = 0;
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2004-08-23 01:38:21 +00:00
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pr_file_p++;
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pr_immediate_type = type_integer;
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pr_immediate._int = num*sign;
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return;
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}
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2009-08-29 17:24:20 +00:00
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else
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break;
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2004-08-23 01:38:21 +00:00
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pr_file_p++;
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}
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2009-08-29 16:53:22 +00:00
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pr_token[tokenlen++] = 0;
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2004-08-23 01:38:21 +00:00
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2009-08-29 17:24:20 +00:00
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if (!pr_immediate_type)
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{
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if (flag_assume_integer)
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pr_immediate_type = type_integer;
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else
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pr_immediate_type = type_float;
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}
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if (pr_immediate_type == type_integer)
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2009-08-29 14:56:42 +00:00
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{
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pr_immediate_type = type_integer;
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pr_immediate._int = num*sign;
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}
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else
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{
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pr_immediate_type = type_float;
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2009-09-04 10:35:41 +00:00
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// at this point, we know there's no . in it, so the NaN bug shouldn't happen
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// and we cannot use atof on tokens like 0xabc, so use num*sign, it SHOULD be safe
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//pr_immediate._float = atof(pr_token);
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pr_immediate._float = (float)(num*sign);
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2009-08-29 14:56:42 +00:00
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}
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2004-08-23 01:38:21 +00:00
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}
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float QCC_PR_LexFloat (void)
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{
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int c;
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int len;
|
2010-12-08 14:42:05 +00:00
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|
2004-08-23 01:38:21 +00:00
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len = 0;
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c = *pr_file_p;
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do
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{
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pr_token[len] = c;
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len++;
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pr_file_p++;
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c = *pr_file_p;
|
2004-09-20 23:25:38 +00:00
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} while ((c >= '0' && c<= '9') || (c == '.'&&pr_file_p[1]!='.')); //only allow a . if the next isn't too...
|
2012-01-17 07:57:46 +00:00
|
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|
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if (*pr_file_p == 'f')
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|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
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pr_token[len] = 0;
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|
return (float)atof (pr_token);
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}
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/*
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==============
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PR_LexVector
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Parses a single quoted vector
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==============
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*/
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void QCC_PR_LexVector (void)
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{
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int i;
|
2010-12-08 14:42:05 +00:00
|
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|
2004-08-23 01:38:21 +00:00
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pr_file_p++;
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if (*pr_file_p == '\\')
|
2008-01-28 13:27:30 +00:00
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{//extended character constant
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2004-08-23 01:38:21 +00:00
|
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pr_token_type = tt_immediate;
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pr_immediate_type = type_float;
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|
pr_file_p++;
|
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switch(*pr_file_p)
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{
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|
case 'n':
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|
pr_immediate._float = '\n';
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|
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|
break;
|
|
|
|
|
case 'r':
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|
|
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|
pr_immediate._float = '\r';
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|
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|
break;
|
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|
|
|
case 't':
|
|
|
|
|
pr_immediate._float = '\t';
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|
|
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|
break;
|
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|
|
|
case '\'':
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|
|
|
pr_immediate._float = '\'';
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|
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|
break;
|
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|
|
|
case '\"':
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|
pr_immediate._float = '\"';
|
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|
|
|
break;
|
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|
|
case '\\':
|
|
|
|
|
pr_immediate._float = '\\';
|
|
|
|
|
break;
|
|
|
|
|
default:
|
2008-01-28 13:27:30 +00:00
|
|
|
|
QCC_PR_ParseError (ERR_INVALIDVECTORIMMEDIATE, "Bad character constant");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2012-01-24 04:24:14 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (*pr_file_p != '\'')
|
2008-01-28 13:27:30 +00:00
|
|
|
|
QCC_PR_ParseError (ERR_INVALIDVECTORIMMEDIATE, "Bad character constant");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (pr_file_p[1] == '\'')
|
|
|
|
|
{//character constant
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
pr_immediate_type = type_float;
|
|
|
|
|
pr_immediate._float = pr_file_p[0];
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
pr_immediate_type = type_vector;
|
|
|
|
|
QCC_PR_LexWhitespace ();
|
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
|
|
|
{
|
|
|
|
|
pr_immediate.vector[i] = QCC_PR_LexFloat ();
|
|
|
|
|
QCC_PR_LexWhitespace ();
|
2006-09-17 00:59:22 +00:00
|
|
|
|
|
|
|
|
|
if (*pr_file_p == '\'' && i == 1)
|
|
|
|
|
{
|
|
|
|
|
if (i < 2)
|
|
|
|
|
QCC_PR_ParseWarning (WARN_FTE_SPECIFIC, "Bad vector");
|
|
|
|
|
|
|
|
|
|
for (i++ ; i<3 ; i++)
|
|
|
|
|
pr_immediate.vector[i] = 0;
|
|
|
|
|
break;
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
if (*pr_file_p != '\'')
|
|
|
|
|
QCC_PR_ParseError (ERR_INVALIDVECTORIMMEDIATE, "Bad vector");
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_LexName
|
|
|
|
|
|
|
|
|
|
Parses an identifier
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_LexName (void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
|
|
|
|
int len;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
len = 0;
|
|
|
|
|
c = *pr_file_p;
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
pr_token[len] = c;
|
|
|
|
|
len++;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
c = *pr_file_p;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
} while ( (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_'
|
|
|
|
|
|| (c >= '0' && c <= '9'));
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
pr_token[len] = 0;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
pr_token_type = tt_name;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_LexPunctuation
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_LexPunctuation (void)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
int len;
|
|
|
|
|
char *p;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_token_type = tt_punct;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
for (i=0 ; (p = pr_punctuation[i]) != NULL ; i++)
|
|
|
|
|
{
|
|
|
|
|
len = strlen(p);
|
|
|
|
|
if (!strncmp(p, pr_file_p, len) )
|
|
|
|
|
{
|
2004-11-18 17:55:04 +00:00
|
|
|
|
strcpy (pr_token, pr_punctuationremap[i]);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (p[0] == '{')
|
|
|
|
|
pr_bracelevel++;
|
|
|
|
|
else if (p[0] == '}')
|
|
|
|
|
pr_bracelevel--;
|
|
|
|
|
pr_file_p += len;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_ParseError (ERR_UNKNOWNPUCTUATION, "Unknown punctuation");
|
|
|
|
|
}
|
|
|
|
|
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_LexWhitespace
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_LexWhitespace (void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
while (1)
|
|
|
|
|
{
|
|
|
|
|
// skip whitespace
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while ((c = *pr_file_p) && qcc_iswhite(c))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
if (c=='\n')
|
|
|
|
|
{
|
2008-11-09 22:29:28 +00:00
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_NewLine (false);
|
|
|
|
|
if (!pr_file_p)
|
|
|
|
|
return;
|
|
|
|
|
}
|
2008-11-09 22:29:28 +00:00
|
|
|
|
else
|
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (c == 0)
|
|
|
|
|
return; // end of file
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// skip // comments
|
|
|
|
|
if (c=='/' && pr_file_p[1] == '/')
|
|
|
|
|
{
|
|
|
|
|
while (*pr_file_p && *pr_file_p != '\n')
|
|
|
|
|
pr_file_p++;
|
2008-11-09 22:29:28 +00:00
|
|
|
|
|
|
|
|
|
if (*pr_file_p == '\n')
|
|
|
|
|
pr_file_p++; //don't break on eof.
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_NewLine(false);
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// skip /* */ comments
|
|
|
|
|
if (c=='/' && pr_file_p[1] == '*')
|
|
|
|
|
{
|
2009-07-03 19:02:42 +00:00
|
|
|
|
pr_file_p+=2;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
if (pr_file_p[0]=='\n')
|
2008-11-09 22:29:28 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_NewLine(true);
|
2008-11-09 22:29:28 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (pr_file_p[1] == 0)
|
|
|
|
|
{
|
2011-10-03 02:45:44 +00:00
|
|
|
|
QCC_PR_ParseError(0, "EOF inside comment\n");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
return;
|
|
|
|
|
}
|
2009-07-03 19:02:42 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
} while (pr_file_p[0] != '*' || pr_file_p[1] != '/');
|
|
|
|
|
pr_file_p+=2;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
continue;
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
break; // a real character has been found
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
|
|
#define MAX_FRAMES 8192
|
2005-02-28 07:16:19 +00:00
|
|
|
|
char pr_framemodelname[64];
|
2008-01-16 03:43:53 +00:00
|
|
|
|
char pr_framemacros[MAX_FRAMES][64];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
int pr_framemacrovalue[MAX_FRAMES];
|
2004-11-15 13:03:32 +00:00
|
|
|
|
int pr_nummacros, pr_oldmacros;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
int pr_macrovalue;
|
|
|
|
|
int pr_savedmacro;
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
void QCC_PR_ClearGrabMacros (pbool newfile)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!newfile)
|
|
|
|
|
pr_nummacros = 0;
|
2004-11-15 13:03:32 +00:00
|
|
|
|
pr_oldmacros = pr_nummacros;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_macrovalue = 0;
|
|
|
|
|
pr_savedmacro = -1;
|
|
|
|
|
}
|
|
|
|
|
|
2005-02-28 07:16:19 +00:00
|
|
|
|
int QCC_PR_FindMacro (char *name)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
|
2004-11-15 13:03:32 +00:00
|
|
|
|
for (i=pr_nummacros-1 ; i>=0 ; i--)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
if (!STRCMP (name, pr_framemacros[i]))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
return pr_framemacrovalue[i];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2004-11-15 13:03:32 +00:00
|
|
|
|
for (i=pr_nummacros-1 ; i>=0 ; i--)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
if (!stricmp (name, pr_framemacros[i]))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(WARN_CASEINSENSATIVEFRAMEMACRO, "Case insensative frame macro");
|
2005-02-28 07:16:19 +00:00
|
|
|
|
return pr_framemacrovalue[i];
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2005-02-28 07:16:19 +00:00
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void QCC_PR_ExpandMacro(void)
|
|
|
|
|
{
|
|
|
|
|
int i = QCC_PR_FindMacro(pr_token);
|
|
|
|
|
|
|
|
|
|
if (i < 0)
|
|
|
|
|
QCC_PR_ParseError (ERR_BADFRAMEMACRO, "Unknown frame macro $%s", pr_token);
|
|
|
|
|
|
|
|
|
|
sprintf (pr_token,"%d", i);
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
pr_immediate_type = type_float;
|
|
|
|
|
pr_immediate._float = (float)i;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// just parses text, returning false if an eol is reached
|
|
|
|
|
pbool QCC_PR_SimpleGetToken (void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
|
|
|
|
int i;
|
2004-11-15 13:03:32 +00:00
|
|
|
|
|
2008-10-16 23:04:36 +00:00
|
|
|
|
pr_token[0] = 0;
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// skip whitespace
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while ((c = *pr_file_p) && qcc_iswhite(c))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (c=='\n')
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return false;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (c == 0) //eof
|
|
|
|
|
return false;
|
2005-01-04 08:22:03 +00:00
|
|
|
|
if (pr_file_p[0] == '/')
|
|
|
|
|
{
|
|
|
|
|
if (pr_file_p[1] == '/')
|
|
|
|
|
{ //comment alert
|
|
|
|
|
while(*pr_file_p && *pr_file_p != '\n')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2005-02-28 07:16:19 +00:00
|
|
|
|
if (pr_file_p[1] == '*')
|
|
|
|
|
return false;
|
2005-01-04 08:22:03 +00:00
|
|
|
|
}
|
2004-11-15 13:03:32 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
i = 0;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while ((c = *pr_file_p) && !qcc_iswhite(c) && c != ',' && c != ';' && c != ')' && c != '(' && c != ']')
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (i == sizeof(qcc_token)-1)
|
|
|
|
|
QCC_Error (ERR_INTERNAL, "token exceeds %i chars", i);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_token[i] = c;
|
|
|
|
|
i++;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
pr_token[i] = 0;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
return i!=0;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
2008-10-30 11:10:58 +00:00
|
|
|
|
pbool QCC_PR_LexMacroName(void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
pr_token[0] = 0;
|
|
|
|
|
|
|
|
|
|
// skip whitespace
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while ((c = *pr_file_p) && qcc_iswhite(c))
|
2008-10-30 11:10:58 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (c=='\n')
|
2008-10-30 11:10:58 +00:00
|
|
|
|
return false;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!c)
|
|
|
|
|
return false;
|
2008-10-30 11:10:58 +00:00
|
|
|
|
if (pr_file_p[0] == '/')
|
|
|
|
|
{
|
|
|
|
|
if (pr_file_p[1] == '/')
|
|
|
|
|
{ //comment alert
|
|
|
|
|
while(*pr_file_p && *pr_file_p != '\n')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (pr_file_p[1] == '*')
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
i = 0;
|
2008-11-09 22:29:28 +00:00
|
|
|
|
while ( (c = *pr_file_p) > ' ' && c != '\n' && c != ',' && c != ';' && c != ')' && c != '(' && c != ']' && !(pr_file_p[0] == '.' && pr_file_p[1] == '.'))
