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.. | ||
libpspmath.a | ||
Makefile | ||
printMatrixFloat.c | ||
pspmath.h | ||
README.txt | ||
vfpu_acosf.c | ||
vfpu_add_vector.c | ||
vfpu_asinf.c | ||
vfpu_atanf.c | ||
vfpu_cosf.c | ||
vfpu_coshf.c | ||
vfpu_ease_in_out.c | ||
vfpu_envmap_matrix.c | ||
vfpu_expf.c | ||
vfpu_fabsf.c | ||
vfpu_fmaxf.c | ||
vfpu_fminf.c | ||
vfpu_fmodf.c | ||
vfpu_identity_matrix.c | ||
vfpu_logf.c | ||
vfpu_normalize_vector.c | ||
vfpu_ortho_matrix.c | ||
vfpu_perspective_matrix.c | ||
vfpu_powf.c | ||
vfpu_quaternion_copy.c | ||
vfpu_quaternion_exp.c | ||
vfpu_quaternion_from_euler.c | ||
vfpu_quaternion_hermite_tangent.c | ||
vfpu_quaternion_identity.c | ||
vfpu_quaternion_ln.c | ||
vfpu_quaternion_multiply.c | ||
vfpu_quaternion_normalize.c | ||
vfpu_quaternion_sample_hermite.c | ||
vfpu_quaternion_sample_linear.c | ||
vfpu_quaternion_to_matrix.c | ||
vfpu_rand_8888.c | ||
vfpu_randf.c | ||
vfpu_scale_vector.c | ||
vfpu_sincos.c | ||
vfpu_sinf.c | ||
vfpu_sinhf.c | ||
vfpu_sphere_to_cartesian.c | ||
vfpu_sqrtf.c | ||
vfpu_srand.c | ||
vfpu_tanf.c | ||
vfpu_tanhf.c | ||
vfpu_translate_matrix.c | ||
vfpu_zero_vector.c |
this is a PSP VFPU accelerated math library required if the PSP_VFPU Dflag is set. original library by mrmrice, made standalone by tufty https://github.com/tufty/libpspmath - motolegacy (2/3/2021)