dquakeplus/source/psp/libpspmath/vfpu_add_vector.c

10 lines
294 B
C

#include "pspmath.h"
void vfpu_add_vector(ScePspFVector4 *vout, ScePspFVector4 *va, ScePspFVector4 *vb) {
__asm__ volatile (
"lv.q C000, %1\n"
"lv.q C010, %2\n"
"vadd.t C020, C000, C010\n"
"sv.q C020, %0\n"
: "+m"(*vout): "m"(*va), "m"(*vb));
}