|
2008-10-30 11:10:58 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (i == sizeof(qcc_token)-1)
|
|
|
|
|
QCC_Error (ERR_INTERNAL, "token exceeds %i chars", i);
|
2008-10-30 11:10:58 +00:00
|
|
|
|
pr_token[i] = c;
|
|
|
|
|
i++;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
pr_token[i] = 0;
|
|
|
|
|
return i!=0;
|
|
|
|
|
}
|
|
|
|
|
|
2005-02-28 07:16:19 +00:00
|
|
|
|
void QCC_PR_MacroFrame(char *name, int value)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2004-11-15 13:03:32 +00:00
|
|
|
|
int i;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
for (i=pr_nummacros-1 ; i>=0 ; i--)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
if (!STRCMP (name, pr_framemacros[i]))
|
2004-11-15 13:03:32 +00:00
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
pr_framemacrovalue[i] = value;
|
|
|
|
|
if (i>=pr_oldmacros)
|
|
|
|
|
QCC_PR_ParseWarning(WARN_DUPLICATEMACRO, "Duplicate macro defined (%s)", pr_token);
|
|
|
|
|
//else it's from an old file, and shouldn't be mentioned.
|
|
|
|
|
return;
|
2004-11-15 13:03:32 +00:00
|
|
|
|
}
|
2005-02-28 07:16:19 +00:00
|
|
|
|
}
|
2004-11-15 13:03:32 +00:00
|
|
|
|
|
2008-01-16 03:43:53 +00:00
|
|
|
|
if (strlen(name)+1 > sizeof(pr_framemacros[0]))
|
|
|
|
|
QCC_PR_ParseWarning(ERR_TOOMANYFRAMEMACROS, "Name for frame macro %s is too long", name);
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
strcpy (pr_framemacros[pr_nummacros], name);
|
|
|
|
|
pr_framemacrovalue[pr_nummacros] = value;
|
|
|
|
|
pr_nummacros++;
|
|
|
|
|
if (pr_nummacros >= MAX_FRAMES)
|
|
|
|
|
QCC_PR_ParseError(ERR_TOOMANYFRAMEMACROS, "Too many frame macros defined");
|
|
|
|
|
}
|
2005-02-28 07:16:19 +00:00
|
|
|
|
}
|
2004-11-15 13:03:32 +00:00
|
|
|
|
|
2005-02-28 07:16:19 +00:00
|
|
|
|
void QCC_PR_ParseFrame (void)
|
|
|
|
|
{
|
2008-10-30 11:10:58 +00:00
|
|
|
|
while (QCC_PR_LexMacroName ())
|
2005-02-28 07:16:19 +00:00
|
|
|
|
{
|
|
|
|
|
QCC_PR_MacroFrame(pr_token, pr_macrovalue++);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_LexGrab
|
|
|
|
|
|
|
|
|
|
Deals with counting sequence numbers and replacing frame macros
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_LexGrab (void)
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p++; // skip the $
|
|
|
|
|
// if (!QCC_PR_SimpleGetToken ())
|
|
|
|
|
// QCC_PR_ParseError ("hanging $");
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (qcc_iswhite(*pr_file_p))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_ParseError (ERR_BADFRAMEMACRO, "hanging $");
|
2008-10-30 11:10:58 +00:00
|
|
|
|
QCC_PR_LexMacroName();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!*pr_token)
|
|
|
|
|
QCC_PR_ParseError (ERR_BADFRAMEMACRO, "hanging $");
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// check for $frame
|
|
|
|
|
if (!STRCMP (pr_token, "frame") || !STRCMP (pr_token, "framesave"))
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseFrame ();
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
// ignore other known $commands - just for model/spritegen
|
|
|
|
|
else if (!STRCMP (pr_token, "cd")
|
|
|
|
|
|| !STRCMP (pr_token, "origin")
|
|
|
|
|
|| !STRCMP (pr_token, "base")
|
|
|
|
|
|| !STRCMP (pr_token, "flags")
|
|
|
|
|
|| !STRCMP (pr_token, "scale")
|
|
|
|
|
|| !STRCMP (pr_token, "skin") )
|
|
|
|
|
{ // skip to end of line
|
2008-10-30 11:10:58 +00:00
|
|
|
|
while (QCC_PR_LexMacroName ())
|
2004-08-23 01:38:21 +00:00
|
|
|
|
;
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
else if (!STRCMP (pr_token, "flush"))
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
QCC_PR_ClearGrabMacros(true);
|
2008-10-30 11:10:58 +00:00
|
|
|
|
while (QCC_PR_LexMacroName ())
|
2004-08-23 01:38:21 +00:00
|
|
|
|
;
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
else if (!STRCMP (pr_token, "framevalue"))
|
|
|
|
|
{
|
2008-10-30 11:10:58 +00:00
|
|
|
|
QCC_PR_LexMacroName ();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_macrovalue = atoi(pr_token);
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
else if (!STRCMP (pr_token, "framerestore"))
|
|
|
|
|
{
|
2008-10-30 11:10:58 +00:00
|
|
|
|
QCC_PR_LexMacroName ();
|
2005-02-28 07:16:19 +00:00
|
|
|
|
QCC_PR_ExpandMacro();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_macrovalue = (int)pr_immediate._float;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2005-02-28 07:16:19 +00:00
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
else if (!STRCMP (pr_token, "modelname"))
|
|
|
|
|
{
|
|
|
|
|
int i;
|
2008-10-30 11:10:58 +00:00
|
|
|
|
QCC_PR_LexMacroName ();
|
2005-02-28 07:16:19 +00:00
|
|
|
|
|
|
|
|
|
if (*pr_framemodelname)
|
|
|
|
|
QCC_PR_MacroFrame(pr_framemodelname, pr_macrovalue);
|
|
|
|
|
|
|
|
|
|
strncpy(pr_framemodelname, pr_token, sizeof(pr_framemodelname)-1);
|
|
|
|
|
pr_framemodelname[sizeof(pr_framemodelname)-1] = '\0';
|
|
|
|
|
|
|
|
|
|
i = QCC_PR_FindMacro(pr_framemodelname);
|
|
|
|
|
if (i)
|
|
|
|
|
pr_macrovalue = i;
|
|
|
|
|
else
|
|
|
|
|
i = 0;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
// look for a frame name macro
|
|
|
|
|
else
|
2005-02-28 07:16:19 +00:00
|
|
|
|
QCC_PR_ExpandMacro ();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//===========================
|
|
|
|
|
//compiler constants - dmw
|
|
|
|
|
|
|
|
|
|
pbool QCC_PR_UndefineName(char *name)
|
|
|
|
|
{
|
|
|
|
|
// int a;
|
|
|
|
|
CompilerConstant_t *c;
|
2005-02-09 19:32:30 +00:00
|
|
|
|
c = pHash_Get(&compconstantstable, name);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!c)
|
2004-09-07 18:27:08 +00:00
|
|
|
|
{
|
2005-09-28 16:57:10 +00:00
|
|
|
|
QCC_PR_ParseWarning(WARN_UNDEFNOTDEFINED, "Precompiler constant %s was not defined", name);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return false;
|
2004-09-07 18:27:08 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
Hash_Remove(&compconstantstable, name);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CompilerConstant_t *QCC_PR_DefineName(char *name)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
CompilerConstant_t *cnst;
|
|
|
|
|
|
|
|
|
|
// if (numCompilerConstants >= MAX_CONSTANTS)
|
|
|
|
|
// QCC_PR_ParseError("Too many compiler constants - %i >= %i", numCompilerConstants, MAX_CONSTANTS);
|
|
|
|
|
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (strlen(name) >= MAXCONSTANTNAMELENGTH || !*name)
|
2010-07-03 21:49:48 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_NAMETOOLONG, "Compiler constant name length is too long or short");
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
cnst = pHash_Get(&compconstantstable, name);
|
2010-07-03 21:49:48 +00:00
|
|
|
|
if (cnst)
|
2004-09-07 18:27:08 +00:00
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(WARN_DUPLICATEDEFINITION, "Duplicate definition for Precompiler constant %s", name);
|
|
|
|
|
Hash_Remove(&compconstantstable, name);
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
cnst = qccHunkAlloc(sizeof(CompilerConstant_t));
|
|
|
|
|
|
|
|
|
|
cnst->used = false;
|
|
|
|
|
cnst->numparams = 0;
|
|
|
|
|
strcpy(cnst->name, name);
|
|
|
|
|
cnst->namelen = strlen(name);
|
2010-07-03 21:49:48 +00:00
|
|
|
|
cnst->value = cnst->name + strlen(cnst->name);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
for (i = 0; i < MAXCONSTANTPARAMS; i++)
|
|
|
|
|
cnst->params[i][0] = '\0';
|
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
pHash_Add(&compconstantstable, cnst->name, cnst, qccHunkAlloc(sizeof(bucket_t)));
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
return cnst;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void QCC_PR_Undefine(void)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_SimpleGetToken ();
|
|
|
|
|
|
|
|
|
|
QCC_PR_UndefineName(pr_token);
|
|
|
|
|
// QCC_PR_ParseError("%s was not defined.", pr_token);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void QCC_PR_ConditionCompilation(void)
|
2005-09-28 16:57:10 +00:00
|
|
|
|
{
|
|
|
|
|
char *oldval;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
char *d;
|
2010-07-03 21:49:48 +00:00
|
|
|
|
char *dbuf;
|
|
|
|
|
int dbuflen;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
char *s;
|
|
|
|
|
int quote=false;
|
|
|
|
|
CompilerConstant_t *cnst;
|
|
|
|
|
|
|
|
|
|
QCC_PR_SimpleGetToken ();
|
|
|
|
|
|
2010-12-08 14:42:05 +00:00
|
|
|
|
if (!QCC_PR_SimpleGetToken ())
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_NONAME, "No name defined for compiler constant");
|
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
cnst = pHash_Get(&compconstantstable, pr_token);
|
2004-09-13 03:14:42 +00:00
|
|
|
|
if (cnst)
|
|
|
|
|
{
|
2005-09-28 16:57:10 +00:00
|
|
|
|
oldval = cnst->value;
|
2004-09-13 03:14:42 +00:00
|
|
|
|
Hash_Remove(&compconstantstable, pr_token);
|
|
|
|
|
}
|
2005-09-28 16:57:10 +00:00
|
|
|
|
else
|
|
|
|
|
oldval = NULL;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
cnst = QCC_PR_DefineName(pr_token);
|
|
|
|
|
|
|
|
|
|
if (*pr_file_p == '(')
|
|
|
|
|
{
|
|
|
|
|
s = pr_file_p+1;
|
|
|
|
|
while(*pr_file_p++)
|
|
|
|
|
{
|
|
|
|
|
if (*pr_file_p == ',')
|
|
|
|
|
{
|
2008-11-09 22:29:28 +00:00
|
|
|
|
if (cnst->numparams >= MAXCONSTANTPARAMS)
|
|
|
|
|
QCC_PR_ParseError(ERR_MACROTOOMANYPARMS, "May not have more than %i parameters to a macro", MAXCONSTANTPARAMS);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
strncpy(cnst->params[cnst->numparams], s, pr_file_p-s);
|
|
|
|
|
cnst->params[cnst->numparams][pr_file_p-s] = '\0';
|
|
|
|
|
cnst->numparams++;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
s = pr_file_p;
|
|
|
|
|
}
|
|
|
|
|
if (*pr_file_p == ')')
|
|
|
|
|
{
|
2008-11-09 22:29:28 +00:00
|
|
|
|
if (cnst->numparams >= MAXCONSTANTPARAMS)
|
|
|
|
|
QCC_PR_ParseError(ERR_MACROTOOMANYPARMS, "May not have more than %i parameters to a macro", MAXCONSTANTPARAMS);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
strncpy(cnst->params[cnst->numparams], s, pr_file_p-s);
|
|
|
|
|
cnst->params[cnst->numparams][pr_file_p-s] = '\0';
|
|
|
|
|
cnst->numparams++;
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else cnst->numparams = -1;
|
|
|
|
|
|
|
|
|
|
s = pr_file_p;
|
2010-07-03 21:49:48 +00:00
|
|
|
|
d = dbuf = NULL;
|
|
|
|
|
dbuflen = 0;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
while(*s == ' ' || *s == '\t')
|
|
|
|
|
s++;
|
|
|
|
|
while(1)
|
|
|
|
|
{
|
2010-07-03 21:49:48 +00:00
|
|
|
|
if ((d - dbuf) + 2 >= dbuflen)
|
|
|
|
|
{
|
|
|
|
|
int len = d - dbuf;
|
|
|
|
|
dbuflen = (len+128) * 2;
|
|
|
|
|
dbuf = qccHunkAlloc(dbuflen);
|
|
|
|
|
memcpy(dbuf, d - len, len);
|
|
|
|
|
d = dbuf + len;
|
|
|
|
|
}
|
|
|
|
|
|
2008-01-26 18:32:41 +00:00
|
|
|
|
if( *s == '\\' )
|
2004-10-16 13:18:58 +00:00
|
|
|
|
{
|
2008-01-26 18:32:41 +00:00
|
|
|
|
// read over a newline if necessary
|
|
|
|
|
if( s[1] == '\n' || s[1] == '\r' )
|
2004-10-16 13:18:58 +00:00
|
|
|
|
{
|
2008-01-26 18:32:41 +00:00
|
|
|
|
s++;
|
2009-03-20 01:12:01 +00:00
|
|
|
|
QCC_PR_NewLine(false);
|
2008-01-26 18:32:41 +00:00
|
|
|
|
*d++ = *s++;
|
|
|
|
|
if( s[-1] == '\r' && s[0] == '\n' )
|
|
|
|
|
{
|
|
|
|
|
*d++ = *s++;
|
|
|
|
|
}
|
2004-10-16 13:18:58 +00:00
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
}
|
2008-01-26 18:32:41 +00:00
|
|
|
|
else if(*s == '\r' || *s == '\n' || *s == '\0')
|
|
|
|
|
{
|
|
|
|
|
break;
|
2004-10-16 13:18:58 +00:00
|
|
|
|
}
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!quote && s[0]=='/'&&(s[1]=='/'||s[1]=='*'))
|
|
|
|
|
break;
|
|
|
|
|
if (*s == '\"')
|
|
|
|
|
quote=!quote;
|
|
|
|
|
|
|
|
|
|
*d = *s;
|
|
|
|
|
d++;
|
|
|
|
|
s++;
|
|
|
|
|
}
|
|
|
|
|
*d = '\0';
|
2010-07-03 21:49:48 +00:00
|
|
|
|
|
|
|
|
|
cnst->value = dbuf;
|
2005-09-28 16:57:10 +00:00
|
|
|
|
|
2005-10-17 17:17:20 +00:00
|
|
|
|
if (oldval)
|
|
|
|
|
{ //we always warn if it was already defined
|
|
|
|
|
//we use different warning codes so that -Wno-mundane can be used to ignore identical redefinitions.
