dquakeplus/source/psp/libpspmath/vfpu_add_vector.c

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2022-02-08 21:49:56 +00:00
#include "pspmath.h"
void vfpu_add_vector(ScePspFVector4 *vout, ScePspFVector4 *va, ScePspFVector4 *vb) {
__asm__ volatile (
"lv.q C000, %1\n"
"lv.q C010, %2\n"
"vadd.t C020, C000, C010\n"
"sv.q C020, %0\n"
: "+m"(*vout): "m"(*va), "m"(*vb));
}