dquakeplus/README.md
Steam Deck User 5a16a272c5 Update to the new, POSIX-Complient PSPSDK
Introduces a lot of changes to induce POSIX compliancy, and fix weird
compilation quirks that the old GCC ignored. Also removes some old
Makefiles that were just lying around. :^)
2023-03-27 13:04:29 -04:00

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# Nazi Zombies: Portable dQuakePlus
## About
This repository contains the PSP engine for NZ:P, based on dQuakePlus and containing optimizations from the NZ:P Team, adQuake, and Xash3D-PSP, as well as NZ:P-specific feature implementation. It has also been modified to build on the latest versions of the [PSPSDK](https://github.com/pspdev/pspsdk).
## Building (Advanced)
Building requires a full install of [psptoolchain](https://github.com/pspdev/psptoolchain/). You can either follow the instructions on the GitHub repository or use a Docker container (we recommend [the official one](https://hub.docker.com/r/pspdev/pspdev))!
With the psptoolchain installed, you now need to install `libpspmath`, which we have included in the GitHub repository:
```bash
cd source/libpspmath
make && make install
```
Now you can navigate back to the root of the repository and build an `EBOOT`.
```bash
cd ../../
make -f MakePHAT install # for PSP PHAT/1000
make -f MakeSLIM install # for any other model
```
We also provide prebuilt EBOOTs on the [Releases](https://github.com/nzp-team/dquakeplus/releases/tag/bleeding-edge) page.