|
|
|
|
|
if (strcmp(oldval, cnst->value))
|
|
|
|
|
QCC_PR_ParseWarning(WARN_DUPLICATEPRECOMPILER, "Alternate precompiler definition of %s", pr_token);
|
|
|
|
|
else
|
|
|
|
|
QCC_PR_ParseWarning(WARN_IDENTICALPRECOMPILER, "Identical precompiler definition of %s", pr_token);
|
|
|
|
|
}
|
2008-01-26 18:32:41 +00:00
|
|
|
|
|
|
|
|
|
pr_file_p = s;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
2011-11-08 06:00:35 +00:00
|
|
|
|
/* *buffer, *bufferlen and *buffermax should be NULL/0 at the start */
|
|
|
|
|
static void QCC_PR_ExpandStrCat(char **buffer, int *bufferlen, int *buffermax, char *newdata, int newlen)
|
|
|
|
|
{
|
|
|
|
|
int newmax = *bufferlen + newlen;
|
|
|
|
|
if (newmax < *bufferlen)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(ERR_INTERNAL, "out of memory");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (newmax > *buffermax)
|
|
|
|
|
{
|
|
|
|
|
char *newbuf;
|
|
|
|
|
if (newmax < 64)
|
|
|
|
|
newmax = 64;
|
|
|
|
|
if (newmax < *bufferlen * 2)
|
|
|
|
|
{
|
|
|
|
|
newmax = *bufferlen * 2;
|
|
|
|
|
if (newmax < *bufferlen) /*overflowed?*/
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(ERR_INTERNAL, "out of memory");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
newbuf = realloc(*buffer, newmax);
|
|
|
|
|
if (!newbuf)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseWarning(ERR_INTERNAL, "out of memory");
|
|
|
|
|
return; /*OOM*/
|
|
|
|
|
}
|
|
|
|
|
*buffer = newbuf;
|
|
|
|
|
*buffermax = newmax;
|
|
|
|
|
}
|
|
|
|
|
memcpy(*buffer + *bufferlen, newdata, newlen);
|
|
|
|
|
*bufferlen += newlen;
|
|
|
|
|
/*no null terminator, remember to cat one if required*/
|
|
|
|
|
}
|
|
|
|
|
|
2012-11-27 03:23:19 +00:00
|
|
|
|
int QCC_PR_CheckCompConst(void)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
char *oldpr_file_p = pr_file_p;
|
2004-10-27 23:51:52 +00:00
|
|
|
|
int whitestart;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
CompilerConstant_t *c;
|
|
|
|
|
|
|
|
|
|
char *end;
|
|
|
|
|
for (end = pr_file_p; ; end++)
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!*end || qcc_iswhite(*end))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
if (*end == ')'
|
|
|
|
|
|| *end == '('
|
|
|
|
|
|| *end == '+'
|
|
|
|
|
|| *end == '-'
|
|
|
|
|
|| *end == '*'
|
|
|
|
|
|| *end == '/'
|
|
|
|
|
|| *end == '|'
|
|
|
|
|
|| *end == '&'
|
|
|
|
|
|| *end == '='
|
|
|
|
|
|| *end == '^'
|
|
|
|
|
|| *end == '~'
|
|
|
|
|
|| *end == '['
|
|
|
|
|
|| *end == ']'
|
|
|
|
|
|| *end == '\"'
|
|
|
|
|
|| *end == '{'
|
|
|
|
|
|| *end == '}'
|
|
|
|
|
|| *end == ';'
|
|
|
|
|
|| *end == ':'
|
|
|
|
|
|| *end == ','
|
|
|
|
|
|| *end == '.'
|
|
|
|
|
|| *end == '#')
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
strncpy(pr_token, pr_file_p, end-pr_file_p);
|
|
|
|
|
pr_token[end-pr_file_p]='\0';
|
2005-02-28 07:16:19 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// printf("%s\n", pr_token);
|
2005-02-09 19:32:30 +00:00
|
|
|
|
c = pHash_Get(&compconstantstable, pr_token);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2005-12-21 03:07:33 +00:00
|
|
|
|
if (c && !c->inside)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
pr_file_p = oldpr_file_p+strlen(c->name);
|
2005-02-28 07:16:19 +00:00
|
|
|
|
while(*pr_file_p == ' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (c->numparams>=0)
|
|
|
|
|
{
|
|
|
|
|
if (*pr_file_p == '(')
|
|
|
|
|
{
|
|
|
|
|
int p;
|
|
|
|
|
char *start;
|
2011-11-08 06:00:35 +00:00
|
|
|
|
char *starttok;
|
|
|
|
|
char *buffer;
|
|
|
|
|
int buffermax;
|
|
|
|
|
int bufferlen;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
char *paramoffset[MAXCONSTANTPARAMS+1];
|
|
|
|
|
int param=0;
|
2004-12-27 18:47:32 +00:00
|
|
|
|
int plevel=0;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
pr_file_p++;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
while(*pr_file_p == ' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
start = pr_file_p;
|
|
|
|
|
while(1)
|
|
|
|
|
{
|
2008-01-23 00:37:56 +00:00
|
|
|
|
// handle strings correctly by ignoring them
|
|
|
|
|
if (*pr_file_p == '\"')
|
|
|
|
|
{
|
|
|
|
|
do {
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
} while( (pr_file_p[-1] == '\\' || pr_file_p[0] != '\"') && *pr_file_p && *pr_file_p != '\n' );
|
|
|
|
|
}
|
2004-12-27 18:47:32 +00:00
|
|
|
|
if (*pr_file_p == '(')
|
|
|
|
|
plevel++;
|
|
|
|
|
else if (!plevel && (*pr_file_p == ',' || *pr_file_p == ')'))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
paramoffset[param++] = start;
|
|
|
|
|
start = pr_file_p+1;
|
|
|
|
|
if (*pr_file_p == ')')
|
|
|
|
|
{
|
|
|
|
|
*pr_file_p = '\0';
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
*pr_file_p = '\0';
|
|
|
|
|
pr_file_p++;
|
2005-02-28 07:16:19 +00:00
|
|
|
|
while(*pr_file_p == ' ' || *pr_file_p == '\t')
|
2008-07-27 02:48:59 +00:00
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
pr_file_p++;
|
2008-07-27 02:48:59 +00:00
|
|
|
|
start++;
|
|
|
|
|
}
|
2008-01-23 00:37:56 +00:00
|
|
|
|
// move back by one char because we move forward by one at the end of the loop
|
|
|
|
|
pr_file_p--;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (param == MAXCONSTANTPARAMS)
|
|
|
|
|
QCC_PR_ParseError(ERR_TOOMANYPARAMS, "Too many parameters in macro call");
|
2004-12-27 18:47:32 +00:00
|
|
|
|
} else if (*pr_file_p == ')' )
|
|
|
|
|
plevel--;
|
2009-03-20 01:12:01 +00:00
|
|
|
|
else if(*pr_file_p == '\n')
|
|
|
|
|
QCC_PR_NewLine(false);
|
2004-12-27 18:47:32 +00:00
|
|
|
|
|
2008-07-27 02:48:59 +00:00
|
|
|
|
// see that *pr_file_p = '\0' up there? Must ++ BEFORE checking for !*pr_file_p
|
|
|
|
|
pr_file_p++;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!*pr_file_p)
|
|
|
|
|
QCC_PR_ParseError(ERR_EOF, "EOF on macro call");
|
|
|
|
|
}
|
|
|
|
|
if (param < c->numparams)
|
|
|
|
|
QCC_PR_ParseError(ERR_TOOFEWPARAMS, "Not enough macro parameters");
|
|
|
|
|
paramoffset[param] = start;
|
|
|
|
|
|
2011-11-08 06:00:35 +00:00
|
|
|
|
buffer = NULL;
|
|
|
|
|
bufferlen = 0;
|
|
|
|
|
buffermax = 0;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
oldpr_file_p = pr_file_p;
|
|
|
|
|
pr_file_p = c->value;
|
2004-10-27 23:51:52 +00:00
|
|
|
|
for(;;)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
whitestart = bufferlen;
|
|
|
|
|
starttok = pr_file_p;
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
while(qcc_iswhite(*pr_file_p)) //copy across whitespace
|
2004-10-19 16:10:14 +00:00
|
|
|
|
{
|
|
|
|
|
if (!*pr_file_p)
|
|
|
|
|
break;
|
2011-11-08 06:00:35 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
if (starttok != pr_file_p)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, starttok, pr_file_p - starttok);
|
2004-10-19 16:10:14 +00:00
|
|
|
|
}
|
|
|
|
|
|
2008-07-27 02:48:59 +00:00
|
|
|
|
if(*pr_file_p == '\"')
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
starttok = pr_file_p;
|
2008-07-27 02:48:59 +00:00
|
|
|
|
do
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
pr_file_p++;
|
2008-07-27 02:48:59 +00:00
|
|
|
|
} while( (pr_file_p[-1] == '\\' || pr_file_p[0] != '\"') && *pr_file_p && *pr_file_p != '\n' );
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if(*pr_file_p == '\"')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
|
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, starttok, pr_file_p - starttok);
|
2008-07-27 02:48:59 +00:00
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
else if (*pr_file_p == '#') //if you ask for #a##b you will be shot. use #a #b instead, or chain macros.
|
2004-10-27 23:51:52 +00:00
|
|
|
|
{
|
|
|
|
|
if (pr_file_p[1] == '#')
|
2011-11-08 06:00:35 +00:00
|
|
|
|
{ //concatinate (strip out whitespace before the token)
|
|
|
|
|
bufferlen = whitestart;
|
2004-10-27 23:51:52 +00:00
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{ //stringify
|
|
|
|
|
pr_file_p++;
|
2004-11-13 17:18:34 +00:00
|
|
|
|
pr_file_p = QCC_COM_Parse2(pr_file_p);
|
2004-10-27 23:51:52 +00:00
|
|
|
|
if (!pr_file_p)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
for (p = 0; p < param; p++)
|
|
|
|
|
{
|
|
|
|
|
if (!STRCMP(qcc_token, c->params[p]))
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, "\"", 1);
|
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, paramoffset[p], strlen(paramoffset[p]));
|
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, "\"", 1);
|
2004-10-27 23:51:52 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (p == param)
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, "#", 1);
|
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, qcc_token, strlen(qcc_token));
|
2008-01-27 01:14:44 +00:00
|
|
|
|
//QCC_PR_ParseWarning(0, "Stringification ignored");
|
2004-10-27 23:51:52 +00:00
|
|
|
|
}
|
|
|
|
|
continue; //already did this one
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-11-13 17:18:34 +00:00
|
|
|
|
pr_file_p = QCC_COM_Parse2(pr_file_p);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!pr_file_p)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
for (p = 0; p < param; p++)
|
|
|
|
|
{
|
|
|
|
|
if (!STRCMP(qcc_token, c->params[p]))
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, paramoffset[p], strlen(paramoffset[p]));
|
2004-08-23 01:38:21 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (p == param)
|
2011-11-08 06:00:35 +00:00
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, qcc_token, strlen(qcc_token));
|
2004-10-27 23:51:52 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
for (p = 0; p < param-1; p++)
|
|
|
|
|
paramoffset[p][strlen(paramoffset[p])] = ',';
|
|
|
|
|
paramoffset[p][strlen(paramoffset[p])] = ')';
|
|
|
|
|
|
|
|
|
|
pr_file_p = oldpr_file_p;
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (!bufferlen)
|
2008-11-09 22:29:28 +00:00
|
|
|
|
expandedemptymacro = true;
|
2011-11-08 06:00:35 +00:00
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ExpandStrCat(&buffer, &bufferlen, &buffermax, "\0", 1);
|
|
|
|
|
QCC_PR_IncludeChunkEx(buffer, true, NULL, c);
|
|
|
|
|
}
|
|
|
|
|
free(buffer);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
2011-11-08 06:00:35 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_TOOFEWPARAMS, "Macro without argument list");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
2008-11-09 22:29:28 +00:00
|
|
|
|
{
|
|
|
|
|
if (!*c->value)
|
|
|
|
|
expandedemptymacro = true;
|
2008-01-27 01:14:44 +00:00
|
|
|
|
QCC_PR_IncludeChunkEx(c->value, false, NULL, c);
|
2008-11-09 22:29:28 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!strncmp(pr_file_p, "__TIME__", 8))
|
|
|
|
|
{
|
2005-04-02 18:00:45 +00:00
|
|
|
|
static char retbuf[128];
|
|
|
|
|
|
|
|
|
|
time_t long_time;
|
|
|
|
|
time( &long_time );
|
|
|
|
|
strftime( retbuf, sizeof(retbuf),
|
2005-06-04 04:20:20 +00:00
|
|
|
|
"\"%H:%M\"", localtime( &long_time ));
|
2005-04-02 18:00:45 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p = retbuf;
|
|
|
|
|
QCC_PR_Lex(); //translate the macro's value
|
|
|
|
|
pr_file_p = oldpr_file_p+8;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (!strncmp(pr_file_p, "__DATE__", 8))
|
|
|
|
|
{
|
2005-04-02 18:00:45 +00:00
|
|
|
|
static char retbuf[128];
|
|
|
|
|
|
|
|
|
|
time_t long_time;
|
|
|
|
|
time( &long_time );
|
|
|
|
|
strftime( retbuf, sizeof(retbuf),
|
2005-04-02 18:39:22 +00:00
|
|
|
|
"\"%a %d %b %Y\"", localtime( &long_time ));
|
2005-04-02 18:00:45 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p = retbuf;
|
|
|
|
|
QCC_PR_Lex(); //translate the macro's value
|
|
|
|
|
pr_file_p = oldpr_file_p+8;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (!strncmp(pr_file_p, "__FILE__", 8))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
static char retbuf[256];
|
|
|
|
|
sprintf(retbuf, "\"%s\"", strings + s_file);
|
|
|
|
|
pr_file_p = retbuf;
|
|
|
|
|
QCC_PR_Lex(); //translate the macro's value
|
|
|
|
|
pr_file_p = oldpr_file_p+8;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (!strncmp(pr_file_p, "__LINE__", 8))
|
|
|
|
|
{
|
|
|
|
|
static char retbuf[256];
|
|
|
|
|
sprintf(retbuf, "\"%i\"", pr_source_line);
|
|
|
|
|
pr_file_p = retbuf;
|
|
|
|
|
QCC_PR_Lex(); //translate the macro's value
|
|
|
|
|
pr_file_p = oldpr_file_p+8;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (!strncmp(pr_file_p, "__FUNC__", 8))
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
static char retbuf[256];
|
|
|
|
|
sprintf(retbuf, "\"%s\"",pr_scope->name);
|
|
|
|
|
pr_file_p = retbuf;
|
|
|
|
|
QCC_PR_Lex(); //translate the macro's value
|
|
|
|
|
pr_file_p = oldpr_file_p+8;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
if (!strncmp(pr_file_p, "__NULL__", 8))
|
|
|
|
|
{
|
|
|
|
|
static char retbuf[256];
|
2009-11-07 04:34:32 +00:00
|
|
|
|
sprintf(retbuf, "0i");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p = retbuf;
|
|
|
|
|
QCC_PR_Lex(); //translate the macro's value
|
|
|
|
|
pr_file_p = oldpr_file_p+8;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
2012-11-27 03:23:19 +00:00
|
|
|
|
char *QCC_PR_CheckCompConstString(char *def)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
char *s;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
CompilerConstant_t *c;
|
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
c = pHash_Get(&compconstantstable, def);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2010-12-08 14:42:05 +00:00
|
|
|
|
if (c)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2012-11-27 03:23:19 +00:00
|
|
|
|
s = QCC_PR_CheckCompConstString(c->value);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return s;
|
|
|
|
|
}
|
|
|
|
|
return def;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CompilerConstant_t *QCC_PR_CheckCompConstDefined(char *def)
|
|
|
|
|
{
|
2005-02-09 19:32:30 +00:00
|
|
|
|
CompilerConstant_t *c = pHash_Get(&compconstantstable, def);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return c;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
==============
|
|
|
|
|
PR_Lex
|
|
|
|
|
|
|
|
|
|
Sets pr_token, pr_token_type, and possibly pr_immediate and pr_immediate_type
|
|
|
|
|
==============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_Lex (void)
|
|
|
|
|
{
|
|
|
|
|
int c;
|
|
|
|
|
|
|
|
|
|
pr_token[0] = 0;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!pr_file_p)
|
|
|
|
|
{
|
|
|
|
|
if (QCC_PR_UnInclude())
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pr_token_type = tt_eof;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
QCC_PR_LexWhitespace ();
|
|
|
|
|
|
2012-11-27 03:23:19 +00:00
|
|
|
|
pr_token_line_last = pr_token_line;
|
|
|
|
|
pr_token_line = pr_source_line;
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!pr_file_p)
|
|
|
|
|
{
|
|
|
|
|
if (QCC_PR_UnInclude())
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pr_token_type = tt_eof;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
c = *pr_file_p;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!c)
|
|
|
|
|
{
|
|
|
|
|
if (QCC_PR_UnInclude())
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pr_token_type = tt_eof;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// handle quoted strings as a unit
|
|
|
|
|
if (c == '\"')
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_LexString ();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// handle quoted vectors as a unit
|
|
|
|
|
if (c == '\'')
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_LexVector ();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if the first character is a valid identifier, parse until a non-id
|
|
|
|
|
// character is reached
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if ((c == '~' || c == '%') && pr_file_p[1] >= '0' && pr_file_p[1] <= '9') //let's see which one we make into an operator first... possibly both...
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2009-08-29 17:51:13 +00:00
|
|
|
|
QCC_PR_ParseWarning(0, "~ or %% prefixes to denote integers are deprecated. Please use a postfix of 'i'");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
pr_file_p++;
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
pr_immediate_type = type_integer;
|
|
|
|
|
pr_immediate._int = QCC_PR_LexInteger ();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if ( c == '0' && pr_file_p[1] == 'x')
|
|
|
|
|
{
|
|
|
|
|
pr_token_type = tt_immediate;
|
|
|
|
|
QCC_PR_LexNumber();
|
|
|
|
|
return;
|
|
|
|
|
}
|
2012-01-17 07:57:46 +00:00
|
|
|
|
if ( (c == '.'&&pr_file_p[1]!='.'&&pr_file_p[1] >='0' && pr_file_p[1] <= '9') || (c >= '0' && c <= '9') || ( c=='-' && pr_file_p[1]>='0' && pr_file_p[1] <='9') )
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
pr_token_type = tt_immediate;
|
2009-08-29 14:56:42 +00:00
|
|
|
|
QCC_PR_LexNumber ();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (c == '#' && !(pr_file_p[1]=='-' || (pr_file_p[1]>='0' && pr_file_p[1] <='9'))) //hash and not number
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
2012-11-27 03:23:19 +00:00
|
|
|
|
if (!QCC_PR_CheckCompConst())
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
if (!QCC_PR_SimpleGetToken())
|
|
|
|
|
strcpy(pr_token, "unknown");
|
|
|
|
|
QCC_PR_ParseError(ERR_CONSTANTNOTDEFINED, "Explicit precompiler usage when not defined %s", pr_token);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
if (pr_token_type == tt_eof)
|
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if ( (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_' )
|
|
|
|
|
{
|
2012-11-27 03:23:19 +00:00
|
|
|
|
if (flag_hashonly || !QCC_PR_CheckCompConst()) //look for a macro.
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_LexName ();
|
|
|
|
|
else
|
|
|
|
|
if (pr_token_type == tt_eof)
|
|
|
|
|
{
|
|
|
|
|
if (QCC_PR_UnInclude())
|
2010-12-08 14:42:05 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
pr_token_type = tt_eof;
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (c == '$')
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_LexGrab ();
|
|
|
|
|
return;
|
|
|
|
|
}
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// parse symbol strings until a non-symbol is found
|
|
|
|
|
QCC_PR_LexPunctuation ();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void QCC_PR_ParsePrintDef (int type, QCC_def_t *def)
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!qccwarningaction[type])
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return;
|
|
|
|
|
if (def->s_file)
|
2009-11-04 21:16:50 +00:00
|
|
|
|
{
|
|
|
|
|
if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : %s is defined here\n", strings + def->s_file, def->s_line, def->name);
|
|
|
|
|
else
|
|
|
|
|
printf ("%s:%i: %s is defined here\n", strings + def->s_file, def->s_line, def->name);
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2006-01-14 03:37:22 +00:00
|
|
|
|
void *errorscope;
|
|
|
|
|
void QCC_PR_PrintScope (void)
|
|
|
|
|
{
|
|
|
|
|
if (pr_scope)
|
|
|
|
|
{
|
|
|
|
|
if (errorscope != pr_scope)
|
2006-05-07 20:57:30 +00:00
|
|
|
|
printf ("in function %s (line %i),\n", pr_scope->name, pr_scope->s_line);
|
2006-01-14 03:37:22 +00:00
|
|
|
|
errorscope = pr_scope;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (errorscope)
|
2006-05-07 20:57:30 +00:00
|
|
|
|
printf ("at global scope,\n");
|
2006-01-14 03:37:22 +00:00
|
|
|
|
errorscope = NULL;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
void QCC_PR_ResetErrorScope(void)
|
|
|
|
|
{
|
|
|
|
|
errorscope = NULL;
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
/*
|
|
|
|
|
============
|
|
|
|
|
PR_ParseError
|
|
|
|
|
|
|
|
|
|
Aborts the current file load
|
|
|
|
|
============
|
|
|
|
|
*/
|
|
|
|
|
#ifndef QCC
|
|
|
|
|
void editbadfile(char *file, int line);
|
|
|
|
|
#endif
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
//will abort.
|
2004-08-23 01:38:21 +00:00
|
|
|
|
void VARGS QCC_PR_ParseError (int errortype, char *error, ...)
|
|
|
|
|
{
|
|
|
|
|
va_list argptr;
|
|
|
|
|
char string[1024];
|
|
|
|
|
|
|
|
|
|
va_start (argptr,error);
|
|
|
|
|
QC_vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
|
|
|
|
#ifndef QCC
|
|
|
|
|
editbadfile(strings+s_file, pr_source_line);
|
|
|
|
|
#endif
|
2006-01-14 03:37:22 +00:00
|
|
|
|
|
|
|
|
|
QCC_PR_PrintScope();
|
2009-11-04 21:16:50 +00:00
|
|
|
|
if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : error: %s\n", strings + s_file, pr_source_line, string);
|
|
|
|
|
else
|
|
|
|
|
printf ("%s:%i: error: %s\n", strings + s_file, pr_source_line, string);
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
longjmp (pr_parse_abort, 1);
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
//will abort.
|
2004-08-23 01:38:21 +00:00
|
|
|
|
void VARGS QCC_PR_ParseErrorPrintDef (int errortype, QCC_def_t *def, char *error, ...)
|
|
|
|
|
{
|
|
|
|
|
va_list argptr;
|
|
|
|
|
char string[1024];
|
|
|
|
|
|
|
|
|
|
va_start (argptr,error);
|
|
|
|
|
QC_vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
|
|
|
|
#ifndef QCC
|
|
|
|
|
editbadfile(strings+s_file, pr_source_line);
|
|
|
|
|
#endif
|
2006-01-14 03:37:22 +00:00
|
|
|
|
QCC_PR_PrintScope();
|
2009-11-04 21:16:50 +00:00
|
|
|
|
if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : error: %s\n", strings + s_file, pr_source_line, string);
|
|
|
|
|
else
|
|
|
|
|
printf ("%s:%i: error: %s\n", strings + s_file, pr_source_line, string);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
QCC_PR_ParsePrintDef(WARN_ERROR, def);
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
longjmp (pr_parse_abort, 1);
|
|
|
|
|
}
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pbool VARGS QCC_PR_PrintWarning (int type, char *file, int line, char *string)
|
|
|
|
|
{
|
|
|
|
|
char *wnam = QCC_NameForWarning(type);
|
|
|
|
|
if (!wnam)
|
|
|
|
|
wnam = "";
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2006-01-14 03:37:22 +00:00
|
|
|
|
QCC_PR_PrintScope();
|
2004-09-02 12:58:49 +00:00
|
|
|
|
if (type >= ERR_PARSEERRORS)
|
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!file)
|
|
|
|
|
printf ("error%s: %s\n", wnam, string);
|
|
|
|
|
else if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : error%s: %s\n", file, line, wnam, string);
|
|
|
|
|
else
|
|
|
|
|
printf ("%s:%i: error%s: %s\n", file, line, wnam, string);
|
|
|
|
|
pr_error_count++;
|
|
|
|
|
}
|
|
|
|
|
else if (qccwarningaction[type] == 2)
|
|
|
|
|
{ //-werror
|
|
|
|
|
if (!file)
|
|
|
|
|
printf ("werror%s: %s\n", wnam, string);
|
|
|
|
|
else if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : werror%s: %s\n", file, line, wnam, string);
|
2009-11-04 21:16:50 +00:00
|
|
|
|
else
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
printf ("%s:%i: werror%s: %s\n", file, line, wnam, string);
|
2004-09-02 12:58:49 +00:00
|
|
|
|
pr_error_count++;
|
|
|
|
|
}
|
|
|
|
|
else
|
2005-12-16 17:15:43 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!file)
|
|
|
|
|
printf ("warning%s: %s\n", wnam, string);
|
|
|
|
|
else if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : warning%s: %s\n", file, line, wnam, string);
|
2009-11-04 21:16:50 +00:00
|
|
|
|
else
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
printf ("%s:%i: warning%s: %s\n", file, line, wnam, string);
|
2005-12-16 17:15:43 +00:00
|
|
|
|
pr_warning_count++;
|
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
return true;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
pbool VARGS QCC_PR_Warning (int type, char *file, int line, char *error, ...)
|
2010-05-01 22:47:47 +00:00
|
|
|
|
{
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
va_list argptr;
|
2010-05-01 22:47:47 +00:00
|
|
|
|
char string[1024];
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!qccwarningaction[type])
|
|
|
|
|
return false;
|
2010-05-01 22:47:47 +00:00
|
|
|
|
|
|
|
|
|
va_start (argptr,error);
|
|
|
|
|
QC_vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
return QCC_PR_PrintWarning(type, file, line, string);
|
2010-05-01 22:47:47 +00:00
|
|
|
|
}
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
//can be used for errors, qcc execution will continue.
|
|
|
|
|
pbool VARGS QCC_PR_ParseWarning (int type, char *error, ...)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
va_list argptr;
|
|
|
|
|
char string[1024];
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!qccwarningaction[type])
|
2011-10-03 02:45:44 +00:00
|
|
|
|
return false;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
va_start (argptr,error);
|
|
|
|
|
QC_vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
return QCC_PR_PrintWarning(type, strings + s_file, pr_source_line, string);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void VARGS QCC_PR_Note (int type, char *file, int line, char *error, ...)
|
|
|
|
|
{
|
|
|
|
|
va_list argptr;
|
|
|
|
|
char string[1024];
|
|
|
|
|
|
|
|
|
|
if (!qccwarningaction[type])
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
va_start (argptr,error);
|
|
|
|
|
QC_vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
2006-01-14 03:37:22 +00:00
|
|
|
|
QCC_PR_PrintScope();
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
if (!file)
|
|
|
|
|
printf ("note: %s\n", string);
|
|
|
|
|
else if (flag_msvcstyle)
|
|
|
|
|
printf ("%s(%i) : note: %s\n", file, line, string);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else
|
------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines
removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen.
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéÃóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
------------------------------------------------------------------------
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
|
|
|
|
printf ("%s:%i: note: %s\n", file, line, string);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
=============
|
|
|
|
|
PR_Expect
|
|
|
|
|
|
|
|
|
|
Issues an error if the current token isn't equal to string
|
|
|
|
|
Gets the next token
|
|
|
|
|
=============
|
|
|
|
|
*/
|
|
|
|
|
#ifndef COMMONINLINES
|
|
|
|
|
void QCC_PR_Expect (char *string)
|
|
|
|
|
{
|
|
|
|
|
if (STRCMP (string, pr_token))
|
|
|
|
|
QCC_PR_ParseError (ERR_EXPECTED, "expected %s, found %s",string, pr_token);
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2013-03-12 23:15:32 +00:00
|
|
|
|
pbool QCC_PR_CheckTokenComment(char *string, char **comment)
|
|
|
|
|
{
|
|
|
|
|
char c;
|
|
|
|
|
char *start;
|
|
|
|
|
int nl;
|
|
|
|
|
char *old;
|
|
|
|
|
int oldlen;
|
|
|
|
|
pbool replace = true;
|
|
|
|
|
pbool nextcomment = true;
|
|
|
|
|
|
|
|
|
|
if (pr_token_type != tt_punct)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
if (STRCMP (string, pr_token))
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
if (comment)
|
|
|
|
|
{
|
|
|
|
|
// skip whitespace
|
|
|
|
|
nl = false;
|
|
|
|
|
while(nextcomment)
|
|
|
|
|
{
|
|
|
|
|
nextcomment = false;
|
|
|
|
|
|
|
|
|
|
while ((c = *pr_file_p) && qcc_iswhite(c))
|
|
|
|
|
{
|
|
|
|
|
if (c=='\n') //allow new lines, but only if there's whitespace before any tokens, and no double newlines.
|
|
|
|
|
{
|
|
|
|
|
if (nl)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_NewLine(false);
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
nl = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
nl = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (nl)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
// parse // comments
|
|
|
|
|
if (c=='/' && pr_file_p[1] == '/')
|
|
|
|
|
{
|
|
|
|
|
pr_file_p += 2;
|
|
|
|
|
while (*pr_file_p == ' ' || *pr_file_p == '\t')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
start = pr_file_p;
|
|
|
|
|
while (*pr_file_p && *pr_file_p != '\n')
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
|
|
|
|
|
if (*pr_file_p == '\n')
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_NewLine(true);
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
old = replace?NULL:*comment;
|
|
|
|
|
replace = false;
|
|
|
|
|
oldlen = old?strlen(old)+1:0;
|
|
|
|
|
*comment = qccHunkAlloc(oldlen + (pr_file_p-start)+1);
|
|
|
|
|
if (oldlen)
|
|
|
|
|
{
|
|
|
|
|
memcpy(*comment, old, oldlen-1);
|
|
|
|
|
memcpy(*comment+oldlen-1, "\n", 1);
|
|
|
|
|
}
|
|
|
|
|
memcpy(*comment + oldlen, start, pr_file_p - start);
|
|
|
|
|
oldlen = oldlen+pr_file_p - start;
|
|
|
|
|
while(oldlen > 0 && ((*comment)[oldlen-1] == '\r' || (*comment)[oldlen-1] == '\n' || (*comment)[oldlen-1] == '\t' || (*comment)[oldlen-1] == ' '))
|
|
|
|
|
oldlen--;
|
|
|
|
|
(*comment)[oldlen] = 0;
|
|
|
|
|
nextcomment = true; //include the next // too
|
|
|
|
|
nl = true;
|
|
|
|
|
}
|
|
|
|
|
// parse /* comments
|
|
|
|
|
else if (c=='/' && pr_file_p[1] == '*' && replace)
|
|
|
|
|
{
|
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
start = pr_file_p;
|
|
|
|
|
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
if (pr_file_p[0]=='\n')
|
|
|
|
|
QCC_PR_NewLine(true);
|
|
|
|
|
if (pr_file_p[1] == 0)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_ParseError(0, "EOF inside comment\n");
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
pr_file_p-=2;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
pr_file_p++;
|
|
|
|
|
} while (pr_file_p[0] != '*' || pr_file_p[1] != '/');
|
|
|
|
|
|
|
|
|
|
old = replace?NULL:*comment;
|
|
|
|
|
replace = false;
|
|
|
|
|
oldlen = old?strlen(old):0;
|
|
|
|
|
*comment = qccHunkAlloc(oldlen + (pr_file_p-start)+1);
|
|
|
|
|
memcpy(*comment, old, oldlen);
|
|
|
|
|
memcpy(*comment + oldlen, start, pr_file_p - start);
|
|
|
|
|
(*comment)[oldlen+pr_file_p - start] = 0;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2013-03-12 23:15:32 +00:00
|
|
|
|
pr_file_p+=2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//and then do the rest properly.
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
/*
|
|
|
|
|
=============
|
|
|
|
|
PR_Check
|
|
|
|
|
|
|
|
|
|
Returns true and gets the next token if the current token equals string
|
|
|
|
|
Returns false and does nothing otherwise
|
|
|
|
|
=============
|
|
|
|
|
*/
|
|
|
|
|
#ifndef COMMONINLINES
|
2005-03-20 02:57:11 +00:00
|
|
|
|
pbool QCC_PR_CheckToken (char *string)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2008-10-16 23:04:36 +00:00
|
|
|
|
if (pr_token_type != tt_punct)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
if (STRCMP (string, pr_token))
|
|
|
|
|
return false;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2008-10-16 23:04:36 +00:00
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pbool QCC_PR_CheckImmediate (char *string)
|
|
|
|
|
{
|
|
|
|
|
if (pr_token_type != tt_immediate)
|
|
|
|
|
return false;
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (STRCMP (string, pr_token))
|
|
|
|
|
return false;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
pbool QCC_PR_CheckName(char *string)
|
2005-02-09 19:32:30 +00:00
|
|
|
|
{
|
2008-10-16 23:04:36 +00:00
|
|
|
|
if (pr_token_type != tt_name)
|
|
|
|
|
return false;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
if (flag_caseinsensative)
|
2005-03-20 02:57:11 +00:00
|
|
|
|
{
|
|
|
|
|
if (stricmp (string, pr_token))
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (STRCMP(string, pr_token))
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pbool QCC_PR_CheckKeyword(int keywordenabled, char *string)
|
|
|
|
|
{
|
|
|
|
|
if (!keywordenabled)
|
2005-02-09 19:32:30 +00:00
|
|
|
|
return false;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
if (flag_caseinsensative)
|
2005-03-20 02:57:11 +00:00
|
|
|
|
{
|
|
|
|
|
if (stricmp (string, pr_token))
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (STRCMP(string, pr_token))
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2005-02-09 19:32:30 +00:00
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2005-03-20 02:57:11 +00:00
|
|
|
|
#endif
|
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
/*
|
|
|
|
|
============
|
|
|
|
|
PR_ParseName
|
|
|
|
|
|
|
|
|
|
Checks to see if the current token is a valid name
|
|
|
|
|
============
|
|
|
|
|
*/
|
|
|
|
|
char *QCC_PR_ParseName (void)
|
|
|
|
|
{
|
|
|
|
|
static char ident[MAX_NAME];
|
|
|
|
|
char *ret;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (pr_token_type != tt_name)
|
2011-09-03 03:49:43 +00:00
|
|
|
|
{
|
|
|
|
|
if (pr_token_type == tt_eof)
|
|
|
|
|
QCC_PR_ParseError (ERR_EOF, "unexpected EOF", pr_token);
|
|
|
|
|
else
|
|
|
|
|
QCC_PR_ParseError (ERR_NOTANAME, "\"%s\" - not a name", pr_token);
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (strlen(pr_token) >= MAX_NAME-1)
|
|
|
|
|
QCC_PR_ParseError (ERR_NAMETOOLONG, "name too long");
|
|
|
|
|
strcpy (ident, pr_token);
|
|
|
|
|
QCC_PR_Lex ();
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
ret = qccHunkAlloc(strlen(ident)+1);
|
|
|
|
|
strcpy(ret, ident);
|
|
|
|
|
return ret;
|
|
|
|
|
// return ident;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
============
|
|
|
|
|
PR_FindType
|
|
|
|
|
|
|
|
|
|
Returns a preexisting complex type that matches the parm, or allocates
|
|
|
|
|
a new one and copies it out.
|
|
|
|
|
============
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
//0 if same
|
|
|
|
|
int typecmp(QCC_type_t *a, QCC_type_t *b)
|
|
|
|
|
{
|
|
|
|
|
if (a == b)
|
|
|
|
|
return 0;
|
|
|
|
|
if (!a || !b)
|
|
|
|
|
return 1; //different (^ and not both null)
|
|
|
|
|
|
|
|
|
|
if (a->type != b->type)
|
|
|
|
|
return 1;
|
|
|
|
|
if (a->num_parms != b->num_parms)
|
2011-11-08 06:00:35 +00:00
|
|
|
|
{
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return 1;
|
2011-11-08 06:00:35 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
if (a->size != b->size)
|
|
|
|
|
return 1;
|
2004-10-26 14:41:05 +00:00
|
|
|
|
// if (STRCMP(a->name, b->name)) //This isn't 100% clean.
|
|
|
|
|
// return 1;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
if (typecmp(a->aux_type, b->aux_type))
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
if (a->param || b->param)
|
|
|
|
|
{
|
|
|
|
|
a = a->param;
|
|
|
|
|
b = b->param;
|
|
|
|
|
|
|
|
|
|
while(a || b)
|
|
|
|
|
{
|
|
|
|
|
if (typecmp(a, b))
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
a=a->next;
|
|
|
|
|
b=b->next;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
2012-11-27 03:23:19 +00:00
|
|
|
|
//compares the types, but doesn't complain if there are optional arguments which differ
|
|
|
|
|
int typecmp_lax(QCC_type_t *a, QCC_type_t *b)
|
|
|
|
|
{
|
|
|
|
|
int numargs = 0;
|
|
|
|
|
int t;
|
|
|
|
|
if (a == b)
|
|
|
|
|
return 0;
|
|
|
|
|
if (!a || !b)
|
|
|
|
|
return 1; //different (^ and not both null)
|
|
|
|
|
|
|
|
|
|
if (a->type != b->type)
|
|
|
|
|
{
|
|
|
|
|
if (a->type != ev_variant && b->type != ev_variant)
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
else if (a->size != b->size)
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
t = a->num_parms;
|
|
|
|
|
if (t < 0)
|
|
|
|
|
t = (t * -1) - 1;
|
|
|
|
|
numargs = t;
|
|
|
|
|
t = b->num_parms;
|
|
|
|
|
if (t < 0)
|
|
|
|
|
t = (t * -1) - 1;
|
|
|
|
|
if (numargs > t)
|
|
|
|
|
numargs = t;
|
|
|
|
|
|
|
|
|
|
// if (STRCMP(a->name, b->name)) //This isn't 100% clean.
|
|
|
|
|
// return 1;
|
|
|
|
|
|
|
|
|
|
if (typecmp_lax(a->aux_type, b->aux_type))
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
if (numargs)
|
|
|
|
|
{
|
|
|
|
|
a = a->param;
|
|
|
|
|
b = b->param;
|
|
|
|
|
|
|
|
|
|
while(numargs-->0 || (a&&b))
|
|
|
|
|
{
|
|
|
|
|
if (typecmp_lax(a, b))
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
a=a->next;
|
|
|
|
|
b=b->next;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_type_t *QCC_PR_DuplicateType(QCC_type_t *in)
|
|
|
|
|
{
|
|
|
|
|
QCC_type_t *out, *op, *ip;
|
|
|
|
|
if (!in)
|
|
|
|
|
return NULL;
|
|
|
|
|
|
2012-02-05 01:38:51 +00:00
|
|
|
|
out = QCC_PR_NewType(in->name, in->type, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
out->aux_type = QCC_PR_DuplicateType(in->aux_type);
|
|
|
|
|
out->param = QCC_PR_DuplicateType(in->param);
|
|
|
|
|
ip = in->param;
|
|
|
|
|
op = NULL;
|
|
|
|
|
while(ip)
|
|
|
|
|
{
|
|
|
|
|
if (!op)
|
|
|
|
|
out->param = op = QCC_PR_DuplicateType(ip);
|
|
|
|
|
else
|
|
|
|
|
op = (op->next = QCC_PR_DuplicateType(ip));
|
|
|
|
|
ip = ip->next;
|
|
|
|
|
}
|
2011-11-08 06:00:35 +00:00
|
|
|
|
out->arraysize = in->arraysize;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
out->size = in->size;
|
|
|
|
|
out->num_parms = in->num_parms;
|
|
|
|
|
out->ofs = in->ofs;
|
|
|
|
|
out->name = in->name;
|
|
|
|
|
out->parentclass = in->parentclass;
|
|
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
char *TypeName(QCC_type_t *type)
|
|
|
|
|
{
|
|
|
|
|
static char buffer[2][512];
|
|
|
|
|
static int op;
|
|
|
|
|
char *ret;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
op++;
|
|
|
|
|
ret = buffer[op&1];
|
|
|
|
|
if (type->type == ev_field)
|
|
|
|
|
{
|
|
|
|
|
type = type->aux_type;
|
|
|
|
|
*ret++ = '.';
|
|
|
|
|
}
|
|
|
|
|
*ret = 0;
|
|
|
|
|
|
|
|
|
|
if (type->type == ev_function)
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
pbool varg = type->num_parms < 0;
|
|
|
|
|
int args = type->num_parms;
|
|
|
|
|
if (args < 0)
|
|
|
|
|
args = -(args+1);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
strcat(ret, type->aux_type->name);
|
|
|
|
|
strcat(ret, " (");
|
|
|
|
|
type = type->param;
|
|
|
|
|
while(type)
|
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (args<=0)
|
|
|
|
|
strcat(ret, "optional ");
|
|
|
|
|
args--;
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
strcat(ret, type->name);
|
2013-03-12 23:15:32 +00:00
|
|
|
|
if (type->aname)
|
|
|
|
|
{
|
|
|
|
|
strcat(ret, " ");
|
|
|
|
|
strcat(ret, type->aname);
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
type = type->next;
|
|
|
|
|
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (type || varg)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
strcat(ret, ", ");
|
|
|
|
|
}
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (varg)
|
|
|
|
|
{
|
|
|
|
|
strcat(ret, "...");
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
strcat(ret, ")");
|
|
|
|
|
}
|
|
|
|
|
else if (type->type == ev_entity && type->parentclass)
|
|
|
|
|
{
|
|
|
|
|
ret = buffer[op&1];
|
|
|
|
|
*ret = 0;
|
|
|
|
|
strcat(ret, "class ");
|
|
|
|
|
strcat(ret, type->name);
|
|
|
|
|
/* strcat(ret, " {");
|
|
|
|
|
type = type->param;
|
|
|
|
|
while(type)
|
|
|
|
|
{
|
|
|
|
|
strcat(ret, type->name);
|
|
|
|
|
type = type->next;
|
|
|
|
|
|
|
|
|
|
if (type)
|
|
|
|
|
strcat(ret, ", ");
|
|
|
|
|
}
|
|
|
|
|
strcat(ret, "}");
|
|
|
|
|
*/
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
strcpy(ret, type->name);
|
|
|
|
|
|
|
|
|
|
return buffer[op&1];
|
|
|
|
|
}
|
|
|
|
|
//#define typecmp(a, b) (a && ((a)->type==(b)->type) && !STRCMP((a)->name, (b)->name))
|
|
|
|
|
|
|
|
|
|
QCC_type_t *QCC_PR_FindType (QCC_type_t *type)
|
|
|
|
|
{
|
|
|
|
|
int t;
|
|
|
|
|
for (t = 0; t < numtypeinfos; t++)
|
|
|
|
|
{
|
|
|
|
|
// check = &qcc_typeinfo[t];
|
|
|
|
|
if (typecmp(&qcc_typeinfo[t], type))
|
|
|
|
|
continue;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
// c2 = check->next;
|
|
|
|
|
// n2 = type->next;
|
|
|
|
|
// for (i=0 ; n2&&c2 ; i++)
|
|
|
|
|
// {
|
|
|
|
|
// if (!typecmp((c2), (n2)))
|
|
|
|
|
// break;
|
|
|
|
|
// c2=c2->next;
|
|
|
|
|
// n2=n2->next;
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
// if (n2==NULL&&c2==NULL)
|
|
|
|
|
{
|
|
|
|
|
return &qcc_typeinfo[t];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
QCC_Error(ERR_INTERNAL, "Error with type");
|
|
|
|
|
|
|
|
|
|
return type;
|
|
|
|
|
}
|
|
|
|
|
/*
|
|
|
|
|
QCC_type_t *QCC_PR_NextSubType(QCC_type_t *type, QCC_type_t *prev)
|
|
|
|
|
{
|
|
|
|
|
int p;
|
|
|
|
|
if (!prev)
|
|
|
|
|
return type->next;
|
|
|
|
|
|
|
|
|
|
for (p = prev->num_parms; p; p--)
|
|
|
|
|
prev = QCC_PR_NextSubType(prev, NULL);
|
|
|
|
|
if (prev->num_parms)
|
|
|
|
|
|
|
|
|
|
switch(prev->type)
|
|
|
|
|
{
|
|
|
|
|
case ev_function:
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return prev->next;
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
QCC_type_t *QCC_TypeForName(char *name)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < numtypeinfos; i++)
|
|
|
|
|
{
|
|
|
|
|
if (!STRCMP(qcc_typeinfo[i].name, name))
|
|
|
|
|
{
|
|
|
|
|
return &qcc_typeinfo[i];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
============
|
|
|
|
|
PR_SkipToSemicolon
|
|
|
|
|
|
|
|
|
|
For error recovery, also pops out of nested braces
|
|
|
|
|
============
|
|
|
|
|
*/
|
|
|
|
|
void QCC_PR_SkipToSemicolon (void)
|
|
|
|
|
{
|
|
|
|
|
do
|
|
|
|
|
{
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (!pr_bracelevel && QCC_PR_CheckToken (";"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
return;
|
|
|
|
|
QCC_PR_Lex ();
|
|
|
|
|
} while (pr_token_type != tt_eof);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
============
|
|
|
|
|
PR_ParseType
|
|
|
|
|
|
|
|
|
|
Parses a variable type, including field and functions types
|
|
|
|
|
============
|
|
|
|
|
*/
|
|
|
|
|
#ifdef MAX_EXTRA_PARMS
|
|
|
|
|
char pr_parm_names[MAX_PARMS+MAX_EXTRA_PARMS][MAX_NAME];
|
|
|
|
|
#else
|
|
|
|
|
char pr_parm_names[MAX_PARMS][MAX_NAME];
|
|
|
|
|
#endif
|
|
|
|
|
|
2004-09-02 12:58:49 +00:00
|
|
|
|
pbool recursivefunctiontype;
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
//expects a ( to have already been parsed.
|
|
|
|
|
QCC_type_t *QCC_PR_ParseFunctionType (int newtype, QCC_type_t *returntype)
|
|
|
|
|
{
|
|
|
|
|
QCC_type_t *ftype, *ptype, *nptype;
|
|
|
|
|
char *name;
|
2004-09-02 12:58:49 +00:00
|
|
|
|
int definenames = !recursivefunctiontype;
|
2011-11-08 06:00:35 +00:00
|
|
|
|
int optional = 0;
|
|
|
|
|
int numparms = 0;
|
2004-09-02 12:58:49 +00:00
|
|
|
|
|
|
|
|
|
recursivefunctiontype++;
|
|
|
|
|
|
2012-02-05 01:38:51 +00:00
|
|
|
|
ftype = QCC_PR_NewType(type_function->name, ev_function, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
ftype->aux_type = returntype; // return type
|
|
|
|
|
ftype->num_parms = 0;
|
|
|
|
|
ptype = NULL;
|
|
|
|
|
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (!QCC_PR_CheckToken (")"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("..."))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
ftype->num_parms = -1; // variable args
|
|
|
|
|
else
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
if (ftype->num_parms>=MAX_PARMS+MAX_EXTRA_PARMS)
|
2004-09-21 03:22:55 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_TOOMANYTOTALPARAMETERS, "Too many parameters. Sorry. (limit is %i)\n", MAX_PARMS+MAX_EXTRA_PARMS);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("..."))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (optional)
|
|
|
|
|
numparms = optional-1;
|
|
|
|
|
ftype->num_parms = (numparms * -1) - 1;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
2011-11-08 06:00:35 +00:00
|
|
|
|
if (QCC_PR_CheckKeyword(keyword_optional, "optional"))
|
|
|
|
|
{
|
|
|
|
|
if (!optional)
|
|
|
|
|
optional = numparms+1;
|
|
|
|
|
}
|
|
|
|
|
else if (optional)
|
|
|
|
|
QCC_PR_ParseWarning(WARN_MISSINGOPTIONAL, "optional not specified on all optional args\n");
|
|
|
|
|
|
2011-09-03 03:49:43 +00:00
|
|
|
|
nptype = QCC_PR_ParseType(true, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
if (nptype->type == ev_void)
|
|
|
|
|
break;
|
|
|
|
|
if (!ptype)
|
|
|
|
|
{
|
|
|
|
|
ptype = nptype;
|
|
|
|
|
ftype->param = ptype;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
ptype->next = nptype;
|
|
|
|
|
ptype = ptype->next;
|
|
|
|
|
}
|
|
|
|
|
// type->name = "FUNC PARAMETER";
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (STRCMP(pr_token, ",") && STRCMP(pr_token, ")"))
|
|
|
|
|
{
|
2013-03-12 23:15:32 +00:00
|
|
|
|
newtype = true;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
name = QCC_PR_ParseName ();
|
2013-03-12 23:15:32 +00:00
|
|
|
|
nptype->aname = qccHunkAlloc(strlen(name)+1);
|
|
|
|
|
strcpy(nptype->aname, name);
|
2004-09-02 12:58:49 +00:00
|
|
|
|
if (definenames)
|
2011-11-08 06:00:35 +00:00
|
|
|
|
strcpy (pr_parm_names[numparms], name);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
2004-09-02 12:58:49 +00:00
|
|
|
|
else if (definenames)
|
2011-11-08 06:00:35 +00:00
|
|
|
|
strcpy (pr_parm_names[numparms], "");
|
|
|
|
|
numparms++;
|
|
|
|
|
if (optional)
|
|
|
|
|
ftype->num_parms = optional-1;
|
|
|
|
|
else
|
|
|
|
|
ftype->num_parms = numparms;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
} while (QCC_PR_CheckToken (","));
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Expect (")");
|
|
|
|
|
}
|
2004-09-02 12:58:49 +00:00
|
|
|
|
recursivefunctiontype--;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (newtype)
|
|
|
|
|
return ftype;
|
|
|
|
|
return QCC_PR_FindType (ftype);
|
|
|
|
|
}
|
2005-02-09 19:32:30 +00:00
|
|
|
|
QCC_type_t *QCC_PR_ParseFunctionTypeReacc (int newtype, QCC_type_t *returntype)
|
|
|
|
|
{
|
|
|
|
|
QCC_type_t *ftype, *ptype, *nptype;
|
|
|
|
|
char *name;
|
|
|
|
|
char argname[64];
|
|
|
|
|
int definenames = !recursivefunctiontype;
|
|
|
|
|
|
|
|
|
|
recursivefunctiontype++;
|
|
|
|
|
|
2012-02-05 01:38:51 +00:00
|
|
|
|
ftype = QCC_PR_NewType(type_function->name, ev_function, false);
|
2005-02-09 19:32:30 +00:00
|
|
|
|
|
|
|
|
|
ftype->aux_type = returntype; // return type
|
|
|
|
|
ftype->num_parms = 0;
|
|
|
|
|
ptype = NULL;
|
|
|
|
|
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (!QCC_PR_CheckToken (")"))
|
2005-02-09 19:32:30 +00:00
|
|
|
|
{
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("..."))
|
2005-02-09 19:32:30 +00:00
|
|
|
|
ftype->num_parms = -1; // variable args
|
|
|
|
|
else
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
if (ftype->num_parms>=MAX_PARMS+MAX_EXTRA_PARMS)
|
|
|
|
|
QCC_PR_ParseError(ERR_TOOMANYTOTALPARAMETERS, "Too many parameters. Sorry. (limit is %i)\n", MAX_PARMS+MAX_EXTRA_PARMS);
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("..."))
|
2005-02-09 19:32:30 +00:00
|
|
|
|
{
|
|
|
|
|
ftype->num_parms = (ftype->num_parms * -1) - 1;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
2008-10-16 23:04:36 +00:00
|
|
|
|
if (QCC_PR_CheckName("arg"))
|
2005-02-09 19:32:30 +00:00
|
|
|
|
{
|
|
|
|
|
sprintf(argname, "arg%i", ftype->num_parms);
|
|
|
|
|
name = argname;
|
2012-02-05 01:38:51 +00:00
|
|
|
|
nptype = QCC_PR_NewType("Variant", ev_variant, false);
|
2005-02-09 19:32:30 +00:00
|
|
|
|
}
|
2008-10-16 23:04:36 +00:00
|
|
|
|
else if (QCC_PR_CheckName("vect")) //this can only be of vector sizes, so...
|
2005-02-09 19:32:30 +00:00
|
|
|
|
{
|
|
|
|
|
sprintf(argname, "arg%i", ftype->num_parms);
|
|
|
|
|
name = argname;
|
2012-02-05 01:38:51 +00:00
|
|
|
|
nptype = QCC_PR_NewType("Vector", ev_vector, false);
|
2005-02-09 19:32:30 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
name = QCC_PR_ParseName();
|
|
|
|
|
QCC_PR_Expect(":");
|
2011-09-03 03:49:43 +00:00
|
|
|
|
nptype = QCC_PR_ParseType(true, false);
|
2005-02-09 19:32:30 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (nptype->type == ev_void)
|
|
|
|
|
break;
|
|
|
|
|
if (!ptype)
|
|
|
|
|
{
|
|
|
|
|
ptype = nptype;
|
|
|
|
|
ftype->param = ptype;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
ptype->next = nptype;
|
|
|
|
|
ptype = ptype->next;
|
|
|
|
|
}
|
|
|
|
|
// type->name = "FUNC PARAMETER";
|
|
|
|
|
|
|
|
|
|
if (definenames)
|
|
|
|
|
strcpy (pr_parm_names[ftype->num_parms], name);
|
|
|
|
|
ftype->num_parms++;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
} while (QCC_PR_CheckToken (";"));
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
QCC_PR_Expect (")");
|
|
|
|
|
}
|
|
|
|
|
recursivefunctiontype--;
|
|
|
|
|
if (newtype)
|
|
|
|
|
return ftype;
|
|
|
|
|
return QCC_PR_FindType (ftype);
|
|
|
|
|
}
|
2004-11-04 04:19:10 +00:00
|
|
|
|
QCC_type_t *QCC_PR_PointerType (QCC_type_t *pointsto)
|
|
|
|
|
{
|
2011-09-03 03:49:43 +00:00
|
|
|
|
QCC_type_t *ptype, *e;
|
2012-02-05 01:38:51 +00:00
|
|
|
|
ptype = QCC_PR_NewType("ptr", ev_pointer, false);
|
2004-11-04 04:19:10 +00:00
|
|
|
|
ptype->aux_type = pointsto;
|
2011-09-03 03:49:43 +00:00
|
|
|
|
e = QCC_PR_FindType (ptype);
|
|
|
|
|
if (e == ptype)
|
|
|
|
|
{
|
|
|
|
|
char name[128];
|
|
|
|
|
sprintf(name, "ptr to %s", pointsto->name);
|
|
|
|
|
e->name = strdup(name);
|
|
|
|
|
}
|
|
|
|
|
return e;
|
2004-11-04 04:19:10 +00:00
|
|
|
|
}
|
2005-02-09 19:32:30 +00:00
|
|
|
|
QCC_type_t *QCC_PR_FieldType (QCC_type_t *pointsto)
|
|
|
|
|
{
|
|
|
|
|
QCC_type_t *ptype;
|
|
|
|
|
char name[128];
|
|
|
|
|
sprintf(name, "FIELD TYPE(%s)", pointsto->name);
|
2012-02-05 01:38:51 +00:00
|
|
|
|
ptype = QCC_PR_NewType(name, ev_field, false);
|
2005-02-09 19:32:30 +00:00
|
|
|
|
ptype->aux_type = pointsto;
|
|
|
|
|
ptype->size = ptype->aux_type->size;
|
|
|
|
|
return QCC_PR_FindType (ptype);
|
|
|
|
|
}
|
2004-11-04 04:19:10 +00:00
|
|
|
|
|
2007-04-15 17:35:58 +00:00
|
|
|
|
pbool type_inlinefunction;
|
2011-09-03 03:49:43 +00:00
|
|
|
|
/*newtype=true: creates a new type always
|
|
|
|
|
silentfail=true: function is permitted to return NULL if it was not given a type, otherwise never returns NULL
|
|
|
|
|
*/
|
|
|
|
|
QCC_type_t *QCC_PR_ParseType (int newtype, pbool silentfail)
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
QCC_type_t *newparm;
|
|
|
|
|
QCC_type_t *newt;
|
|
|
|
|
QCC_type_t *type;
|
|
|
|
|
char *name;
|
|
|
|
|
int i;
|
|
|
|
|
|
2007-04-15 17:35:58 +00:00
|
|
|
|
type_inlinefunction = false; //doesn't really matter so long as its not from an inline function type
|
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// int ofs;
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("..")) //so we don't end up with the user specifying '. .vector blah' (hexen2 added the .. token for array ranges)
|
2004-11-29 19:38:06 +00:00
|
|
|
|
{
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newt = QCC_PR_NewType("FIELD TYPE", ev_field, false);
|
2011-09-03 03:49:43 +00:00
|
|
|
|
newt->aux_type = QCC_PR_ParseType (false, false);
|
2004-11-29 19:38:06 +00:00
|
|
|
|
|
|
|
|
|
newt->size = newt->aux_type->size;
|
|
|
|
|
|
|
|
|
|
newt = QCC_PR_FindType (newt);
|
|
|
|
|
|
2012-02-05 01:38:51 +00:00
|
|
|
|
type = QCC_PR_NewType("FIELD TYPE", ev_field, false);
|
2004-11-29 19:38:06 +00:00
|
|
|
|
type->aux_type = newt;
|
|
|
|
|
|
|
|
|
|
type->size = type->aux_type->size;
|
|
|
|
|
|
|
|
|
|
if (newtype)
|
|
|
|
|
return type;
|
|
|
|
|
return QCC_PR_FindType (type);
|
|
|
|
|
}
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("."))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newt = QCC_PR_NewType("FIELD TYPE", ev_field, false);
|
2011-09-03 03:49:43 +00:00
|
|
|
|
newt->aux_type = QCC_PR_ParseType (false, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
newt->size = newt->aux_type->size;
|
|
|
|
|
|
|
|
|
|
if (newtype)
|
|
|
|
|
return newt;
|
|
|
|
|
return QCC_PR_FindType (newt);
|
|
|
|
|
}
|
|
|
|
|
|
2012-11-27 03:23:19 +00:00
|
|
|
|
name = QCC_PR_CheckCompConstString(pr_token);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckKeyword (keyword_class, "class"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
// int parms;
|
|
|
|
|
QCC_type_t *fieldtype;
|
|
|
|
|
char membername[2048];
|
|
|
|
|
char *classname = QCC_PR_ParseName();
|
2006-09-28 02:46:42 +00:00
|
|
|
|
int forwarddeclaration;
|
|
|
|
|
|
|
|
|
|
newt = 0;
|
|
|
|
|
|
|
|
|
|
/* Don't advance the line number yet */
|
|
|
|
|
forwarddeclaration = pr_token[0] == ';';
|
|
|
|
|
|
|
|
|
|
/* Look to see if this type is already defined */
|
|
|
|
|
for(i=0;i<numtypeinfos;i++)
|
|
|
|
|
{
|
2012-02-05 01:38:51 +00:00
|
|
|
|
if (!qcc_typeinfo[i].typedefed)
|
|
|
|
|
continue;
|
2006-09-28 02:46:42 +00:00
|
|
|
|
if (STRCMP(qcc_typeinfo[i].name, classname) == 0)
|
|
|
|
|
{
|
|
|
|
|
newt = &qcc_typeinfo[i];
|
|
|
|
|
break;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
}
|
2006-09-28 02:46:42 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (newt && forwarddeclaration)
|
|
|
|
|
QCC_PR_ParseError(ERR_REDECLARATION, "Forward declaration of already defined class %s", classname);
|
|
|
|
|
|
|
|
|
|
if (newt && newt->num_parms != 0)
|
|
|
|
|
QCC_PR_ParseError(ERR_REDECLARATION, "Redeclaration of class %s", classname);
|
|
|
|
|
|
|
|
|
|
if (!newt)
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newt = QCC_PR_NewType(classname, ev_entity, true);
|
2006-09-28 02:46:42 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newt->size=type_entity->size;
|
|
|
|
|
|
|
|
|
|
type = NULL;
|
|
|
|
|
|
2006-09-28 02:46:42 +00:00
|
|
|
|
if (forwarddeclaration)
|
|
|
|
|
{
|
|
|
|
|
QCC_PR_CheckToken(";");
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2006-09-28 02:46:42 +00:00
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(":"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
char *parentname = QCC_PR_ParseName();
|
|
|
|
|
newt->parentclass = QCC_TypeForName(parentname);
|
|
|
|
|
if (!newt->parentclass)
|
|
|
|
|
QCC_PR_ParseError(ERR_NOTANAME, "Parent class %s was not defined", parentname);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
newt->parentclass = type_entity;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QCC_PR_Expect("{");
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(","))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_NOTANAME, "member missing name");
|
2005-03-20 02:57:11 +00:00
|
|
|
|
while (!QCC_PR_CheckToken("}"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-03-20 02:57:11 +00:00
|
|
|
|
// if (QCC_PR_CheckToken(","))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
// type->next = QCC_PR_NewType(type->name, type->type);
|
|
|
|
|
// else
|
2011-09-03 03:49:43 +00:00
|
|
|
|
newparm = QCC_PR_ParseType(true, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
if (newparm->type == ev_struct || newparm->type == ev_union) //we wouldn't be able to handle it.
|
|
|
|
|
QCC_PR_ParseError(ERR_INTERNAL, "Struct or union in class %s", classname);
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (!QCC_PR_CheckToken(";"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
newparm->name = QCC_CopyString(pr_token)+strings;
|
|
|
|
|
QCC_PR_Lex();
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken("["))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
type->next->size*=atoi(pr_token);
|
|
|
|
|
QCC_PR_Lex();
|
|
|
|
|
QCC_PR_Expect("]");
|
|
|
|
|
}
|
2005-03-20 02:57:11 +00:00
|
|
|
|
QCC_PR_CheckToken(";");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
newparm->name = QCC_CopyString("")+strings;
|
|
|
|
|
|
|
|
|
|
sprintf(membername, "%s::"MEMBERFIELDNAME, classname, newparm->name);
|
2012-02-05 01:38:51 +00:00
|
|
|
|
fieldtype = QCC_PR_NewType(newparm->name, ev_field, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
fieldtype->aux_type = newparm;
|
2005-09-08 22:52:46 +00:00
|
|
|
|
fieldtype->size = newparm->size;
|
2012-01-17 07:57:46 +00:00
|
|
|
|
QCC_PR_GetDef(fieldtype, membername, pr_scope, 2, 0, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
|
|
|
|
|
2005-09-08 22:52:46 +00:00
|
|
|
|
newparm->ofs = 0;//newt->size;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newt->num_parms++;
|
|
|
|
|
|
|
|
|
|
if (type)
|
|
|
|
|
type->next = newparm;
|
|
|
|
|
else
|
|
|
|
|
newt->param = newparm;
|
|
|
|
|
|
|
|
|
|
type = newparm;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QCC_PR_Expect(";");
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckKeyword (keyword_struct, "struct"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newt = QCC_PR_NewType("struct", ev_struct, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newt->size=0;
|
|
|
|
|
QCC_PR_Expect("{");
|
|
|
|
|
|
|
|
|
|
type = NULL;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(","))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_NOTANAME, "element missing name");
|
2004-10-13 07:24:59 +00:00
|
|
|
|
|
|
|
|
|
newparm = NULL;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
while (!QCC_PR_CheckToken("}"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(","))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
if (!newparm)
|
|
|
|
|
QCC_PR_ParseError(ERR_NOTANAME, "element missing type");
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newparm = QCC_PR_NewType(newparm->name, newparm->type, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
2011-09-03 03:49:43 +00:00
|
|
|
|
newparm = QCC_PR_ParseType(true, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (!QCC_PR_CheckToken(";"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
newparm->name = QCC_CopyString(pr_token)+strings;
|
|
|
|
|
QCC_PR_Lex();
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken("["))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2011-10-03 02:45:44 +00:00
|
|
|
|
newparm->arraysize=QCC_PR_IntConstExpr();
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Expect("]");
|
|
|
|
|
}
|
2005-03-20 02:57:11 +00:00
|
|
|
|
QCC_PR_CheckToken(";");
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
newparm->name = QCC_CopyString("")+strings;
|
|
|
|
|
newparm->ofs = newt->size;
|
2012-01-17 07:57:46 +00:00
|
|
|
|
newt->size += newparm->size*(newparm->arraysize?newparm->arraysize:1);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newt->num_parms++;
|
|
|
|
|
|
|
|
|
|
if (type)
|
|
|
|
|
type->next = newparm;
|
|
|
|
|
else
|
|
|
|
|
newt->param = newparm;
|
|
|
|
|
type = newparm;
|
|
|
|
|
}
|
|
|
|
|
return newt;
|
|
|
|
|
}
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckKeyword (keyword_union, "union"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newt = QCC_PR_NewType("union", ev_union, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newt->size=0;
|
|
|
|
|
QCC_PR_Expect("{");
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
type = NULL;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(","))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_ParseError(ERR_NOTANAME, "element missing name");
|
2004-10-13 07:24:59 +00:00
|
|
|
|
newparm = NULL;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
while (!QCC_PR_CheckToken("}"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
2012-01-17 07:57:46 +00:00
|
|
|
|
int arraysize;
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(","))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
{
|
|
|
|
|
if (!newparm)
|
|
|
|
|
QCC_PR_ParseError(ERR_NOTANAME, "element missing type");
|
2012-02-05 01:38:51 +00:00
|
|
|
|
newparm = QCC_PR_NewType(newparm->name, newparm->type, false);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
2011-09-03 03:49:43 +00:00
|
|
|
|
newparm = QCC_PR_ParseType(true, false);
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken(";"))
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newparm->name = QCC_CopyString("")+strings;
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
newparm->name = QCC_CopyString(pr_token)+strings;
|
|
|
|
|
QCC_PR_Lex();
|
2011-10-03 02:45:44 +00:00
|
|
|
|
if (QCC_PR_CheckToken("["))
|
|
|
|
|
{
|
|
|
|
|
newparm->arraysize=QCC_PR_IntConstExpr();
|
|
|
|
|
QCC_PR_Expect("]");
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
QCC_PR_Expect(";");
|
|
|
|
|
}
|
|
|
|
|
newparm->ofs = 0;
|
2012-01-17 07:57:46 +00:00
|
|
|
|
arraysize = newparm->arraysize;
|
|
|
|
|
if (!arraysize)
|
|
|
|
|
arraysize = 1;
|
|
|
|
|
if (newparm->size*arraysize > newt->size)
|
|
|
|
|
newt->size = newparm->size*arraysize;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
newt->num_parms++;
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (type)
|
|
|
|
|
type->next = newparm;
|
|
|
|
|
else
|
|
|
|
|
newt->param = newparm;
|
|
|
|
|
type = newparm;
|
|
|
|
|
}
|
|
|
|
|
return newt;
|
|
|
|
|
}
|
|
|
|
|
type = NULL;
|
|
|
|
|
for (i = 0; i < numtypeinfos; i++)
|
|
|
|
|
{
|
2012-02-05 01:38:51 +00:00
|
|
|
|
if (!qcc_typeinfo[i].typedefed)
|
|
|
|
|
continue;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
if (!STRCMP(qcc_typeinfo[i].name, name))
|
|
|
|
|
{
|
|
|
|
|
type = &qcc_typeinfo[i];
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (i == numtypeinfos)
|
|
|
|
|
{
|
2005-02-28 07:16:19 +00:00
|
|
|
|
if (!*name)
|
|
|
|
|
return NULL;
|
2005-02-09 19:32:30 +00:00
|
|
|
|
if (!stricmp("Void", name))
|
|
|
|
|
type = type_void;
|
|
|
|
|
else if (!stricmp("Real", name))
|
|
|
|
|
type = type_float;
|
|
|
|
|
else if (!stricmp("Vector", name))
|
|
|
|
|
type = type_vector;
|
|
|
|
|
else if (!stricmp("Object", name))
|
|
|
|
|
type = type_entity;
|
|
|
|
|
else if (!stricmp("String", name))
|
|
|
|
|
type = type_string;
|
|
|
|
|
else if (!stricmp("PFunc", name))
|
|
|
|
|
type = type_function;
|
|
|
|
|
else
|
|
|
|
|
{
|
2011-09-03 03:49:43 +00:00
|
|
|
|
if (silentfail)
|
|
|
|
|
return NULL;
|
|
|
|
|
|
2005-02-09 19:32:30 +00:00
|
|
|
|
QCC_PR_ParseError (ERR_NOTATYPE, "\"%s\" is not a type", name);
|
|
|
|
|
type = type_float; // shut up compiler warning
|
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
QCC_PR_Lex ();
|
2010-12-08 14:42:05 +00:00
|
|
|
|
|
2011-09-03 03:49:43 +00:00
|
|
|
|
while (QCC_PR_CheckToken("*"))
|
|
|
|
|
type = QCC_PointerTypeTo(type);
|
|
|
|
|
|
2005-03-20 02:57:11 +00:00
|
|
|
|
if (QCC_PR_CheckToken ("(")) //this is followed by parameters. Must be a function.
|
2007-04-15 17:35:58 +00:00
|
|
|
|
{
|
|
|
|
|
type_inlinefunction = true;
|
2011-09-03 03:49:43 +00:00
|
|
|
|
type = QCC_PR_ParseFunctionType(newtype, type);
|
2007-04-15 17:35:58 +00:00
|
|
|
|
}
|
2004-08-23 01:38:21 +00:00
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
if (newtype)
|
|
|
|
|
{
|
2010-12-08 14:42:05 +00:00
|
|
|
|
type = QCC_PR_DuplicateType(type);
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2011-09-03 03:49:43 +00:00
|
|
|
|
return type;
|
2004-08-23 01:38:21 +00:00
|
|
|
|
}
|
|
|
|
|
|
2004-09-07 18:27:08 +00:00
|
|
|
|
#endif
|
|
|
|
|
|
2008-07-27 02:48:59 +00:00
|
|
|
|
|
|
|
|
|
|